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PREPAREYOURSELF! 1<br />

MORTALMONDAY: 13 SEPTEMBER <strong>1993</strong> g<br />

WARRIORPROFILE<br />

STRATEGY<br />

GAMEGEAR'<br />

okt<br />

RE* NAME. JOHN CARL TON<br />

AGE<br />

HEIGHT 5'<br />

WEIGHT 203<br />

HAM BROWN<br />

EYES BELIE<br />

WIN STATUS. CITIZEN OF THE<br />

UNITED SI M<br />

-<br />

150F<br />

A M E R<br />

AGE I C14<br />

A<br />

HEIGHT S'I r<br />

WEIGHT ig6<br />

RAN BLACK<br />

(YES BROWN<br />

LEGAL STATUS CITIZEN OF THE<br />

PEOPLES REPUBLIC OF CHINA<br />

AGE 35<br />

HEIGHT 8 '<br />

WEIGHT.3.06<br />

HAIR BLACK<br />

EYES 1 BROWN<br />

INFRARED (BUR T INTO mca t<br />

IMPLANT)<br />

LEGAL STATUS<br />

DEPORTED FROM JAPAN WANT-<br />

ED CRIMINAL IN 35 COUNTRIES<br />

AGE, ETERNAL<br />

• r<br />

WEIGHT<br />

- MAR: WI BLACK<br />

EYES NONE<br />

REM M EE UNKNOWN<br />

AGE 3?<br />

HEIGHT: I T<br />

ICIET no<br />

HAIR BLACK<br />

EYES. BROWN<br />

LEGAL STATUS NONE. HOWEVER<br />

RESIDES SOMEWHERE IN CHINA<br />

NAIL NAME -<br />

UNKNO<br />

AGE ri<br />

WN MIGHT- ET<br />

WEIGHT 210<br />

MIR BLACK<br />

EYES. VANES<br />

LEGAL STATUS SCORPION IS A<br />

REINCARNATED SPICIER AND<br />

HAS NO LEGAL SEAMS<br />

AGE ?6<br />

HEIGHT kir<br />

WEIGHT I N<br />

NAIR BLOND<br />

EYES BLUE<br />

LEGAL STATUS<br />

CITIZEN OF THE UNITED STATES<br />

OFAMERICA<br />

AGE 7000<br />

HEIGHT I T<br />

WEIGHT: HO<br />

RANI BLACK<br />

EVES: RED<br />

LEGAL STATUS EARTH— NONE<br />

OUTWORED— PRINCE OE KLIATAN<br />

THE SHADLIN TOURNAMENT FOR<br />

MARTIAL ARTS WAS FOR AGES A<br />

COMPETITION OF HONOR AND<br />

GLORY WARRIORS FROM<br />

AROUND THE WORLD WERE<br />

INVITED TO TAKE PART EACH<br />

SEEKING ID WIN THE IIIIE OF<br />

GRAND CHAMPION<br />

SHANG TSUNG WAS OM Of<br />

THOSE WARRIORS UPON ENTER<br />

ING THE TOURNAMENT HE IIMME<br />

KNOWN I M AM S L HT<br />

CARLTON, FATHER<br />

RUSECARLTON, MO I nlit<br />

REBECCACANI Ott SISTER<br />

:)N1la TORO, WIFE i DIVORCED'<br />

BIRINPEACIE VENICE, CALI! ORNIA<br />

OCCUPATION ACTOR<br />

MOWN NEATENS<br />

II kANG t ATHERIOECEAStOI<br />

1IN RANG, MOTHER 'DECEASED'<br />

CHOW RANG. BROTHER I M R E-<br />

ABOUTS UNKNOWN'<br />

BIEDOPPLACE RONAN PROVINCE<br />

CHINA<br />

OCCUPATION SHAWN MONK,<br />

Fl sHE RMAN<br />

SNOWN RELATIVES NONE<br />

WAS ORPHANEO AS A SMALL<br />

CHILD O't AN<br />

AMERICAN WOMAN IN TOKYO<br />

BIRTIMIACIE: UNKNOWN<br />

OCCUPATION. CRIMINAL MEMBER<br />

DETIlL BLACKDECAGON ORGANI<br />

ZATION<br />

LEGAL STATUS. MYSTIC D OES<br />

NOT APPLY<br />

KNOWN RELATIVES. NONE<br />

OCCUPATION THUNDER WARRIOR<br />

KNOWN RELATIVES. NONE<br />

BIRTHPLACE uMNOWN<br />

OCCUPATION LIFT LONG MEMBER<br />

DE1HE LIN MAI, A RARE CLAN OF<br />

CHINESE NI NA WARRIOR<br />

KNOWN RELATIVES M N AND<br />

CHILD IN<br />

A FORMER LIFE •<br />

MIIIMPEACE<br />

-<br />

I 5<br />

I<br />

.<br />

N<br />

•••<br />

F<br />

OCCUPATION_<br />

O R<br />

INFORMER LIFE--<br />

UNKNOWN<br />

M<br />

/LS Korot<br />

E R<br />

A LOST SOU<br />

-BENT (*REVENGE<br />

KNOWN RELATIVES<br />

MAJOR HERMAN BLADE FATHER<br />

ERICA BLADE. MOTHER<br />

DANIEL BLADE. TWIN BROTHER.<br />

IDECEASED I<br />

NIIMPIN2 AUSTIN, TEXAS<br />

OCCUPATION' LIEUTENANT IN THE<br />

S ARMY. MEMBER OF A SPE<br />

Cat PAM MILITARY<br />

POLICE FORCE<br />

KNOWN RELATIVES KING 6011<br />

BAK<br />

OLKEN WI MOTHER<br />

GOAD ALSO HAS 1 WIVES<br />

111111INACE:IONIAN 4TH<br />

ASTRAL PLANE OF SHOKAN.<br />

REALM OF THE OUTWORE°<br />

OCCUPATION:PRINCE OF<br />

KUATAN, RUE EA SUPREME OF<br />

SHOEANS ARMIES<br />

OIATE LI WON THE TITLE BUT<br />

UNKNOWN TO THE SHADE IN WHO<br />

WERE HOSTS Of THE CONTEST<br />

EACH OF TSuNG'S VICTORIES<br />

ADDED 10 A HIDDEN DARK AND<br />

DESTRUCTIVE POWER<br />

100A1. !NI TEARS LATER THE<br />

CONTEST BEGINS ANEW AS WAR-<br />

RIORS ONCE AGAIN GATHER TO<br />

TAKE PART IN MORTAL NOWAY<br />

STRENGTHS Cage is bait when ilgruon L H i s quit kness [wholes<br />

who his specoat noOveS 1.3 or r drool clossim<br />

og • btidy<br />

IMAKIPIESSIS. It to can keep pi., • • • • .i.je N i lpsenat<br />

dim liaised, and be bovines MOM<br />

, an vuiod uppercut d yen duck underneath No SHADOW MCC<br />

,<br />

CORAINATIOSEL<br />

•fI.<br />

aPie H o t<br />

p *Jump Ouhch lorhp ptalle h. SHADOW KICK<br />

r a t o o<br />

o<br />

v u l n e t a b<br />

r<br />

T a<br />

t<br />

STRENGTHS o<br />

i<br />

Ito Kong oaths Tatham worm on the tournowont Ho laved<br />

s Ns greatest advantage, often slime.% Na, to boot los opponents to I<br />

Moo o Mos moosted Oust Watch tour opponeelts• moves careen/am you<br />

can p amnia. Ire courecormve * lore the ancient move louts<br />

WWI/ASSES: k<br />

Although Lai Ilang's mood makes hym an onetimePopham<br />

at<br />

o<br />

ohm upon BUM N i bpec el moves are ION range weapons yam%<br />

predicted and oaslay counterocionl To counteract Ms FLYING KICK,<br />

iv cblock When ha M s your block uppercut hiro To mnemonic-this FIRE-<br />

BALLS k Alp over diem and lack Ranges hers %coven*<br />

COOESONATIONS<br />

.<br />

,<br />

e<br />

S<br />

, 'RETAIL FLYING TUCK<br />

LH<br />

dSTRENGTHS:One A<br />

at N i itiongest characters m me game he cart throne<br />

' CI'apuonent lO0IP soros' Itio screen Both No CANNONBALL and Ins<br />

D<br />

eKNIFE THROW do root damogo and operate ol a dotancit<br />

O<br />

WEAKNESSES t<br />

Kano's otrength comes al Ira axpente or quickness He is<br />

o•nvie W the alower waritotaon the tawnenamt Hos CANNONBALL<br />

r atthough K powerful, Norm tern vulnerable to aerial attacks. or to a pooch<br />

Pto kock ol lb. CANNONBALLo a blocMod<br />

I<br />

COMBINATIONS<br />

e<br />

•fl t C<br />

M<br />

T'<br />

K<br />

i<br />

mn<br />

uc<br />

nSTRENGTHS. h Kreider' a an * stre w* yeldaide eget", Ha spockso moves<br />

Ptt o<br />

c<br />

i WWI/ASSES r<br />

Elaylon's space' moves coo be hatted against Ian Ho<br />

h k<br />

r<br />

can I TELEPORT out oT a corner. When Ise does TELEPORT. Ftok vulnerS-<br />

i to o quick opmeocke as he rensiterkalimo Dunne the [Korot., hom a<br />

thie<br />

oc<br />

blocked TORPEDO ne con be attacked M I) long M ourn' weapons. Ho<br />

oesprit's* vulnerable to Kong's FLYING LICE and ltana's CANNONBALL<br />

k<br />

m But . dig TM %ow<br />

iF<br />

e<br />

COMBINATIONS<br />

c• Lliop punch or k.ck<br />

lY<br />

k .• TM PAC h.Thp punch. TORPEDO<br />

eI<br />

CTORPED<br />

N<br />

c<br />

AO<br />

STRENGTHS:A G<br />

Wel Nordin he .s parto wan., adept at hip k•cks and nip<br />

tK<br />

NL pooches I GUse H his SLIDE on place at a loot sweep I t does mole damage<br />

rand I leaves mu Fess vulnerable His DEEP FREEZE gores ham,. M g shot at<br />

NT N I N<br />

o<br />

tak C opputent<br />

OG<br />

Much K can be used to nutiote CattntWIOPOnt<br />

n<br />

NWEAKNESSES: Sub Zero s DEEP FREEZE<br />

:<br />

B.. who the h does ohot do ddarnago y Nos puu tem st a diaadventage *hen Mono<br />

bEshole at lung r anoe<br />

Ap oCOMBINATIONS<br />

r o t e c t *<br />

Lw t<br />

▪ H ! o m e n<br />

L<br />

h<br />

oElHE dLE uppercut. SLIDE<br />

n<br />

e )<br />

e<br />

* STRENGTHS: i lot Sub Zen Scurown is *deal at Pip kooks and Poodala<br />

m<br />

c<br />

His HARPOON rims daub, damage a doos damage whin it tett and<br />

poet bun an additional Imo shot I ts panic olarly etiecove as a shon<br />

i<br />

e Hinge weapon Mien Mere ts little time tor I to be blocked<br />

WEAKNESSES'<br />

n<br />

S<br />

Score.* is mace to being trapped 011 corner,., be canned<br />

d<br />

L use hiS DECOY to escape His special moves Haw Mal a we * * vetam<br />

i<br />

I<br />

able it takes several soconds Pr tom to recover after throwingIons<br />

HARPOON I o stop his DECOY, dock Moo dekver ars uppercut<br />

COMBINATIONS.<br />

t<br />

D<br />

aJunip e<br />

E luck HARPOON uppercut<br />

*DECOY, HARPOON. uppsocal<br />

a<br />

w<br />

STILEPOGTHS Sonya controls ihe skill wethoer Kwitny' STIVARE WAVE<br />

a<br />

PUNCH. a mow which con knock jumping or %wimp Miffing VI E WE<br />

Calthe y or and can move her out oh harra's way WI OP mrtme Hor note<br />

sweep e ,L the tmeiteet And has N . most rangeCd any warrior Ii, the tour-<br />

Ammon'<br />

o<br />

WEAKNESSES<br />

n<br />

Scow hos a vary short none* on Mr FLIP KICK 804<br />

punches m eking her overly rokaot on her Spatial moos Ducking unduemann<br />

s le r leg grab Naves hoe corepleiely °panto ah opsoorc,,a<br />

COMMNATIONS:<br />

h<br />

•turno o Ke k LEG GRAB<br />

•Throm. SONIC RINGS<br />

s<br />

o<br />

STRENGTHS: nno itatitlenletrengttl ialloes hoot a dangerous toe Kamp<br />

p<br />

your diMant a at III tort 51001411. catch you boll boat you with ors<br />

upper p a mit *Ado hoMme you nen Ns lower arms, and throw you to the<br />

ground o •• among abnost hod your alrengidi<br />

WEAKNESSES n<br />

kno Gore hos a tendency to block Merl NW<br />

, Olen<br />

ehe allowing should. you multi* opporhooties to* a nano pundit or lump luta<br />

When tomes i3 stomp you, do a remorse fhp heir awn( PPM l'PrP TN*<br />

hunch a a prolectilo weapon H i<br />

s we t ap tao ntre s when ona ho pettno ly kip !Month, ground<br />

v u l n e r a b l<br />

e<br />

t o p s : e<br />

STRENGTHS Oddly, Twos's abarty io tronsforoi Into OF'SOE ilOt other<br />

o<br />

corabatoMs<br />

n *<br />

Lanopleas will Mos abliNes and ta ws! movAt t<br />

rot Tssuitia must powertel woollen II ski, Iinu4,Ili Uoless In. snot he<br />

roloosos them n burin, ol thme or lour which can neatly MHO a * OM &<br />

WTI<br />

WEAKNESSES Toring4 mor pianos wooknoosn Ns iron sinntwoon<br />

Although he may Novo tha abWmas 01 the SEI SM<br />

-I'll ento duadvantslos. one he mos Ni moot powerful woopon, Iva lire<br />

balls la m odkormago of Toeing s non Gem tronsfrarmationt to attack<br />

you<br />

WI<br />

noNom<br />

he<br />

contrnuousay.<br />

b e c o<br />

hi<br />

m<br />

cannot<br />

e s<br />

change<br />

,<br />

back to Total Of Boom<br />

I s a l s o<br />

SHADOW KICK Away, Towards. Kock<br />

EIRE wEr. toward& Punch<br />

SPLIT KAM Punch • Block<br />

FINISHING MOVE, Towards. Towards, Towards, Pialth<br />

rhea!<br />

PLYING KICK Towards, Towards, RI,.<br />

FIREBALL T<br />

I,,WaO FINISHING MOVE Rod Towards Dawn Awry. Up. Toeopode<br />

dl,<br />

I r c t e<br />

a r d i ,<br />

P u<br />

n c<br />

h<br />

TORPEDO Away, Away Towards<br />

LIGHTNING. Down rewards, Punch<br />

tairoca Down, Up<br />

FINISHING MOVE<br />

-<br />

To:award<br />

s_<br />

A w a y<br />

.<br />

A w r<br />

y .<br />

ADEEP FREEZE' w Down, Towards, Punt It<br />

aSLIDE. Away y Away. Punch kick<br />

P<br />

FINISHING<br />

u<br />

MOVE<br />

r<br />

n<br />

-<br />

e l<br />

l<br />

Toward,<br />

.<br />

D o w<br />

n<br />

T o w a<br />

r d s .<br />

PHARPOON u Awa y Punch<br />

nDECOY clow',. Away Pont')<br />

FINISHING h MOW: Hod Block Up Up<br />

wtoal be propel distance away to Mak I<br />

a.ELIL.<br />

,<br />

LEG GRAB Dow<br />

, SONIC E RINGS Away. Punch<br />

PSQUARE o o WAVE c h PUNCH: Towards, Away_ Punch<br />

FINISHING M OW Towards. Towards, Away, Away, Block<br />

E<br />

K i c<br />

k<br />

Goon a arnatingke Pitt for his sica<br />

Duck,bumbtado not block!


YOURSELF!<br />

13 SEPTEMBER 1998<br />

STRATEGY<br />

IRI M GM Cogs is best * Iwo fighting close-in His quickness coin<br />

los special moves to provide /1110min-speed close-rn<br />

&briny<br />

HANIESSES,II you can keep your annonce noon Cage. its aewnal is<br />

ellinishod and he becomes tither vulnerable He is also vulnerable to<br />

nupped cal d you duck underneath his SHADOW KICK<br />

hoOINNINASIONB<br />

or Ilip kick, SHADOW KICK<br />

lorrip winch. lump pooch, SHADOW KICK<br />

INENOTHS:La Kama is thn a ild at wilenita, Phe tournanant His speed<br />

h•s gambrel advernago, often allowing bite to boot Mt opponents to a<br />

me that. imbibed MN Witch your opponents mows c000fulty end you<br />

in execute the countermove dotard Me anginal owe nts<br />

EAKNESSES Although Lie Kne e spied makes bial an oft<strong>oct</strong>irve bonder<br />

shorl lanai! ba h his special moves are long range weapons easily<br />

ratted end easily counteracted To counteract iirs FLYING KICK. mereblock<br />

When he has your block uppercut Mot I I COWIN/act his FIRE.<br />

flo avec Mem and kick Kong sit, is recovennig<br />

IIIIINIATIONS<br />

--no or Ilia punch or kick, FLYING SICK<br />

iRE BALL, FLYING KICK<br />

KENGTIEL Ono oh the wongem chatacters ii linti gams he can throw/<br />

opponent literally across the we a n Both hrs CANNONBALL and his<br />

HIE THROW do groat damage and operate di a distance<br />

EMBOSSES. Lam's suervit comes at the expense of quickness He is<br />

laig the slower we/innate el the 101.1.1111nent His CANNONBALL,<br />

hough pwourtwi. Immo hen yultetrabat ID Oriel aKicks. It tOo punch<br />

kick it me CANNONBALL is blocked<br />

umpLiir h or Wick<br />

:<br />

CANPI<br />

ONSAII<br />

RENGTHS. !Leyden is an salismay veriatee lighter His special moves<br />

• e • D O M nun Intl 011<br />

EAKNESSES , /tees Hayden's l o o m special moves can be turned oalmiest bin<br />

h s<br />

,<br />

nI TELE<br />

H i<br />

PORI out oh a cornet When he dam TELEPORT. he 4 eDltilellt<br />

oto s p'muck p .,oper o ncut eas nhe rontaloriabias t<br />

During the roc nyerv ftorn<br />

ọcked TORPEDO Is. car• be attic kid wish long -defence edeepOris No is<br />

pecsany vulnerable to Kano', IL YING KICK and Sina i CANNONBALL<br />

ring this tree<br />

1111111/dATIEWS<br />

lip punch ui wick, TORPEDO. LIGHTNING<br />

hp punch Hp punch TORPEDO<br />

GAMEGEAR'<br />

SHADOW KICK An, • ma rds Keck<br />

FIRE wa Toinedo. North<br />

SEW PUNCH. Pinch, boa<br />

FINISHING MOVE Trianon, T o ns Inwards PIACI<br />

FLYING SI M Towards, r,%u 1 •<br />

FIREBALL Towards. lowaids Poncn<br />

FINISHING PROVE Roll Thyroids Down, Awe<br />

,<br />

/ U p, T o w a t d s<br />

TORPEDO Assay Away, Iments<br />

LIGHTNING Down Towards. Pooch<br />

TELEPORT Down. Up<br />

FINISHING MOVE: Towards, Away, Akelv Awny Punch<br />

MIAMI A said lighter he is panic Litany Moot at hip licks aorl ilip<br />

riches Use his SLIDE in ploCeOa a tote sweep IS does more damage<br />

lemma ra vine vulnerable Has DEEP IRIF7I gond ben sly, , shot at<br />

•claPonarit<br />

yen c I., be wood to emboli combinations.<br />

EARNESSES:Sob ZetoS DEEP FREEZE is the NW protectale weapon<br />

iicii dries nal a0 !Waage This puts hones leadvartago * Mtn vying<br />

1•91•1 oi long range<br />

IABINATIONS. D E E P FINIZE Down, toward& Punch<br />

tFE<br />

Zi GUI upoolout, SLIDE F I N I S H I N G NOVI. Towards Down TM ads, Punch<br />

,<br />

MINUS<br />

'L<br />

the Sub Zero. SC<br />

orpionS HARPOON does daub* damage— rr does demage whtln 4 Ms, and<br />

es inhim an IMMO/Vireo shot If a partrotiono offectiva as a short<br />

aIgo n)<br />

d* woo e pwhen t Mae la M e On Sot 110 be blockod<br />

a<br />

k1<br />

t<br />

I: i<br />

use 1 his t DECOY o to escape hbs special moves Haw tarn edneritely<br />

k'Are. 1 iIt takes c several k s seconds tor him to recover M t<br />

a, MOON. c<br />

thttI<br />

To<br />

1 n e<br />

stop<br />

te<br />

has<br />

d I g<br />

DECOY,<br />

h<br />

dock<br />

i<br />

this<br />

s<br />

Whew en oopercut<br />

1101111AMPIt<br />

k<br />

INERPOON r-ony ooncl,<br />

pimp , 1 bi ock, HARPOON. r t uppercut e<br />

DECOY L Awa y, Punch<br />

h_Coy 0<br />

HARPOON, e a upoerc<br />

FINISHING MOW Hold Block Up. Up<br />

S<br />

,iList be proper dvdonce many to Wegfkl<br />

LV<br />

RENGTHS<br />

II<br />

Sonya controls the Noes with her powerful SIOUAN WAVE<br />

NCH,<br />

E<br />

a mow Much can knock any lumping or ibpang Warrior right<br />

its D air, and can move her out cd h.noiw.y m<br />

is mg E S it athe sla oincitest nt and Hhas the e most r range ot any waroor in the rotenone<br />

fS<br />

o o t<br />

LIOCKIIISSES E Sonya boo a very salon range on hi.- RIP KICK and<br />

Knee.<br />

S<br />

mitiog bet overly where on her special moves Mekong under<br />

Ph<br />

I<br />

her lac grab !Vain her cornaoteN open to an uppercut<br />

NOINATIONS<br />

D-<br />

LEG GRAB Limn Punch -'Kick<br />

HID E S Sirs. LEG GRAD<br />

SONIC RINGS A' ram Punch<br />

row<br />

Ac<br />

SONIC RINGS<br />

SOLARI WAVE PUNCH; Towards. Away. Punch<br />

FINISHING MEIVL ', ne va . Towards, Amy Amy. Block<br />

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COVER<br />

STORY<br />

SONIC<br />

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A stunning exclusive of Sonic's new Mega-<br />

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DRACULA 60<br />

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room with this one. We were all corpsed<br />

when we saw Dracula. Our review reveals<br />

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all.<br />

hWIZ 11<br />

Pygnosis odd mix of rabbit-coursing and<br />

E1<br />

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magic vegetables is covered in three bizarre<br />

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The first REVIEW<br />

of this incondescent<br />

shoot 'em<br />

up from<br />

Treasure. Shoot 'em up fans should don protective<br />

underwear before reading this review!<br />

WIMBLEDON 72<br />

Only two months after the tourney, ha hum_<br />

Another tennis game on the Megadrive, and<br />

the crew are a getting a bit miffed with all<br />

the green skid-marks of late.<br />

PUGGST 78<br />

CHUCK ROCK II 84<br />

AEROBIZ 88<br />

After continuous playing on this intense airline<br />

sim, Paul's been asking the crew if they wont<br />

coffee, tea or a plumped up pillow.<br />

SUPER 2020 BASEBALL 92<br />

F-15 94<br />

EXCLUSIVE!<br />

HAUNTING 96<br />

Clanking, wailing, gnashing of teeth - the staff<br />

writers complaining about working conditions.<br />

But no one hod a problem reviewing EA's ghostly<br />

gem.<br />

gi<br />

.•<br />

•<br />

•<br />

Ss • oil l a • am.-<br />

Dinosaur chiropody antics on page 84.<br />

VCLUSIVE!<br />

LANDSTALKER 102<br />

A truly breathtaking and vast adventure, and<br />

MEAN MACHINES is proud to print the World<br />

Exclusive review of the English language version


11 111111FA1<br />

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VR space epic. It has been worth it,<br />

as our eye-popping review shows.<br />

P111111<br />

MASTER<br />

POWER STRIKE II 76<br />

There's life in the old girl yet — and<br />

some! Cracking shooter action from<br />

Compile awaits<br />

THE FLASH 82<br />

SUPER OFF-ROAD 90<br />

12-LII1<br />

Foe-shod FWD frolics tor yew<br />

GAME GEAR<br />

REG ULARS<br />

EDITORIAL 6<br />

Rich's bit, and we 'indulge ourselves' with those<br />

personality profiles you love to read.<br />

NEWS 10<br />

How do we get it? Well, Lucy sits like lieutenant<br />

Uhuru with on ear-piece, picking up Sega news<br />

and gossip on the galactic channel.<br />

MEAN YOB 28<br />

Truly a man of letters, Yob wades through more<br />

of your simian 'correspondence'.<br />

JAZZA'S Q+A 32<br />

How he gets his answers we'll never know. But<br />

he's always here offering his services to readers<br />

in distress.<br />

PAULI TIPS 34<br />

Davies sorts out his smalls, and vainly tries to<br />

construct gags around lists of pass codes. Rather<br />

him than me.<br />

REGIONAL SPOTLIGHT 107<br />

The spotlight once more foils upon the regions,<br />

hence the name.<br />

MEGAMART 100<br />

I believe that signed pictures of the team are<br />

getting high prices on the Megamort (chin!).<br />

NEXT MONTH 121<br />

Not so much an after-thought as written on the<br />

back of an envelope, but then so was Mel and<br />

Kim's moister-work, 'Respectable'.<br />

REVIE<br />

SONIC CD 22 1<br />

ASTERIX 0 110<br />

5SYLVESTER & TWEETY 111<br />

ROLLING THUNDER 3 112<br />

BLADES OF 174:1(1/TATI4I 114<br />

JAMES POND III 116<br />

PINK PANTHER 117<br />

HOCKEY 1<br />

94<br />

1 1 8<br />

The handheld version of Core's super-slick sequel, and<br />

no less impressive than the 16-bit.<br />

MAZUR<br />

DUNE II 18<br />

The Dune sci-fi novels by Frank Her y e<br />

inspired films, artwork and computer s Lu<br />

Hickman takes a look at the development of the<br />

new Megadrive and Mego-CD games by Virgin.<br />

WA <strong>SEGA</strong> 5


WHODUNNIT<br />

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JULIAN 'JAZ' RIGNALL<br />

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RICHARD 'INTRIGUING' LEADBITTER<br />

OSMOND 'VEINS' BROWNE<br />

LUCY 'LA' HICIXMAN<br />

ANDY 'NO SIR!' MCVITTIE<br />

TOM 'TOM' COX<br />

GUS 'GUS' SWAN<br />

ER<br />

PAUL 'ARGHH! NO!' DAVIES<br />

THOMAS "HA HAARRGIIHH! NO!" GUISE<br />

ROB 'III' BRIGHT<br />

ALEX PATRICK<br />

MELANIE 'MEL' ROBERTS<br />

MARIE 'LOVELY' LAWLOR<br />

SARAN 'SARAN' HILLARD<br />

REMZI 'BRIAN MAY' SALIN<br />

MARC 'HAPPY' SWALLOW<br />

SPECIAL THANKS 10: Nigh praise is indeed owed to those wonderhol<br />

lads down at the Imaginatively-titled V.deci Games Centre<br />

In Bournemouth. Not only ore they the purveyors of high<br />

-game-related products, but they're all damned handsome too.<br />

quality Allegedly. Anyway, they con be contacted via the following number:<br />

0207 527314. Ask for Martin and tell him we sent you and I<br />

bet he'll give you absolutely no dimount whatsoevei.<br />

OBSCURE GLASWEGIAN COLLOOLIIALILISNIS No 1<br />

"FORTY DEEFIES"<br />

Apparently die caledonion version of that great stlioolyaid<br />

ple, "(hinny Reckon". To be accompanied by a kind of saluting<br />

movement. For crumple._<br />

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&Ore."<br />

WuIlie (whilst pedorming a few salutes): "Ock Pony (kitties, or,<br />

the noor<br />

Please note that the above is only an approximation at a true<br />

Glaswegian dialect and in no way is meant to offend any native<br />

Scots. Muck<br />

EDITORIAL WIWI& Nary Covet, WIT hornlike' tom<br />

Loaders liCil MIL<br />

PHONE: on tn 6700<br />

NUE Oil BIT 6703<br />

SUBSCRIPTION ENQUIRIES: OM 64146<br />

PIHNIED BY, COOPERCLEGG<br />

COLOUR, COLOUI-TECH<br />

DISTRIBUTED BY: BK FRONTLINE<br />

PINKIE D IN NE UK<br />

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SLIBSCRIPI ION RATES (12 ISSAltSi<br />

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Software houses have got to get it together. People just AREN'T going<br />

to buy rehashes of games they've already got! It's common sense, surely... I<br />

could go on, but, aieee! I've run out of space! Byeeeee.<br />

RICH LEADBETTER<br />

When the office<br />

Master System isn't<br />

wowing us all with<br />

the likes of Space<br />

Gun and<br />

Pitfighter, Sego' --<br />

premier 8-bit co<br />

sole is up for all manner<br />

of different<br />

usages in the<br />

<strong>Mean</strong> <strong>Machines</strong><br />

'environs'. We<br />

thought you<br />

might wont to spend<br />

a potted Day in the<br />

Life of the Master<br />

System, surely<br />

claimant of the<br />

epithet 'Most<br />

Versatile Games<br />

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Oom:As<br />

itN.• w a r m sunlight<br />

floods into our<br />

humble domain, the Master<br />

System serves its important<br />

role as air conditioning<br />

monitor, Truly, who would<br />

have thought the<br />

humble Z80 could<br />

regulate on entire<br />

office's climate<br />

control.<br />

IlemotTime for<br />

a quick elevenses,<br />

but all the staff in the<br />

office makes lifting<br />

cups a tiresome (and<br />

time-consuming)<br />

process for the unlucky<br />

tea-boy. However,<br />

once again the Master<br />

System steps in as a<br />

useful labour-saving<br />

device Just see the smile of<br />

Gus as he does his rounds.<br />

Sticky bun? Mmm, yes!<br />

'pm:By midday the office<br />

is well into the work routine,<br />

but the Master System's still<br />

at the thick of it. Here's a<br />

sneaky peak of Andy flicking<br />

through the letter filing system<br />

he devised. Amazingly<br />

the cartridge slot can hold UK<br />

and EC letters, in various<br />

sized envelopes.<br />

5pmtFinally, as the day<br />

winds down, Lucy is preparing<br />

for some Industry soiree,<br />

and the Master System once<br />

again solves the brief problem<br />

of what to wear. La<br />

Hickman con attend her function,<br />

with the perfect head<br />

accessory: at once functional<br />

and eye-catching, with that<br />

stylish dash of the Avant<br />

Garde the 8-bit wonder provides.<br />

And of course, we do like<br />

to occasionally sit down with<br />

some brilliant games like<br />

Powerstrike II, Land of<br />

Illusion, Master of Darkness<br />

and many more. Hip hip for<br />

the Master System!


