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1ST PRINTING OCT 01<br />

Universal Kit<br />

Kit Installation Instructions &<br />

Service <strong>Manual</strong> for<br />

ROM & GD ROM SYSTEMS<br />

Switchable FROM High Resolution 31K<br />

TO Standard (Low) Resolution 15.75K.<br />

1 - 2 PLAYER GAME<br />

SEGA ENTERPRISES, INC. USA<br />

www.seuservice.com<br />

MANUAL NO. 999-1311


VISIT OUR WEBSITE!


Part #<br />

400-5397-01<br />

838-13616<br />

560-5407-UL<br />

838-13683-93CV1<br />

600-7141-200<br />

600-7009-2500<br />

840-0080D-01<br />

600-7247-500<br />

999-1348<br />

999-1326<br />

999-1325<br />

999-1329<br />

999-1327<br />

999-1341<br />

<strong>Virtua</strong> <strong>Tennis</strong> 2<br />

Sega Naomi System<br />

Kit Contains List<br />

Desc<br />

NAOMI POWER SUPPLY<br />

AUDIO POWER AMP 2 CH<br />

AUDIO XFORMER 120V<br />

JAMMA I/O BD (NAOMI)<br />

USB CABLE<br />

VGA VIDEO CABLE<br />

ASSY CASE PC1 DIMM BD<br />

CABLE SCSI TYPE 2 500MM<br />

SERVICE SWT BRKT ASSY<br />

JOYSTICK, COMP. BLUE<br />

BUTTON, COMP. GREEN<br />

SWITCH, PB LARGE<br />

BUTTON, COMP. BLUE<br />

CNTRL PNL (METAL PLT)<br />

Qty<br />

1 www.seuservice.com<br />

1<br />

1<br />

1<br />

1<br />

1<br />

1<br />

1<br />

1<br />

1<br />

2<br />

2<br />

2<br />

2<br />

1


www.seuservice.com<br />

<strong>Virtua</strong> <strong>Tennis</strong> 2<br />

Sega Naomi System<br />

Kit Contains List<br />

Part # Desc<br />

Qty<br />

999-1343<br />

999-1344<br />

999-1347<br />

999-1345<br />

999-1346<br />

999-1342<br />

999-1349<br />

999-1350<br />

999-1351<br />

CNTRL PANEL (NAOMI)<br />

CNTRL PANEL (STANDARD)<br />

DECAL SIDE ART<br />

INSTRUCTION SHT (PLAYER)<br />

INSTRUCTION SHT (BUTTON)<br />

MARQUEE ART<br />

DECALS (BTTNS -TOP SPIN)BL<br />

DECALS (BTTNS-SLICE SPN)GR<br />

DECALS (BTTNS-LOB SHT)WHT<br />

2<br />

1<br />

1<br />

2<br />

1<br />

1<br />

1<br />

2<br />

2<br />

2


DESIGNED RELATED PARTS<br />

Marquee Art ---- 999-1342<br />

Instruction Sheet (Player) ---- 999-1345<br />

Instruction Sheet (Button Controls) ---- 999-1346<br />

Control Panel Overlay ---- 999-1344<br />

3 www.seuservice.com


Decals Side Art ---- 999- 1347<br />

Control Panel Overlay ----- 999-1343<br />

Decals-Buttons -Top Spin (Blue) 999-1349<br />

Decals-Buttons - Slice Spin (Green) 999-1350<br />

Decals-Buttons - Lob Shot (White) 999-1351<br />

www.seuservice.com<br />

4<br />

NOT PICTURED


Feb 9. 2000<br />

SERVICE BULLETIN<br />

SEGA Service Department http://www.seuservice.com<br />

45133 Industrial Drive Phone: 415.701.6580<br />

Fremont, Ca. 94538 Fax: 415.701.6594<br />

SPECIAL NOTICE FOR<br />

ALL SEGA NAOMI KITS<br />

PROBLEM:<br />

The SEGA Naomi Game kits are actually ‘JAMMA Dependent’. What this means exactly is they will only<br />

install into existing JAMMA Cabinets. If an operator tries to install these kits into a Non-JAMMA cabinet,<br />

they will first have to bring the wiring up to JAMMA Standards.<br />

SOLUTION:<br />

° Step 1 Disconnect the games original DC <strong>Power</strong> Supply. You may only use the power supply provided<br />

with your kit. Be sure to set the voltages going to your Game BD to 5.1 and 3.3 volts DC to assure proper<br />

operation ( Measure on Square Connector at Game BD. Yellow = 5vdc / Brown = 3.3vdc / White = Gnd )<br />

° Step 2You MUST USE THE COIN METER SUPPLIED WITH YOUR KIT to assure proper Coin<br />

acceptance. A minimum 18 Gauge wire should be used from the Coin Meter 1 output line on your<br />

JAMMA Harness. The 5vdc ( Yellow ) wire found in the wiring bag of your kit MUST BE USED for the<br />

supply voltage to the meter.<br />

Not following the directions provided herein may cause your game to malfunction.<br />

All electrical work should be performed by the site’s Serviceman or Technician.<br />