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YOUR STAAS<br />

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AQUARIUS (Jan 20 - Feb 18)•<br />

Vou are very likely to feel like eating at some<br />

i time today Don't hesitate by dweling on the<br />

possible consequences lot too long, just go for it<br />

and eat - the rewards could be considerable.<br />

ptsas (Feb 19 - Mar 20):<br />

The keyword for Pigeons this week is breath-<br />

II Mg' It is important that you maintain a firm<br />

commitment to breathing throughout the week II<br />

you don't o tremendous struggle lies ahead.<br />

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Y ou feel mentaly and physicaly very humors<br />

Prepare for a day that is likely to be full of<br />

events Embroce them, enjoy them and look forward<br />

to more days like this because there ore<br />

more events around the corner<br />

GEMINI (May 21 - June 20).•<br />

A void setting your next door neighbour's dog<br />

on fire today. Relations are alteody very tense<br />

and this will only contribute to the animosity<br />

existing between you<br />

CANCER(June 21 - July 20):<br />

A definite wear your pants on your head day<br />

im all you crabs! Should you follow this<br />

advice, look forward pa lots al turning heads<br />

because today you're the one that stands out<br />

from the crowd,<br />

edemas OW<br />

lake a l N n $ ne<br />

: go e x a m -<br />

tple of cultural ignorance' Andy decides to calm himself<br />

down by getting into ilts mining overalis, coaling<br />

I:ays<br />

himself in soot and standing in the lih under the<br />

delusion its a mine shaft<br />

CURRENTFAVE GAMES Rocket Knight Adventures<br />

Gunstar Heroes<br />

of apprehension<br />

asked for tin<br />

pk in his lift.<br />

Is only offered a few<br />

in reply, but offer a fresh measure of the<br />

nd hard juice' he roared •6E1 THEMBEFORE<br />

GETYOU He then stumbled off to the games<br />

room offering fisticuffs to anything that took on a<br />

vague human shape<br />

CURRENTFAYE GAMES &moor Heroes, Done It<br />

i' Paul<br />

th<br />

others ias you would hove<br />

done to syoursel " This<br />

inspires tremendous fear in<br />

the office 4 however. with everybody in terror of the<br />

cloy Paul • arrives with whips, leather and sheep.<br />

Belore * we have a (hence to proposition him on this<br />

worry through,<br />

D<br />

he has swept out of the office mow<br />

Wing 'Praise the Lord', as he goes to spend his<br />

lunch time O seling Gideon bibles on Oxford Strom.,<br />

CURRENTTAKE u GAMES. Rocket knight Adventure',.<br />

Zombies n Ate My Neighbours<br />

t<br />

o<br />

110 (July 21 - Aug 21):<br />

Iia purely existential level, permeate the unconscious<br />

i ino tronendent divinity, or experience life<br />

as s an entity whose spiritool survival depends On<br />

universal d predestination<br />

e<br />

VIRGO f (Aug 22 - Sept 22).<br />

i<br />

F<br />

n others not busy al all, and there will be those<br />

who o<br />

i<br />

fall somewhws between the two, Which ever<br />

you r<br />

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s<br />

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LIBRA o<br />

l (Sept 23 - Oct 22).•<br />

m<br />

y<br />

Ye<br />

ou<br />

t<br />

today are who very will likely renew to bump an old into enthusiasm on old friend and<br />

reintroduce v you to aspects of your life you've lotgotten<br />

i<br />

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will m<br />

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five e years<br />

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i<br />

Irritated at having been asked<br />

a question while going<br />

about the femme' business<br />

of climbing the corporate<br />

ladder, Tom<br />

offers the proverb,<br />

"Never Soy Die!"<br />

Renowned for his needlessly<br />

aggressive phone cals which always<br />

him saying 'Just gin me 24 hours!' a<br />

slomming down the receiver, Tom also r<br />

go to lunch. preferring to tog about the office<br />

an hour When the day ends Tom simply l<br />

oos his tie, unbuttons his shin and waits on the o<br />

steps lai a limo that never turns up<br />

CURRENTFAKE Powerstrike II<br />

little home-spun philosophy<br />

there is no hesitation:<br />

'Live lost die ol<br />

rick happy and successful'<br />

- I Mimic I've already<br />

got dying old in the boor<br />

he odds In Rod s caw live lest means COSI ertfre•<br />

ly on o diet of fast food dying old is making<br />

through the next week, being rich is paying off<br />

Mr Big before he gets his legs broken arid attaining<br />

SWIM is his very own shed in East Putney.<br />

Stig, he's happy bless1'14111<br />

CURRENT FAKE GAMES:GENSTAR HEROES<br />

ROCKETKNIGHT ADVEN-<br />

TIMMS<br />

else can we say<br />

about Alex lwri Copp pop<br />

copy caper<br />

SCOiRPIO(Od 23 - Nov22):<br />

-r,e advice to Scorpios is simple' don t take control<br />

of maxima security military headquarters<br />

and, once there, don't figure Out the release<br />

(odes that set off all of the nuclear weapons. If<br />

you do, nothing positive is likely to come of it.<br />

SAGITTARIUS (Nov 23 - Dec 20):<br />

A would be to walk into a DIY store smoking a<br />

— huge cigar, quickly construct a complicated sal at<br />

Wshelves and as people store in wonder just say 1<br />

rlove it when a plan comes together!'. You might<br />

emake some refreshing friends!<br />

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CAPRKORN i (Dec 21 - Jan 19)<br />

nyou feel trapped and suffocated. Wherever you<br />

g I go.. you legs seem to folow. Don't despoir<br />

Just e remember that you do need your legs, and<br />

try x and concentrate on the positive aspects of your<br />

relationship p with them.<br />

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PAM <strong>SEGA</strong> 7<br />

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UNTIL YOU'VE HAUNTED YOUR FIRST BATHROOM<br />

YOU HAVEN'T LIVED... OR DIED FOR THAT MATTER.<br />

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Revenge is sweet so they say. And what could be sweeter than to<br />

return from beyond the grave to haunt the those who responsible for<br />

your sad and untimely demise - the evil<br />

Sardini family.<br />

As the inimitable Polterguy• you can<br />

activate up to 400 supernatural fright items<br />

4<br />

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to drive the four Sardinis from each of their palatial mansions, wideeyed,<br />

white haired and witless.<br />

However to achieve your ghoul (sorry, goal) take extra care you<br />

have sufficient supplies of vital ectoplasm, or you're dead.. well deader.<br />

And beware. 'cos you won't have it all your own way - not with<br />

the evil Ectobeasts out to make your after<br />

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life a m i s e r y .<br />

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If you "possess<br />

comes . naturally (or supernaturally) with being dead already and a<br />

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A First pictures of Megarkive Street<br />

Fighter in Tinto Hyper Fighting mode!<br />

After months of enduring<br />

ogonising impa-<br />

SPCA<br />

OWING<br />

tience, waiting for the<br />

phenomeno that is •MEGA<br />

Street Fighter II on the<br />

Megadrive to materialise in the<br />

office, the wait is Finally over.<br />

There's been quite a few features<br />

containing preview pictures of<br />

this game hitting the various<br />

Sego mins of<br />

late and even a<br />

supposed<br />

'review', but all<br />

these were bosed<br />

on a half-finished<br />

16-Meg cart. We<br />

chose instead to<br />

wait for the finished<br />

version.<br />

AME<br />

RUIN<br />

DRIVE<br />

And that wait has paid off<br />

because next month<br />

were going to be bringing<br />

you the full, official<br />

and completely EXCLU-<br />

SIVE review — probably the<br />

biggest you've ever seen. In the<br />

meontime, hove a bit of a drool<br />

over our pics and, if you've got<br />

any sense, you'll tune in next<br />

month for the full gen on<br />

• the biggest game of the<br />

year. Don't forget that<br />

this is the Special<br />

Champion Edition which<br />

features both Turbo and<br />

Championship editions<br />

so it's something pretty<br />

special. Mortal Kombai,<br />

eat yer heart out!<br />

••••••••,..*,•—%-0..-- ',tan<br />

110 AILM <strong>SEGA</strong>


v<br />

A The sumo press: only in Turbo edition!<br />

v loth Hyper Asterisk is a different speed setting!<br />

COSMIC RELIEF<br />

For a bit of facto-r out entertainment on<br />

your Megodrive, it may be wise to turn<br />

your attention to the Cosmic Spaceheod<br />

weirdo extraordinaire and<br />

Codemosters' brand new superhero.<br />

Purported to be the first alien tourist,<br />

Cosmic hails from the<br />

• NEWGAME planet Linoleum out to<br />

shoot some good holiday<br />

snaps of Earth.<br />

According to the press<br />

release, this orcade<br />

adventure has graphics reflecting the 'wild<br />

stylised cartoons of the 1950s (whatever<br />

that means) and on its journey to earth when.<br />

• • • • • • • • • • • • • • • • • • • • • • • • • • •<br />

takes the player through astro-car racing,<br />

robot attacks and °steroid fields.<br />

Interesting stuff. Further details os and<br />

SENS! AND<br />

SENSIBILITY<br />

• • • • • • • • • •<br />

•NEWGAME •MEGADRIVE 1<br />

The most successful footy game in<br />

computer history, Sensible Soccer, is on its way soon to<br />

o Megodrive near you and it's looking a treat.<br />

Programmed by Sensible Software, it's looking very close<br />

to the Amiga version, and olthough the on-field action<br />

may look quite simple, the<br />

PIONLAi<br />

original Sensible game was .<br />

praised for its amazing feel 1<br />

and depth of play.<br />

.<br />

Faithfulness of the conversion<br />

extends to the funny .<br />

1<br />

team names on the custom<br />

V<br />

team menus, although 1<br />

some of Sensible's naughtier<br />

ideas had to be toned down it's rumoured. The<br />

v<br />

fin-<br />

A Perhaps the most sensible<br />

1<br />

holy sun ever—<br />

ished product is not far off_<br />

P<br />

• • • • • • • • • • • • • • • • • • • • • • • • • • •"<br />

• • • • • • • • • •<br />

'<br />

YOU PUNCH LIKE A SISSY ' •NEW<br />

'<br />

Currently "wowing' the oudiences in the cinemn<br />

•BYSONY%%USW<br />

=<br />

, °cross the country, Sylvester Stallone's • MEGADRIVE<br />

,<br />

Cliffhanger movie is one of the best films of the<br />

dfil<br />

year. 'Sly" ploys hard man Gobe, rocked with<br />

guilt when he fails to save his best mote's girl<br />

friend on a mountain expedition. But then ter.<br />

rorists crash-land on the mountainside ond only<br />

Gobe can use his cliffhanging skills to destroy<br />

the evil menace and save his girlfriend... hut.<br />

zahl<br />

Sony Imogesoft hove been beavering away<br />

ot the console<br />

conversions of the<br />

smash movie. The result, as<br />

you con see from the screen. looks most intriguing<br />

Rich saw a work-in-progress version at the CES show in<br />

Chicago and came away most underwhelmed. However,<br />

it's bound to be better by the time we get it in for review_<br />

Look out for it in a future issue of this very magazine.<br />

• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •<br />

ASCII YER FATHER<br />

Oh looky-here at this brand new controller from<br />

Asciiwore. It's called the AsciiPad MD, it has inde<br />

pendent turbo control, a slow motion feature, a<br />

hands-free auto turbo that allows<br />

• PERIPHERAL y o u to fire without pressing a button<br />

(although what the point of<br />

BYASEIWARE<br />

that is, I don't know) and a shiny<br />

MEGADRIVE new box. Good eh?<br />

•BYSONYIMAGE<br />

NM <strong>SEGA</strong> 11


Work continues apace on the<br />

Megadrive coin-op conversion of the<br />

decode, Virtue Racing. The arcade<br />

game was one of the most popular<br />

games of 1992, boasting oil-new technology<br />

capable of putting over 16,000<br />

polygons on-screen with a palette of<br />

over 16.7 million colours.<br />

Obviously the Megadrive isn't capable<br />

of anything quite as spectacular,<br />

but as you can see from our exclusive<br />

Megodrive Virtue screenshots, the<br />

game is looking hot The game is the<br />

BIGGEST cart ever devised by Sega. The<br />

code is stored on a 16-meg cart with a<br />

battery backup that enables players to<br />

save their best times.<br />

Of course, the real star of the Virtue<br />

Racing cart is the fabled DSP (Digital<br />

Signal Processor) chip. This is a superfast<br />

polygon generator chip thot outspecs<br />

the Super NES'<br />

Super FX chip. The<br />

Super FX chip is<br />

•NEWGAME<br />

•MEGADRIVE<br />

BY<strong>SEGA</strong> 1<br />

based on 8-bit technology and significantly<br />

reduces the Super NES's palette<br />

down to only 16 colours on-screen. The<br />

DSP has no such problems, allowing 64<br />

colours on-screen simultaneously.<br />

The question is, how fast is it?<br />

According to sources within Sega who<br />

sow the game in action behind the<br />

scenes at the CES show, it's supersmooth<br />

and the 3D is astounding to see<br />

in motion. Apparently, the graphics<br />

could've been even more detailed, but<br />

Sega chose to go for the speed instead.<br />

Virtue Racing is only 25% complete at<br />

the moment, with only the beginner level<br />

tracks incorporated. There's loads more<br />

to go in, which we will be exclusively<br />

revealing over the the next few months.<br />

• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •<br />

Coming soon to a Game Gear near you is the<br />

cheatster's fove tool the<br />

Game Genie.<br />

The widget fits into the game<br />

slot, a code screen appears<br />

and, using one of dozens of<br />

codes in the handy little book<br />

packaged with the Genie, you<br />

can choose to make the<br />

game harder or easier with<br />

more or less lives, energy<br />

etc. The Genie will be out<br />

January costing E24 99<br />

KING OF THE JUNGLE<br />

You've already portaken in the Virgin<br />

Games Megadrive experience that is<br />

Jungle Book with our exclusive look last<br />

month, well now 8-bit owners take a<br />

butchers at these Master System shots<br />

and enjoy...<br />

This is one of the honest licences of the<br />

year and Iii(e the Megodrive version, this<br />

• • • • • • • • • • • • • • • • • •<br />

A i g<br />

1Al fret Ws that geezer from<br />

theobte 2 1 Dragon but in human<br />

hem! 1 1<br />

12 NU% <strong>SEGA</strong><br />

A Oh iordy, here we<br />

go again. 0obeedao<br />

eh<br />

...<br />

S<br />

platform-based game is based o closely on<br />

the film — covering the antics of young<br />

n<br />

Mowgli the mon-cub ond his wacky mates<br />

like Boloo the Bear. As you y can see from<br />

these EXCLUSIVE screenshots . it's well on<br />

the way to being a corker but we'll bring<br />

you oil the gen on it way before its release<br />

at Christmas.<br />

• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •<br />

Nothing cheers MEAN MACHINES staff up<br />

more than a freebie. Lucy was therefore<br />

most chuffed when film company,<br />

Imperial, who gaveJean Claude Von<br />

Domme his break in the movie biz, flew<br />

her over to sunny California to<br />

cover the making of Double<br />

Dragon: The Movie.<br />

The film is based on the classic<br />

coin-op. Apparently, the moviemakers<br />

are currently talking to several<br />

games companies about flogging the<br />

licence to convert Double Dragon: The<br />

Movie onto console (including<br />

Megadrive).<br />

The movie, which should hit the UK next<br />

summer, stars Mr 12 bad guy, Robert<br />

HAVE A TEE ON US!<br />

The fashion wodd is being<br />

taken by storm by amazing<br />

fractal design T-shirts.<br />

Actually, the guys who<br />

designed them are mates of<br />

Dave KeIsall and they wonted<br />

a free plug. But we<br />

love them just the<br />

samel If you'd like<br />

one, send a postcard<br />

to FRAC PACK at our<br />

usual address. We'll<br />

pick a selection of<br />

winners, based on the<br />

skill factor of their<br />

begging letterl<br />

• FILM<br />

• BY IMPERIAL<br />

l i e n . .<br />

1 1<br />

1<br />

,<br />

1<br />

1<br />

.<br />

1<br />

1<br />

•NEWWARE.<br />

• BY VISIONES<br />

•LONDON<br />

Patrick as arch-villain Kogo Sheik° who<br />

takes over LA after on opocalyptic 4 earthquake<br />

all but destroys the city.<br />

Real life martial orts expert,<br />

3<br />

Mork Docascos,<br />

ploys good guy Jimmy Lee 1and Tom Cruise<br />

look-alike,ScottWolfhisbrother<br />

Billy. Marion is portrayed by Alysso<br />

Milano as a tough vigilante The plot<br />

revolves around the trio desperately<br />

trying to knock Shoka off his selfimposed<br />

throne.<br />

Lucy spoke to all the stars as well as the<br />

director, the producer, the special effects<br />

guys (and boy, ore the effects in this film<br />

special) and quite possibly the tea-boy and<br />

will give you a full run down in a special<br />

feature next month.<br />

.


1<br />

7<br />

-<br />

7<br />

Pr<br />

-<br />

;"' NOW RENT<br />

GAMES<br />

11• • • •<br />

- £3.50 FOR_3 _EVENINGS RENTAL ON ALL GAMES.


NEWS<br />

RIGHT ROYAL RUMBLE<br />

The last console bastion to resist<br />

Prince of Persia, the Megodrive,<br />

is set for a version of its own<br />

Jordan Mechner's epic platform<br />

puzzler is one of the most widelyconverted<br />

games of all time.<br />

MEAN MACHINES <strong>SEGA</strong> has<br />

already passed favourable judgments<br />

on Game Gear and Mega-<br />

CD versions in previous issues,<br />

now feast your eyes on these<br />

delectable Megadrive shots,<br />

As the lover of the Persian<br />

Princess, the player must plough<br />

through a dozen labyrinthian levels<br />

of platforms, pits, traps and<br />

fanatical guards All in defiance<br />

of the evil sorcerer Jaffor, who<br />

never quite came to terms with<br />

• • • • • • • • • • • • • • • •<br />

MISTER OF COOL<br />

being named<br />

after on orange.<br />

Domork ore working feverishly<br />

to incorporate the fabulous animation<br />

that's a trademark of<br />

PoP, as well as recreate the<br />

atmosphere.Their efforts should<br />

hit the streets around Christmas<br />

IF<br />

1.<br />

„<br />

&<br />

a<br />

• • • • • • • • • •<br />

•NEWGAME<br />

•BY VIRGIN<br />

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‘no<br />

11<br />

• 21 •<br />

•<br />

•<br />

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•<br />

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•<br />

•<br />

•<br />

•<br />

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• • • •<br />

•<br />

•<br />

Following his massive success on the<br />

Megadrive, Sir lit-face — the Cool Spot •MASTERSYSTEM/GA<br />

himself, is making a guest appearance on<br />

Game Gear and Master System<br />

The sunglassed one again faces the villainous villain, Wild Wicked Willy<br />

and partakes in some hair-raising platform action across loads of perilpacked<br />

levels on a guest to rescue his pus-ridden motes. As you can sei,<br />

from these screenshots it's looking pretty er, well, cool really. Tune in •<br />

next month for more details.<br />

•<br />

• • • • • • • • • • • • • • • • • • • • • • • • • • • • • •<br />

•<br />

•<br />

•<br />

•<br />

•<br />

WORLDS APART<br />

MEAN MACHINES attended<br />

the opening of Sego's posh<br />

new amusement arcade (sorry,<br />

Family Entertainment Centre)<br />

in Bournemouth lost month. It's<br />

the first of many planned<br />

across the country, with Sega<br />

aiming to make arcades<br />

brighter, cleaner and safer<br />

places, while offering their<br />

most interesting coin-op<br />

machines<br />

Bournemouth boasts two of the<br />

gyroscopic R360 machines, a<br />

• • • • • • • • • • • • • • •<br />

ODDS 'N' SODS<br />

Live '93 will be the largest ever<br />

Consumer Electronics Show in<br />

Britain and although most of the<br />

products on show aren't directly<br />

game-related, we've picked out<br />

some of the things that might<br />

interest the overage MEAN<br />

MACHINES reader, with a few<br />

hundred pounds to spare.<br />

The big thing at the moment is<br />

Home Cinema. There<br />

are two ways of setting<br />

up an impressive platform<br />

for playing your<br />

games machines. Either<br />

buy a new telly with<br />

built in Surround Sound, or<br />

• SHOW<br />

•ONSEPT16-20<br />

• ATOLYMPIA<br />

splash out on a massive hi-definition<br />

screen and buy THX compatible<br />

speakers separately. The<br />

THX system is the standard of<br />

digital sound in large cinemas,<br />

and companies are now claiming<br />

it's arrived in the home. Plenty of<br />

exhibitors at the show, including<br />

Harmon, Hitachi, Toshiba and<br />

Goodmans have Home Cinema<br />

brand new<br />

Outrunners<br />

racing game,<br />

•BY<strong>SEGA</strong><br />

•NEWUNTIE 1<br />

• BOURNEMOUTH<br />

and the skill eight-player tourney<br />

version of Virtue Racing.<br />

The new AS-1 interactive simulator<br />

ride will get its British premiere<br />

at Bournemouth. The<br />

centre also has a shop, Burger<br />

King, ten-pin bowling and<br />

karaoke facilities. Sego say<br />

they hove some surprising sites<br />

lined up as future centres,<br />

including a posh London store<br />

• • • • • • • • • • • • • • •<br />

set ups<br />

The show offers more affordable<br />

innovations too. A company<br />

called DHM ore unveiling a system<br />

which repairs scratched CDs.<br />

They have a Mega-CO repair kit<br />

ready to market, as the system<br />

works on both music and data<br />

CDs.<br />

Other small objects of wonder<br />

are a pair of sunglasses which let<br />

you watch TV 'while you live the<br />

rest of your life by showing<br />

the picture in the bottom<br />

•<br />

half: Constant daytime TV<br />

— what a lovely thought!<br />

Since everybody's stereo<br />

and video does much the<br />

some thing, exhibitors will be trying<br />

to wow and woo customers<br />

with lots of little enhancements,<br />

like Amstrad's new video which<br />

records on if your timed programme<br />

is running latel The keyword<br />

is interactive with video.<br />

phone, digital notepads and<br />

recordable mini-discs all on<br />

show, Get round for a look if you<br />

can.<br />

A Tell you what, it's o bit of a softies game really. Not like our Rugby!<br />

EAIN REPEATING SHOCK<br />

You oil remember John<br />

Madden don't you? And<br />

Madden '92? And Madden<br />

'93? Well, not trying to<br />

stretch out a successful<br />

formula to make<br />

another quick buck at<br />

all, Electronic Arts are<br />

releasing a surprise<br />

new product for next<br />

year. Yup, you guessed<br />

it, it's Madden '94 for the<br />

Megadrivel<br />

But before you start groaning,<br />

listen up. EA have come up<br />

with a completely new engine<br />

for the mega game and claim<br />

it's going to be completely different<br />

to, and<br />

much better<br />

than, the previous<br />

three.<br />

It'll also have<br />

the bonus of<br />

the EA 4-Way-<br />

Play so that<br />

four people at once con bottle<br />

it out the American way. We'll<br />

tell you more about the game<br />

as soon as we know anything.<br />

• al • • • • • • • • • • • • • • • • • • • • • • • • • • • •<br />

GUNNING FOR WU<br />

It's whirling blades and shooting action ahoy in US<br />

Gold's new Megadrive offering — Gunship. Oh, and<br />

its got some guns and things in it too. And some<br />

nasty men to shoot at and and... that's about it really. Full review<br />

coming soon,<br />

Guns 'n' stuff to kill.<br />

What more could you<br />

ask for?<br />

14 MM <strong>SEGA</strong>


AllamVothkes


NEWS<br />

HEAD-SCRATCHINGLY GOOD!<br />

Puzzle freaks prepare for a veritable<br />

feast in the neer future as<br />

two hot Japanese titles ore making<br />

UK-bound noises as we<br />

speak. They ore<br />

Robotnik's <strong>Mean</strong> Bean • NEW G<br />

Machine starring Sonic's B YSEC<br />

MEGAD<br />

arch enemy and<br />

Columns<br />

The <strong>Mean</strong> Bean Machine<br />

game is similar to Columns and<br />

features odd-shaped blobs dropping<br />

down the screen which you<br />

have to stop piling up to the top<br />

of the screen by forming lines of<br />

four the same colour. In twoplayer<br />

you con janker your opponent<br />

by blasting his screen with a<br />

transparent bean which increases<br />

his bean numbers considerably<br />

• • • • • • • • • • • • • • •<br />

PIGS MIGHT FLY<br />

Rumour tells of a console due<br />

for release in the states that<br />

plays Super NES, Megadrive,<br />

Master System and NES games<br />

The Action Gamesmaster is<br />

(presumably with such on exces<br />

of beans he immediately<br />

becomes incapacitoted with wind<br />

and you win). The game has<br />

bean (geddit?) out in<br />

Japan for ages under the<br />

peculiar name of Puyo-<br />

Puyo where it topped their<br />

YE charts for several months.<br />

Columns Ill whatever<br />

happened to Columns II?)<br />

doesn't need much introduction<br />

— similar to the lost one but with<br />

some neat twists like jewels<br />

occasionally shooting up the<br />

screen, compatibility with the<br />

Sega Top and a rock-paper-scissors<br />

match using hammer and<br />

pans as weapons. Catch us soon<br />

for full reviews<br />

• • • • • • • • • • • • • • •<br />

•HARDWARE<br />

• ALLFORMATS<br />

'These<br />

machines<br />

ore not official Sego products<br />

and whoever is producing them<br />

is breaching both Nintendo and<br />

Sego's copyright and would be<br />

subject to litigation from both<br />

companies in this country.'<br />

• We told you a couple of<br />

• months ago that Sony<br />

• has got the Sega rights<br />

• to Schwarzenegger's lot<br />

• est movie, 'The Last<br />

• Action Hero. The film, which<br />

• we reckon was okay in a<br />

• rather crap sort of way, starred<br />

• Arnie as Jock Slater, a snot-<br />

• nosed brat as his snot-nosed brat<br />

• sidekick and featured in cameo<br />

• roles Sharon Stone and the<br />

• 11000 from T2, Robert Patrick. It<br />

has on action-packed plot-line,<br />

which makes it ripe for the sideways<br />

scrolling design planned for<br />

it. The question is, is it any good?<br />

Well, we won't pass comment at<br />

present, judge for yourselves and<br />

we'll give you the low down soon<br />

• • • • • • • • • • • • • • • • • • • • • • • • • • • • • •<br />

: GET SOME STICK<br />

Arnie: To be or<br />

not to be?<br />

• Following the raleo..e of Mutant League Football, EA<br />

• are now twisting ice hockey round to their weird way<br />

• of thinking with the creation of Mutant League<br />

• H o c k e y .<br />

• F u t u r i s t i c creatures, trolls, aliens,<br />

•<br />

•<br />

•<br />

•NEWGAME<br />

•BYSONYIMAGESOFT<br />

•MEGADRIVE<br />

has more twists and turns than a<br />

a I t * o twisty turny thing. There are<br />

ro • b o o b y - t r a p p e d ice rinks, crowd<br />

apparently a .<br />

u• i n t e r a c t i o n , axes, sledgehammers<br />

• •.-, ,,,,<br />

16 portable Bit with a four inch colour<br />

ir<br />

J<br />

screen A Sego spokesman said:<br />

• "<br />

o i .i•., 111410 •<br />

c o l o u<br />

a n d chainsaws to resort to should<br />

t• hW a t c h out for further updates<br />

• r• • • • • • • • • • • • • • • • • • • • • • • • • • • • • e • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •<br />

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WIN A MEGADRIVE AND A WHOPPING PILE OF o<br />

n<br />

GOODIES!<br />

o<br />

So chuffed are those very nice lads and lasses at<br />

r<br />

g<br />

Accolade at the release of their latest Megodrive hero,<br />

a<br />

o<br />

Bubsy, that they've dug deep into those limitless coffers<br />

-<br />

and come up with some rather spiffy prizes for you lot.<br />

o<br />

h g u o m<br />

I'm sure you've all heard about Bubsy already — ha's a<br />

d .<br />

m o o n<br />

rather cool cot and star of their latest plotformer in<br />

which he dies in a number of nifty animated ways<br />

s w h i<br />

(that's if you're rather cock at the game, otherwise he<br />

c h b<br />

leaps around at high speed, collecting balls and not<br />

a t t<br />

dying at all). So token with him are the yanks that<br />

l e<br />

they're starring him in a new half-hour cartoon aptly<br />

i<br />

named — Bubsy Bobcat.<br />

Up for grabs for anyone in need is a shiny new<br />

t<br />

Megadrive, five Bubsy goody bags packed with the<br />

game, a T-shirt, baseball cap and mugs and five E20<br />

Our Price gift vouchers. To get yer maulers on these<br />

sexy gems just answer the three questions below, scribble<br />

the answers on a postcard and send them in to:<br />

Why it's that lovabit<br />

Bobcal<br />

BUBSYING UP AND DOWN LIKE THIS COMPO, Priory<br />

Court, 30 - 32 Forringdon Lane, London EC1R 3ALI.<br />

1. What sort of balls does Bubsy collect?<br />

2. What sort of cat is he?<br />

3. Who wrote the famous West End musical Cats?<br />

▪NEWGAME<br />

• BYEA<br />

•MEGADRIVE<br />

16 Mht <strong>SEGA</strong><br />

- I


united states of america 0<br />

g@OIE<br />

england 57<br />

and you scored them all<br />

- so it only happened in your bedroom, but it<br />

(klio The level of control end degrees of<br />

slull you can develoo on th.s game ate<br />

wicreolible The best footOee gar,<br />

gok<br />

11<br />

11<br />

MEAN M AC H I N E'S 9 5 %<br />

AVAILABLE ON MEGA DRIVE, MASTER SYSTEM AND GAME GEAR<br />

U.S. GOLD LIMITED. UNITS 2/3 HO1FORD WAY. HOIFORD. BIRMINGHAM B6 7AX, Tel: 021 625 3366<br />

ilappened! • This soccer games so real you'll be<br />

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division make t diving saves. use real ball control,<br />

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dribble Past e defenders. the. lir/Mast a swerve<br />

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'ront of the e ref an you're booked, pall • Select<br />

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competitions. The rest is up to you. U Swii<br />

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PROJECT<br />

IORMAT<br />

PUBLISHER<br />

DUNE: ME BAME FOR<br />

ARRAIUS<br />

MEGA DRIVE<br />

I[GIN GAMES<br />

Based on Frank Herbert's<br />

weird book series, Dune: The<br />

Battle For Arrakis, is one of<br />

the most addictive games<br />

this offi ce has seen for ages.<br />

Lucy Hickman romped over to<br />

Virgin Games to get a bit of<br />

spice in her life.-<br />

IATE1<br />

F INIE •<br />

RELEASE<br />

PRIL <strong>1993</strong><br />

FEBRUARY 1994<br />

18 Mht <strong>SEGA</strong><br />

'Lie who holds<br />

lithe spice<br />

holds the secret of the universe...<br />

" or something along<br />

thclte lines. This is the basis of<br />

the Dune series and also the<br />

theme of the new Megodrive<br />

game from Virgin Games. The<br />

main quest in this 8-Meg strategy/action<br />

bash is to collect spice,<br />

which is the only form of currency<br />

and the source of all the player's<br />

buildings, armoury and<br />

strength.<br />

The game is being programmed<br />

in America by the<br />

same development team who<br />

created Kyrandia and Eye of the<br />

Beholder on the PC — this is<br />

their first Megodrive product and<br />

A Seattle third house on the bottom left?<br />

That's Rick's house. Strufly isn't it?


from what we've seen so for,<br />

they're pretty much on the right<br />

lines.<br />

Arrakis, also known as Dune,<br />

is the only planet in the futuristic<br />

universe where the mystic5l spice<br />

— the most powerful substance<br />

ever — grows and the player's<br />

aim over nine levels, as one of<br />

three houses — Ordos,<br />

Harkonnen or Atreides — is to<br />

seize as many territories from the<br />

two opposing houses, by fair<br />

means or foul.<br />

A._ The programmer and four<br />

-7- graphic artists at Virgin's E 10<br />

million Westwood Studios in<br />

California, loosely based the<br />

game on the Dune series qnd off<br />

the back of the PC version1out<br />

have added another house<br />

(Ordos) for more variety. British<br />

producer, Matthew Spoil reckons<br />

Dune II is definitely a winner:<br />

"This game is incredibly addictive<br />

although It's difficult to qualify<br />

what it is about it that is so good<br />

— I suppose it's the feeling of<br />

being a god it gives you," he<br />

said.<br />

"It's quite similar to<br />

Megalomania and Populous but<br />

in this game you can control so<br />

much --- everything that's yours<br />

on the screen in foci." He said<br />

when the Megadrive gets to the<br />

point when it can't take any<br />

more due to memory restrictions,<br />

this is cleverly got round by the<br />

computer automatically telling<br />

the player that there ore already<br />

enough weapons on the screen.<br />

"The game is easy to pick up<br />

and takes absolutely ages to finish<br />

— I've been playing it eight<br />

hears a doy for over a week ant<br />

I still haven't finished it as all the<br />

different houses," he added.<br />

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GOT?<br />

The player starts off by choosing<br />

free" one of the three houses —<br />

Atreides ore the good guys and<br />

hence have the least weapons<br />

(making the player's job much<br />

harder), the Harkonnens are the<br />

bad guys, have the most powerful<br />

weapons and are the best<br />

ones for new players to learn the<br />

game with. The Ordos are fair to<br />

middling and have middle of the<br />

range weapons.<br />

EVE OF THE<br />

BEHOLDER<br />

The programming team of<br />

DuneThe Bottle For Arrakis has<br />

never created a Megodrive game<br />

before but it's worth mentioning<br />

thoi one of its PC titles, — Eye of<br />

the Beholder — was a groundbreaking<br />

role playing game<br />

viewed at a 3D angle and with<br />

utterly great graphics and amazing<br />

atmosphere.<br />

alealtig • • _ W i t t •1 4<br />

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Each house has 1 its own personal<br />

Mentat who offers 4 advice (or<br />

4<br />

dressing downs if you mess up).<br />

0<br />

After his first words<br />

,<br />

of wisdom,<br />

you start off the game with just a<br />

command centre and 950 spice<br />

credits.<br />

The aim of the game is to<br />

harvest spice to build up your<br />

credits to a certain level, use<br />

some of the spice to erect buildings<br />

such as power stations, gun<br />

factories and defensive turrets,<br />

then when you've built yourself<br />

up a nice army, go into the<br />

darkness and waste the<br />

opposing army<br />

.<br />

SIZE IS<br />

IMPORTANT<br />

Since you only have a set number<br />

of weapons at any one time,<br />

it pays to learn the range of all<br />

the different defence vehicles<br />

and learn where to place them.<br />

The rocket launcher, for own,'<br />

pie, has a long range but can't<br />

cope with nearby danger whereas<br />

the siege tank is good at<br />

medium range. Some of the<br />

cheaper vehicles such as the<br />

trikes are pretty fast but can't<br />

dish out or take heavy fire<br />

power.<br />

••••<br />

•-••<br />

little soon getter to discuss the usefulness of motioning pits like this.<br />

MM <strong>SEGA</strong> 19


WORK IN P GRESS<br />

Brrr. It's those<br />

hive eyes of theirs. They ge right<br />

through you!! Shiver oh...<br />

DUNE EN WORK<br />

IN PROORESE<br />

PROJECT<br />

FORMAT<br />

PUBLISHER<br />

MTN<br />

LEASE<br />

DUNE CD<br />

MEGA—CD<br />

VIRGIN GAMES<br />

111M1=111-•<br />

)111L <strong>1993</strong><br />

FEBRUARY 1994<br />

Cr. ,<br />

orr<br />

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1<br />

Crank Herbert created a science<br />

fiction masterpiece in<br />

the guise of his epic book, Dune.<br />

The book revolved amund<br />

the powerful narcotic, the spice<br />

melange, which is only produced<br />

on one planet in the universe —<br />

Arrokis, otherwise known as<br />

Dune The Atreides family hove<br />

arrived on Dune to take charge<br />

of spice production for the<br />

emperor, who rather sneakily<br />

has allowed arch-rivals, the<br />

Horkonnens to do exactly the<br />

some thing...<br />

This Mego-CD tronslation of<br />

Dune originally surfaced on the<br />

IBM PC series of computers and<br />

has been substantially upgraded<br />

from the original to make use of<br />

the superior CD power. Examine<br />

these pages to see how successful<br />

they've been +<br />

haial •<br />

• • • • • • • • • .• •<br />

foe • Wno Pinor<br />

DUNE: THE<br />

MOVIE<br />

David Lynch (he of Twin Peaks<br />

and Blue Velvet fame) created<br />

the motion picture version of the<br />

Frank Herbert novel, Although<br />

the background scenario was<br />

faithfully captured, the movie left<br />

out massive portions of the book<br />

and had laughable special<br />

effects.,. suffice to say, the book<br />

is miles better.<br />

THE<br />

HOOKS<br />

There has been a enormous total<br />

of six different Dune novels<br />

released so far. Dune (the original)<br />

is excellent fodder for sci-fi<br />

fans as ore the sequels, Dune<br />

Messiah and Children of Dune.<br />

However, the subsequent followups,<br />

God Emperor of Dune.<br />

Heretics of Dune and Dune<br />

Chapter House were a tgcl on the<br />

poor side, if not a bit pervyl<br />

Gith emon Sandmen", lets boogie!<br />

Worm: Sorry, I iretmm't got any legs, I'm Irma


1<br />

CD I O N<br />

The impre: e Dune CD intro is<br />

a full-mot .ideo extravoganza<br />

lifted stroigi,• from th*David<br />

Lynch movo. The result is very<br />

impressive indeed. However, the<br />

game features a full-motion<br />

video section that sees you flying<br />

over Dune's barren wostes in an<br />

"ornithopter". Graphically awesome,<br />

each of your destinations<br />

ore rendered in exceptional 3D.<br />

EE Ovr, ir • •-a<br />

p<br />

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f<br />

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s<br />

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m<br />

e<br />

ombitious. It combines the<br />

arcade odventure aspects of the<br />

likes of Secret of Monkey Island<br />

(available on Mega-CD soon)<br />

along with a strotegy wargame<br />

— a kind of simplifed version of<br />

the excellent Dune: Battle for<br />

Arrokis game we've also got hold<br />

of for this issue.<br />

A Arm! Wool woof! And oft that—<br />

CHARM<br />

TALK<br />

Since Dune is based on CD,<br />

Virgin hove given each of the<br />

characters in the CD game a<br />

"voice". Every phrase in the<br />

entire game is stored in audio<br />

form on the CD. The result is<br />

somewhat eerie — the actors<br />

appear to hove been recorded in<br />

on echo chamber!<br />

MIA <strong>SEGA</strong> 21


i<br />

,<br />

E<br />

d<br />

n<br />

Conic the Hedgehog is BACK in his biggest and most exciting<br />

%,1game to date! MEAN MACHINES has been privileged<br />

t<br />

; EXCLUSIVE preview of on early version of<br />

n<br />

the game.<br />

There's still a lot of work to do on the<br />

ogame before it can be deemed finished in<br />

u any sense of the word. For example, Sego<br />

g haven t even fully fleshed out the aclual , L.<br />

h eerio of the game! *<br />

Basically, from what we can gather<br />

t<br />

from the software, D<strong>oct</strong>or Robotnik is back<br />

o again (no surprise there), but this time he's<br />

managed b to create a time machine! Now<br />

,he's e travelled to seven different zones<br />

- 'of Sonic's g home world, Moebius,<br />

end taken control of every<br />

r<br />

zone — in the post, present<br />

aand the future!<br />

end<br />

n<br />

t of the Robotnik-<br />

u I Brelated e<br />

t that's capering! not the<br />

The mad d<strong>oct</strong>or has<br />

also<br />

d<br />

successfully<br />

created a on evil<br />

robot f duplicate of<br />

Sonic u the<br />

Hedgehog! l Just<br />

how will Sonic<br />

defeat l Robotnik<br />

this — time? Read<br />

on... a<br />

n<br />

d<br />

t<br />

o<br />

t<br />

a<br />

l<br />

l<br />

y<br />

IMP"<br />

22 MIA <strong>SEGA</strong> . 4<br />

.<br />

TIME<br />

FORA<br />

SHARP<br />

EXIT<br />

You'd think that time travel<br />

would be o pretty detailed,<br />

intense mathematical ond<br />

engineering exercise — but<br />

not for Sonic the Hedgehog!<br />

He merely runs into a signpost<br />

saying either PAST or<br />

FUTURE (depending on his .<br />

destination) m! and then uses<br />

the Bock to the Future<br />

method of time travel —<br />

ply belt along until the critical<br />

time-travel speed is<br />

reached!<br />

A This 3D raring bit is just amazing!


E<br />

L"Not now<br />

Sonic, I'm<br />

making a<br />

phone call—"<br />

1111.1.11•111m<br />

MUSIC MAESTRO,<br />

PLEASE<br />

The Japanese music<br />

group behind Sonic CD,<br />

known only as Miki, ore<br />

the For Eastern equivalent<br />

of The KM Their funky<br />

tunes include "inspiration"<br />

from the likes of: Adomski,<br />

Bizorre Inc, Boyz 2 Men, The<br />

KLF, Betty Boo, 2 Unlimited (spot the<br />

Workaholic rip-off), Miami Sound<br />

Machine, Shakattack, Altern 8, T-99<br />

and a lot more besides! The Speci<br />

Stage music is worth a mention too<br />

copying the lead keyboards of 808<br />

State's Pacific tune note-for-note!<br />

There ore a grand total of 35 piec<br />

of music (34 accessible from the<br />

Mega-CD's control panel) and the<br />

vast majority of them ore excel- -<br />

lent. Yes, they ore dance t<br />

rip<br />

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SONIC'S<br />

PALS<br />

Sonic the Hedgehog II introduced<br />

a new pal for Sonic:<br />

Miles "Tails" Prower. There's<br />

no sign of him in Sonic CD,<br />

but two new characters do<br />

make on appearance.<br />

Eneurgh! It's got girls<br />

in it and staff!<br />

ROSY<br />

Sonic's girlfriend — helpfully<br />

pointed out by<br />

her delicate<br />

shade of<br />

pink and the<br />

masses of<br />

love hearts<br />

that issue<br />

forth when<br />

she and Sonic<br />

., OT'S JUST A<br />

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It's possible lot least in our preview version<br />

of the game) to just speed along to<br />

the exit flag on each round and not bother<br />

at all with the time travelling.<br />

However, by going forward and backwards<br />

in time, Sonic gains far more<br />

points and changes conditions in the different<br />

time zones. For example, in the<br />

Palmtree Panic Zone, the present day<br />

stage has no wildlife in it whatsoever.<br />

Travel bock to the past and you can see<br />

why: Robo-Sonic's busy enslaving them<br />

all! Zap him and return to the present<br />

and all the creatures hove returned! This<br />

port of the game hosn't been extensively<br />

programmed at the time of writing, but<br />

we dare soy that there'll be plenty of puzzles<br />

in there involving the different time<br />

zones by the time the game's complete<br />

As all Sonic fans know, the game is truly complete<br />

when Sonic has collected all six chaos<br />

, emeralds. It's no different in Sonic CD — however,<br />

the CD Special Zone uses the Mega-CD's<br />

special ASIC chip. The result is a course that<br />

a looks similar to the battle level in the Super NES<br />

game, Super Mario Kart! This section is still being<br />

programmed as we speak. However, the object is<br />

so use the Sonic spin to destroy several modules<br />

of Robotnik's time machines. Destroy them all<br />

and the chaos emerald is yours!<br />

A There b e a car coming - Sonies rolled op late a baM<br />

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match fire with fire with this<br />

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cybernetic replica of the<br />

aworld's fastest hedgehog.<br />

tHe's not as fast as Sonic, but<br />

istill pretty swift with his jet-<br />

torpedo attack.<br />

opropelled<br />

However, he is more powerful.<br />

His torso-electrifying<br />

n<br />

! move fries Sonic — even if<br />

he's in a super spin!<br />

PAPA <strong>SEGA</strong> 23


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COLLISION<br />

CHAOS 4<br />

The Collision Choos Zone gives<br />

another sneak preview of how the<br />

forthcoming Sonic Spinball may turn<br />

out. The platform landscape is<br />

crammed full of bumpers and flippars,<br />

meaning that all your pinball<br />

skills — as well as your platform<br />

abilities — are required in order to<br />

progress.<br />

TIME ZONES<br />

Eighties body-popping music<br />

assaults the ears as Sonic confronts a drabber,<br />

more industrial series of colours in the<br />

future zone. The future boss stage sees Sonic<br />

battling with Robotnik in a prototype pinball<br />

scene that the evil genius would later develop<br />

into on entire island in Sonic Spinballl The post<br />

scenario has the some basic lay-out, with only<br />

a more pleasant graphical facelift separating<br />

it from the present day stage. A bizarre<br />

panpipe tunes ploys throughout this<br />

prehistoric stage.<br />

TIME<br />

ATTACK!<br />

Sonic CD introduces an all-new Sonic<br />

feature — the Time Attack! Here at<br />

MEAN MACHINES, we're constantly<br />

bombarded with readers 'phoning in with<br />

their latest times for each zone. The CD<br />

version keeps a track of the best zone<br />

times and allows you to replay an individuol<br />

stage in order to beat your best<br />

time! This cheeky level select only allows<br />

you to choose worlds that you've conquered<br />

in the original game<br />

There are seven distinct zones in<br />

Sonic the Hedgehog CD — each<br />

with three different stages.<br />

However, duo to the time-travelling<br />

nature of the game, it's<br />

possible to access four more<br />

levels per zone. Stages<br />

PALM<br />

yo TREE<br />

PANIC<br />

LEVEL PREVIEW<br />

In the preview version we've<br />

seen, this is the only complete<br />

zone. It's similar to the Green<br />

Hill Zone of Sonic I, but with<br />

odded features like vertical<br />

rampwaysl Swing your pants<br />

to the funky CD tunes. Gloria<br />

Estefan — eat your heart out<br />

(or something).<br />

TIME ZONES<br />

No more palmtrees in the<br />

future! Instead there's a more<br />

sombre grey background and<br />

"techno-trees". This section<br />

has the best music in the<br />

game — a classic 2 Unlimited<br />

hook meets on 808 State bass<br />

and rhythm with some<br />

Adomski piano house adding<br />

to the rove-tastic cacophony!<br />

Excellent stuff. The lost stage<br />

of Palmtree Panic changes the<br />

colour schemes again, with a<br />

"browner" feel along with a<br />

slight remix of the theme<br />

one and two of each level<br />

have special time flags. Collect<br />

one of these and you're ready<br />

to zoom to either the future or<br />

the oast of that zone! Level<br />

three of each zone is always<br />

set in the future.<br />

TIDAL TEMPEST<br />

Robotnik's<br />

latest tamperings<br />

with the fabric<br />

of space/time bring<br />

Sonic to the Tidal Tempest<br />

Zone. Half the Zone is submerged<br />

by the result of on enormous<br />

tidal wave. Whilst under water,<br />

the screen wobbles uncannily to produce<br />

the required suboqua effects.<br />

Oooh.<br />

TIME<br />

ZONES<br />

T effects of the eponymous Tidal<br />

Tempest change little in the effected time<br />

zones, The basic lay-out of each stage<br />

exactly the same with only different<br />

music and chonges in the level of technology<br />

evident. The future zone has plot.<br />

forms panelled by hi-tech control controls.<br />

In the future zone, Sonic bottles<br />

Robotnik by pursuing him through a<br />

maze into on underwater chamber,<br />

where the diabolical madman reveals his<br />

latest creation!<br />

24 MAI <strong>SEGA</strong>


EG A - PREVIEW<br />

W 2 E . W<br />

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• •e le ill<br />

PO . • I e l ,<br />

It's Sonic lion, but not as we<br />

know him!<br />

•<br />

•<br />

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•<br />

•<br />

QUARTZ QUADRANT<br />

Travel through graphically astounding<br />

quartz caverns in the fourth zone of<br />

• Sonic the Hedgehog CD. This is probably<br />

the most attractive stage in the<br />

whole game! What's more, the enemy<br />

start to get a tad more fearsome, •<br />

some of them even being impervious<br />

to Sonic's spinning attack. Aieeel<br />

"Popular" eighties band Shokatok ore<br />

• mercilessly ripped off for some of the<br />

themes in this zone — their own brond<br />

of inoffensive piano hooks combined<br />

with some funky backing (including<br />

samples from Bizarre Inc's<br />

Such a Feeling single).<br />

TIME ZONES<br />

The future quartz zone has been<br />

completely mined out by<br />

Robotnik's machinery in search of<br />

the Chaos Emeralds. Only Sonic<br />

can destroy the evil establishment<br />

by facing up to Robotnik in his<br />

mining control room.<br />

•<br />

WACKY WORKBENCH<br />

Sonic gets his first form of transport in the game during the Wocky<br />

Workbench level of the game. This stage is set inside a massive factory, with a<br />

highly charged floor. Should the spikey hero make contact with the ground,.<br />

he's instantly propelled sky-high! Loads of wall-mounted piping<br />

enables Sonic to get around each sub-level<br />

at sub-sonic speeds! Electrified backdrops<br />

tend to make this level a bit trickier at the<br />

best of times...<br />

TIME ZONES<br />

At the time of writing, there were no extra<br />

time zones for Sonic to find in the Wacky<br />

Workbench stage of the game. Only the in<br />

obligatory level three future zone was present<br />

(every third level in the game is set in<br />

the future). The music for the future level is<br />

a straight Altern-8/T-99 rove rip-off -- and<br />

why not?<br />

A Sonic tries in vain to halt the rampaging Mongol hordes. Well, maybe not.<br />

MIA <strong>SEGA</strong> 25


Sonic is transported to the stars, where he<br />

takes a ride on a starship that bears on<br />

uncanny resemblance to loads of trombones<br />

welded together! An incredibly tough level<br />

this (at least in our preview version), backed<br />

by on incredibly strange piece of music.<br />

Imagine if you, aspects of Mel and Kim,<br />

bocking vocals rather like Boyz 2 Men, a<br />

seventies backing track along with a Betty<br />

Boo sixties guitar break AND the obligatory<br />

Shakatiock piano leo& Horrific eh? Believe<br />

it not it actually works!<br />

fat TIME ZONES<br />

The trombone platforms ore replaced by<br />

pleasant greenery and classic Roman architecture<br />

in the last of the Stardust Speedway<br />

with a cocky remix of the amazing present<br />

day tune warbling away in the background.<br />

The level three future zone is the most rock<br />

challenge in the game — Sonic is confronted<br />

by not only Robotnik (in his chariot with a<br />

sudden death ray gun!) but ALSO the heroic hedgehog's robotic evil twin,<br />

who has a nasty habit of electrifying himself should Sonic come close!<br />

IntandanliallS6111i6<br />

Your task is to play a convincing version of 'When<br />

the Saints go marching in'. Clops, fibbing again!<br />

mETALLic<br />

MADNESS<br />

Enter the final zone of Sonic the<br />

Hedgehog CD and do bottle with Robotnik and<br />

his evil cyborg copy of Sonic! Rescue Rosy and save<br />

1111 t h e day. We aren't actually going to give away<br />

any of what goes in on this zone — let's<br />

just soy it's a big surprise...<br />

1 I MI<br />

1<br />

ROBOTNIK<br />

RETURNS<br />

AGAIN<br />

The bosses seen in Sonic the Hedgehog<br />

and Sonic II are nothing compared to the<br />

hardware that Robotnik's got lined up<br />

for the plucky young spiky hero in Sonic<br />

CD! Check out some of these screenshots<br />

depicting some of the massive<br />

robots that the mad d<strong>oct</strong>or has<br />

designed in order to destroy Sonic.<br />

Sonic prepares<br />

for the special<br />

(ow-birthing level.<br />

Oh, you got me<br />

again - I'm lying!<br />

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PERCENT COMPLETE<br />

, 1111•1111MEI<br />

26 MM <strong>SEGA</strong>


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DESIGN LIMITED<br />

Available on: MEGADR MEGA-CO GAME GEAR MASTER SYSTEM<br />

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Higher up the mountain,<br />