In order to prevent an electric shock and short circuit, be sure to turn power off before performing<br />

work or touching the interior parts of the product.<br />

Be careful so as not to damage wirings. Damaged wiring can cause an electric shock or short circuit<br />

accident.<br />

Do not touch places other than those specified. Touching places not specified can cause an electric<br />

shock or short circuit accident.<br />

If you have any questions please contact the SEGA Service Department at the numbers given above.<br />

5 www.seuservice.com<br />

120


www.seuservice.com<br />

INSTALLATION INSTRUCTIONS<br />

1) First. Remove all access panels from the game. Locate the original game Logic PCB’s & <strong>Power</strong><br />

Supply and remove from the Cabinet by first disconnecting all harnesses from the boards. (You need<br />

only to splice in the Main <strong>Power</strong> (110v AC) into the 3-Pin Connector (GRN/WHT/BLK).)<br />

2) Remove all existing game harnesses (we suggest using New Jamma Harnesses (NOT contained in the<br />

kit) to ensure reliability).<br />

3) Locate the most convenient and open area of the cabinet to mount the <strong>Virtua</strong> <strong>Tennis</strong> 2 Naomi System<br />

Assembly. Make sure this area is free and clear of all cable harnesses and grounds, cable clamps, etc.<br />

Vacuum out or clean bottom of cabinet of dirt & miscellaneous parts (e.g.<br />

screws, loose coins / tokens, etc.).<br />

Remove all exterior decals and repair any cabinet damage. Repaint<br />

cabinet if necessary. Remove the Monitor Plexi or if your game plexi has<br />

Silk-screened artwork, you will need to strip it off.<br />

4) Connect the JAMMA Harnesses to the JVS-JAMMA Interface Boards. Separate the wires from each<br />

other (i.e. Control Panel, Video, Speaker, <strong>Power</strong> Supply). Run the various harnesses to the part of the<br />

cabinet they go to ensuring they are dressed properly & secured to the cabinet. Locate the Volume/<br />

Speaker/Coin Meter Cable and connect to your existing Switch Bracket or use the new one included<br />

with the kit. Note: If you are using a VGA Compatible Monitor you can run your VGA Cable directly<br />

to the monitor or connect it to your JVS JAMMA Interface for RGB Conversion to your JAMMA<br />

Cables.<br />

5) Remove Marquee from cabinet and cut to fit the new <strong>Virtua</strong> <strong>Tennis</strong> 2 Marquee in place.<br />

REPLACE old Joysticks & Buttons with the NEW ones supplied in Kit.<br />

6) First remove all Joystick and Button assemblies from the Control Panel. Remove Lexan and Control<br />

Panel Overlay. Proceed to clean surface of the Control Panel by removing all adhesive and dirt. Fill<br />

in or plug up existing button holes to set up a blank work area for your new controls.<br />

7) Install the new Control Panel Overlay by carefully peeling off the paper backing and laying down on<br />

the panel. Smooth it out, starting in the center and working your way to the edges (removing all of<br />

the trapped air pockets). If necessary, cut the edges of the overlay excess and fold under panel.<br />

8) Cut out the button and Joystick Holes. Install Joystick and buttons from kit into the Control Panel<br />

and tighten down. Connect all game harness wires to switches and buttons.<br />

6


INSTALLATION INSTRUCTIONS<br />

9) Proceed to place new decals on the sides of the cabinet. Locate a new monitor bezel, if needed, and<br />

replace glass, if required (due scratches). Install Instruction Placard to the back of the Monitor Glass.<br />

NOTE: As a precaution, disconnect the JAMMA Harness from the I/O Boards and turn power on. With a<br />

Multi-Meter, measure the 5v and 3.3v. Adjust if necessary to 5.15v DCand 3.3vDC. Measure the +12 to<br />

ensure the wires and voltages are in the correct position. Turn power off. Plug in the JAMMA Harness once<br />