greener grows the grass.<br />

The more the donkey<br />

eats, the more he shows<br />

his bottom. Well here we<br />

are again, speeding into<br />

the banal zone as YOB<br />

once again delves deep N<br />

into the mailbag and )<br />

prints the best of this-.<br />

month's letters. And yes,<br />

these really are the best.<br />

If you've got anything to<br />

say, no matter what, why<br />

not write in? The address<br />

is: WHAT DOES JAMES<br />

HERRIOT THINK ABOUT<br />

WHEN HE'S GOT HIS<br />

ARM UP A COW'S BUM<br />

MAILBAG, MEAN<br />

MACHINES, PRIORY<br />

COURT, 30-32 FAR-<br />

RINGDON LANE, LON-<br />

DON, EC1R 3AU,<br />

JOB<br />

DESCRIPTION<br />

Dear YOB<br />

This is a rap made up by my<br />

Dad. please print it.<br />

I wish I was there,<br />

I wish I was there,<br />

I wish I was there, A_<br />

Under the bear.<br />

I was sitting there,<br />

What did I see?<br />

A rampaging chicken,<br />

Quack, quack,quack. •<br />

ODD10B<br />

ir<br />

I was sot on the settee one day,<br />

My boy Liam come to say,<br />

Jack you're boring<br />

La, la, la,<br />

Nto I'm not<br />

I'm so strong<br />

But I'm so cool when I see those<br />

chickens.<br />

Liam Yorks Smith, Doncaster, South .)<br />

YOB:To<br />

1<br />

be honest, I was •<br />

rather worried about printing<br />

)(<br />

this 'rap'. If you ever need<br />

1evidence to get your father<br />

committed to your local<br />

Psychiatric Home for the<br />

Mentally Disturbed, here it<br />

But still, I'm only here to<br />

help...<br />

Dear YOB<br />

This may seem like an odd<br />

time to be mentioning<br />

Christmas but it's about now<br />

that Sego and all the big software<br />

houses ore preparing for<br />

it I should imagine. What is<br />

bothering me a bit is just how<br />

often Sega will continue to<br />

update their systems. I presume<br />

they'll step up titles<br />

for the Mega-CD and so<br />

forth, but the kind of<br />

money a lot of the hardware<br />

costs means choosing<br />

what to buy is tricky. If I<br />

bought the Mega-CO at<br />

Christmas, how do I know it<br />

might not be ancient history<br />

six months later? All of this<br />

updating and rehashing<br />

seems like a bit of a rip off to<br />

me. Admittedly the Megadrive is<br />

still very popular but the pressure<br />

to get the latest systems means<br />

you could be likely to find yourself<br />

with o games machine that<br />

has hardly any software at all,<br />

and what it does have isn't that<br />

good. Take the Mego-CD for<br />

example, it's got plenty of potential<br />

but most of the games on it<br />

are trash. I hope the desire to<br />

make Christmas bucks doesn't<br />

mean Sego take their customers<br />

for a ride.<br />

Matthew Wolters, Southampton,<br />

YOB:What are you talking<br />

about? I contacted your<br />

parents and spoke to<br />

them personally<br />

about<br />

your<br />

1141TREISTHA<br />

TIIERP A<br />

Tm<br />

'rim<br />

/<br />

.<br />

present problem and they<br />

said you've got nothing to uP o<br />

worry about - you're getting a<br />

tangerine, a lump of coal, I a<br />

packet of corn plasters, a<br />

Master System converter 1and<br />

a lard sandwich. I hope you<br />

enjoy them...<br />

BOBA)08<br />

STIt J•40<br />

*T m<br />

ot<br />

X tris<br />

1<br />

kt<br />

7<br />

ht<br />

e(<br />

s<br />

1<br />

S<br />

A<br />

cJ<br />

o<br />

n/<br />

irs<br />

Dear YOB<br />

1<br />

I'd like to offer my condolences $<br />

to anyone who owns a Master<br />

System - it must be awful<br />

for you<br />

Mickey Mouse,<br />

Cheeseland.<br />

YOB:Yes indeed.<br />

Techno-lepers<br />

personified...<br />

h<br />

4


1<br />

10<br />

Acolourful job by Marie who<br />

redoes ow meg is well defeat!<br />

JOBCENTRE<br />

Dear YOB<br />

I know you probably get loads of<br />

letters about the following subject<br />

but I don't think I've ever<br />

seen a reply printed. I'm writing<br />

to ask about computer journalism,<br />

or more specifically console<br />

journalism. I am 15 years old so I<br />

hove still got to do my GCSE's.<br />

Should I go on to further education<br />

after this? Do you think it is<br />

more important to be good at the<br />

games or more important to<br />

write well? Are<br />

there any courses<br />

or exoms I<br />

could take that<br />

would improve<br />

my chances? Is it<br />

really as fun as<br />

most people<br />

would imagine?<br />

Paul Douglas,<br />

Blackburn.<br />

YOB:Being able<br />

to write is<br />

what's most<br />

important, so<br />

taking subjects that allow you<br />

to develop your writing skills<br />

ore a good idea - English language,<br />

literature, history and<br />

stuff like that is very helpful.<br />

Read books too to help<br />

increase your vocabulary.<br />

When you think you're ready<br />

for a job, go to the toilet...<br />

er... sorry... scatological mode<br />

automatically activated. I<br />

mean, when you think you're<br />

ready to become a reviewer,<br />

write in to the magazine with<br />

sample reviews.<br />

Dear YOB<br />

Please, please, please could you<br />

send me a photo of yourself so I<br />

can take it to school and hove a<br />

bloody good laugh at your<br />

expense as you ore a pathetic<br />

person you donkey,<br />

From Mark Harnerry ond Matthew<br />

Sawyer, New Malden, Surrey<br />

•(aged 11/2 years old, just like<br />

how your brain works)<br />

YOB:Some readers, eh? You<br />

write in and insult me and<br />

then foolishly leave your<br />

name ond address at the<br />

top of your letter. Then<br />

you spend the next three<br />

months living in fear,<br />

waiting for my boys to<br />

pull up outside your<br />

front door in a yellow<br />

Cortina to teach you some<br />

respect...<br />

To MEAN YOB<br />

I am really excited about opening<br />

up next month's MMS (issue 11)<br />

and seeing my name. I really<br />

hope you print this letter. Right,<br />

now, down to serious matters<br />

such as sod people who buy (yes,<br />

actually buy!) Nintendo stuff. I<br />

can't believe that people actually<br />

buy SNESs: They hove no future!<br />

I'm sure you agree that <strong>SEGA</strong> are<br />

totolly superior!!! With the 32-bit<br />

machine scheduled for X-mos<br />

'94, Mega-CD, Virtual Reality<br />

and of course the Megodrive getting<br />

better games all the time!,<br />

<strong>SEGA</strong> ARE THE BEST/<br />

From Tim] Forsyth (Yes, a girl!),<br />

Birmingham. Hail Segal<br />

YOB:Never a truer word<br />

spoke in jest.<br />

BADJOB<br />

Dear BOY,<br />

Three points struck me on read<br />

ing Mrs Shelley's letter in issue<br />

10, Oh, and before we start, I<br />

am 28, have 10 0-levels. 5 A-<br />

levels, a B.A. (Hons) and o pro<br />

fessional qualification, so you<br />

can't accuse me of being a<br />

young impressionable reader<br />

who doesn't know ony better,<br />

Mrs Shelley.<br />

Firstly, let us clear up a few<br />

matters raised by your letter.<br />

If you send a "personal" letter<br />

to the editor of a national<br />

publication, it is likely to<br />

be published and, no<br />

doubt, if it hadn't you<br />

would have been the first<br />

to scream "censorship"!<br />

Also, anyone who actually<br />

pays attention to what<br />

they ore reading knows<br />

that YOB is, with prejudice<br />

to none, sarcastic<br />

to everyone. Also, I<br />

think that you will find<br />

that the reaction of<br />

the readership to<br />

your letter is not due<br />

to any brain-washing<br />

technique on<br />

the port of the<br />

Editor !you are<br />

obviously one of<br />

those people<br />

who believe that<br />

children have<br />

flO<br />

thoughts/opinions/rights<br />

of<br />

their own). People<br />

laugh at what they find funny<br />

ond since this is a games magazine<br />

it is hardly surprising that<br />

the readership have found you<br />

and your views to be both funnypeculiar<br />

and funny-ha ha.<br />

Secondly, I notice that both your<br />

letters are couched in terms of<br />

utter negativity. If there is any<br />

malice present then it is on your<br />

part because you ore seeking to<br />

deny children a popular pastime<br />

while offering them no alternatives.<br />

You accuse MEAN<br />

MACHINES <strong>SEGA</strong> of malice and<br />

threaten them with closure and<br />

yet they have published your letters.<br />

They, at least, ore prepared<br />

to allow people to make up their<br />

own minds, not an option you<br />

are offering. Your use of the<br />

pejorative term 'evil" in respect<br />

of console games shows a fundamentally<br />

illogical approach to<br />

your perceived problem. By using<br />

emotive terminology, which<br />

defies rational analysis, you<br />

cleorly hope to use the religious<br />

mumbo-jumbo of "evil forces" as<br />

on emotional crutch to help you<br />

explain your own failings and<br />

those of the society which your<br />

generation has created. The real<br />

problems for future generations<br />

• l i e not in console games but the<br />

ecological, political and economic<br />

problems that ore ruining this<br />

planet. The sod fact about our<br />

-<br />

rdren are safer sitting in their<br />

elounge playing Sonic than they<br />

are out on the streets,<br />

a<br />

Finally, with<br />

l<br />

"<br />

w<br />

o<br />

r<br />

l<br />

d<br />

i<br />

s<br />

t<br />

h<br />

a<br />

t<br />

a<br />

l<br />

o<br />

t<br />

o<br />

f<br />

c<br />

h<br />

i<br />

l<br />

-<br />

A Mk is a bit good thoogh. keep<br />

'gm centing Dime Wardell (13).<br />

regards to your<br />

proposed campaign, all<br />

con soy is "go ahead, make my<br />

day." No, seriously, it will be a<br />

good experience for you You<br />

see, we live in a democracy<br />

which means that you simply<br />

can't get your own way by shouting<br />

the loudest. You hove to be<br />

able to persuade people with<br />

factual arguments and to deal<br />

rationally with criticism arid<br />

counter arguments from the<br />

opposing point of view logically.<br />

The tenor of your two letters<br />

gives scant evidence of either<br />

such ability. Nor, frankly, do I<br />

think you have any chance of<br />

success for another reason. At<br />

the end of the day you do hove<br />

something in common with these<br />

poor, "possessed" console<br />

addicts... You are both in very<br />

MM <strong>SEGA</strong> 29


small, unrepresentative minorities<br />

Paul Kelly, isle of Mori<br />

YOB:How do you stop<br />

Margaret Shelley from spitting?<br />

Turn the grill down. How<br />

do you stop Margaret Shelley<br />

from drowning? Take your<br />

foot off her head. What goes<br />

round and taps on gloss?<br />

Margaret Shelley in a<br />

microwave.<br />

JOB'SFORTHEBOYSit Dear YOB<br />

r<br />

I think that I am a genius<br />

because I can complete Sonic 1<br />

Act 1 in 25.43 secs, act 2 in<br />

22.11 secs and Act 3 land killing<br />

Robotnik) in 40.50 secs.<br />

P Cudbertson, Hull<br />

PS: I think your mog is great!<br />

YOB:Thank you for your marvellous<br />

contribution to history.<br />

MAKEAGOODJOB<br />

Deor YOB<br />

I'd just like to soy how really<br />

good your mog is. Not only do<br />

you get the best news and previews,<br />

but yoti deliver the best<br />

reviews. It is so entertaining and<br />

funny and you get paid for it.<br />

Plus, Rich is soon going to<br />

Chicago... you're oil so lucky.<br />

You all have the best possible<br />

jobs ever and are the most<br />

envied people since Dominic<br />

Diamond's hairdresser. But you<br />

get to be bigheads about it. The<br />

meg should hove more female<br />

writers (not that I am one) but I<br />

reckon Lucy does a great job.<br />

So do all of you and I'd like to<br />

buy you all a present if I could<br />

afford it:<br />

Jaz, a big motorbike to burn off<br />

his 'manhood" - you know what I<br />

meonl<br />

Rich, a designer phone-box with<br />

porno interior plus a list of dirty<br />

numbers and a big bog of 10p<br />

coins (rich, that was below the<br />

belt - well, ask Rich what he does<br />

involving phone-boxes and parts<br />

below his belt).<br />

Lucy, 1000 red roses cos I think<br />

she looks dead nice.<br />

Oz, a clothes consultant... platforms<br />

indeed<br />

Andy, a real Ferrari convertible<br />

with leather interior etc.<br />

Rod, well, the other half of his<br />

hair would be nice.<br />

Angus, I really don't know what<br />

to say, do you?<br />

A Oh well at toast it's the fast ow for this issue,<br />

so mediocre maths to Scott Orders, I suppose.<br />

Paul,<br />

a decent razor 4 E<br />

would be nice. This is definitely<br />

the order of the day. He<br />

never looks clean-shaven.<br />

Tom, he can shore with Rod.<br />

Frazer. a decent joke book with<br />

gold leaf. Also a bin so he can<br />

dispose of his "12 Easy Steps to<br />

becoming a Brucie Bonus" book<br />

like yesterday.<br />

Whatever happened to YOB's<br />

gossip column? I wouldn't mind<br />

seeing it back. How about doing<br />

a profile of each writer's desk<br />

plus belongings? That would be<br />

ace. Well YOB, now its your turn,<br />

go on, I can't take it but insult<br />

me, make me feel<br />

worse than I<br />

already do. I've<br />

never been insulted<br />

much so go for<br />

It.<br />

Michael Jobling,<br />

Harrogate, N.<br />

Yorks.<br />

YOB:Lucy does<br />

do a great job.<br />

So great, in<br />

fact, that she<br />

often blocks<br />

up the <strong>Mean</strong><br />

<strong>Machines</strong><br />

sewage system,<br />

and we<br />

have to get<br />

somebody<br />

with a big<br />

rod to poke<br />

it down.<br />

Perhaps<br />

you're an<br />

expert on<br />

the subject,<br />

what with you having aflame<br />

like Michael Jobling...<br />

MYSTICYOB<br />

The return! YOB slaps o tea towel<br />

around his head and gazes into<br />

his crystal bolls and comes up<br />

with these supernatural responses:<br />

CHRISTIAN WARD. Did you know<br />

that you name is an anagram of<br />

RANCID RAW SH•T? Well you do<br />

now.<br />

ANDREW FERENBACH of<br />

Edinburgh: My, you're the presumptious<br />

one aren't you? Every<br />

letter we get from you is begging<br />

for prizes. Away with you! Away!<br />

COUNT BARCONI: You take the<br />

'b' out of banal<br />

PETER EDDINGS: It's all in the<br />

wrist action.<br />

MARK BLAKEY of Lincoln: Stick a<br />

turnip up your bum and point<br />

your face blue and that should<br />

do the trick.<br />

SHANIF PATEL of London: Try jiggling<br />

it about, but don't make a<br />

mess of things'<br />

MIKE HAMMOND from Devizes:<br />

I'd see a d<strong>oct</strong>or if I wos you.<br />

tort<br />

A HOWELLS of Swansea: Cheese<br />

shops are the best place to do<br />

that sort of thing.<br />

30 NMI <strong>SEGA</strong>


I<br />

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11<br />

0<br />

-<br />

0+A. Queens and artichoke's? Quilts and<br />

aboriginies? Quandries and alligators?<br />

Quartets and ambassadors? Queues and<br />

asteroids? No. It's questions and answers!<br />

With you, the delightful, dear reader supplying<br />

us with all your wonderful queries.<br />

And brain-the-size-of-a-planot Jaz coming<br />

up with all the solutions. If you've got<br />

anything you need to know, why not write<br />

In? The address? I'M NOT ASKING ABOUT<br />

ROAD RASH ON MASTER SYSTEM SO<br />

PLEASE OPEN MY LETTER 0+A, MEAN<br />

MACHINES, PRIORY COURT, 30-32 FAR-<br />

RINGDON LANE, LONDON, ,cla 3AU..<br />

LOG<br />

JAM<br />

Dear Jaz,<br />

Old wise one I<br />

seek your infinite<br />

knowledge<br />

and enlightenment!<br />

1. If Streetfighter II, Eternal<br />

Champions and Streets of Rage 3<br />

are going to be 24 megabits,<br />

how much will they costa<br />

2. When roughly will they be offidaily<br />

released?<br />

3. Will the price of carts ever<br />

come down?<br />

Christian Ward, Tettenhall,<br />

Wolverhampton<br />

JAZ:1. Both will retail with the<br />

wallet-bustingly huge price<br />

tag of E59.99. So start saving<br />

now! 2. October and sometime<br />

after Christmas respectively. 3.<br />

They all ready have - check<br />

out Sego's E19. 99 game<br />

range.<br />

CAPTAIN'S<br />

LOG<br />

Dear Jaz<br />

Please con you answer some<br />

questions for me,<br />

1. Why was the cover of the<br />

August issue the same as the one<br />

on Megadrive Advanced Gaming<br />

August issue?<br />

2. I am saving up for a Mega-<br />

CD. Do you think I should get a<br />

Menacer as well because of new<br />

games being released like Mod<br />

Dog MocRee and Space Pirates<br />

that work with a Menacer?<br />

3. Is the Jurrasic Pork CD as<br />

good as it looks in the screenshots?<br />

At'<br />

4 Will Streetfighter II be coming<br />

out on the CD?<br />

5. Will Electronic Arts be releasing<br />

some games on the CD?<br />

6. Will Flashback be released on<br />

the CD?<br />

7. Which is the best beat em<br />

.• Streeffighter u p II, Mortal Kombat<br />

or Eternal Champions?<br />

Trevor Baker, Aspley,<br />

Nottingham.<br />

JAZ:l. Because we<br />

both used the same<br />

piece of official Sega<br />

artwork. 2. Not until<br />

you see how good<br />

the games are. 3.<br />

Surprisingly, it<br />

looks exactly the<br />

same in real life<br />

as it does in the<br />

screenshots.<br />

Not at the<br />

moment. 5.<br />

They have no<br />

plans at present.<br />

all their CD development<br />

is happening<br />

on 3D0. 6. US<br />

Gold do have plans to<br />

release a Flashback game on<br />

CD - probably the sequel. 7.<br />

Streetlighter<br />

LOGGING<br />

Dear Jaz,<br />

1, Will there be any cricket<br />

genies on the Megadrive?<br />

2 Will there be any games like<br />

Star Wing (SNESI coming out on<br />

the Megadrive using the Super<br />

FX chip?<br />

3 Will there be a football management<br />

game on the Mega-CD<br />

using film footage?<br />

4. Is there any new Sego hardware<br />

coming to the shops?<br />

Dorren Gilley, London<br />

JAZ:1. No. 2. No. 3. No. 4. Yes.<br />

l'EHRISTMAS<br />

LOG<br />

Dear Jaz<br />

Please can you answer my quec<br />

tions<br />

1Is Mortal Kombot<br />

coming out for the<br />

Master System?<br />

2 If so. when will it<br />

be released?<br />

3. When will<br />

Ultimate Soccer<br />

be released for<br />

the Master<br />

System?<br />

4. Is Streetfighter II<br />

coming out for the Master<br />

System?<br />

Poul Denney, Anclove<br />

JAZ:l. Yes. 2. It should be Out<br />

by the time you read this 3.<br />

'1st of Never. 4. You wish!<br />

rib FIRE<br />

Dear Jazza,<br />

I own a COMO Gear and would<br />

appreciate it if you could answer<br />

the following questions.<br />

1. Will Ecco the Dolphin come<br />

out on the Game Gear?<br />

2 Will Road Rosh make on<br />

appeorence on the Como Gear?<br />

3. Is Lotus Turbo challenge going<br />

to be availoble on the Game<br />

Gear or just the Mogadrive?<br />

4. Is a Tazmanta 2 on the way?<br />

Chris Larholt, Galleywood, Essex<br />

JAZ:No, no, no and probably<br />

not.<br />

LOI 1-<br />

RITHIVIS<br />

Dear Jaz<br />

Please, please could you answer<br />

these questions about Master<br />

System games.<br />

1. Are there any plans<br />

to bring o decent<br />

beat em' up to the<br />

Master System?<br />

Streets of Rage,<br />

Renegade and<br />

Pitfighter are all crop<br />

2. Wilt Streetfighter<br />

Sonic 3 and Rood Rash<br />

ever be released on<br />

the Master System<br />

3. What 2 do you think of<br />

Prince of Persia, WWF, Steel<br />

Cage and Populous for the<br />

Master System?<br />

Alex Doeh ler, Redditch, Worcs.<br />

JAZ: P. Mortal Kombat? 2.<br />

Sonic 3, probably, but not the<br />

others. 3. Zzzzz.


Q+A<br />

Lab. ON<br />

Dear Jaz,<br />

Could you please answer these<br />

questions<br />

1.When will the Megodrive 2<br />

come out and how much will it<br />

cost?<br />

2. What do you think of these<br />

games:Tiny bons, Rocket Knight<br />

Adventures?<br />

3 Will Top Gear ever come out<br />

on the Megadrive?<br />

4. When Sonic Spinball comes<br />

out will it be the best Sonic<br />

adventure yet, and how much<br />

will it cost?<br />

Spenser Barr, North Humberside,<br />

Hull<br />

JAZ: 1. Some price as an old<br />

one. 2. Both are very nice<br />

platform games. 3. Who needs<br />

in when Lotus is already available?<br />

4. It's not an adventure.<br />

irs a pinball game. Price?<br />

Probably about E40-E45.<br />

It'<br />

LOG<br />

OFF<br />

Dear Jaz,<br />

1Are there any<br />

good Megadrive<br />

baseboll games out<br />

yet, est haven't seen<br />

ony being reviewed in<br />

your otherwise fob mogozine?<br />

2. Here in Sweden we<br />

have a whole bunch of<br />

them like Tommy Lasorda,<br />

Sports Talk Baseball etc.<br />

Are they any good?<br />

3. What happened to Joe<br />

Montana '93?<br />

Carl Grundell, Ellenborgsv,<br />

Sweden.<br />

JAZ:I. Never heard of<br />

Hardball UI, Sportstalk<br />

Baseball or Super Mega<br />

Spanka Baseball? Check ..<br />

'em out if you're a baseball<br />

fan. 2. Personally<br />

speaking, i think<br />

baseball sucks. Therefore<br />

1<br />

0<br />

my opinion of them wouldn't<br />

be very helpful. 3. Who cares?<br />

LOG RIJN<br />

Dear Jana,<br />

I own a Master System and<br />

would like you to answer these<br />

questions:<br />

1. Are there any good flight sims<br />

or shoot em' ups on the Master<br />

System?<br />

2. If so, what?<br />

3. I am thinking about buying G-<br />

Loc. Is it any good?<br />

4. Will Road Rash be released on<br />

the Master System?<br />

5. Finally, is Wimbledon Tennis<br />

any good?<br />

William Mankelow.<br />

JAZ:1. Nall. 2. Wibble. 3. it's<br />

pretty good. 4. For the fiftieth<br />

time this month...<br />

N00000000M 5. It's<br />

alright.<br />

-LOG-<br />

PRODUCING<br />

COUNTRY<br />

t<br />

Dear Jaz,<br />

I am a Megodrive<br />

owner and would like<br />

to ask you some<br />

questions:<br />

I Will the old<br />

Megadrive work with<br />

the up ond coming<br />

Mega-CD II?<br />

2. Will two six buttoned<br />

iciypads come<br />

as standard with the<br />

Mega-CD II?<br />

3 Are there any confirmed<br />

reports of<br />

Streets of Rage III being a 24<br />

megabit cort?<br />

4. Will<br />

Streetfighter II be<br />

on the Mega-CD<br />

and will there be<br />

a price rise on<br />

the Megadrive?<br />

5. Are there any<br />

simultoneous<br />

two-player platform<br />

games on<br />

the way for the<br />

Megodrive or<br />

Mega-CD?<br />

6. Is there any<br />

official release<br />

date for Mortal • f<br />

Kombot on the<br />

Megodrive?<br />

7. Is Final Fight 2 coming out on<br />

the Megodrive?<br />

8. Do you know anything about .1<br />

League Pro Striker?<br />

9. My friend and I wish to<br />

become computer game designers<br />

later in life. What kind of<br />

courses should we study?<br />

Neil O'Riordon, Gorey, Co.<br />

Wexford,<br />

JAZ:I. Yep. 2. Dunne), 3. Yes. 4.<br />

No and no. 5. Yes. 6. it should<br />

be out now. 7. Copcom have<br />

announced no plans to release<br />

Megadrive version as yet,<br />

Anyway, it's cock. 8. Yeah. it's<br />

brill- especially with four<br />

players. 9. Design and computer<br />

programming.<br />

LOG<br />

CUTTING'<br />

Dear Mr Jazz°<br />

Please ll could your knowledge of<br />

computer games help me out;<br />

1. Is Terminator really worth buying<br />

for the Game Gear?<br />

2 Are there any Ice Hockey<br />

games on the Game Gear? If<br />

not, will there be any releases in<br />

the near future?<br />

3. Is it true about the Megodrive<br />

2 being E50 and the Mego-CO 2<br />

being E 1 50?<br />

4. Will Batiletoods ever come Out<br />

on the Game Gear/Master<br />

System?<br />

AJun Rees, Sandhurst. Berks.<br />

JAZ:I. No. 2. No. 3. Sadly, no.<br />

4. Guess what? N000000000.<br />

LOG vA<br />

Dear Jaz,<br />

I would appreciate it if you could<br />

answer these questions for me,<br />

I Will .1 League Pro Striker be<br />

officially released in Britain?<br />

2. Which is the best tennis game<br />

• Davis Cup Tennis, David<br />

Crones Amazing Tennis, Andre<br />

Agassi Tennis or Grandslam<br />

Tennis?<br />

3 Is the CDX worth getting?<br />

_itEEP Lilt<br />

A LOG<br />

LOG JAM<br />

tD AVIS<br />

4. How much will the VII 'add on'<br />

cost when it's released?<br />

Scott Keene, Chopelfields,<br />

Coventry<br />

JAZ:I. Apparently, yes' 2.<br />

Davis Cup. 3. Only if you want<br />

to play import CD games<br />

although having said that<br />

later Mega-CD titles like Sonic<br />

CD only work occasionally<br />

with it - and that's with the<br />

new, improved CDX, so Sega<br />

might well have sussed Date,<br />

out. 4. There's no price available<br />

as yet.<br />

Dear Jana<br />

I am a Master System owner and<br />

would like to know the answers<br />

to the following questions:<br />

1. What's best out of Global<br />

Gladiators and Wonderboy for<br />

the Master System?<br />

2. If you buy a Master System<br />

game in the USA will it work on<br />

a British Master System?<br />

Steve Woodcraft, Kempston, Beds.<br />

JAZ:i. Wonderboy M. 2. Yes.<br />

Dear Jana<br />

own a Megadrive and have just<br />

read about the new Arcade<br />

Power Stick II and I have heard it<br />

is out now. Could you please<br />

answer these questions about it.<br />

1. Is it out now? If not, when?<br />

2. Is the actual stick and buttons<br />

better than the original?<br />

3. Are the slow motion features<br />

etc. any good?<br />

4. How much is it?<br />

5. Should I buy it if I wanted a six<br />

button joystick now?<br />

John Burner', 'cotton, Avon<br />

JAZ:I. Yes. 2. I haven't tried it<br />

myself, but I hope so 'cos I<br />

thought the original buttons<br />

were really smeggy. 3. Not<br />

really. 4. Dunno. S. That's up<br />

to you, really.<br />

NM <strong>SEGA</strong> 33


MEGADRIVE TIPS<br />

C<br />

1<br />

B limey, for a week I go bock and return to Rochdale to this<br />

— a mountain of envelopes and<br />

post-cards the size of a<br />

Triceratops' dung-pile! Right,<br />

here 1I go for a rummage around<br />

then. ..ugh. ..oh, hello Ed 'discovers<br />

Ed Lomas in the muck and<br />

filth), where were you last<br />

month? Watching Jurassic Park<br />

perhaps?<br />

4<br />

Too scored to put pen<br />

to paper? I don't blame you!<br />

What else have we here? Oh yes,<br />

Alan Wightmon's no-good-toolate<br />

codes for Flashback. Never<br />

mind here's Alan's poetic little<br />

ramble which he also included<br />

that I'm sure he thinks is very<br />

funny. Am I ever to live this Sonic<br />

II thing down? I don't think val._<br />

Paul Davies — what a man,<br />

On Games-Master Sonic II he<br />

goes as fast as he can.<br />

Over a minute, need I soy more,<br />

We are all laughing and rolling<br />

about on the floor.<br />

That's enough of that for one<br />

month I think. Tips ore what<br />

we're after, so send in every<br />

monster tip that you know to this<br />

address: JURASSIC TIPS, MEAN<br />

MACHINES <strong>SEGA</strong>, PRIORY<br />

COURT, 30-32 FARRINGDON<br />

LANE, LONDON EC1R 34U.<br />

1Well, what do you know, its Ed 'Pinky' Lomas to kick things off<br />

this month with a password that pits your character against Ranker<br />

1with maximum power attributes. Yes, Ed endured hours of torture<br />

to bring us this code and so, for his sake not yours, buy or rent this<br />

poor game and try this out: MN XRPO IM7. Yes, I know we've<br />

printed a code for this game before, but this one's better, alright!<br />

1ESWAT<br />

0Yes, another old one but it's so superb that<br />

this cheat deserves a look. Especially since J<br />

Brant included it in his brief history of<br />

Megadrive hints and cheats. This level select<br />

7is only possible after ploying the game<br />

through and completing it once. Once this<br />

done, press A, B, C, RIGHT, D and START<br />

an old Megodrive title,<br />

though it's still one of the best. Perhaps this is<br />

why Andrew Flowers couldn't contain himself<br />

any longer and reminded us all of this prehistoric,<br />

infinite Shuriken trick: Changing the<br />

Shuriken count to zero and then waiting with the<br />

START button pressed on the option screen.<br />

Thank you Andrew, but you'd better keep those<br />

hoop-and-stick hint.; te, e h .<br />

34 NMI <strong>SEGA</strong><br />

E


HUMANS<br />

How Ed Lomas discovers these cheats is beyond mel<br />

This one for Humans allows players to omoss almost<br />

limitless tribe members. Ed says that any level<br />

where there is on extra tribe member to rescue this<br />

is what to do: Rescue him, pause the game then<br />

restart the level. Repeating this provides the player<br />

with as many tribesmen as you deem necessary. By<br />

of Pink Floyd's 'The Wall' film, it's still a girlie name<br />

1the to go way by Ed, because so what I say if Pinky so! is the central character<br />