again to the I/O Boards. The Attract Mode should appear on the screen.<br />

Adjust the SIZE, CONTRAST, BRIGHTNESS, and COLORS on the<br />

Monitor for optimum appearance. Adjust VERTICAL/HORIZONTAL<br />

Hold to get a stable picture, if required.<br />

Enter DIAGNOSTICS and adjust the Volume Level, test all Buttons &<br />

Joystick for proper operation & wiring. Adjust Pricing. Coin-Up and<br />

test out a game to ensure proper play functions are as they should be.<br />

7 www.seuservice.com


www.seuservice.com<br />

To CN1 of<br />

Amplifier Board<br />

Pin 5<br />

Pin 4<br />

Pin 1<br />

YEL/RED<br />

GRN/RED<br />

WHT/RED<br />

Volume<br />

Sega Naomi System Switch<br />

Bracket and Speaker<br />

Installation Diagrams<br />

(Figure 3)<br />

From CN2 of<br />

Amplifier Board<br />

From CN4 of<br />

Amplifier Board<br />

_<br />

+<br />

Coin Meter<br />

Test Service<br />

GRY/RED<br />

ORG/RED<br />

GRY/BLUE<br />

ORG/BLUE<br />

8<br />

JAMMA Pin 8<br />

Yellow Wire from Extra<br />

Harness (+5v)<br />

JAMMA Pin R<br />

JAMMA Pin 1<br />

JAMMA Pin 15<br />

Left<br />

Speaker<br />

Right<br />

Speaker


Sega Naomi System<br />

JAMMA Harness Wiring<br />

(JAMMA I/O BD)<br />

(Figure 4)<br />

Ground 1 A<br />

Ground<br />

Ground 2 B<br />

Ground<br />

+5v (Not Used) 3 C +5v (Not Used)<br />

+5v (Not Used) 4 D +5v (Not Used)<br />

(Not Used)<br />

5 E (Not Used)<br />

+12v (Not Used) 6 F +12v (Not Used)<br />

Key 7 H Key<br />

Coin Meter 1 8 J Coin Meter 2<br />

(Not Used) 9 K (Not Used)<br />

(Not Used) 10 L (Not Used)<br />

(Not Used) 11 M (Not Used)<br />

Video Red 12 N Video Green<br />

Video Blue 13 P Video Sync<br />

Video Ground 14 R Service<br />

Test 15 S (Not Used)<br />

Coin 1 16 T<br />

Coin 2<br />

1P Start 17 U 2P Start<br />

1P UP 18 V 2P UP<br />

1P Down 19 W 2P Down<br />

1P Left 20 X 2P Left<br />

1P Right<br />

21 Y 2P Right<br />

Attack 1P (1P SW1) 22 Z Attack 2P (2P SW1)<br />

Grapple 1P (1P SW2) 23 a Grapple 2P (2P SW2)<br />

Support 1P (1P SW3) 24 b<br />

Support 2P (2P SW3)<br />

(Not Used)<br />

(Not Used)<br />

Ground<br />

Ground<br />

25 c<br />

26<br />

27<br />

d<br />

e<br />

28 4 f<br />

(Not Used)<br />

(Not Used)<br />

Ground<br />

Ground<br />

9 www.seuservice.com


Service<br />

Switch<br />

www.seuservice.com<br />

PSW2 PSW1<br />

Test<br />

Switch<br />

Sega Naomi System<br />

Filter Board Information<br />

Connector Description etc.<br />

1<br />

1<br />

DIPSW1<br />

2<br />

2<br />

3<br />

3<br />

4<br />

10<br />

CN4<br />

Preamp Level<br />

Audio Out<br />

CN3<br />

VGA Level<br />

Video Out<br />

Setting for High<br />

Resolution 31KHZ<br />

1 -4 off<br />

Setting for Standard<br />

Resolution 15KHZ<br />

1 on 2-4 off.<br />

CN2 CN1<br />

<strong>Power</strong> Connectors


1. HANDLING PRECAUTIONS<br />

STOP<br />

IMPORTANT<br />

� To prevent electric shock or IC Board malfunctioning, be sure to turn<br />

off the power for the cabinet when installing or removing the IC Board.<br />

� Extraneous matter such as dust on the IC Board can cause the IC Board<br />

to generate heat and result in a fire due to short circuit, etc. Ensure the<br />

IC Board surfaces are always kept clean.<br />

� Use NAOMI for the cabinets compatible with JVS. Using NAOMI for<br />

the cabinet other than those compatible with JVS can cause generation<br />

of heat and a fire.<br />

� Be sure to connect the IC Board and connectors completely.<br />

Insufficient insertion can damage IC Board, etc.<br />

� For the IC Board circuit inspection, only the use of Logic Tester is<br />

permitted.<br />

The use of ordinary testers is not permitted as these can damage the IC<br />

Board.<br />

� Do not subject the IC Board to static electricity when installing the IC<br />

Board in the cabinet or when connecting wire harness connectors to the<br />

IC Board.<br />

� When soldering buttons, etc. to the wire harnesses, be sure to remove<br />

the wire harnesses from the IC Board so as not to subject the IC Board<br />

to heat.<br />

� Using NAOMI without the Shield Case can cause electric wave trouble.<br />

Be sure to use NAOMI together with the accessory Shield Case.<br />

� The monitor frequency corresponding to NAOMI is 15kHz or 31kHz.<br />

NAOMI can not be used for the cabinet incorporating a monitor or<br />

projector not corresponding to 15kHz or 31kHz.<br />

� Concerning the display of JAMMA VIDEO STANDARD:<br />

JAMMA VIDEO STANDARD adopted by NAOMI is referred to as JVS. As against this<br />

Standard, the conventional JAMMA STANDARD which employs 56P Edge Connectors adopted<br />

by ST-V, etc. is displayed as Old JAMMA STANDARD.<br />

The specific <strong>Manual</strong> attached to each game sometimes displays JVS as JV STANDARD, New<br />

JAMMA STANDARD, or JAMMA 2 STANDARD AGAINST OLD JAMMA STANDARD as<br />

JAMMA STANDARD, JS, etc.<br />

� The contents herein described are subject to change without notice.<br />

11 www.seuservice.com


2. SPECIFICATIONS<br />

1<br />

2<br />

www.seuservice.com<br />

ON-SCREEN DISPLAY<br />

Monitor Position<br />

CONTROL PANEL<br />

8WAYS<br />

SW1<br />

HORIZONTAL<br />

SW2<br />

PLAYER 1 PLAYER 2<br />

LEVER TOP SPIN<br />

BUTTON<br />

(SW1)<br />

1P 2P<br />

START SW<br />

LOB SHOT BUTTON<br />

(Press both buttons at once)<br />

12<br />

8WAYS<br />

SLICE SPIN<br />

BUTTON<br />

(SW2)<br />

Horizontal Synchronous Frequency<br />

15/31 kHz<br />

� LEVER: Character movement or shot direction<br />

� TOP SPIN BUTTON: Top spin shot (ground stroke or volley automatically<br />

chosen by CPU)<br />

� SLICE SPIN BUTTON: Slice spin shot (ground stroke or volley automatically<br />