There's always one game in the tips section that<br />

doesn't seem to belong. Like a cheat for Jennifer<br />

Capriati Tennis? Like what? Well how about a secret<br />

configuration screen for example. All that is required<br />

is to input the words CON and FIG on the password<br />

screen ond the secret options screen appears.<br />

Shakespeare wrote and told us that He didl He did'<br />

JENNIFER<br />

CAPRIATI<br />

TENNIS<br />

Another onel This time<br />

from that ancient historian<br />

J Brant — see the<br />

ESWAT cheat for on<br />

explanation. For a<br />

harder game insert the<br />

letters ORA ND. RA<br />

M.. as the first four<br />

sections. Also, for the<br />

best player attributes in<br />

the tournament input<br />

I. .CA PRI All. Get<br />

It? Amazingly J<br />

Brant also Included a<br />

cheat for Wani Wani<br />

World, even though<br />

he doesn't own a<br />

copy of the game.<br />

The guy's a phenomenon!<br />

MUMMA.'<br />

EUKUPERN<br />

CLUB SOCCER<br />

Yes, Gills en Seger Weiits, we do find that<br />

European Club Soccer is dull to ploy. So<br />

were as happy as you ore to find that your<br />

THREE SHREDDED WHEAT password<br />

enables the players on any chosen team to<br />

launch the ball about three times harder<br />

than usual. The other password — QUIT-<br />

TER - that allows you to quit a match and<br />

win the game, even if your team ore currently<br />

losing. For example, a match quit<br />

when your team ore two-nil under<br />

becomes a three-two victory! We're also<br />

very happy that our surnames ore slightly<br />

easier to pronounce than Welits. Gillis has<br />

also discovered a way of prompting an<br />

extremely hard banana<br />

-writes, is achieved by holding down the C<br />

button for a while and then letting go to<br />

shot.<br />

unleash a<br />

T<br />

shot<br />

h<br />

so<br />

i s<br />

hard<br />

,<br />

that it seems to fly<br />

hfrom the e TV screen. Jeepers Creepazoids,<br />

Welits, is this really true?! We don't know<br />

'cos we couldn't be chuffed checking.<br />

I JOHN MADDEN'S '93<br />

SRCKED B Y # 5 9<br />

4 YA14<br />

.<br />

1)<br />

L 0<br />

5 5<br />

Hmm, photo-copied cheats, eh Owen McCarthy. You<br />

wouldn't be sending this cheat off to anyone else would<br />

you? Well, it is a great cheat and very frustrating for the<br />

opponents team. It prevents the opposing team from<br />

making their next play should your team hove only a<br />

marginal lead towards<br />

the end of a match_<br />

When the description of<br />

the lost play is displayed<br />

on screen, for example<br />

'16 sacked, 4 yard loss',<br />

hold up on the D-pad<br />

and repeatedly tap the C<br />

button. Usually one of<br />

your team's players runs<br />

off into the distance<br />

leaving the clock running<br />

and the opposition<br />

paralysed! Cheeky!<br />

MAI <strong>SEGA</strong> 35<br />


MEGADRIVE TIPS<br />

6111<br />

11<br />

1<br />

JUN<br />

GLE<br />

S<br />

T<br />

R I<br />

K<br />

E<br />

OKI In keeping with the tradition set<br />

by last months nosh Back hall of<br />

fame Jungle Strike is honoured by a<br />

similarly enthusiastic response from<br />

lust about everyone who reads the<br />

magazine and owns a copy of the<br />

game! This is a full list of decent level<br />

codes, contributed by all those people<br />

mentioned below:<br />

Level Two: RLSFR9V7GFB<br />

Level Three: 9V6JDYBKNI67<br />

Level Four: XIMY9XTIHZD<br />

Level Five: VNG3941MPYRP<br />

Level Six: WSJB4G.IDX79<br />

Level Seven: THGDIMGCM<br />

Level Eight:<br />

7GRSZBXWILN<br />

Level Nine: N4SFY756MCJ<br />

The Cast: Keith Anderson, Simon<br />

Bognall, Andy Bontock, Greg Cook,<br />

John Cutter, Joe Dean, Dell & Jan,<br />

Mork Durbin (squiggle), James<br />

Edwards, Gareth Evans, Terry Gale,<br />

Philip Gray, Ross Hannan, Ady<br />

Hughes, Richard Jarvis (sent his tips<br />

on used bog paper!), Alan Jevons,<br />

Dean King, Adrian Lee, Arif<br />

Mansoor, Paul McKenna, Mott<br />

Miller, John Monaster, Adam Reed,<br />

Terry E Reed (mega<br />

Dad!), Simon<br />

'Skidders' Skidmore,<br />

Paul Thomas,<br />

Steven Tuffin (who's<br />

codes we actually<br />

printed - so blame<br />

him), Philip Wade,<br />

Mark Wilkinson,<br />

Mark Williams,<br />

FATAL<br />

FURY<br />

In all honesty Fatal Fury is the only threat<br />

to Street Fighter II on the Megadrive — if<br />

and when Street Fighter II is released of<br />

course! Ian Leech knows this. He also<br />

knows of a cheat that provides infinite<br />

time for all tournaments and it's this: On<br />

the options screen choose the time-limit as<br />

10 seconds. By pressing A and LEFT simultaneously<br />

the 10 second time-limit<br />

changes to on infinity sign. Ian, along with<br />

Steven Hollis, Steven Topson and Stephen<br />

Porritt (is this Steven thing weird or what?)<br />

has compiled a list of all the secret moves<br />

available to eo<br />

ones<br />

oren't illustrated<br />

on menu-<br />

al.<br />

Geese Howard:<br />

Dragon Throw: As an opponent jumps<br />

towards him press C and away from<br />

them.<br />

Richard Meyer:<br />

Back Hand-Spring: Push back twice.<br />

Hand-stand Kick: Down, down/ bock,<br />

back and B<br />

Tung Fu Rue:<br />

Hurricane Punch: Down, Down/ forward,<br />

forward and A.<br />

Hurricane Kick: Down, down/ bock,<br />

back and B.<br />

Bolden:<br />

Cobra Clench: When standing next to an<br />

opponent press down, down/ back, buck<br />

and C.<br />

Michael Max:<br />

Super Skip: Press forwards or backwards<br />

twice, depending upon which direction the<br />

character intends to, er, skip_<br />

Terry Bogard:<br />

Slam Attack: Down, up then A.<br />

Super Shot King: Down, down/ bock,<br />

back, back/ up and B.<br />

36 MM <strong>SEGA</strong>


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ROAD RASH<br />

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LEMMINGS<br />

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payable to<br />

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Send to:-<br />

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Children under 18 must seek permission of the person responsible tor paying the telephone bill before calling. Calls charged at 36p a minute at cheap rate and 48p<br />

per minute at all other times. Maximum possible cost of call E3.60. MegaDrive is a trademark of Sega Enterprises Ltd. We ars not endorsed by or related to them.


hot a fine name Hayden<br />

on-Boron is, eh? Luckily for<br />

im he gets to see it here<br />

cause his Lemmings cheat is<br />

uite out of the ordinary. On<br />

e oil fall down' — level 13 fun<br />

nd level 1 tricky — speed the<br />

lease rote up to 34. Next turn<br />

second and third lemmings<br />

t<br />

o is lemming walks off the half<br />

atform dug by the third leming.<br />

At this point it is possible to<br />

d<br />

im every other lemming into a<br />

g Lem t i c motel<br />

g<br />

e<br />

r<br />

s<br />

b<br />

u<br />

t<br />

i<br />

g<br />

n<br />

o<br />

r<br />

e<br />

t<br />

h<br />

e<br />

f<br />

o<br />

u<br />

r<br />

t<br />

h<br />

.<br />

MUHAMMAD ALI<br />

HEAVYNEIGHT<br />

BOXING<br />

Andrew Mcivcw, probably inspired by Chris<br />

Eubank's recent interview in Q magazine,<br />

fought to send us this cheat which pits your<br />

chosen boxer against any boxer in the heavyweight<br />

championship. After playing the first<br />

match this provides the basic code for the<br />

cheat. By taking the first three characters of the<br />

code, follow it up with any of the following for<br />

whichever motch you feel your boxer con handle:<br />

801 Rank Boxer: —KEH7Z<br />

7th Rank Boxer: —EMU<br />

6th Rank Boxer:-5C77Z<br />

50i Rank Boxer: —B4N7Z<br />

4th Rank Boxer: —2N47Z<br />

3rd Rank Boxer: —W7C7Z<br />

• 2nd Rank Boxer: —WXB7Z<br />

1st Rank Boxer:-4XE7Z<br />

JGorden, who lives at Mayfield Gardens in Aberdeen<br />

has a crap collection of games — or so he tells us.<br />

However, he's blown all his chances of receiving any<br />

decent software from us by supplying two sheets of<br />

hopeless posscodes and cheats. Here's one of them,<br />

it's for John Madden's Football: Final: 0475121.<br />

Great.<br />

James Tweed also tells us that the code<br />

H070007Z, when entered in the tournament<br />

mode, allows the player control of Ali<br />

with a ranking of one with no wins nor any<br />

losses. The opponent he faces is named Al<br />

Muhammad and most likely beats the pixels<br />

out of Ali. When this happens the winner<br />

loses his head, literally, and has the<br />

rees torso!<br />

MEGA40<br />

MANIA<br />

This one is excellent! Believe it or not<br />

there is a hidden version of 'Sinister' in<br />

Megalomonia found by James Tweed.<br />

All that is required is to enter JOOLS as<br />

the password and a variation of that<br />

creaky old coin-op, shoot 'em up<br />

appears!


XNMEN<br />

Whoever sent this one in forgot to include their name,<br />

so for familiarity's sake this person is now named<br />

Cornelius Dangleberry. The cheat allows players to<br />

select any level and requires two controllers. After<br />

switching the Megodrive on hold down the C and A<br />

buttons. Press START on the title screen then unplug<br />

the controller, Now plug the controller into port two<br />

and press START. By plugging a controller into port<br />

one and pressing START any level is selected from the<br />

• ccess panels at the right-hand side screen.<br />

MX ATTACK CHOPPER<br />

Usuolly when people write to us with tips they, well, they<br />

write to us. Even if it's just to tell me that I'm crop at Sonic II<br />

Not so the man John Wood from Kings Lynn. This stern fellow<br />

is as direct as they come and merely states that these are<br />

the codes for the NORMAL level of the LHX Attack Chopper<br />

game on the Megadrive. They ore as well.<br />

Level One: SDAAAIHA<br />

Level Two: DAAAQEA<br />

Level Three: DAAAYFA<br />

Level Four; DAAAAWC<br />

Level Five: DACAIWC<br />

Level Six: DACAQVC<br />

Level Seven: DACAYLIC<br />

Level Eight: DACABHE<br />

Level Nine: DACMGE<br />

Level Ten: DACARFE<br />

••••••..-<br />

f'• e<br />

LUCY IS HOT SHOCh<br />

Paul Nelson's Megalomania tip is not all thatratherinteresting,<br />

however he added a raer interesting PS to his letter<br />

which reads: 'I think Lucy is hot and the ending sequence<br />

is miff compared to the rest of the game'. I don't get it<br />

Paul, what's the connection?<br />

It's time for Ed Lomas' monthly<br />

Road Rash II lip — and you<br />

thought he was confusing in<br />

the August issue, well gel a<br />

load of this! On the password<br />

screen, this cheat is best<br />

described by substituting the<br />

password with 1234 5678.<br />

Bike: Add or subtract multiples<br />

of two to '2' and the opposite<br />

to '6'. It is mainly guesswork as<br />

to what bike is chosen.<br />

Level: Add or subtract to '5'<br />

AI M EE_<br />

and the some to '8'. For<br />

example adding three to those<br />

numbers from Level One progresses<br />

the game to level<br />

Four However this doesn't<br />

always work.<br />

Money: Add or subtract multiples<br />

of two to '1', '2', '3' or<br />

'4'. Different amounts of<br />

money ore obtained from this.<br />

Qualified tracks: Add or<br />

subtract to '7' doing the opposite<br />

to '8'. These are not in<br />

any set pattern so it<br />

doesn't work every<br />

time.<br />

Good grief Pinky, what<br />

the heck ore you going<br />

on about? Thanks all<br />

the same.<br />

!BIKE<br />

2NO PLAC E<br />

s ewe<br />

• is<br />

LIA111:1A61.<br />

I


THERE'S NOTHING VIRTUAL ABO<br />

GET A LIFE, IF YOU AREN'T READY TO LEAVE SCHOOL, BUT<br />

ARE READY TO THINK ABOUT WHAT HAPPENS WHEN YOU DO,<br />

SEND FOP THE norm/HATInt4 PACK OR TELEPHONE 0315 300113•


Ti THIS REALITY.<br />

WO re equal OPPO.O.P10 OPpleppl t K e top •<br />

Act end mime,* •wnloriato tmo• .• Oft, •<br />

oy.<br />

Send the coupon to Nave Caree<br />

,<br />

POI<br />

TC<br />

Opt<br />

04TIOFaerlf<br />

Mk%<br />

SKI TM WORLD. DIFFIRINTIM NAY


CHAPTER VI<br />

TIPS BEYOND TIME!<br />

GUIDE TO ANOTHER WORLD PART II<br />

Lester's back-door assault:<br />

1. Go left and push UP to go<br />

around the back of the guard<br />

room. Re-enter from the right,<br />

make a shield and shoot the<br />

guard<br />

2. Run right, wait for friend to<br />

toss you across the gap<br />

3. friend doesn't make it, but<br />

turn and do a standing jump.<br />

4_ Be ready to make a shield and<br />

blast the guards on the floor<br />

below.<br />

• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •<br />

CHAPTER VI I<br />

Journey through Cell<br />

Block H<br />

I Run left, following the<br />

guards. When the lost<br />

one is trapped, point<br />

your gun, but don't fire.<br />

Wait until he seals both<br />

the doors.<br />

2. BacktrcKk left and go<br />

up. Make a shield ond<br />

blast the door, but<br />

allow the guard to roll<br />

five or so grenades<br />

down the stairs. Then<br />

execute himl<br />

3. Run left and go<br />

down the hole, being<br />

ready to power up as<br />

you go.<br />

The Grenadier guards.<br />

4. Power up and blast the guard's<br />

shield straight away.<br />

Go down the hole and<br />

shoot the power line. 5<br />

5 Return to the room<br />

with the holes in the<br />

floor from the<br />

grenades. Go down.<br />

6. Run through this<br />

section, ignoring the<br />

lasers, but jump as you<br />

enter the next screen.<br />

Pull the lever on the<br />

right.<br />

42 AiM <strong>SEGA</strong>


••<br />

•r„I•<br />

CHAPTER<br />

lo<br />

VIII<br />

•<br />

• • le ivwv 3<br />

0<br />

•i s oil_ /fur<br />

si!<br />

.<br />

AL. • ilk AL<br />

• • •••••<br />

,<br />

•<br />

• Mayhem a<br />

• L Run right<br />

•<br />

mals.<br />

2. When you reoch the for right, go up on the lift.<br />

• 3. Run left to build a bridge for your hanging friend.<br />

• 4. Friend directs you to a concealed lift. Run right to the arena<br />

• machine.<br />

• • • • • • • • • • • • • • • • • • • • •<br />

I<br />

• CHAPTER<br />

• X<br />

• Going for a dip in<br />

• th• Ladies' pond.<br />

• 1. When your cop-<br />

. sule lands, run<br />

right. Use the<br />

• shield, blast and<br />

• shoot method to<br />

• dispense about four<br />

• guards.<br />

• 2. Run right and<br />

• your friend bursts<br />

bock onto the<br />

• scene.<br />

• 3. In the next screen<br />

• a stray bolt knocks<br />

• the ground from<br />

•<br />

under your feet.<br />

Your bacon is saved<br />

• by a savage good<br />

• Samaritan, but luck-<br />

• ily friend arrives just<br />

• in time.<br />

• 4• Crawl towards<br />

the levers on the<br />

• right. If I can just<br />

• reach...<br />

• 5. The evil one is<br />

• toasted and the second<br />

lever opens the<br />

skylight. Crawl back<br />

• to the centre for<br />

• rescue and The End<br />

• Sequence.<br />

ee in the stadium:<br />

he guards are occupied l with the escaped ani-<br />

•<br />

•<br />

•<br />

•<br />

•<br />

•<br />

•<br />

•<br />

•<br />

•<br />

•<br />

•<br />

•<br />

•<br />

•<br />

2. The tank launches two<br />

escape capsules. Where could<br />

they possibly land?<br />

CHAPTER IX<br />

Lester plays Tank Command:<br />

I, Once the machine rolls into<br />

the arena, press the following<br />

buttons in order.<br />

•<br />

Aa<br />

•<br />

r.<br />

•<br />

•<br />

••••<br />

•<br />

•• —1<br />

t6<br />

•<br />

• • • • • • • • • • • • • • • • • • • • • • • • • • • • • •<br />

•<br />

•<br />

•<br />

•<br />

Lester is helped onto a handy waiting<br />

bat by friend, and they both fly off for<br />

a celebration meal of Popcorn Chicken<br />

and Tab Clear. Huzzah! Er, but how do<br />

they get bock to the real world?<br />

Suggestions on a postcard please.<br />

,<br />

PAM <strong>SEGA</strong> 43


MASTER SYSTEM TIPS<br />

BRIAN DENNIS<br />

Brian! Away with you and your Alex Kidd tip!<br />

Away!<br />

BUBBLE<br />

BO • LE<br />

Now, this one's not nearly as old as Alex<br />

Kiddl There are two tips, the first is for an easier<br />

game and the second provides Bub with a<br />

magic shoe, • ock feather, three sweets<br />

and three a s . the easier game<br />

simply lose all of Bub's lives<br />

and begin a new game —<br />

without continuing. Not<br />

only is the game easier but<br />

Bub has a holy water<br />

potion<br />

The second is accessed on<br />

the Play/ Select screen,<br />

Move the cursor to password,<br />

press PAUSE and<br />

push!, LEFT, DOWN, UP, I,<br />

UP, I, UP.<br />

Finally the lad responsible<br />

for these cheats, David<br />

Gordon, sent this password<br />

for level 199 and it is:<br />

3V9K4MMB.<br />

NINA<br />

GAIDEN<br />

Sergio Bonnici has written from Australia<br />

with sheets of tips for Master System<br />

games. This one for Ninja Golden is<br />

about the best of the lot and provides<br />

unlimited ninjo stars and fireballs. All<br />

that is required is to have ninjo boy wait<br />

until he has 999 combat points before<br />

using any ninja stars.<br />

POPULOUS<br />

Look Sergio, there just isn't enough room for all these Populous codes you've sent,<br />

right? So don't be offended when we print just this, er.„one: JOSAME — World<br />

5122.<br />

44 AVA <strong>SEGA</strong>


NEW MEMBERS DISCOUNT - EXTRA £2.00 OFF<br />

New members deduct E2.00 from any one item ordered as you join. (Offer closes 30.9.93)<br />

drivel<br />

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E ce Rent Er senac s with 64 ooscrgen colours irorn a palette 04 612 It-bill<br />

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CO unit flow t o r Idegadrive I) to allow mOre ristaSiC. SCArod and<br />

graphics in Inger Vela' improved monitor Quality phoel-bright picture<br />

%Own conneCted to a TV with Scan Siews0 Sound via Minilach of Scan.<br />

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EUROPEANCLAM iii<br />

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eaCTArOto<br />

arialteumalli 3 S t<br />

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PLACA ROLE All 31<br />

CIILICe NOCK 3 ,<br />

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Here, here, here (x100, 000)<br />

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Rock on the Mega-CD oh<br />

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Level Two: GOON<br />

Level Three: PDPKKN<br />

Level Four: JWNIXF<br />

Level Five: ISFNVP<br />

ERNEST<br />

EVANS<br />

The game is laughable but<br />

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DOWN, B, LEFT, A,<br />

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PAUSE and START<br />

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Please,no phone coils about this one<br />

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tigudeness Sewe<br />

Shark is extremely compelling,<br />

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allows players to continue.<br />

46 MAI <strong>SEGA</strong>


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WE STOCK A WIDER RANGE OF GAMES THAN SHOWN.<br />

FOR MORE DETAILS PLEASE CALL<br />

I. COMPETITION<br />

WIN A<br />

MEGADRIVE,<br />

at M E G A CD<br />

,<br />

AND<br />

A 14"<br />

COLOUR TV<br />

To win this fabulous set up all you have to do<br />

is answer the following questions and send<br />

your answers in with your name & address<br />

details and your order for Special Reserve<br />

to the address below':<br />

1. How many satisfied members does SR have?<br />

2. What 6; the name of the club magazine?<br />

3. How many Et's worth of prizes are given<br />

away every year?<br />

4. What's the first prize in the Aug/Sept issue?<br />

5. What is the sides phone number?<br />

6. Have you rung it yet?<br />

Send your entries to: Big John, MM Campo No 1,<br />

PO Box 847, Harlow. Essex, CM21 9P11. Closing<br />

date: 31st October <strong>1993</strong>.<br />

• No purchase is necessary to enter this competition.<br />

It you are not ordering front Special Reserve then<br />

, send your answers and your name and uddress on a<br />

! postcard to the competition address. No employess of<br />

R1 Inter•Mediates or EMAP or their relatives may enter<br />

U: and we know who you are, 160 no cheating! Sarahi<br />

Jane AL John's decision is final 1 The Judgesl. The<br />

L<br />

I winner will be notified by post. All entries to be in by<br />

E. the closing date. There is no cash alternative. No<br />

S1 correspondence will be entered into. So there.<br />

:<br />

• S p e c i a l Reserve,<br />

the leading mail<br />

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Their claim of pmviding the 'best prices,<br />

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Members of Special Reserve<br />

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NRG is their 48 page colour club<br />

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1


--"••<br />

PLAYERS<br />

PRICE I R A<br />

---- GAME ARTS<br />

RELEASE NOVEMBER<br />

OPTIONS<br />

CONTROL: JOY PAD<br />

CONTINUES: 3<br />

SKILL LEVELS: 2<br />

RESPONSIVENESS: SOON<br />

GAME DIFIKUIM<br />

HAD<br />

Silpheed has spent two years of<br />

original development et Game<br />

Arts ami is convertimi inn. • Pt<br />

game. _<br />

'HOW TO CONTROL<br />

Silpheed has a pretty basil cootrot<br />

mode. The D-Pad wives yea<br />

left and right as well as "in"<br />

and "out" of the screen, deeper<br />

into the scenery. Other than<br />

that, standard shoot 'em up<br />

fare.<br />

T he Home Fleet is in disarray.<br />

Implosion fires rage on some<br />

of the vessels, making them look<br />

like coals suspended in spoce,<br />

voiceless infernos deprived of the<br />

oxygen to let them burn. The<br />

remainder of the once proud<br />

force huddles around the gravitational<br />

field of Neptune, using it<br />

to maintain a stable telemetry.<br />

This chaos has come about by<br />

the devious but brilliant strategies<br />

of the terrorist Zacarte. By<br />

kicking the computer network on<br />

Earth, it was possible to disable<br />

the fleet long enough for his own<br />

forces to overwhelm them. With<br />

his massive firepower now ringed<br />

around the home planet, a fullfrontal<br />

counter-attock would be<br />

suicide.<br />

However, Earth command has<br />

one last trump — SA-77<br />

Silpheed. The fighter is small and<br />

nimble enough to penetrate<br />

Zacarte's fortresses, and powerful<br />

enough to take therm out. A<br />

squadron of Silpheed are enter-<br />

,' ing the inner solar system as we<br />

MAIN<br />

Silpheerd is armed with two complementary weapons systems. The<br />

main system is the front-mounted cannon. This is a rapid-fire unit<br />

that fires in bursts of six, This is enough to destroy most small<br />

enemies in a single shot. The weapon may be mounted in four<br />

different w The main weapons are located on both wings of<br />

the $A-77, mixed combination of the following four systems<br />

is possible.<br />

I<br />

I<br />

Fire directed in a concentrated Fire spreads along one side,<br />

line in the flight direction. f r o m 90 to 0 degrees.<br />

n<br />

„<br />

L<br />

a<br />

r<br />

,<br />

NOW TO PLAY<br />

Geld. t the Silphoed through fedi<br />

level; s destroy Totorie's loran<br />

—<br />

T<br />

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„<br />

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d<br />

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Fire directed forward, but in a<br />

spreading arc. Very effective.<br />

Fire homes in on nearby enemies.