chosen by CPU)<br />

� LOB SHOT BUTTON: Lob shot (Hits a ball highly.)<br />

(Note 1) Top spin is the shot that applied order rotation (vertical rotation) to the ball. A<br />

ball flies quickly and bounds highly; an orbit is high.<br />

(Note 2) Slice spin is the shot that applied reverse rotation to the ball. A ball flies late as<br />

it floated and bounds low; an orbit is low.<br />

(Note 3) Lob is the shot of a high arch that passes over a partner's head.<br />

It's effective when passing the head top of the partner approaching the net.<br />

SW1<br />

SW2


3<br />

Minimum DIMM Memory Capacity<br />

256 MB<br />

13 www.seuservice.com


GAME SUMMARY<br />

HOW TO PLAY<br />

GAME SCREEN<br />

Score<br />

1<br />

2<br />

3<br />

4<br />

1P Rafter<br />

GAME<br />

www.seuservice.com<br />

A versus type tennis game featuring the 16 actual professional tennis players.<br />

The type of game played is men's/women's singles and also men's/women's/mixed<br />

doubles.<br />

Max two players can play this game in versus competition singles (SINGLES: VERSUS),<br />

or collaborated doubles (DOUBLES: TEAM PLAY).<br />

Insert a coin(s), and the credit display on the monitor counts up.<br />

When the one credit equivalent coins are inserted, the display changes to "PRESS<br />

START BUTTON" from "INSERT COIN (S)".<br />

Press the START Button while "PRESS START BUTTON" is displayed, and the<br />

character selection screen appears. Bring the arrow to the desired character and press Top<br />

Spin Button (SW1) or Slice Spin Button (SW2) to decide the character being selected.<br />

To win the game, you have got to take first the number of games that have been set in the<br />

GAME ASSIGNMENT (default setting is 2 games). If you win, you can proceed to the<br />

next stage. There are a total of 5 stages in this game, and wining the game results in<br />

proceeding to the ending screen and game over.<br />

When you wish to intrude into a versus game, insert coin(s) and press the START Button<br />

anytime in the game play. If the DOUBLES setting is ON, the select screen of versus<br />

competition singles (SINGLES: VERSUS) or collaborated doubles (DOUBLES: TEAM<br />

PLAY) appears.<br />

14<br />

COM Henman<br />

GAME<br />

1P 30<br />

COM 40 200km/h<br />

Player's Name<br />

Number of games taken<br />

Serve speed


CHARACTERS AND STAGES<br />

VENUES<br />

Male pro tennis players:<br />

� Patrick Rafter (Australia)<br />

� Tim Henman (Germany)<br />

� Cedric Pioline (France)<br />

� Yevgeny Kafelnikov (Russia)<br />

Female pro tennis players:<br />

� Venus Williams (U.S.A.)<br />

� Serena Williams (U.S.A.)<br />

� Lindsay Davenport (U.S.A.)<br />

� Monica Seles (U.S.A.)<br />

SINGLES: A total of 5 stages (CPU randomly selects stage from 1 to 4, and the final stage is<br />

fixed.)<br />

DOUBLES: A total of 3 stages (CPU randomly selects stage from 1 to 2, and the final stage is<br />

fixed.)<br />

VERSUS COMPETITION (VS): CPU randomly selects stages.<br />

Australia Stage (Hard court)<br />

France Stage (Clay court)<br />

U.S.A. Stage (Hard court)<br />

England Stage (Grass court)<br />

Tokyo Stage (Carpet court/Final stage)<br />

� Tommy Haas (Germany)<br />

� Thomas Enqvist (Sweden)<br />

� Magnus Norman (Sweden)<br />

� Carlos Moya (Spain)<br />

� Mary Pierce (France)<br />

� Arantxa Sanchez-Vicario (Spain)<br />

� Jelena Dokic (Yugoslavia)<br />

� Alexandra Stevenson (U.S.A.)<br />

15 www.seuservice.com


3. TEST MODE<br />

A. SYSTEM MENU<br />

STOP<br />

IMPORTANT<br />

SYSTEM MENU<br />

www.seuservice.com<br />

When settings are changed in SYSTEM ASSIGNMENTS, COIN<br />

ASSIGNMENTS, and GAME ASSIGNMENTS of GAME TEST MODE,<br />

be sure to exit from the test mode of SYSTEM MENU screen. The contents<br />

of setting changes are stored in the IC on the BOARD when exiting from the<br />

Test Mode. If the power is turned off in the Test Mode (before exiting), the<br />

contents of setting changes are ineffective. In this case, the settings remain<br />

unchanged.<br />

This test mode mainly allows the IC Board to be checked for accurate functioning, monitor color<br />

to be adjusted as well as COIN ASSIGNMENTS and GAME ASSIGNMENTS to be adjusted.<br />

1) After turning power on, press the TEST Button to have the following SYSTEM MENU<br />

displayed.<br />

RAM TEST<br />

JVS TEST<br />

SOUND TEST<br />

C.R.T. TEST<br />

SYSTEM ASSIGNMENTS<br />

COIN ASSIGNMENTS<br />

BOOKKEEPING<br />

BACKUP DATA CLEAR<br />

CLOCK SETTING<br />

DIMM BOARD TEST<br />

GAME TEST MODE<br />

[ X X X X X X X X X ]<br />

-> EXIT<br />

SELECT WITH SERVICE<br />

BUTTON<br />

AND<br />

PRESS TEST BUTTON<br />

1 2 3 1 4 4 4 2 4 4 4 4 4 4 3 1 2 4 4 3<br />

In the SYSTEM ASSIGNMENTS,<br />

CABINET TYPE is set to 2 PLAYER(S),<br />

MONITOR TYPE is set to HORIZONTAL,<br />

and SERVICE TYPE is set to COMMON.<br />

COIN ASSIGNMENTS initial settings as follows:<br />

COIN CHUTE TYPE: COMMON<br />

COIN/CREDTI SETTING: #1<br />

COIN CHUTE #1 (#2): 1 COIN 1 CREDIT<br />

SEQUENCE SETTING of COIN ASSIGNMENTS functions<br />

as follows:<br />

SEQUENCE 1: Number of credits required for game start<br />

(initial value = 1 CREDIT).<br />

SEQUENCE 2: Number of credits required for CON-<br />

TINUE<br />

(initial value = 1 CREDIT)<br />

SEQUENCE 3 ~ 8: NOT USED.<br />

MEANING OF DISPLAY IN BOOKKEEPING 2/2<br />

P1 (P2) SEQ 1: Play frequency of Player 1 (Player 2)<br />

P1 (P2) SEQ 2: Frequency of CONTINUE by Player 1<br />

(Player 2).<br />

P1 (P2) SEQ 3 ~ 8: NOT USED.<br />

2) Press the SERVICE Button to move the arrow. Bring the arrow to the desired item and press<br />

the TEST Button.<br />

3) Press the TEST Button in the GAME TEST MODE to display the GAME TEST MODE<br />

peculiar to this game. See the next page onward.<br />

4) Upon finishing the test, bring the arrow to EXIT and press the TEST Button to return to the<br />

Game mode.<br />

For detailed explanations as regards the SYSTEM TEST MODE, refer to NAOMI SERVICE<br />

MANUAL (420-6620-01).<br />

16


B. GAME TEST MODE<br />

Bring the arrow to the GAME TEST MODE in the SYSTEM MENU and press the TEST<br />

Button to display the TEST MENU screen peculiar to <strong>Virtua</strong> <strong>Tennis</strong> 2.<br />

TEST MENU<br />

<br />

INPUT TEST<br />

OUTPUT TEST<br />

GAME ASSIGNMENTS<br />

BOOKKEEPING<br />

BACKUP DATA CLEAR<br />

-> EXIT<br />

SELECT WITH SERVICE BUTTON<br />

AND PRESS TEST BUTTON<br />

• Bring the arrow to the desired item with the SERVICE Button and press the TEST<br />

Button to confirm.<br />

• Bring the arrow to EXIT and press the TEST Button to return to the SYSTEM MENU<br />

screen.<br />

17 www.seuservice.com


a. INPUT TEST<br />

www.seuservice.com<br />

This test displays the state of each switch & button. If the display goes ON when the<br />

switch or button is activated, the connection is satisfactory.<br />

LEFT<br />

UP<br />

DOWN<br />

RIGHT<br />

<br />

PLAYER 1P 2P<br />

UP OFF OFF<br />

DOWN OFF OFF<br />

RIGHT OFF OFF<br />

LEFT OFF OFF<br />

SHOT1 OFF OFF<br />

SHOT2OFF OFF<br />

START OFF OFF<br />

PRESS TEST BUTTON TO EXIT<br />

� UP: Changes to ON when inclining the LEVER towards the monitor.<br />

� DOWN: Changes to ON when inclining the LEVER towards you.<br />

� RIGHT: Changes to ON when inclining the LEVER towards the right.<br />

� LEFT: Changes to ON when inclining the LEVER towards the left.<br />

� SHOT 1: Changes to ON when pressing the SHOT1 (TOP SPIN) Button.<br />

� SHOT 2: Changes to ON when pressing the SHOT2 (SLICE SPIN) Button.<br />

� START: Changes to ON when pressing the START Button.<br />

Press the TEST Button to return to the TEST MENU screen.<br />

SHOT2<br />

SHOT1<br />

1P 2P<br />

START<br />

CONTROL PANEL<br />

18<br />

LEFT<br />

UP<br />

DOWN<br />

RIGHT<br />

SHOT2<br />

SHOT1


. OUTPUT TEST<br />

In this test, each winner lamp of 1P/2P and 7 SEG display in the Sega versus cabinet's<br />

billboard can be checked.<br />

<br />

1P SIDE CHECK<br />

2P SIDE CHECK<br />

CLEAR CHECK<br />

-> EXIT<br />

SELECT WITH SERVICE BUTTON<br />

AND PRESS TEST BUTTON<br />

• Bring the arrow to the desired item with the SERVICE Button and press the TEST<br />