5,0 my pint?<br />

WEAPONRY<br />

Option weapons are collected from stage three onwards.<br />

Optionals have an energy store, shown beneath your score They<br />

may be fired until this is used up.The store replenishes itself gradually.<br />

There are four types of optional, offered on a random basis,<br />

they are:<br />

GARTONBOMB<br />

PROTONTORPEDO<br />

COMMENT<br />

Lawkst<br />

Silpheed is<br />

something<br />

for Mega-<br />

CD owners<br />

to positively<br />

crow<br />

about.<br />

Polygon<br />

graphics<br />

Gus on home<br />

consoles<br />

reach a new high with this<br />

exemplary shoot 'em up.<br />

The game starts in simple<br />

fashion, and in truth, shooting<br />

squadrons of aliens is<br />

basically the same all the<br />

way through. But the fabulous<br />

areas the game takes<br />

you through, with tumbling<br />

asteroids and screen-sized<br />

laser bolts is an astounding<br />

roller-coaster ride. The<br />

massive dreadnoughts<br />

bring a whole new meaning<br />

to the term 'boss' (though<br />

the actual bosses themselves<br />

are quite weedy).<br />

The game combines a very<br />

tough challenge, with sweet<br />

visual rewards as you<br />

progress; all the best levels<br />

are deep in the game. This<br />

has to be the most atmospheric<br />

shooter ever, with<br />

brilliant cut sequences and<br />

the constant chatter of your<br />

co-pilots and the computer.<br />

At last, a Mega-CD game<br />

that combines effect and<br />

action perfectly.<br />

A Boulder<br />

bower.<br />

Fires four h.gh-energy pulses<br />

that explode ,0 front of your<br />

ship, as a destructive shield.<br />

E.MDEFENSESYSTEM<br />

Multiple charges seek out<br />

incoming craft ahead. Potent<br />

and energy-efficient.<br />

ANTI-MUTERBOMA<br />

v Penetrate the<br />

base, penetrate<br />

the base, you<br />

fools!<br />

An effective and long-lasting<br />

mechanism that deflects<br />

enemy bullets.<br />

- -gle charged protectile<br />

trlt uses a lot of energy.<br />

Suitable for larger craft.<br />

Charge /risers!<br />

(lasers charged)<br />

tire Lasers!<br />

—*at! missed<br />

him again.<br />

MPA <strong>SEGA</strong> 49


MEG -CD REV W<br />

MONTIOF<br />

The SA-77 fights in eleven concentric<br />

spheres of battle en-route<br />

to the Mother Planet. Data on<br />

the highlights:<br />

0011050<br />

I:FLIGHT<br />

The Home Fleet is attacked<br />

above the Mother Planet As<br />

Silpheeds move into deep<br />

space, they see huge losers<br />

devostote a stationary carrier.<br />

The SA-77s escape a<br />

massive squadron attack to<br />

regroup on Neptune.<br />

IOUTERASTEROIDS<br />

A Phe<br />

hit my<br />

CRYSTALTIPS<br />

Throughout each level, the Silpheed encounters<br />

free-floating crystals By shooting these o bonus<br />

item is released The movement of the bonuses<br />

makes them hard to collect, but they should be<br />

pursued:<br />

•<br />

GLOBE<br />

SA-77s move deftly through<br />

the massive asteroid fields at<br />

the Solar system edge. Huge<br />

tumbling rocks require quick<br />

reactions to ovoid. One of<br />

Zocarte's frontier ships is at<br />

the centre of the field<br />

A Caning occopoonh of<br />

interplonetery craft.<br />

BONUS POINTS<br />

PYROMIO<br />

401‘<br />

REPAIRSHIELD<br />

DAMAGE (VARI<br />

OUSVALUES)<br />

HBOIOBCTIVE<br />

OPTION ENERGY<br />

BOOST<br />

IP V<br />

SMARTBOMB<br />

Silpheeds encounter the first<br />

of Zocarte's dreadnoughts<br />

Attack craft ore scrambled,<br />

and Silpheeds must contend<br />

with them and the massive<br />

ranging lasers of the Mother<br />

Ship. The level climaxes in<br />

on impossible trench ride to<br />

the dreadnought's core.<br />

or.<br />

4<br />

60<br />

--<br />

The Silpheed's shield has five gradations, denoted<br />

in the top-right corner. Collisions with bullets and<br />

asteroids cause one unit's damage, but bigger<br />

impacts may be more destructive. When the shield<br />

is gone, further collisions cause system damage —<br />

first engines and then optional weapons are lost<br />

VI:THEFLEET<br />

SA-77s infiltrate Zacarte's<br />

base, built entirely from<br />

hexagons. A series of corridors<br />

and narrow trenches<br />

are flanked by massive photon<br />

cannons — brief warnings<br />

of their approach ore<br />

givenl As you proceed, massive<br />

shield doors open to<br />

reveal the extent of the<br />

base, while pillars rise to<br />

smash your craft.<br />

A<br />

Hexagonal hotting<br />

Sectors V, VI & VII ore classified<br />

— left for you to discover.<br />

However, Sector VIII is<br />

the first climax of the game.<br />

The SA-77 intercept a massive<br />

dreadnought fleet, on<br />

its way to destroy Earth's<br />

fugitive command. A vast<br />

sequence of space pyrotechnics<br />

follows — ships explode<br />

in a shower of criss-crossing<br />

laser. Zacarte's lumbering<br />

giants display the weakness<br />

of their bulk compared to<br />

the hornet-fast attacks of the<br />

Silpheeds. Now onto Earth<br />

50 AMR <strong>SEGA</strong>


• Stunning, with<br />

intro sequences for<br />

levels and weapon<br />

Ws setting well<br />

of the<br />

sei<br />

ght<br />

s.<br />

INTHEMARINO<br />

Silpheed has been in<br />

development for two<br />

years at Game Arts—<br />

about os long as the<br />

-CD has existtime<br />

hos<br />

wine into the constructing<br />

of polygons,<br />

using the coprocessing<br />

powers of the<br />

Mega-CD. MEAN MACHINES<br />

readers might not wont to extend<br />

that two year wail any more than<br />

is necessary, but be warned:<br />

Silpheed works with a PAL<br />

Megocinve/Mego-CD and CDX,<br />

but the CD soundtrack jumps<br />

constantly and the game is<br />

noticeably slower. The official<br />

version should rectify these<br />

faults. So our advice would be to<br />

hang on<br />

A &mime My heat/Wel new<br />

int nestetiele motor home!<br />

COMMEN<br />

Silpheed is<br />

simply the<br />

most<br />

impressive<br />

game ever<br />

released<br />

for the<br />

Mega-CD.<br />

Why can't<br />

all CD<br />

RICH products<br />

be as<br />

amazing as this? The<br />

Mega-CD's hardware is<br />

immediately put to good<br />

use, with some absolutely<br />

awesome intros and atmospheric<br />

CD sound. The ingame<br />

graphics are better<br />

still with awesome space<br />

fleets, alien planets and<br />

fabulous space stations.<br />

After this, the Galaxiansstyle<br />

gameplay may seem a<br />

little bit of a letdown.<br />

However, the blasting<br />

action grows on you and<br />

with each level completed,<br />

the alien legions gain even<br />

more speed. By about level<br />

five, the action is incredibly<br />

fast and intense — and the<br />

jaw-dropping graphics are<br />

reward enough to spur you<br />

on to attempting to complete<br />

the next level.<br />

Silpheed Is one of the<br />

greatest shooters I've<br />

played in a long while —<br />

and an ESSENTIAL buy for<br />

LMega-CO owners.<br />

A<br />

[<br />

A<br />

T<br />

h<br />

u<br />

m<br />

p<br />

i<br />

n<br />

g<br />

T'<br />

: ty levels, and a couple at remillw<br />

1<br />

mei short ol what's nesessoey•<br />

e<br />

0<br />

n<br />

d<br />

l<br />

l GRAPHICS<br />

y<br />

M<br />

iv<br />

• Ilye•pooping<br />

polygons o at errorlug<br />

o tomplenty<br />

.<br />

speed and smoothness.<br />

d<br />

i<br />

A believedk<br />

virtual f world.<br />

f'Some ol the enemy ships and<br />

i<br />

bones c are mingy to say the least.<br />

u<br />

l<br />

•<br />

SOUND<br />

'saucy' sound.<br />

narks in the rear,<br />

v SONICof the<br />

speech is quite<br />

ham due to the strains at too<br />

machdate tionsles.<br />

PLAYABILITY<br />

From the first<br />

keel you know this<br />

is no walkover. The<br />

backgrounds really<br />

odd to the game.<br />

The gameploy is pretty shallow,<br />

end il only the potyrens Mel<br />

mare interactive...<br />

LASTABILITY<br />

The game is<br />

elinemeiy tough. Ws<br />

something you'll<br />

come bacil to Mg for<br />

the scenery. The urge<br />

to explore is massive.<br />

v Constant death at the higises<br />

keels is very A-petting.<br />

OVERALL<br />

NC TERM REPORT<br />

•,<br />

1 6<br />

E l<br />

1 7<br />

I<br />

I °<br />

DO 0E31<br />

•<br />

BREAKDOWN<br />

iV ElE10001<br />

El El El EJ LIJ<br />

END El<br />

El 1 3 E:I<br />

OMEIEJ<br />

Silpheed is a synergy of the<br />

(D's oft-hidden powers, and<br />

the archetypal nenre.jungling<br />

shoot 'em up, and it works<br />

darn well.<br />

M E O W<br />

MM <strong>SEGA</strong> 51<br />

*


E GEAR REVIEW<br />

IROCIFC<br />

N OF CHUCK<br />

Although<br />

lacking in<br />

originality,<br />

I thoroughly<br />

enjoyed<br />

Chuck Rock<br />

The<br />

graphics<br />

are bright<br />

and well<br />

drawn, the<br />

LUCY backgrounds<br />

sharp and Chuck<br />

himself well animated. The<br />

levels ore quite large and<br />

challenging with lots to do<br />

and see — I think there could<br />

hove been more of them<br />

though. Experienced games<br />

players won't get a hell of a<br />

lot out of this game on EASY<br />

level, but your overage platform<br />

fan should take a look<br />

51 HIM SIOA<br />

AtADon't worry be-noppied wretch,<br />

won't 'arm you. Muth!<br />

PICK ME UPS<br />

To help him in his quest further, Chuck collects a<br />

en eating, sleepi _ cocking your pants is the soul function<br />

of your life, it gets noir a b ' dull — even if you ore only six months<br />

old. Or so thoughl Chuck Rock Junior until his car company boss dad<br />

gets kidnapped by his evil rival and the youngster is forced to leave<br />

the security of his cradle and go out into the big, bad world of plot.<br />

formgames.to rescue his dear Papa,<br />

Making his debut on the Game Gear,<br />

Chuckie boy toddles i<br />

through four levels 0011,,<br />

nastiness, confronting<br />

terrifying dinosaurs<br />

and the like, picking<br />

up fruit and baby bottles<br />

and bashing bricks<br />

to gel your way<br />

through before the<br />

final confrontation<br />

against the arch-baddie..<br />

Brtrk Jogger the defeat<br />

of whom wins freedom<br />

for dada. I really<br />

enjoyed the<br />

original<br />

Chuck Rock<br />

and this<br />

sequel is<br />

miles better,<br />

with<br />

fast, addictive<br />

platform<br />

action<br />

RICH and some<br />

Iruly exceptional graphics. I<br />

would go as far as to say that<br />

this is the best Game Gear<br />

game I've played in months.<br />

A bit short on lastobility and<br />

originality perhaps, but a fine<br />

game nonetheless.<br />

AND<br />

CONS<br />

Apart from a soiled pair<br />

of Pampers to protect<br />

his modesty, Chuck is<br />

naked unless you count<br />

the large club he carries<br />

and uses to thwart the<br />

enemies which include<br />

monkeys, robots, <strong>oct</strong>opi,<br />

fierce flowers and<br />

dinosours His progress<br />

is further thwarted by<br />

rivers of fire, ocid leaks<br />

and boulders Other<br />

animals ore friendly<br />

and sometimes give<br />

him a lift over perilous<br />

parts and up to<br />

power-ups.<br />

p<br />

restore energy, sweets for bonus points which<br />

number of handy items such as milk bottles to l o •<br />

upgrade to an extra life when enough are accumulated,<br />

baby heads for on extra life, and<br />

bananas to bribe monkeys into helping him.<br />

mom<br />

.A111111<br />

SOUND 11111P' 77<br />

timemrlv average but atial o yoo<br />

eFrom 0ComeGeot<br />

7 •<br />

tam<br />

, lama pule airmen'<br />

PLAYABILITY lk 8111<br />

)<br />

. LASTABILITlif<br />

(o<br />

7 9<br />

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pre WI p tole hot tivte'<br />

not 11%41 of Own<br />

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OVERALL 84)


3%3E1ES PIO VINO<br />

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lie last descendant ot oilstic<br />

1t0 and PM lt a n d<br />

Iricloo racel encounter eetie cetenionkes<br />

violent clashes as thev struggle to regain their<br />

inortaliti. 'Their. only hope is la Sittatt Statue<br />

ot Itonianit, hut it soon are becomes not atone cleat in the that search. thel<br />

Ir00<br />

REWIND YOUR MIND<br />

WITH MANGA<br />

JUDGE<br />

Judge is a sinister<br />

thriller in which the<br />

wrongful dead seek<br />

u<br />

rsystem. In the spirit<br />

eworld there is only<br />

one law. ..the Law of<br />

t<br />

Darkness.<br />

I<br />

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ULTIMATE TEACHER<br />

Into the not strewn chaos of Teioh High<br />

School crawls the seemingly invincible<br />

GANBACHI - a towering catastrophe of<br />

genetic engineering - who is<br />

determined to knock the rebellious<br />

students into shape. But, the crazy<br />

students have their own defence - the<br />

beautiful HINAKO and her<br />

'Velvet Pussy panties.<br />

AVAILABLEAT VIRGIN, HMV.<br />

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IF AN<br />

ADVERT IS IN<br />

PRINT, IS IT PROPER?<br />

Most advertisements are perfectly proper<br />

A feu are noL.<br />

The Advertising Standards Authority not only<br />

monitors over 850 advertisements every month, it ensures<br />

compliance with the rules in the strict Code or Advertising<br />

Practice.<br />

So when you question an advertiser. they have to<br />

answer to us.<br />

Th nnd out more about the role of the<br />

ASA, please write to the address below<br />

Advertising Standards Authority.<br />

Department X. Brook House. Torrington<br />

Place. London %KIK MN.<br />

Ibis aaaaa IA dab/sled Settle Interrelate or Bigth eteedeedelle sett mimeos'.<br />

r<br />

P<br />

A<br />

S<br />

C<br />

O<br />

SPIDER.<br />

WINE 2<br />

UK MO<br />

(BOO<br />

MEGADRIVE. SNES. NEO-GEO. GAME GEAR<br />

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UR CD/<br />

AL I* pi<br />

US 00<br />

Part Exchange Welcome. also Game Exchange Services sing tor details.<br />

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DRIVE REV!<br />

PLAYER<br />

four years since<br />

plucky Jason defeated<br />

the Plutonium Boss and4<br />

the radioactive mutants •<br />

46<br />

under the Earth, Since<br />

11111<br />

then our superhero has "<br />

10 ṟelegated his trusty supert<br />

But right in the middle eof administering a<br />

. icle, SOPHIA, to the garage,<br />

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1air blonde and become a hairdresser.<br />

umber Two to Lionel Blair a ferocious electrical<br />

l i 1!<br />

storm heralds the end of his snipping days as a<br />

freak lightning bolt strikes one of his hairdryers<br />

transforming it into a horrible being. Jason is<br />

_isqocked unconscious by a particularly vicious<br />

of curling tongs and, on awakening, discovrs<br />

SOPHIA is in pieces and the lightning beings<br />

'ore burrowing to the centre of the Earth to<br />

knock it off its axis. Jason has to stop them, so<br />

r rebuilding his trusty<br />

LEASE OUT NOW IMPORT<br />

OPTIONS<br />

CONTROL: JOY PAD<br />

CONTINUES: 24<br />

SKILL LEVELS: ONE<br />

RESPONSIVENESS: GOOM<br />

GAME DIFFICULTY:<br />

MEDIUM<br />

• ET DAY MORE<br />

LEVEL 3<br />

ORIGIN<br />

This is the lollow-up to •<br />

Nintendo game whkh<br />

originally based on a<br />

book, Apparently.<br />

'her<br />

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W TO CONTROL<br />

The d<br />

movement - of both car and<br />

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pod<br />

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ARM IN ARM<br />

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been collected and used. Choose<br />

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son or the vehicle to use.These<br />

may be replenished en route as<br />

well as red hearts to bump up the<br />

energy meter and gold stars for<br />

an extra life. The driller allows the<br />

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EGA<br />

Althoug<br />

simplis<br />

looking<br />

and, at<br />

first, uninspiring<br />

graphicaffy,<br />

this is one<br />

of the best<br />

Megodrive<br />

games I've<br />

played for<br />

a very long time.There's so<br />

much to it! The levels are<br />

huge, varied and extremely<br />

challenging — there's no way<br />

you're going to finish this in a<br />

hurry. It's great to have lots<br />

of different kinds of gameplay<br />

— with the overhead<br />

view where you race around<br />

like a go cart, the side-view<br />

of Jason or his vehicle with a<br />

plethora of weapons at your<br />

disposal or the one-on-one<br />

combat against the bosses.<br />

The music and sound effects<br />

ore great too. Quite simply,<br />

for shoot 'em up fans who are<br />

are a little tired of pretty<br />

graphics and limited game.<br />

play, get Blaster Master 2 for<br />

a fun game that'll keep you<br />

hooked for ages.<br />

MKT Negual mem Inme the depths.<br />

OVERAND UNDER<br />

Jason and his crate are seen from different perspectives depending<br />

on the section of the game. At times, Jason is inside the vehicle,<br />

seen from a side or overhead view. Small ladders and passageways<br />

indicate where Jason must leave the vehicle, whereupon<br />

he is seen on foot from a side-view. When he enters the lair<br />

of a boss he's seen in a larger side-view. In the overhead view<br />

there may be hidden passages which the vehicle con pass<br />

through. However there ore power-ups to collect these are:<br />

Vehicle speeds up<br />

Vehicle slows down<br />

Increases fire power<br />

Bomb — detonates<br />

everything on the<br />

screen<br />

Limited invincibility<br />

Energy addition<br />

Icon selection at<br />

random<br />

Decreases fire<br />

power<br />

LONG TERM REPO<br />

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EGADRIVE REVUE<br />

—abr.<br />

PRESENTATION<br />

• • • 1 1<br />

On every massive<br />

level Jason must<br />

locate the lair of the<br />

mini-boss and batter it<br />

into submission. Once<br />

defeated, the beast<br />

hands over a special<br />

weapon that Jason<br />

needs to find the momn<br />

boss. Once located,<br />

more battering ensues<br />

until the main boss<br />

hands over a weapon<br />

or object which allows<br />

our hero to enter the<br />

next level.These range<br />

from insulated armour<br />

that protects Jason<br />

through an impregnable<br />

electrical field,<br />

polorised shades to<br />

stop him going blind<br />

in volcanic caverns,<br />

drillers to bore<br />

through soft earth and<br />

dives that allow the<br />

vehicle to move<br />

through water.<br />

?NAV<br />

PORCEPIELD HEART<br />

HOMING MISSILES KEY<br />

LIGHTNING<br />

SPECIAL ARMOUR SPECIAL WEAPONS WARHEAD<br />

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with tho likes ol Cool Spe oi Rocket<br />

Knight Ariverteres,<br />

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weapons from mod<br />

the mesa las itis<br />

moodquite well<br />

ONO<br />

Blaster<br />

Master 2<br />

starts off as<br />

a singularly<br />

ugly piece<br />

of software.<br />

The box<br />

looks horrible,<br />

as do<br />

the first<br />

few<br />

screens,<br />

th bland sprites and chunkesque<br />

backdrops. It's not<br />

until you're right into the second<br />

stage that you realise it's<br />

a lot of fun. Cleverly, there's<br />

a wide range of gameplay,<br />

with overhead maze sections,<br />

platforms, puzzles and boss<br />

fighting. Even better, the<br />

graphics improve considerably<br />

as you progress, with<br />

some neat effects (check out<br />

the fire level). Although the<br />

concept looked bland when I<br />

started, all the features su<br />

as power-ups, special<br />

weapons and secret passages<br />

got me really involved. You<br />

do need to get hooked,<br />

because as you traverse later<br />

levels, that pile of continues<br />

shrinks ever rapidly.<br />

Personally, I wouldn't quite<br />

coil Blaster Master 2 a Mega<br />

Game, but it's not far off it.<br />

58 MA01 SIE A<br />

Abridge too far for<br />

the customised Milk<br />

Float?<br />

/aim swerved to avoid the bat, sweat breaking ea his brow. 'Phew that was<br />

dant' (C) Master Master - the Novel by <strong>Mean</strong> Machine Force )<br />

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won't pe through this<br />

In a how, - - and<br />

anteroom* bock lor mote<br />

It's not a world beater on<br />

the graphics front but for<br />

challenge and addictive<br />

value Blaster Master it is<br />

a sure-fire winner.


"A MUST FOR ALL TENNIS ,<br />

c<br />

f<br />

n<br />

Ani<br />

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"THIS IS THE BEST TENNIS GAME WE'VE SEEN SO<br />

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F YOU ARE AFTER A GOOD TENNIS GAME, THIS<br />

IS DEFINITELY THE BEST"<br />

John Davidson, Mega Drive Advance Gaming<br />

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A DAZZLING SOFTWARE PACKAGE..."<br />

Alex & Adrian Lisle, Daily Star<br />

S TECMAGIK HAVE AGAIN COME UP WITH THE<br />

•GOODS. A TOP NOTCH GAME THAT WILL BE AS GOOD<br />

NEXT YEAR AS IT IS TODAY"<br />

Derek Dela Fuente, Power Zone<br />

COMING SOON ON:<br />

<strong>SEGA</strong> GAME GEAR, SUPER NINTENDO AND GAMEBOY<br />

• i s game is produced under license from Andre Agassi. Sega, Mega Drive, & Master System are<br />

trademarks of Sega Enterprises Ltd. <strong>1993</strong> Lance Investments. TecMagik is a trademark of Lance<br />

Investments Ltd. All rights reserved.


1•111<br />

PLAYERS<br />

fritiE T B A<br />

— BY PYSSNOSIS<br />

•OPTIONS<br />

CONTROL: AY PAD<br />

CONTINUES: 2<br />

SKILL LEVIES: 3<br />

RESPONSIVENESS: OKAY<br />

GAME DIFFICULTY:<br />

HARD<br />

A decisive bottles between<br />

bIslam and Christendom were<br />

obeing fought. Deep in eastern<br />

u<br />

Europe, at the heart of the struggle,<br />

the Slav people relied on<br />

t their courageous but utterly cruel<br />

5leader, Prince Vied of the<br />

0Drocule.Though, he held the day<br />

0 in a great battle, his love,<br />

Elisabetto, was lost. Cursing<br />

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ungrateful God he swore defi-<br />

of death. As it was spoken,<br />

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ahe was condemned to an eternal<br />

rstate between life and death,<br />

s with a craving for human blood.<br />

He became Dracula; Vompyr.<br />

a<br />

Centuries passed, but his<br />

gpresence remained. Now, in<br />

o 1899 he is drown towards<br />

tEngland, and a young girl called<br />

h<br />

Mina, the incarnation of his<br />

Queen. Ha has trapped her<br />

e fiance, Jonathan Harker in his<br />

fBalkan castle. Only by escaping<br />

ican Harker worn Min* of the<br />

nimpending shadow, resting in the<br />

a<br />

earth of Corfax Abbey,<br />

l<br />

,<br />

BRAM STOKER'S<br />

1ST DAY SCORE<br />

15,000<br />

ORIGIN<br />

Licensed from recent film. It<br />

bears an alarming similarity to<br />

previous Psygnosis game,<br />

Galetted.<br />

HOW TO CONTROL<br />

D-pad left and right<br />

moves Harker, down<br />

makes him duck.<br />

INA<br />

I I Jump<br />

1<br />

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BOOK OF THE<br />

4 Harker<br />

enquires oboe,<br />

the whereabouts<br />

of his missing<br />

extremity.<br />

Dracula is presented in the form of a story, taken<br />

from Brom Stoker's book. Each level is split into<br />

short 'chapters' that expand out of the pages. There<br />

ore seven chapters in all, following Harker's escape<br />

from Castle<br />

Dracula; his<br />

refuge in the<br />

convent; killing<br />

the Undead<br />

Lucy, uncovering<br />

the lair at<br />

Codex Abbey,<br />

and the final<br />

flight to<br />

Transylvania<br />

Count Dracula is feared<br />

throughout the world as a<br />

filthy abomination. Pity the<br />

game will be too. Psygnosis<br />

have produced such a<br />

tacky load of tripe it will<br />

freeze the blood in your<br />

bones. Okay, the gameplay<br />

isn't as infuriating as the<br />

Mega-CD version. But I<br />

don't rate the game any<br />

better, as it's just a rehash<br />

of their Galahad game, probably using<br />

much the same programming engine. Each<br />

level is a charmless platform monotony of<br />

finding a motionless sprite and then an exit.<br />

There's no logic, point or depth (or 'ambience'<br />

as the writer of the game's prodution<br />

notes likes to call it) to the game beyond<br />

that. For the most part the graphics are<br />

bland and inappropriate: Where the hell did<br />

the giant tarantulas, the barn, the scorpions,<br />

the zombies and the drunk-men-lying-althe-bar<br />

come from? Not the excellent movie<br />

this supposedly comes from. A proper<br />

Dracula game could be blood-suckingly<br />

good: this just sucks.


EGADRIVE REVIEW<br />

Harker found one of Drocula's<br />

antique swords, which he swishes<br />

about on command Also to be<br />

found are small arms — pistols,<br />

rifles and dynamite - for<br />

stronger foes- But ammo is strictly<br />

rationed<br />

GET ME OUT 0<br />

THIS!<br />

Harker, having lost his Transylvanian guide-book,<br />

often finds himself lost in the assorted Inns, barns<br />

and convents he passes through. To reveal the exit<br />

he must find a friendly local. Strangely, this motionless<br />

figure thinks of an object, which is enough<br />

to uncover a pointy exit sign at<br />

another place in the<br />

level-<br />

Amen lying OH the<br />

floor, just like the movie.<br />

FIENDS AND<br />

COHORTS<br />

Along the way, Harker encounters Dracula's fearsome<br />

henchmen (women?) in end-of-level fracas.<br />

Each takes about eight hits to defeat. There's the<br />

evil coachman, who lashes with his ten-foot whip<br />

(coo-erl); the three Vampire Devil's strumpets — all<br />

cackles and flowing frocks; plus multiple manifestations<br />

of Dracula<br />

as on old<br />

magician, and a<br />

young assassin<br />

as well as a<br />

20 foot high<br />

fireball spewing<br />

madman_<br />

V<br />

.<br />

W<br />

—<br />

W<br />

r<br />

-<br />

Dracula<br />

certainly is<br />

a horror<br />

game —<br />

the<br />

thought of<br />

some<br />

unsuspecting<br />

punter<br />

paying<br />

any<br />

amount of<br />

cash for this festering running<br />

sore of a cartridge<br />

scares me witless. On all<br />

levels it fails miserably. As<br />

a game-of-the-film Ws<br />

hopeless. The superb,<br />

creepy atmosphere of the<br />

film has been replaced with<br />

a laughably crap B-movie<br />

ambience and the original<br />

plot has been altered<br />

beyond recognition to suit<br />

the completely bog-standard<br />

negotiate-the-platforms-and-beat-the-bigend-of-level-boss<br />

action.<br />

And as a game in its own<br />

right it's sub-standard,<br />

completely unoriginal and<br />

filled with annoyances. The<br />

controls are very sluggish<br />

indeed, things fall down<br />

from the ceiling without<br />

warning which makes the<br />

going very frustrating, collision<br />

detection is poor, the<br />

general game design and<br />

plot is crap, the sound is<br />

average, the graphics<br />

aren't much cop and attention<br />

to detail is shoddy —<br />

for example, when the main<br />

character walks up and<br />

down slopes his legs tread<br />

in mid-air, rather than on<br />

the ground. After a couple<br />

of sessions I felt no compulsion<br />

to play this pustulent,<br />

putrescent platformer any<br />

more. In fact, personally I<br />

think EVERY Megadrive<br />

platform game available is<br />

better than this. Even the<br />

irredeemably crud-infested<br />

Dark Castle...<br />

-4<br />

84<br />

The game hos<br />

three skill levels,<br />

including a short<br />

training mode.<br />

The book graph.<br />

KS used for atmosphere tail nap<br />

erably, because they look dim.<br />

GRAPH!<br />

A Very Pugnosis<br />

- backdrops, with<br />

detailed flecked<br />

patterns lot wood<br />

and stone. Okay<br />

animation on some beadles.<br />

1r Most of the graphics look<br />

and rushed.<br />

SOUND<br />

A Some of the<br />

musk is okay, and<br />

at least ales to<br />

develop on atmosphere.<br />

Ditto with<br />

samples.<br />

- Some<br />

music reolly and some crap effects_<br />

.nnoyi<br />

ngblo<br />

nd<br />

PLAYABILITY<br />

• A There are plenty<br />

of thongs to slash at,<br />

there are plenty of<br />

gaps to jump.<br />

The flashy things,<br />

and the jumpy gaps ore timid if<br />

any essence of the Drawls wok,<br />

making it entirely oratkwit,<br />

LASTABILrry<br />

19<br />

you'll play for<br />

about as long as it<br />

look Vied to impale<br />

his prisoners. The<br />

agony could lest up<br />

to a day— bat awn no more.<br />

9<br />

19<br />

OVERALL<br />

BREAKDOWN<br />

DMIDEi<br />

E El DID Er<br />

111E1 El EJ El<br />

MOOED<br />

Let Dracula rest in peace, for it<br />

t is truly written that it is a Ind<br />

of old cobblers, and lix11 is he<br />

who purchase* it with the<br />

wages of sin. Amen.<br />

NIM <strong>SEGA</strong> 61


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We and Liz ate the creations<br />

of Psygnosis, anal the main<br />

game is an original concept.<br />

NOW TO CONTROL<br />

Well, tint, there's not really<br />

much you con say about the NW<br />

trot mode in this game. It's simply<br />

a case of running and jump.<br />

mg mount Simple.<br />

erupted from their cauldron and seized all the<br />

A t which the edge no one of the bothered cosmos to lies give o forlorn a proper rock robbits, for use in a new Macdonalds 'Tastes of<br />

name to One such case is Punt. Pum is the home the Galaxy' promotion Both sorcerers were<br />

of two dossers of the necromontic_world<br />

heart-broken at the loss of the furry friends, and<br />

set to mixing a Gate well to Burger N:1;o0d, where<br />

- laky on o l d<br />

ldrinking incontinent old chino Liz land their collection<br />

of rabbits). Unsurprisingly, no one goes to<br />

the mammals were being held. &flurry bf rabbitgrabbing<br />

is their objective in the 'hare-roising<br />

of<br />

visit.<br />

collection game<br />

a Except one day, a strange spangly force<br />

Intriguing_<br />

m<br />

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RABBIT o RUN Mr_ut<br />

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i<br />

" T i<br />

Rabbits<br />

l<br />

are being held<br />

a x le • •<br />

q u o<br />

in a series of lands,<br />

•••••-<br />

located e off doors in a<br />

t e<br />

corridor d of Limbo.<br />

W o<br />

Eoch W land has different<br />

i scenery elements, but the<br />

d<br />

r l<br />

basic<br />

z<br />

layout of platform levels is<br />

much the some on each. Wiz and<br />

AlsorSAlk<br />

P a<br />

Liz ,<br />

r t<br />

Collect the rabbits in two<br />

stages a When they first enter the<br />

•<br />

y .<br />

level, n hitting rabbits releoses the<br />

-<br />

letters d of a bizarre word, shown<br />

• f<br />

at<br />

h<br />

the top of the screen. When all<br />

the letters ore filled in, the exit is<br />

a<br />

revealed. i<br />

,<br />

•<br />

Next, the wizards must<br />

4sok<br />

:1, 4 - t S i<br />

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nab s a certain number of rabbits .rminaminer-% ll<br />

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to mopen the exit and escape. wiz- 0952360 • ir<br />

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Here, e time is the enemy.<br />

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HOW TO PLAY<br />

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Inter — each land and collect the rabbits<br />

Ws within the time limit. Mix waft<br />

to again nbonuses.<br />

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Oztl•NJ:"IVE REV!<br />

FRUITS OF<br />

THE FOREST<br />

ISHOPPE<br />

Two shops are opened with the right spells. The<br />

9magic shop allows you to trade stars for ingredients.<br />

ve a n oart lommovar<br />

•ERS<br />

Some of the higher-priced<br />

ingredients<br />

aren't found<br />

on game levels,<br />

and their spell<br />

effects are realty<br />

powerful. The<br />

other shop offers<br />

* 6<br />

in Z-013 I ,<br />

rin g . Ian<br />

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WELLS PARA<br />

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A A fascinating moonshot. Gee,<br />

TROUBLE<br />

•<br />

3<br />

DISE<br />

In between rounds, the wizards travel to<br />

Pum to mix spells. Any two fruit items<br />

make a spell (including the some types).<br />

Spells ore mixed in the cauldron. There<br />

are dozens of spell effects, ranging from<br />

extra stars to extra time, hints, secret<br />

doors and sub games, or sometimes<br />

nothing at all. Mopping the effect of<br />

each mix is a crucial part of the game<br />

68/41<br />

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hints, ogain for a star fee. Some ore useful,<br />

but the cheap ones ore pretty obvious<br />

1<br />

A Outside Gary Norred's home.<br />

Rabbit picking has its own rewards. Bonus items<br />

Boat up from the pick-up point, and should be<br />

grabbed before they go out of reach;<br />

STARS<br />

Stars ore used as currency in 'Ye Olde<br />

Magic Shoppe'. They buy fruit, time or<br />

lives.<br />

TIME TABLETS<br />

At the end of the round each tablet converts<br />

to three seconds of extra time.<br />

BONUS LETTERS<br />

These blue letters form 'Bonus' at the<br />

bottom of the screen, allowing entry to<br />

on item laden bonus round.<br />

I ME PILL<br />

ne rabbit holds this, only releasing it<br />

in the last 20 seconds. It offers a vital<br />

30 second reprieve<br />

MAGIC FRUIT<br />

Each player has a fruit-o-meter. Rabbits<br />

release the fruit with each one collected<br />

increasing the meter, to the point where<br />

a magic item of that fruit is granted.<br />

Players stock their magic fruit back on<br />

Pum, to use as spell ingredients. But fruit spoils!<br />

Psygnosis games are<br />

becoming very pretty. Wiz<br />

and Uz Ls so polished, you<br />

can practically me your face<br />

in It. The graphics are<br />

sharp, detailed and wonderfully<br />

animated. I also<br />

love the sound, which has<br />

dozens of boppy tunes with<br />

catchy melodies But the<br />

G u s game behind it all is coonishingiy<br />

slim, if original.<br />

Without any enemies to hinder you, the game<br />

Is a blinding rush against the dock. Fine, but<br />

apart from sharpening reflexes, there's no<br />

strategies to develop as you get further into<br />

56 levels. Okay, tho spell elements, the subgames,<br />

and tho bosses all odd something, but<br />

the core of the game is very basic. The twoplayer<br />

mode is great fun, in a skill-less sort of<br />

way, a bit like computer 'Snap'. I really like<br />

Wiz and Liz at the moment, but I don't know if<br />

will in a montli's time.<br />

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E REVIEW<br />

T<br />

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SUB SUB<br />

Games within the game are an integral part of Wiz<br />

and Liz. Old arcade favourites like Space Invaders,<br />

Pong, Breakout and Snake ore hidden, requiring<br />

them is a way of boosting your score.<br />

The bash for many mother-related jokes in the office.<br />

Cute, fluffy licide bunny<br />

wabbits? Pint-sized cutesy<br />

wizards, pwetty SWIMS, birds<br />

an' flowers an' fings and<br />

music more nauseating nice<br />

than the Sound of Music—<br />

bieurgh, how sickening!<br />

Apart from the scenario, I<br />

quite liked this new offering<br />

from Psygnosis. After marvelling<br />

at the pretty graphics<br />

( and they are fairly special),<br />

I at first thought the gameplay was too<br />

simplistic — but then you realise that there's<br />

much more to the game than running around<br />

like a blue-assed fly — you can't finish the<br />

game that way and you actually have to use<br />

your Isom* (Ws lust a question of whether you<br />

can really be bothered). The gams really<br />

comes into Ws own in two-player — mindless<br />

dashing around like crazy can be fun and is In<br />

Wiz and 1.1x. This game's not the classiest<br />

thing I've ever seen nor the best but We a<br />

ood laugh and worth a look.<br />

sis<br />

6111.2-091321.1.0 4.2 • TirtE-C1<br />

-1<br />

4<br />

1<br />

5<br />

CLIMAXING<br />

At the end of each set of lands, it is your<br />

reword/punishment to face a huge boss creature,<br />

and finally get to use some destructive magic. Look<br />

out for a killer Pot Plant, a Snake and a big skull<br />

with groping bits.<br />

TWO'S t<br />

, COMPANY<br />

Wiz and Liz don't meet in solo games, but two may<br />

play head-to-head. The screen splits horizontally to<br />

show the action of both players. The aim is simple:<br />

get out of the level first. Players play for control of a<br />

fixed number of lands, with best of three rounds in<br />

each. There's no spell petit to the game.<br />

Gasp at the adkon-petkomi shot of the two-plgyer<br />

Shriek as CA VG's editor gets a name check.<br />

1<br />

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A VatuaIlly Ilawhest<br />

Note Intro and oplions<br />

ureen One and law<br />

plot! games, game<br />

length and dai sether<br />

6WHICS<br />

A The wizard and<br />

rabbit spites at biol.<br />

tont and the lair<br />

graentis lot eoth land<br />

are well drawn The<br />

split screen is mega last and works wall.<br />

v Some graphics ore a bit tee small ta<br />

spot easily<br />

SOUND<br />

A A soil el tAptatn<br />

Senstbk meets<br />

Erasure melange<br />

Oath sounds me<br />

V The cutesy mum<br />

tees some teeth on edge<br />

LAYABILITY<br />

A The turbo paced<br />

rabbi solleemg is<br />

Immediately compul<br />

use The heed to head<br />

it a reedy good twoplover<br />

game<br />

v lodi of the 56 levels tenures stmi.<br />

hasand vers lanit aomeplav<br />

The two plover<br />

option is evergreen and<br />

the hidden sob games<br />

and spells moulage a<br />

lot at mmerimentatten<br />

v The mho it obit twg-thonettsionol<br />

' end the only real ervemy IS the clock -<br />

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t<br />

OVERALL4101<br />

85<br />

Wiz and Liz is a cleverly<br />

emoted (*Betting game,<br />

which will grab everyone<br />

In the short-term. Ws a bit<br />

too simple but there is<br />

more to it than meets the


D O M A N i<br />

-<br />

L<br />

4<br />

P<br />

-<br />

REFLECTIONS OF FASHION<br />

Domani shoes available from: Russell & Bromley, Charles Chnkard Ltd, Domani Retail Shops - also Domani at Childrens World, Jones BOOtMaker,<br />

John Lewis Partnership stores, Milwards Shoes, Gordon Scott and main Start-rite stockists. Style shown, Axel.