Button to have the selected item checked.<br />

• When "1P (2P) SIDE CHECK" is selected, various messages are indicated in the 7<br />

SEG display while the Winner Lamp of 1P/2P is flashing. To stop the test, bring the<br />

arrow to "CLEAR CHECK" and press the TEST Button.<br />

• Bring the arrow to EXIT and press the TEST Button to return to the TEST MENU<br />

screen.<br />

19 www.seuservice.com


c. GAME ASSIGNMENTS<br />

www.seuservice.com<br />

In this test mode, setting for the difficulty, the number of games to take first, etc. can be<br />

changed. Select the item with the SERVICE Button and press the TEST Button to change<br />

the setting.<br />

<br />

DOUBLES [ ON ]<br />

DIFFICULTY [NORMAL]<br />

MATCH COUNT(CPU) [ 2 ]<br />

MATCH COUNT(V S) [ 2 ]<br />

MATCH COUNT(DBL) [ 2 ]<br />

TIE BREAK (V S) [ OFF ]<br />

DEUCE [ ON ]<br />

-> EXIT<br />

SELECT WITH SERVICE BUTTON<br />

AND PRESS TEST BUTTON<br />

� DOUBLES: Can be set to play the collaborated doubles game. If it is set<br />

to ON, you can select versus competition singles (SINGLES:<br />

VERSUS) or collaborated doubles (DOUBLES: TEAM<br />

PLAY) when you intruding into the game. When Sega<br />

versus cabinets such as VERSUS CITY etc. are used, it<br />

recommends to be set to OFF.<br />

� DIFFICULTY: Game difficulty setting for CPU versus mode. Selects from<br />

EASY, NORMAL, HARD and VERY HARD.<br />

� MATCH COUNT (CPU): Sets the number of games to win when playing in 1P<br />

mode against the CPU. Range is from 1 to 6.<br />

� MATCH COUNT (VS):Sets the number of games to win when playing in versus<br />

mode against another player. Range is from 1 to 6.<br />

� MATCH COUNT (DBL): Sets the number of games to win when playing in<br />

doubles mode. Range is from 1 to 6.<br />

20


� TIE BREAK (VS): It is the rule which attaches last one game when the difference<br />

of two or more games does not appear within the number of<br />

setting games, one game is added and a score is in a line, last<br />

one game is decided by the tie-break system.<br />

The tie-break system counts numerically (5-6 etc.), and the<br />

player, which gains seven points or more and two points or<br />

more separated, serves as a winner. In addition, two serves at a<br />

time by turns. Although this rule differs from an actual tennis<br />

rule a little, it recommends using it in convention events as a<br />

fairer judgment rule.<br />

� DEUCE: Selects from ON, 9TIMES and OFF. If it is set to "9 TIMES",<br />

DEUCE will continue to 9 times, and will be displayed on the<br />

10th time as "40-40", and the next point scored wins the game.<br />

If set to "OFF", even if it becomes the score of 40-40, it will not<br />

be set to DEUCE, the next point scored wins the game.<br />

� EXIT: Returns to the TEST MENU screen.<br />

21 www.seuservice.com


d. BOOKKEEPING<br />

www.seuservice.com<br />

PLAY DATA (PAGE 1/3)<br />

This mode displays the playtime related data.<br />

PAGE1/3<br />

PLAY DATA<br />

PLAY TIME **D **H **M **S<br />

AVERAGE TIME **H **M **S<br />

LONGEST TIME **H **M **S<br />

SHORTEST TIME **H **M **S<br />

VS AVERAGE TIME **H **M **S<br />

VS LONGEST TIME **H **M **S<br />

VS SHORTEST TIME **H **M **S<br />

DBL AVERAGE TIME **H **M **S<br />

DBL LONGEST TIME **H **M **S<br />

DBL SHORTEST TIME **H **M **S<br />

PRESS TEST BUTTON TO CONTINUE<br />

� PLAY TIME: Displays game playtime.<br />

� AVERAGE TIME: Displays the average game time.<br />

� LONGEST TIME: Displays the longest game time.<br />

� SHORTEST TIME: Displays the shortest game time.<br />

� VS AVERAGETIME: Displays the average versus game time.<br />

� VS LONGEST TIME: Displays the longest versus game time.<br />

� VS SHORTEST TIME: Displays the shortest versus game time.<br />

� DBL AVERAGE TIME: Displays the average doubles game time.<br />

� DBL LONGEST TIME: Displays the longest doubles game time.<br />

� DBL SHORTEST TIME: Displays the shortest doubles game time.<br />

• Press the TEST Button to migrate to the next page (2/3).<br />

22


TIME HISTOGRAM (PAGE 2/3)<br />

By-playtime play frequency is displayed.<br />

PAGE2/3<br />

TIME HISTOGRAM<br />

00M00S - 00M29S ***<br />

00M30S - 00M59S ***<br />

01M00S - 01M29S ***<br />

01M30S - 01M59S ***<br />

02M00S - 02M29S ***<br />

02M30S - 02M59S ***<br />

03M00S - 03M29S ***<br />

03M30S - 03M59S ***<br />

04M00S - 04M29S ***<br />

04M30S - 04M59S ***<br />

05M00S - 05M29S ***<br />

05M30S - 05M59S ***<br />

06M00S - 06M29S ***<br />

06M30S - 06M59S ***<br />

07M00S - 07M29S ***<br />

07M30S - 07M59S ***<br />

08M00S - 08M29S ***<br />

08M30S - 08M59S ***<br />

09M00S - 09M29S ***<br />

09M30S - 09M59S ***<br />

OVER 10M00S ***<br />

PRESS TEST BUTTON TO CONTINUE<br />

• Press the TEST Button to migrate to the next page (3/3).<br />

CHARACTER DATA (PAGE 3/3)<br />

By-character select frequency, and the number of wins/loses in versus mode are displayed.<br />