EGADR WE REVIEW<br />

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CONTINUES: UNLIMITED<br />

SKILL LEVELS: 4<br />

RESPONSIVENESS: Sim<br />

court<br />

GAME DIFFICHLTY:<br />

TOUGH<br />

1ST DAY SCORN<br />

264697<br />

, OPTIONS<br />

ORIGIN<br />

Gunstor Heroes takes its inspiration<br />

from u multitude 4/1<br />

sumaing beat 'em thust '41111<br />

ups.<br />

MEW<br />

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Push lett and right on the 0- !<br />

pod and Red and,' or Blue to<br />

run in those directions. Push<br />

down and they crouch or<br />

Ike downwards — up and<br />

they aim skywards.<br />

ome oSs are just too tempting for their own<br />

good and what at first appears to be the most<br />

relive deal ever often turns sour. The plot<br />

behind Sego's Gunstor Heroes follows a similar<br />

line to this, yet reads like some kind of bad gag:<br />

There's this bloke called Green who has two<br />

friends named Blue and Red. Collectively this trio<br />

are known as the Gunstor Heroes — a mighty<br />

intergalactic fighting force that don't take no hassle!<br />

One day Black, a bad guy, hires Orange to<br />

bribe Green with the promise of eternal wealth.<br />

return Green captains a mining expedition in<br />

arch of four mystic gems that are rumoured to<br />

awake 'The Creator'. Unfortunately for Green,<br />

Black has quite a reputation for global chaos.<br />

Disgruntled by the whole affair, Red and Blue<br />

disown Green and take after Black's entoura<br />

as all this Creator business is Surety a disaster<br />

the making! Get it? I don't,<br />

Experienced shoot 'em up fans<br />

have encountered challenges such<br />

as this in the post but never one<br />

so stylish. Gunstar Heroes takes<br />

one or two players through<br />

seven stages of frantic, highdensity<br />

blasting mayhem.<br />

On the menu<br />

tonight we have<br />

roast baddie —<br />

chapped and diced<br />

and lightly singed.<br />

MEM<br />

niP<br />

sorwts and poises the<br />

adiert<br />

NOW TO PLAY<br />

Take Red arid at Moe thcough semen<br />

singes ol pkidocm, thool 'eas<br />

whoa. Shoot or hitk everything IMO<br />

mates and collect poww-lips.<br />

68 ?AM <strong>SEGA</strong><br />

When<br />

blowing up year<br />

know it's time to ace<br />

ruffians start<br />

house, you<br />

•<br />

.<br />

1<br />

-<br />

.


MEGADR WE REVIEW<br />

' Please accept<br />

these metal<br />

rulers as<br />

lift frees<br />

FRST<br />

RCTI9N HER9E<br />

4 At Red and Blue's disposal is an array of offensive<br />

moves that require some skill in their deploy.)<br />

lobo ment: A.4<br />

SLIDE-KICK; The lads dive feet-first at the enemies legs,<br />

causing masses of bone-breaking damogel<br />

JUMP-KICK: Larger enemies require a more elevated approach'<br />

their destruction. A jump-kick causes the some amount of damage<br />

a slide but looks cooler!<br />

DICING WITH<br />

DEHTH<br />

The fourth, selectable stage of<br />

the game takes place iri Block's<br />

base. After blasting their way<br />

through the melee that protects<br />

it, Red and Blue encounter something<br />

that is unexpected within —<br />

The Dice Palace. Here is where<br />

Gunstar Heroes flies right off the<br />

sensible scale and lands in<br />

Choosville for good. A boardgame-like<br />

display is presented, a<br />

dice is thrown ond the 'lumber<br />

dictates the fate of the player.<br />

Lucky heroes may find themselves<br />

in the 'Happy Item Room'<br />

where a small selection of<br />

weapons and energy replocements<br />

are laid out. Elsewhere<br />

things get rather more serious!<br />

'Curry and Rice' — a kind of<br />

mutant Mr Puff Pastry — challenges<br />

Red or Blue to a session of<br />

unarmed combat. Volvalion is a<br />

swirling, golden serpent which<br />

traps an unwary hero under its<br />

coils. Finally Block makes his<br />

stand in a two-legged, bubblecar<br />

nightmare machine, tossing a<br />

dice to decide upon which form<br />

of pain he inflicts next. Help!<br />

So this is<br />

where all<br />

the videogame<br />

bosses go<br />

for a holiday<br />

is it?!<br />

Gunstar<br />

Heroes'<br />

fast-moving<br />

action<br />

PAUL<br />

is astounding.<br />

We thought we'd seen<br />

it all on the Megadrive but<br />

Sega, once again, ignore<br />

any preconceived ideas<br />

about their machine's limitations<br />

and call upon it to<br />

scale and rotate sprites all<br />

over the place. All characters<br />

are incredibly lively,<br />

there's no danger of finding<br />

any idle sprites in this<br />

game! Other than the path<br />

that Red and Blue tread,<br />

pretty much everything else<br />

on screen is alive and dangerous!<br />

The acrobatics that<br />

the central characters display<br />

add to the excitement<br />

and their determined<br />

stances strengthens the<br />

player's resolve in helping<br />

them win. Success isn't easy<br />

either, and there's no doubt<br />

that the completion of this<br />

game requires a lot of skill<br />

with a pinch of luck. The<br />

Seven Force is an absolute<br />

nightmare! Just like the<br />

kind of roller-coasters that<br />

bear warnings for people<br />

with nervous dispositions<br />

and the like, you'd better<br />

prepare yourself for a real<br />

white-knuckle ride with<br />

Gunstar Heroes because it's<br />

that amazing!<br />

PUNCH: The least impressive of oil moves but still pretty useful<br />

against the likes of Curry and Rice (one of the bosses in Black's base)<br />

HANGING: No, Red and Blue don't charge around with a noosill<br />

at the ready! Their hanging tactics involve dangling from one 0<br />

7arm whilst blasting their enemies with the gun in the other.<br />

let's late it — you don't<br />

outs for this line of work. No<br />

WALL-SPRING: Taking evasive action or simply gainl<br />

i<br />

g<br />

a<br />

h<br />

i<br />

g<br />

h<br />

v<br />

a<br />

n<br />

and Blue onto then immediately off walls.<br />

Vomfzer!<br />

MPA <strong>SEGA</strong> 69


MEGADRI<br />

E REVIEW<br />

a r<br />

j<br />

I<br />

L<br />

L<br />

-<br />

C<br />

Y<br />

r<br />

t<br />

RAD<br />

Gunstar<br />

Heroes is<br />

one of the<br />

most incredible<br />

games<br />

I've ever<br />

seen on the<br />

Mega drive.<br />

The graphics<br />

are fantastic,<br />

with<br />

an amazing<br />

depth of detail and a lot of<br />

attention paid to the animation.<br />

Later levels see<br />

remarkable displays of<br />

scaling and rotation that<br />

put even the Super NES to<br />

shame, such is their brilliance.<br />

The sound matches<br />

the standard of the graphics<br />

with a huge variety of<br />

crunchy, thrashy tunes<br />

holding the atmosphere of<br />

the action and really booming,<br />

echoing explosions.<br />

And for once the gameplay<br />

matches the high standard<br />

of presentation. There's so<br />

much variety in Gunstar,<br />

every level is completely<br />

different, going from a<br />

deadly board game to<br />

piloting a space fighter.<br />

There's loads of cool<br />

weapons too, which is lust<br />

as well because there's zillions<br />

of enemies too. The<br />

Iwo-player option really<br />

rounds everything off, and<br />

there's not so much as a<br />

hint of slow-down even<br />

when the screen is completely<br />

packed. Gunstar<br />

Heroes most definitely is<br />

Ribena, in fact, it's E5000<br />

worth of Harry the Lime<br />

flavour. Camp outside your<br />

local software palace until<br />

this is released and buy it<br />

immediately.<br />

A<br />

IEUEN SEIZURE<br />

One reason why ft is essential to experience<br />

Gunstar Heroes first-hand is the appearance of<br />

the Seven Force. This seven-stage boss encountered<br />

in the Underground Mine scares you senseless!<br />

As a taster of whot is to come here's a brief<br />

low-down on this multiple-monster, piloted by<br />

that scummy traitor, Green:<br />

Soldier Force: Green swoops into view aboard<br />

floating platform and immediately calls upon<br />

power of the stones to form a two-legged, running<br />

machine that attacks by using its arms as<br />

boomerangs and an extendible battering ram,<br />

Tails Force: ails' somersault assault drains the<br />

heroes' energy away like crazy. Fortunately its<br />

lightning Zap is less of a problem.<br />

Tiger Force: This incarnation bomber<br />

ḥeroes with a sight-activated laser —<br />

or Blue ore locked-on they're for it, so I I<br />

keep them moving! Tiger follows this u<br />

Trace Zapper which predicts its trajectory with a<br />

fine guideline.<br />

Eagle:<br />

don't un<br />

performe<br />

•ng eagle may look ridiculous but•<br />

mate its power, especially as the<br />

ds with a spread-laser attack!


'<br />

4 WEBP9N1 1 BIT<br />

"<br />

T<br />

H<br />

course there's the usual selection of weapons<br />

ovailoble to the heroes:<br />

RCE: A steady line of pulse-laser fire that is :traight and<br />

he point<br />

e t<br />

of a Quick T Festival Ahem<br />

N<br />

CHASER: I Makes life eosy by seeking out the enem<br />

N<br />

FIRE: Toasts enemies at short range and is very powerful<br />

This is all<br />

G<br />

well and good but the fun really starts when two are<br />

combinedl : That s right, the heroes<br />

i T<br />

h o t<br />

LOAD TERM REPORT — B R E A K D O W N •<br />

o n m h at will. However, after<br />

NM E l El El El El<br />

r c ttnessing r the speedy demise<br />

of<br />

o<br />

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DAY<br />

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M<br />

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I E Crab: 1 , Green transmutes the Seven<br />

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This is whet<br />

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Blaster: By the time Green's tour de force rea<br />

this stage y he'd much rather just transform into an<br />

enormous Qgun and blow Red and Blue into oblivion.<br />

So he does. u<br />

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Urchin: Urchins are usuolly associated<br />

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with<br />

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small, insignificant beings. This particular one<br />

is very large and as big a threat as anyone con<br />

handle at this stage in the game!<br />

'PRESENTATION<br />

91<br />

The intro<br />

sequence grabs the<br />

attention and every<br />

siege is rounded oil<br />

spectacularly. An<br />

options screen allows playets to<br />

athirst both difficulty end cermet.<br />

94<br />

A Astounding!<br />

Seriously, this<br />

game ought to<br />

tome packed with<br />

sedatives lot all<br />

the eliciting visuals it piodursti<br />

r-- SOUND - -<br />

11(<br />

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IL<br />

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makes the<br />

Merrell'''e molly<br />

groove. Turn it up,<br />

Irmyeet The sound<br />

Medi come courtesy ol Captain<br />

Cool too!<br />

Nedand Blue's<br />

irony teduriques ore<br />

exploited to the<br />

mar! Discovenng the<br />

many different ways<br />

Black's men bite the big one<br />

mounts lot hull the Ion!<br />

92<br />

LASTABILITY<br />

90<br />

The batik<br />

taglerst Black's t<br />

Forces is tough and<br />

spectacular gameploy<br />

keeps you cum.<br />

Mg back lot mote even after NOW<br />

piehom.<br />

_<br />

•<br />

OVERALL<br />

93<br />

- -<br />

I Elf.'<br />

Astunning title both in<br />

appearance and the goose*<br />

it offers. Genstar Heroes sets •<br />

new standard for the<br />

illepadrive — for action titles<br />

bast.<br />

MM <strong>SEGA</strong> 71


MEGADRIVE REVIE<br />

%NIMBLE<br />

• •••••••• 1 1 . • S •<br />

- Oa* itt,u, • 01.d<br />

mpiume<br />

<strong>SEGA</strong><br />

W revered around the world.<br />

Why, i just the very mention of it<br />

strikes m up thoughts of —<br />

ombles. Yes, those secretive litrodents<br />

that tidy up the<br />

b<br />

Common l for us clumsy, hairless<br />

opes. e Making a use of the things<br />

that d they find, things that the<br />

everyday o folks leave behind. Ha<br />

ha, what busy little chappies they<br />

ore,<br />

n<br />

dressed in their little bowler<br />

. hots and tartan shawls and led<br />

!pir A by dear, old Uncle Bulgaria. Why<br />

l ndo we love them so much? Who<br />

aknows, perhaps it's because they<br />

all sound like Bernard Cribbens.<br />

m<br />

Then again, perhaps not.<br />

e Whatever the reason, you con<br />

trest assured that when there's lit-<br />

to be picked, the Wombles of<br />

hter<br />

aWimbledon t<br />

job. are always on the<br />

But of course, Wombles aren't<br />

ithe only thing that Wimbledon is<br />

sfamous for Nope, there's tennis<br />

too. Every summer, the finest<br />

sponsors of instant coffee from<br />

all over the World travel to<br />

England in an attempt to win the<br />

most prestigious tennis title there<br />

is, the Wimbledon Trophy. And<br />

now Sego have released the official<br />

Wimbledon Tennis game on<br />

the Megadrive, licensed by the<br />

All-England Tennis Club itself. So<br />

grab your rackets, because it's<br />

time for Wimbledon!<br />

CONTROL: JOY PAD<br />

CONTINUES: PASSWORD<br />

SKILL LEWIS: I<br />

RESPONSIVENESS: OKAY<br />

GAME DIFFICULTY:<br />

MEDIUM<br />

1ST DAY SCORE<br />

TOURNAMENT SEMIS<br />

ORIGIN<br />

Wimbledon is a gone<br />

based around the amid<br />

famous tennis tournament<br />

of the same name.<br />

f HOW TO CONTROL<br />

HOW TO CONTROL Use the<br />

D-pad to move your player<br />

wound the cowl. Various<br />

shots can be obtained<br />

through a combination of<br />

button presses.<br />

low! Meilamp Igo<br />

tame Me<br />

0 Steels not nom, the e l<br />

HOW TO PLAY<br />

thi the ball aver the net. the Odle/<br />

plover tries ta tort it barb This goer<br />

on until one person lolls ta return the<br />

, ball. Them ii all starts again.<br />

s:<br />

This is the ksiesw one...<br />

—So this must be the loom Wintilkdon clay court!<br />

COURT IN THE ACT!<br />

Of course, you don't have to ploy in the championship all the<br />

time. There's on exhibition match in which you can play just for<br />

fun. What's more, there's a choice of three types of playing surfaces<br />

to choose from. Naturally, there's a grass-court option,<br />

but this doesn't take place in the hallowed grounds of<br />

Wimbledon. Nope, there's a specially designed Sego & Mega<br />

grass-court available. Other surfaces include the bouncier<br />

Sonicyord hard court and the slower Uptails clay court.<br />

COMMENT<br />

It seems<br />

like a pretty<br />

daft idea<br />

bringing<br />

out a<br />

Wimbledon<br />

license<br />

months<br />

after the<br />

tournament.<br />

Still,<br />

)h<br />

matter if i the game was great<br />

stuff. Unfortunately ll<br />

it isn't.<br />

The problem<br />

i<br />

is Its lust too<br />

slow. The players feel like<br />

they're<br />

t<br />

dragging their heels<br />

and the wball sometimes drifts<br />

like Ws oin low gravity. Also,<br />

the movement<br />

u<br />

of the screen is<br />

particularly<br />

l<br />

bad and often<br />

the player at the bottom of<br />

the screen d becomes cropped<br />

making nit very difficult to<br />

receive ' the ball And to top it<br />

all, the collision t detection<br />

tends is a bit ropey. Many's<br />

the lime when the ball is<br />

quite obviously out, but the<br />

Umpire (with his Davros-<br />

'tutu° voice) falls to notice<br />

Overall, the game isn't that<br />

bad. The graphics and spoteffects<br />

ore okay and it is fairly<br />

playable. There's already a<br />

better game available, Davis<br />

Cup. Buy that instead.


HEGADRIVE REVIEW<br />

I<br />

I<br />

S<br />

a<br />

. .LL11111..<br />

•5<br />

11111:11.1 Iri: M g<br />

"<br />

COURT DRAMA<br />

To odd to that realistic Wimbledon feel, the programmers<br />

have included a number of neat little<br />

touches. For instance, the audience claps at a<br />

shot, players break their rockets in irritation or<br />

prance around in joy and there are oven those<br />

FOUR-PLAY ON THE GRASS!<br />

Most tennis games have a two-player option and this game is<br />

no exception. However, Wimbledon Tennis actually allows up to<br />

four-players to join in a game. Through the use of Sego's soonto-be-released<br />

Sega Top, a game of doubles can be played with<br />

four real players taking part. Beware though, four players may<br />

quadruple the action, but it can also cause severe trauma as<br />

you helplessly watch your inept partner spoon a vital shot.<br />

Is<br />

ti<br />

1 I - a 1<br />

S<br />

'<br />

1<br />

• e<br />

LONC TERM REPORT B R E A K D O W N<br />

•ROBINSON'S BARLEY WATER<br />

,There's tennis and there's Wimbledon, the<br />

t famous tennis tournament in the world.<br />

's Wimbledon Tennis lets you take part in<br />

championship against seven other opponents.<br />

Each has individual strengths and weak<br />

nesses in such departments as serve power,<br />

footwork, forehond and backhand control.<br />

Starting in the quarter-finals, the game progresses<br />

to the semi-finals and then finally, the<br />

centre court showdown. There's even a password<br />

option so that you can take a break from<br />

the tournament whenever you wish<br />

Robinson's Barley Water-drinking ball boys on<br />

hand to collect stray balls. What's more, the<br />

players even break out in a sweat when they<br />

take a smash right in the goolies! Kooyoy! New<br />

balls please!<br />

Wow! Pink<br />

old blue<br />

dins. That<br />

Artssi chap<br />

feWe started<br />

something!<br />

IBM UE1E1 C O M ME El 0 El<br />

111113E1EICI 11111111111E El El El<br />

EIDEIEII m<br />

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1 1 F I N<br />

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ba1 MIK LIMO ele4 .• I 160<br />

06. %ft- .112.n.<br />

Tom's right.<br />

Wimbledon<br />

has a lot of<br />

faults: sinister<br />

ball<br />

control,<br />

Master<br />

System<br />

graphics --<br />

I could go<br />

on forever.<br />

However,<br />

the game is better than<br />

Agassi Tennis in that hitting<br />

the ball is pretty straightforward<br />

and all manner of cunning<br />

shots can be executed<br />

with sate. The problem is<br />

that rallies last forever with<br />

the computer players having<br />

superhuman responses. in<br />

the end, what's the point of<br />

releasing this? Wimbledon is<br />

now long gone and Davis Cup<br />

(even without the four-player<br />

option) Is loads better.<br />

141<br />

Some swat %dot<br />

non screens end on<br />

or lir? of good game<br />

essnionce features<br />

V NO enough in tite<br />

way of ophons<br />

A Good looking Op<br />

leg suffixes<br />

le Sprees with nervous<br />

&soden and sonic<br />

bed screen cropping<br />

NV'<br />

GRAPHICS<br />

SOUND<br />

172<br />

58<br />

Some good Oali<br />

effects end audience<br />

sounds<br />

vCruddy tunes end<br />

the umente sounds<br />

like Dotes mastermind of the Doles<br />

PLAYABILITY<br />

. Fo,r1,1,;;pubie The<br />

On-wont ostationte In<br />

toot motto It easier to<br />

get into<br />

',Sotto ctoppimg tde<br />

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ULSTAIIILITY<br />

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pool the Ail al<br />

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the (flagon" nod<br />

there s the four plover<br />

open toe<br />

V Loci 01 lost poted oLtion soon eta<br />

OVE<br />

72<br />

70<br />

Areasonable tennis game<br />

marred by a few flows.<br />

However, Davis Cup is a<br />

for more ettradive perches..<br />

MM <strong>SEGA</strong> 73 I


1<br />

No other magazine covers Sega Megadrive and Mega CD<br />

like the "all new" Megatech Pi. Reviews from the cutting edge<br />

10.Hyper game previews Massive tips from the Technique<br />

Zone 0. Plus razor sharp writers with Haircuts to match.<br />

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Asequel to the original<br />

Powerstrike, hem the team<br />

responsible for the 'Aleste console<br />

shoot 'em ups.<br />

HOW TO CONTROL<br />

Jump and punch. lump end<br />

punch using the required Mill&<br />

nation of button presses wed<br />

joystick manipulation lake the<br />

wind, old woman!<br />

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eviewing Compile's new shoot<br />

'em up first requires us to take<br />

short history lesson. Step back<br />

to the 1930s, and The<br />

Depression. Can you imagine<br />

illions without work, prospects<br />

nd the means to support their<br />

families? Of course you can, it's<br />

st like today. In those days<br />

ere was only one thing for a<br />

i<br />

g o — build himself a futuristic<br />

l pace plane and label himself o<br />

'sky pirate'. Next, he makes a<br />

o<br />

pocket by robbing all the wealthy<br />

t revellers in the other futuristic<br />

hplanes that, er didn't exist in the<br />

-1930s. Okay, so the progrom-<br />

•er's scenario is a load of cock,<br />

c<br />

but it's irrelevant to the action of<br />

a<br />

the game.<br />

p You play the port of a Pot<br />

pHunter, arch-enemy of the Sky<br />

e,<br />

dP<br />

invested a good deal of their<br />

, igotten gains in massive ground<br />

bases, fleets, laser-weapons, and<br />

lr<br />

all the other common contrap-<br />

ations of the early 20th century.<br />

it<br />

However,<br />

de<br />

gnore<br />

the desperate<br />

-s<br />

o,<br />

- plot and<br />

fw<br />

get shoot-<br />

in f hing,<br />

mo<br />

this frenetic<br />

vertical<br />

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As with most shoot 'em<br />

ups, you ore initially provided<br />

with a paltry<br />

weapon. Improving on it<br />

lies in collecting pods<br />

that float by, with numbers<br />

attached. The number<br />

relates to what<br />

weapon type is found<br />

inside. Each weapon may<br />

be upgraded to be more<br />

effective. To upgrade collect<br />

the same numbered<br />

pod as a weapon you<br />

already possess. Here's<br />

the weapon chart:<br />

Fortils bent on your i o n come from oil directions,<br />

straddled with all manner of armoury. A salty selection of<br />

their piratical vehicles:<br />

JTHTUEI<br />

Like strange Mayan sculptures, these<br />

shuffle through the jungle, spewing<br />

bullets a-plenty.<br />

THE FLEET<br />

Pothunter flies above a dense shipping<br />

lone, packed with battleships,<br />

Multiple hits are needed to pull the<br />

plug on these chaps.<br />

SHY SHIPS<br />

Heavily armoured and heavily ormed,<br />

their only weakness is their slow<br />

movement.<br />

This is no extra weapon, but collecting<br />

the pod increases the<br />

power of your main gun_<br />

A fan-shaped firing mechanism<br />

that widens as you upgrade.<br />

Good at low-levels_


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A selection of mad machines await travellers who<br />

, reach the end of the level. Rather than the sleek-<br />

• h-lots-of-guns look, the Sky Pirates hove opted<br />

some lavish designs that resemble fish, Roman<br />

galleys and flying saucers.<br />

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Powerstrike<br />

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those rare<br />

games to<br />

savour, that<br />

makes the<br />

Master<br />

System perform<br />

beyond all<br />

reasonable<br />

expectations.<br />

The creators of Robo-<br />

Aleste for the Mega-CD<br />

have worked equal wonders<br />

on the 8-bit. From the<br />

first seconds of the game<br />

there ore tons of deadly<br />

sprites flying about, plus<br />

the game plays at a breakneck<br />

pace. The graphics<br />

improve as the game progresses,<br />

with all sorts of<br />

novel effects and imaginative<br />

enemies. This is lust a<br />

simple blaster, but one of<br />

such quality I'd say Master<br />

System owners must get it.<br />

•<br />

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Aw, don't shoot<br />

him, he looks<br />

too friendly.<br />

Plasma bolts which detonate<br />

upscreen and spread out for<br />

some distance After upgrades<br />

this is a massively powerful<br />

weapon, but it starts out slow<br />

and weak, leaving you vulnerable.<br />

r<br />

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This looks<br />

and plays<br />

brilliantly<br />

and is definitely<br />

the<br />

best<br />

scrolling<br />

shoot 'em<br />

up for the<br />

Master<br />

System.<br />

The<br />

graphics are truly superb,<br />

with great definition, very<br />

smooth scrolling and masses<br />

of enemy sprites — with<br />

little or no sprite flicker<br />

whatsoever! Its an excellent<br />

blaster and tough to<br />

master too. Put simply,<br />

Powerstrike Ills an essential<br />

Master System buy.<br />

Now him on the other bond, you<br />

ton go ahead and hill hint. Go on.<br />

1111111.11.11ILE<br />

t<br />

A clutch of impact missiles follow<br />

a crisscrossing course up<br />

the screen. Fast, powerful and<br />

one of the better weapons.<br />

Powers up to a six missile max.<br />

PRESENTATIO<br />

some accessible to<br />

oll levels of player.<br />

Intro and other<br />

options.<br />

:11;1<br />

1 I<br />

Loads of different<br />

enemies, ond<br />

WI mining amount<br />

of filicker-hee<br />

[t.<br />

traction.<br />

it Some of the backgrounds ails<br />

lade Welty, ' making bullets hard to<br />

spot.<br />

SOUND<br />

flying Great tunes attempt'. whidt I<br />

sound lug l<br />

ike coin-op blaster<br />

music. Excellent<br />

sound effects.<br />

From the first<br />

moment, the frantic,<br />

but loir action drags<br />

you in totally. There<br />

is no lull.<br />

Restarting without your<br />

assembled weaponry is a hellish<br />

praposoa.<br />

TABILITY<br />

a The ration starts<br />

to get very hot<br />

Indeed, and there's<br />

a massive four mess<br />

of Powersinking m1<br />

the cart<br />

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Side-mounted missiles seek cut<br />

the nearest on-screen targets. At<br />

low levels this leaves you vulnerable.<br />

A solid beam weapon that looks<br />

impressive, especially when<br />

upgraded. A maximum of three<br />

'options may be tagged onto<br />

your ship for quadruple lasers.<br />

CitCulat enetyy blobs' scoot out<br />

and attack the nearest target<br />

This is on erratic and weak<br />

weapon and best avoided<br />

Acompletely berserk blasting<br />

classic that breathes new life<br />

into the Master System In a different<br />

league horn other<br />

Nosier System releases and am<br />

utterly essential addition to<br />

•<br />

MM <strong>SEGA</strong> 77<br />

Olt


PLAYER<br />

PRICE 4 TBA J<br />

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15T DAY SCORE<br />

REACH LAKE<br />

ORIGIN<br />

• • • • • • • • • 1<br />

Puggsy is on original sharerter.<br />

The game incorporates old<br />

platform elements with a new<br />

punk-based environment.<br />

Left and right moves Puggsy in<br />

those directions. Up helps<br />

Puggsy jump, sown in mid-air<br />

makes Puggsy bottom-bounce.<br />

When a carrying an object, up<br />

end down odium's tfor height at<br />

which Prissy tarries it.<br />

UscVi<br />

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rhUw Dnsp'Plek<br />

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Posse<br />

NOW TO PLAY<br />

Reach the lief by finding the exit to<br />

each level Using objects to salsa<br />

pilule is a vital part of alit-finding.<br />

Unfriendly newer, patrol each level-<br />

d<br />

i<br />

P uggsy hod been worrying<br />

about his<br />

spacecraft since passing<br />

the crab nebula. The<br />

engine hod been making ominous<br />

sounds for about three microns now. No wonder,<br />

the wooden-hulled crate was well post it (Puggsy<br />

had considered dumping it at the little Chef on<br />

Alpha Centauri and hot-wiring a ford Space Escort<br />

XRi). But instead, our law-abiding, lobe-lugged<br />

friend had soldiered on — and the approaching<br />

MN CLUB<br />

A group of blowers separates<br />

Puggsy from a mysterious<br />

blue key. Reaching it moons<br />

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KEY WEST<br />

A tube of<br />

minty-looking<br />

balls is<br />

unleashed by<br />

the key<br />

.<br />

CLEVER 9R Won?<br />

The right arrangement<br />

of switches, a ball<br />

dropped through the<br />

gun, and the wall disappears!<br />

crashload<br />

on<br />

a name-<br />

-)<br />

less planet was his<br />

just reward<br />

After a watery landing, Puggsy<br />

found his ship surrounded by some very curious raccoon<br />

people. Puggsy hod hoped the mammalian<br />

natives would assist him in returning to space, instead<br />

they steal his ship and place many (levels of) obs<br />

des in his way. Oh well, phasers set to kill_<br />

ft IAMB 9F BfILLI<br />

One short chapter from Puggsy's travails occurs in the Redwood<br />

keep. Faced with blank walls and no apparent exits, Puggsy conspires<br />

to use a load of balls to escape. Read on.<br />

MITCH PRLRCE<br />

Puggsy finds a suspicious<br />

row of switches. The remote<br />

device lets him see what<br />

they do.