PAGE3/3<br />

CHARACTER DATA<br />

SELECT VS WIN VS LOSE<br />

RAFTER (AUS) *** *** ***<br />

HENMAN (GBR) *** *** ***<br />

PIOLINE(FRA) *** *** ***<br />

KAFELNIKOV(RUS) *** *** ***<br />

HAAS(GER) *** *** ***<br />

ENQVIST(SWE) *** *** ***<br />

NORMAN(SWE) *** *** ***<br />

MOYA(ESP) *** *** ***<br />

V WILLIAMS (USA) *** *** ***<br />

S WILLIAMS (USA) *** *** ***<br />

DAVENPORT(USA) *** *** ***<br />

SELES(USA) *** *** ***<br />

PIERCE(FRA) *** *** ***<br />

SANCHEZ(ESP) *** *** ***<br />

DOKIC(YUG) *** *** ***<br />

STEVENSON(USA) *** *** ***<br />

PRESS TEST BUTTON TO EXIT<br />

• Press the TEST Button to return to the TEST MENU screen.<br />

23 www.seuservice.com


e. BACKUP DATA CLEAR<br />

www.seuservice.com<br />

This allows the contents of BOOKKEEPING to be cleared.<br />

<br />

ALL CLEAR<br />

-> EXIT(CANCEL)<br />

SELECT WITH SERVICE BUTTON<br />

AND PRESS TEST BUTTON<br />

• When clearing, bring the arrow to "ALL CLEAR" with the SERVICE Button and<br />

press the TEST Button. When the data has been cleared, "COMPLETED" is displayed.<br />

• Bring the arrow to "EXIT" and press the TEST Button to return to the TEST MENU.<br />

24


According to your DIMM BD type, attach the correct sticker as follows.<br />

1<br />

1<br />

25 www.seuservice.com<br />

2<br />

442-00084B-01 (STICKER 840-0084B-01)<br />

Attached place<br />

PART NO. DESCRIPTION<br />

1 840-0001F ASSY CASE NAO DIMM BD COM<br />

2KEY CHIP<br />

1 + 2840-0084B-01 DIMM BD NAO VT2<br />

2<br />

442-00084B-02 (STICKER 840-0084B-02)<br />

Attached place<br />

PART NO. DESCRIPTION<br />

1 840-0004F ASSY CASE NAO DIMM BD COM RTOS<br />

2KEY CHIP<br />

1 + 2840-0084B-02RT DIMM BD NAO VT2


4. SOFT KIT<br />

STOP<br />

IMPORTANT<br />

www.seuservice.com<br />

Handling the GD-ROM Disc<br />

� Do not contaminate the discs with your<br />

fingerprints or dust particles. Contaminated<br />

discs may lower audio and video quality.<br />

� When cleaning the discs, do not use volatile<br />

chemicals (benzine, thinner, etc.), cleaning<br />

sprays, and antistatic agents.<br />

� Do not use cracked, warped, or damaged discs.<br />

Do not attach papers or seals onto the discs; do<br />

not scratch the discs.<br />

Do not use the discs with a sign of peeled seals,<br />

tapes, etc.<br />

Observing these instructions, do not insert such a non-usable disc into<br />

the GD-ROM drive. Otherwise the inserted disc can not be ejected.<br />

� When cleaning a heavily contaminated disc, use clean cloth that has<br />

been soaked in water and squeezed. Then remove moisture with dry<br />

cloth.<br />

� When holding a disc, be careful not to contaminate it with your<br />

fingerprints.<br />

How to Hold a Disc<br />

With both hands:<br />

Put your thumbs and forefingers of both<br />

hands on the disc's 4 circumference tips.<br />

26<br />

Use clean cloth to wipe<br />

the disc gently and into a<br />

radial direction.<br />

With one hand:<br />

Insert your forefinger into a central<br />

hole and at the same time put your<br />

thumb and middle finger on the<br />

disc's 2 circumference tips.<br />

How to Handle the Key Chip<br />

� The key chip is a precision device. Handle it carefully because it may be<br />

damaged by heat, shock, and static electricity.<br />

� Use the key chip with the GD-ROM disc of the corresponding game that<br />

has been shipped together with the key chip.


4<br />

1<br />

When you order the GD-ROM disc only, please mention the Part No. 610-0625- **** .<br />

2<br />

PART NO. DESCRIPTION<br />

1 + 2 + 3 + 4 610-0630-0015 GD SOFT KIT VT2 ENG<br />

1 NAOMI GDROM VT2<br />

2KEY CHIP<br />

3 420-6621-0015E SERVICE MANUAL VT2 ENG<br />

4 253-5507 DISC CASE WITH IC HOLDER<br />

1 + 4 610-0625-0015 GD SOFT VT2<br />

3<br />

27 www.seuservice.com


5. GAME BOARD<br />

www.seuservice.com<br />

� Do not expose the Game Board so as to avoid causing an accident or<br />

malfunctioning.<br />

� Static electricity discharge can damage electronic parts on the IC Board.<br />

Before starting work by opening the Shield Case Lid, be sure to touch<br />

grounded metallic surfaces to discharge physically charged static electricity.<br />

� When replacing the Game Board, refer to the CVT <strong>Manual</strong> and Instruction<br />

<strong>Manual</strong>.<br />

PART NO. DESCRIPTION<br />

ASSY CASE ( 1 + 2 ) 840-0084D-01 ASSY CASE NAO VT2 USA :USA<br />

840-0084D-02ASSY CASE NAO VT2 EXP :OTHERS<br />

840-0084D-03 ASSY CASE NAO VT2 KOR :KOREA<br />

840-0084D-04 ASSY CASE NAO VT2 AUS :AUSTRALIA<br />

1 ASSY CASE NAOMI 840-0001A-01 ASSY CASE NAOMI MAIN BD USA :USA<br />

MAIN BOARD 840-0001A-02ASSY CASE NAOMI MAIN BD EXP :OTHERS<br />

840-0001A-03 ASSY CASE NAOMI MAIN BD KOR :KOREA<br />

840-0001A-04 ASSY CASE NAOMI MAIN BD AUS :AUSTRALIA<br />

2ROM CASE 840-0084C ROM CASE NAO VT2<br />

28


838-13616<br />

AUDIO POWER AMP 2CH<br />

80<br />

50<br />

P C<br />

1<br />

2<br />

3<br />

JST VH 4P<br />

TRANSFORMER<br />

0V<br />

17V<br />

0V<br />

120V<br />

0V<br />

17V<br />

560-5407<br />

120 Vac Input<br />

WHITE(U/P)<br />

[GD ROM DRIVE]<br />

[Extra]<br />

P C<br />

50<br />

50<br />

10<br />

30<br />

50<br />

50<br />

10<br />

30<br />

51<br />

41<br />

50<br />

50<br />

31<br />

5k pot<br />

2 3 4 5 6<br />

1<br />

92<br />

72<br />

91<br />

71<br />

Phono<br />

plugs<br />

3<br />

1<br />

2<br />

SPEAKER OUTPUTS<br />

CN3<br />

MUST BE SET TO "IN"<br />

TO USE INPUTS ON CN3<br />

OUT IN<br />

1 VCC<br />

2 VCC<br />

3 NC<br />

4 1P SW6<br />

5 1P SW7<br />

6 1P SW8<br />

7 NC<br />

8 2P SW6<br />

9 2P SW7<br />

10 2P SW8<br />

11 NC<br />

12 NC<br />

13 GND<br />

14 GND<br />

JST VL<br />

P C<br />

JST VL<br />

P C<br />

GND<br />

GND<br />

+3.3V<br />

+5V<br />

GND<br />

GND<br />

GND<br />

+3.3V<br />

+5V<br />

+12V<br />

To Extra<br />

Yellow Wire<br />

COIN COUNTER<br />

JP1<br />

400-5397<br />

SW REGU FOR JVS<br />

50 50 10 10 30 30<br />

6 1<br />

CN6<br />

838-13683-91<br />

To PIN 8<br />

of Jamma<br />

600-6743-050<br />

600-7155<br />

29 www.seuservice.com<br />

600-7141-050<br />

JAMMA CONNECTIONS USED ARE:<br />

° VIDEO OUT<br />

° SWITCH INPUTS<br />

° SWITCH GROUND RETURNS<br />

° COIN COUNTER OUTPUT<br />

C<br />

D<br />

E<br />

60<br />

70<br />

80<br />

A<br />

B<br />

10<br />

20<br />

30<br />

40<br />

50<br />

NOTE: THERE ARE TO BE NO<br />

CONNECTIONS MADE TO THE<br />

JAMMA INTERFACE OTHER THAN<br />

THE ABOVE FOREMENTIONED.<br />

NAOMI KIT UNIVERSAL<br />

WIRING DIAGRAM (1/1)


Warranty<br />

Your new Sega Product is covered for a period of 90 days from the date of shipment. This certifies<br />

that the Printed Circuit Boards, <strong>Power</strong> Supplies and Monitor are to be free of defects in workmanship<br />

or materials under normal operating conditions. This also certifies that all Interactive Control<br />

Assemblies are to be free from defects in workmanship and materials under normal operating conditions.<br />

No other product in this machine is hereby covered.<br />

Sellers sole liability in the event a warranted part described above fails shall be, at its option, to<br />

replace or repair the defective part during the warranty period. For Warranty claims, contact your<br />

Sega Distributor.<br />

Should the Seller determine, by inspection that the product was caused by Accident, Misuse, Neglect,<br />

Alteration, Improper Repair, Installation or Testing, the warranty offered will be null and void.<br />

Under no circumstances is the Seller responsible for any loss of profits, loss of use, or other damages.<br />

This shall be the exclusive written Warranty of the original purchaser expressed in lieu of all other<br />

warranties expressed or implied. Under no circumstance shall it extend beyond the period of time<br />

listed above.

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