•.r,AirtamNMI&IILE BE<br />

The landmass that Puggsy has alighted on is a compact island, which<br />

IPLINTER TIA17114<br />

Pr<br />

THERE<br />

covers an intriguing range of habitats and climates. As Puggsy pro.<br />

grosses into the interior, the levels become longer and filled with<br />

more hazardous natives Finding each doorway blazes a fresh trail on<br />

the map. As some levels have more than one exit, causing forks in the<br />

trail Some trails lead to dead ends, others to short-cuts.<br />

PUGGITIII Mil<br />

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house of straw so<br />

where are the<br />

three little pigs?<br />

REM:09<br />

1<br />

2El<br />

COMMENT<br />

K E E<br />

PSpace aliens, bum-bouncing<br />

and platforms. Sounds like<br />

recipe for disaster. Well,<br />

Puggsy Is no such thing, in<br />

fact, it's crackin<br />

1 a conclusion ace! you might not<br />

Tcome h to a immediately, t ' since<br />

mastering the control<br />

s<br />

method is a struggle early<br />

on, and some of the early<br />

levels are bland and untcuting.<br />

From the beginning,<br />

Gus<br />

though, the graphics cannot be faulted — they<br />

are truly excellent In detail and design<br />

(although Puggsy himself Is a tad nondescript).<br />

Just bear with the game and It soon<br />

provides taxing, logical puzzles that are very<br />

satisfying to solve, and show some imaginative<br />

game structure for once. Even better, the<br />

difficulty level increases quite sharply, so the<br />

password system doesn't spoil the game. This<br />

Is the first real arcade adventure since Ecco,<br />

and knocks spots of previous Pygnosis efforts<br />

like Shadow of the Beast I A IL An island well<br />

worth exploring.<br />

BREAKDOWN<br />

SINTIP ID E l El El'<br />

CALEIGE DDI:;1 El El 1<br />

RUM El = El El I<br />

IfILEIES = El El<br />

AIM SECA 79


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MEGADRIVE<br />

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Part of Puggsy's short<br />

intro is a space fly-past<br />

by his ship. Although it<br />

only lasts a couple of<br />

seconds, it's on eyecatchingly<br />

smooth piece<br />

- of animation for the<br />

Megadrive, which got<br />

the whole team talking.<br />

DIRNR D99RI<br />

Points and lives are available if you take<br />

an object with you as you leave the level.<br />

Some rare artifacts ore worth much more<br />

than a simple shell or a used gun. Search<br />

levels for valuable looking items.<br />

•Thrill as Puggsy stands<br />

adiatent to a small, wellcrafted<br />

wooden box.<br />

COMMENT<br />

Visually,<br />

Puggsy is a<br />

dream—<br />

the backgrounds<br />

are magnificent<br />

and<br />

the sprites<br />

are large I<br />

and well<br />

animated.<br />

LUCY found<br />

Puggsy fairly tricky to control<br />

a lot of the time. It's a damn<br />

big game as well, with loads<br />

to do — only problem Is,<br />

although there's masses of<br />

oblects to interact with you<br />

don't really need to to complete<br />

the level so they end up<br />

being superfluous. The main<br />

thing you need to enloy this<br />

gam., apart from a lot of tolerance<br />

of the cheesy tunes, is<br />

a whole heap of patience<br />

because although, as Gus<br />

says, ttie puzzles are fairly<br />

logical, the actual execution<br />

of some of them drives you<br />

F<br />

r'you're trying to cross a pit via<br />

some bouncing balls, will he<br />

o<br />

stay on? Will he hell! I can<br />

uenvisage many people lust<br />

ngiving up in disgust (as I did)<br />

d but for arcade adventure<br />

t<br />

freaks, this is definitely one<br />

you'll want to se.<br />

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Small hints boxes offer<br />

clues to what you should<br />

be doing. Open the box<br />

and a flickering outline<br />

of an object vital to solving<br />

the level appears.<br />

A<br />

RO hthi <strong>SEGA</strong>


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FINIT 913JECTI9R1?<br />

Putigsy features a comprehensive<br />

system for manipulating<br />

objects — there can be up to<br />

20 on a single level, Combining<br />

objects with others, or taking<br />

them to the right place yields<br />

points and may lead to further<br />

discoveries. Objects also read<br />

in a physical sense — with<br />

gravity, inertia and weight.<br />

When holding an object,<br />

Puggsy may not jump as far,<br />

depending on its<br />

weight; objects c<br />

pushed or stocked<br />

others. This makes<br />

important at what<br />

height Puggsy carries<br />

the object. One final<br />

trick is using an object<br />

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ledge. He con get a<br />

grip on a wall or platform<br />

and then leap over.<br />

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T9 MIR<br />

LERDER<br />

Each area of the island has a<br />

boss controller that blocks<br />

Puggsy's progress. There are<br />

five in total, including a pirate<br />

parrot on his rocking galleon<br />

and a massive raccoon King<br />

who has the Beadle-esque<br />

ability to drop his hands at<br />

will. Polly needs to be slapped<br />

with a wet kipper, but killing<br />

the King is done by using o<br />

complex set of switches and<br />

rolling balls.<br />

i don't know. I think ills a little too<br />

short in the arms. What d'you reckon<br />

Jimmy. Oi pay attention!<br />

Air<br />

Asterling arcade alive*-<br />

. hoe thin rewords patience<br />

and persenrerence• One to<br />

get into, and Pygnasis$<br />

best effort yet.<br />

AIM <strong>SEGA</strong> SI


1<br />

AST R SYST M REVIEW<br />

P ity the minor super hero. While Super Mon and<br />

Spider Man flaunt themselves on the Comicworld<br />

stage in cape, tights and spandex, more modest<br />

characters like the Flash receive scant recognition<br />

At an early age he discovered he was the fastest<br />

'thing' in the universe, which meant he always won<br />

the Egg ond Spoon on school sports (kw_<br />

But even though he grew up using his powers<br />

against the forces of evil, he never got the recognition<br />

of his DC and Marvel counterparts. He become<br />

a specialist hero Thinking it was because he sountl•<br />

ed like a disinfectant, he even considered becoming<br />

'Jeft', until the famous non-scouring cream cleaner<br />

appeared. Probe's surprise Master System release<br />

could be his final chance to steal some glory, as he<br />

bottles The Trickster, so chose him.<br />

CONTROL: JOY PAD<br />

CONTINUES: FOUND<br />

SKILL LEVELS: I<br />

RESPONSIVENESS: OK<br />

GAME DIFFICULTY:<br />

!WARD<br />

Flasis is • tit (omits &wader;<br />

this is a platform pont.<br />

Contrast sool comper•—•<br />

HOW TO CONTROL<br />

The 0-Pad moves flash 01041<br />

the platform, Up and down<br />

makes him jump higher oe drop<br />

to lower platforms.<br />

Splistiloimv /Ufa&<br />

ArCITY CENTRAL"<br />

The Flash's headquarter's are at Star Lobs, located<br />

in the heart of Central City. His surveillance babe<br />

alerts him to the acts of the Trickster, who is systematically<br />

robbing the gem vaults for campaign<br />

funds.<br />

FLASH IN THE<br />

FRYING PAN<br />

Flash starts off in the inner city, in the midst of the<br />

Trickster's campaign to be elected mayor. Thugs ore<br />

waiting on the rooftops for our speed freak, throwing<br />

bottles of Becks and potato peelers when they<br />

see him. Flash has to watch out for the spiky traps<br />

that lurk below innocent-looking pavements. Plus<br />

the threat of the deadly traffic cones!<br />

APE A el•%,<br />

AT 5 AFt<br />

Beach the ent sir of each level to<br />

confront the vetticulor boss. Collett<br />

flashes and Mod! bonuses.<br />

AELIN FACTORY<br />

The second levels are set in a theme pork which is<br />

more unfair than Fun Fair. Flash is at home on the<br />

Switchback, but flying saucer patrols lurk. Crusher<br />

gates must be negotiated on this level, but both<br />

sections hove nifty secret passages that bypass most<br />

of the dangerous bits.<br />

82 MM <strong>SEGA</strong>


Sometimes games lie upon a knife-edge of<br />

like and hate. I've felt both ways about<br />

Flash whilst playing it. It looks quite good<br />

for a Master System game, not as polished<br />

as Mickey Mouse or Sonic, put plenty onscreen<br />

and fast-moving. The levels are<br />

large and have more than one route, which<br />

gives a sense of space and freedom to the<br />

game. Secret passages, and a range of<br />

bonus items add variety to the speedy platform<br />

format. Right, that's the like part. But<br />

Gus<br />

sometimes this game is bonkin' infuriating!<br />

The traps can be nasty, and the aims of some levels obscure.<br />

Some hair-tearing is guaranteed. Occasionally It looks and<br />

Lplays crap, but on balance Flash is really quite cool.<br />

A<br />

MMENT<br />

I agree<br />

entirely<br />

with any<br />

reviewing<br />

comrade<br />

on this<br />

game. The<br />

Flash is a<br />

fast, highly<br />

RICH playable<br />

platform<br />

romp with some decent,<br />

well-defined graphics and<br />

okayish sound. Whilst some<br />

liberties appear to have<br />

been token with both the<br />

character (The Flash is a lot<br />

slower than his comic counterpart)<br />

and reality (Flash<br />

symbols and spikes in city<br />

streets?), the game has got<br />

it where it counts. Yes it is a<br />

tad frustrating at times, but<br />

it's almost certainly one of<br />

the better Master System<br />

games we've had in for<br />

review recently.<br />

A<br />

The smelly third level is set<br />

underground Carved heads<br />

shoot ankle-level flames, and<br />

other chiropody problems await<br />

a Flash who runs across the<br />

rows of teeth. Finding the exit<br />

becomes a hunt for the obscure,<br />

requiring sewer skimming and<br />

lever-pulling.<br />

PRESENTATION<br />

AThere's a lot to<br />

cock level.<br />

live graphics<br />

aren't very pal.<br />

'shed, and looked<br />

tagged together.<br />

GRAPHICS<br />

The sormd progrommet<br />

has at<br />

least errterimented<br />

midi funky grooves.<br />

• Sadly on the MS,<br />

the blip-blop effect reigns summit.<br />

SOUND<br />

...<br />

ol<br />

i<br />

o<br />

A the speed is<br />

tensility le blue<br />

hedgehog territory.<br />

Challenging,<br />

levels too.<br />

v Frequently annoying, and some<br />

crap levels.<br />

•"<br />

1<br />

LATIIBILITY<br />

1<br />

1<br />

86<br />

A The ttmitrol inelhod<br />

1<br />

Is very sitaight tur wold<br />

P<br />

Thinmattes eigiolution<br />

very rennin* 1<br />

llw '• RPG overtone la<br />

the battle urines isaT as eturtutile as<br />

the moot host em up fare.<br />

LASTABILITY<br />

I<br />

N<br />

F<br />

E<br />

R<br />

M<br />

R<br />

E<br />

17100ElEr<br />

Flash's powers ore based round<br />

speed. He can jump buildings,<br />

sometimes needing the aid of<br />

springs. Pressing the direction of<br />

movement twice puts on a super<br />

spud. His first attack is a spin<br />

move, which wastes most enemies.<br />

Flash also carries a molecular<br />

disruptor, which kills from<br />

close range.<br />

1:1MITJE1<br />

NE.<br />

A lapin!) levels<br />

sod beadier to send<br />

•imemand Flosh's<br />

leg... heaven.<br />

V Discovering the<br />

secret passages shoriens the<br />

game. Leech are easy to leer...<br />

VERALi<br />

l<br />

i<br />

A solid platfatm game with<br />

meaty levels and a good control<br />

'leer Nothing 'fleshy' in<br />

letms of presentation, but<br />

thete's plenty of game in<br />

MM <strong>SEGA</strong> 83


PRAYERS<br />

CONTROL JOY PAD<br />

CONTINUES: EARN 'EM<br />

MULL WEIS: 3<br />

RESPONSIVENESS: ESCULENT<br />

CAME DIFFICULTY:<br />

MEDIUM<br />

ORIGIN<br />

%all never guess what—this<br />

is the sequel to Chock Rock<br />

Warm it flit not.<br />

HOW TO CONTROL<br />

Anywise olio's row !hood o<br />

platform game should Woo 0<br />

fair idea — on the 0-pod pow<br />

lett for krft, right for 60106<br />

k<br />

"<br />

a S P<br />

a<br />

NOW<br />

-<br />

Guide<br />

u<br />

Chuck oroend six levels, bash-<br />

enemies, (Westing power tops<br />

sing<br />

eand TO genetally having a swell time.<br />

'<br />

P L<br />

A Y<br />

84 PAM <strong>SEGA</strong><br />

C huck make Rock a buck. was Seeing always that a man civilisation who knew was how forever to<br />

demanding more sophisticated forms of entertainment,<br />

he came up with an idea that was to revolutionise<br />

theme parks beyond prehistoric man's<br />

wildest dreams By capturing a 20th Century mosquito<br />

that had some how found its way into a time<br />

warp, he was able to extr<strong>oct</strong> the blood it had drown<br />

from another species, separate the DNA and thus<br />

pre-create a monster from the misty and distant<br />

future. To ensure that these new monsters were<br />

contained and unable to put Chuck's contemporaries<br />

in danger, Chuck set up a vast reserve. It was<br />

a success. Thousands upon millions of curious<br />

neanderthols flocked to see sights they could never<br />

Enormous dirpos of vast proportions await.<br />

have imagined.<br />

They flocked to<br />

discover the<br />

wonder and<br />

mystery of the<br />

future, They<br />

flocked to.. .Cow<br />

Park.<br />

Cow Park<br />

mode Chuck<br />

more bucks than<br />

he could imagine,<br />

and after he<br />

sold film rights to<br />

some bearded<br />

Intriguing-. no, fascinating. git he made<br />

even more. But<br />

lealousy has been part of man since the dawn of<br />

time and it wasn't long before Chuck was mysteriously<br />

missing. As the Rock family soon discovered,<br />

he hod been kidnapped by a certain Brick Jagger<br />

who has since taken to demanding vast portions of<br />

Chuck's weolth_ Having a devoted family as Chuck<br />

does, the rescue is down to his son - six months old<br />

and mean with it, and armed with a club bigger<br />

than himself, it's down to the bambino to do the<br />

family name proud once °gain,<br />

This Megodrive plotform game sees Chuck<br />

Junior bosh his way through six levels, each one<br />

split into o number of zones. As well as clubbing<br />

the endless enemies on his toil, there ore plenty of<br />

power-ups for Junior to coiiad, a whole variety of<br />

creatures to use as transport and bonus levels to<br />

master. So.._ save Daddy and<br />

save the day!


lUBLIC<br />

IRANSPORT<br />

While most of Chuck Junior's<br />

environment is swamped by<br />

creatures bent on thwarting his<br />

rescue, there ore still some souls<br />

who hove it in their hearts to<br />

help the valiant toddler out.<br />

Junior can jump on a host of<br />

animals and ride around on<br />

them. This might enable him to<br />

reach power ups otherwise<br />

out of his<br />

reach, or<br />

mean he is protected<br />

from<br />

spikes or enemies.<br />

In the case of the<br />

prehistoric ostrich it<br />

means that<br />

Junior moves a<br />

lot faster and is<br />

able to make<br />

giant leaps.<br />

This is very slick indeed. As<br />

can clearly be seen by the<br />

screen shots Chuck Rock II<br />

scores full marks for graphics.<br />

It's swarming with colour<br />

and crowded with huge<br />

detailed sprites. There are<br />

loads of clever and amusing<br />

touches - the Brontosaurus<br />

eating a caveman, enticing<br />

ROB<br />

monkeys with bananas, the<br />

level that takes place purely<br />

in torch light and so on. The gameplay reflects<br />

an equal devotion to quality, the controls<br />

being quick and the movement smooth.<br />

Beneath all this though, Chuck Rock II is still<br />

lust another platform game, borrowing all of<br />

the previous tried and tested techniques and<br />

offering nothing new to the genre. It is a fun<br />

game to play, but if you're very familiar with<br />

platformers the whole thing will no doubt<br />

seem very out worn. Chuck Rock II manages to<br />

ovoid the trap of making everything too simple<br />

(although it's best to avoid the easy level)<br />

and there is genuine incentive to make<br />

progress, but once I had made it through<br />

much of the game and got over feelings of<br />

smug satisfaction, there's no getting over the<br />

fact that this is just another game likely to join<br />

the platform mountain. If you feel you're short<br />

on platform experience Chuck Rock II won't<br />

fail to fulfil. If, on the other hand you've<br />

already had a gutful, I can't see how this<br />

game will prove all that different.<br />

ON THE<br />

CLUB SCENE<br />

Junior has his father's talent for<br />

clubbing and it's a good job too<br />

because he has to make use of it<br />

very often indeed. On top of the<br />

usual forward strike, Junior can<br />

also bash downwards by jumping<br />

first. Another little trick that the<br />

clever half pint is capable of<br />

pulling off is balancing on his<br />

club. This ability comes in useful<br />

when Junior finds himself faced<br />

with objects moving towards him<br />

that he can't destroy like boulders<br />

or spits of fire. He gets on<br />

his club and they fly right by<br />

eaving him unharmed At one<br />

stage Junior can even set fire to<br />

the end of his club to see what's<br />

going on in dark caverns.<br />

Son of Chuck gets into watersports.<br />

4111<br />

'..<br />

O<br />

r<br />

Clowth makesthe Ent hydrant shoot off<br />

e<br />

.<br />

,46<br />

liblEMICIDEIEI 6 , immiEl El El<br />

DEIDOE<br />

LONG TERM EIMID REPORT0<br />

I<br />

R<br />

D<br />

X<br />

*<br />

0<br />

0<br />

=<br />

EIDE1=10 I L 1 0 1 = 1 0 1 Son of Otuck gets up to more capering.<br />

iEE3EIDEI E S 111EIDILI<br />

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rielr<br />

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•<br />

MPA <strong>SEGA</strong> 85


PAUL<br />

15%<br />

Yes it's<br />

another<br />

platform<br />

game, but<br />

let's not get<br />

all narrowminded<br />

about such<br />

a stoneaged<br />

concept!<br />

There<br />

are many<br />

original features lurking in<br />

Junior's prehistoric journey<br />

and hundreds of sight gags<br />

to accompany them. Junior<br />

himself is a laughably cute<br />

character but, as with his<br />

father's quest, the humour<br />

doesn't stop there. It's like<br />

playing through a Flintstones<br />

cartoon as scruffy looking<br />

dinosaurs are batted about<br />

the head, rocks smashed and<br />

monkeys fed to great effect.<br />

All this prevents the action<br />

from being overly predictable.<br />

To further this cause<br />

the bonus stages are lively<br />

and fun, adding variation to<br />

the overall•mix of good taste.<br />

Son of Chuck is quite different<br />

from the usual standards set<br />

by platform games in general.<br />

It offers some new ideas<br />

and presents them all in as<br />

fine a way as possible.<br />

Though Son of Chuck hasn't<br />

made me go ga-ga it didn't<br />

take much for my growing to<br />

like it a great deal. Check it<br />

out.<br />

BABY mut<br />

an , extra life. There aren't<br />

Tmany h iof s these around and<br />

gaining one often involves<br />

solving<br />

p r o<br />

a bit of a puzzle<br />

that v i incorporates d<br />

other<br />

eitems.<br />

s<br />

sr<br />

BONUSAU<br />

RUS<br />

There are o number of bonus levels in Chuck Rock II that enable<br />

Junior to accumulate more life. The first bonus screen involves Junior<br />

jumping on the back of particularly spongy onimal and trying to knock<br />

all the apples from a tree. The second bonus section is a little water<br />

race involving lots of rapid button boshing. Another bonus stage<br />

involves the ole button bashing technique again as Junior takes to<br />

carving out a figure of his pop, and finally there is a mine cort section<br />

where Junior has to survive until the ride is over.<br />

"Knock off" all of the apples in order to beat the bonus round.<br />

Items that Junior can<br />

either pick up or make use<br />

of on his travels. Here is a<br />

selection of some of them.<br />

,m14 J I M<br />

As you<br />

might expect, this restores<br />

Junioes energy. Milk bottles<br />

are often hidden in or<br />

between blocks and other<br />

obscure places so always<br />

check every nook.<br />

Rftr Certain large<br />

rocks are movable. By<br />

jumping on them Junior<br />

can reach the otherwise<br />

unreachable, or by placing<br />

them in a bed of nails he<br />

avoids iniury.<br />

These simply<br />

give Junior bonus points<br />

that are converted into<br />

extra life when he scores<br />

enough.<br />

'IPTo state the<br />

- obvious,these only prove<br />

useful when there are<br />

monkeys around. They can<br />

be used to entice monkeys<br />

to a particular spot where<br />

Junior con lump on them<br />

and then onto something<br />

else.<br />

r<br />

i<br />

m<br />

m<br />

a<br />

r<br />

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4<br />

6<br />

_<br />

PRESENTATIO<br />

It Comes with<br />

most 01 the regular<br />

options and a smelt<br />

Intro sequence.<br />

Lrtal : 1147<br />

Huge sprites,<br />

well detailed and<br />

otigina I backdoops,<br />

groovy<br />

and all Ow trimmings.<br />

Typically plinityplonk<br />

toms and<br />

plenty ol well produced<br />

sound<br />

effects.<br />

PLAYABILI<br />

•Very easy to calm<br />

nal and the<br />

response is quick<br />

and smooth. No<br />

problems with colli•<br />

sion detection and so an,<br />

LASTABIL<br />

There are enough<br />

levels and things are<br />

tough enough to<br />

keep you plugging<br />

away for a while.<br />

'As is the problem with plattomer',<br />

compleekm leaves little<br />

incentive eve' to return<br />

OVERALL<br />

11<br />

1<br />

A highly polished plattormer<br />

with all of the extras you're<br />

likely to find these days but<br />

many a time.<br />

An intriguing Insight into Stone Age life.<br />

86 NUR <strong>SEGA</strong><br />

irV4<br />

Jurassic swbrialong in (Wien.<br />

that said it's been seen belt:sil<br />

l


YOU WON'T<br />

SEE NIE<br />

VWTH SPOTS.<br />

That's it. That's all you need to know<br />

about how to get dean, healthy skin.<br />

Ns*, 4 r<br />

1<br />

And how to keep it that way.<br />

Of course, even when I'm really careful<br />

a persistent spot can slip through the<br />

net. And it one does, I just use some<br />

Oxy 10. But I hardly ever have to.<br />

HARDLY<br />

EVER.<br />

Getting spots was no big deal. But given<br />

the choice, I can live without them.<br />

It's been a while since I've had one.<br />

Nowadays I use OW (lean Facial Wash.<br />

Twice a day, morning and night — no<br />

more soap and water For me.<br />

First, I wet my hands and clean them<br />

thoroughly with Oxy (lean Facial Wash.<br />

Then I lather up some more and rub it<br />

all over my lace before rinsing it off.<br />

TREATMENT<br />

FOR<br />

STUBBORN<br />

SPOTS<br />

AND ACNE<br />

OXY0 LI T<br />

Alweo reed the label. 0,4 10 totems Benny' Petoxide. 4.0NY and orrant Ildd re itedematki.<br />

F<br />

1 0<br />

OCOLOURLESS L O T I O N M A S I N U M<br />

STRENGTH lop


--M GADRIVE REVIEW<br />

' PRICE<br />

BY K O E I<br />

RELEASE T M<br />

OPTIONS<br />

IMPORT j<br />

CONTROL: JOY PAD<br />

CONTINUES: SAVE<br />

SKILL LEVELS: 5<br />

RESPONSIVENESS: SLOW<br />

GAME DIETICULTI:<br />

MEDIUM<br />

1ST DAY SCORE<br />

UNK 15 CITIES 1<br />

A<br />

o ORIGIN lit<br />

KW are established strategy<br />

_<br />

nal', but has elements of tin,<br />

_ end Roil'roast Tycoon.<br />

• k<br />

r<br />

_ NOW TO CONTROL<br />

p<br />

r_<br />

o The D-Pod moves the select oloeg<br />

ken bar, Of the (VISO/ MIDIS<br />

_ g<br />

the world mop. The D-Poil also raj'-<br />

r . Si or lowers Oil screen members<br />

_ a (fares, flights, planes etc).<br />

m_<br />

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a-<br />

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s Thr game plays in tear quarters. In<br />

, o eoth s.ei up and maintain mutes:The<br />

r end goal is to be titti biggest and<br />

—<br />

i most profilebit of the foot chilies.<br />

. g<br />

i<br />

-<br />

88 tAM <strong>SEGA</strong><br />

S global travel. Much as they are an essential port<br />

of i the Modern world, there ore aspects of air travel<br />

nthat leave us all feeling helpless and frustrated.<br />

Who c is it, for example, that always schedules the<br />

Three e Amigos as<br />

the<br />

t<br />

in-flight<br />

movie? Are<br />

those h mini cans<br />

of e coke really<br />

1meant to<br />

quench 9 your<br />

thirst? 6 And why do you always need to go to the<br />

toilet 0 as the duty free trolley passes, and your<br />

sprogress to the back of the plane is made at a<br />

,<br />

funereal pace.?<br />

Aerobiz<br />

answers j none<br />

-<br />

of e these<br />

1<br />

searching t<br />

1<br />

questions. a But<br />

it does allow<br />

•<br />

you r to set up<br />

•<br />

and l expand an airline of your own. • Routes, fares,<br />

hotels<br />

i<br />

and buying fleet is oil your responsibility. The<br />

only thing you don't have to choose<br />

•<br />

is chicken or<br />

I<br />

n<br />

roast beef. Join the Mile-High club. •<br />

e<br />

R<br />

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r<br />

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-<br />

, Hey, if /oaks just like one of those string sculptures, but on a global scale!<br />

s<br />

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11<br />

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C9MPETITRIE<br />

ELEMENT<br />

Aerobiz is for one to four players.<br />

There are always four airlines<br />

competing, with the computer<br />

controlling any vacant slots. Each<br />

player selects a home city to<br />

start, and begins to create a network<br />

from there. Al the end of<br />

each quarter and the year, a<br />

comparative graph shows the<br />

performance of each airline. The<br />

winner is the player who reaches<br />

the goals of profit, passengers<br />

and cities first. There are five<br />

computer difficulty levels.<br />

iteiraf*a •. •L-e>:<br />

SIPANA I R I rta.<br />

has<br />

r c m N e v Y r<br />

c<br />

o s<br />

-<br />

,<br />

: = (<br />

z<br />

)<br />

A<br />

r<br />

-<br />

1<br />

I<br />

The first thing to do is establish a<br />

route For this you need slots<br />

You hove thrue negotiators who<br />

travel the world arranging slot<br />

at any of 22 cities... Each slot<br />

enables one flight to fly from thcrt<br />

city. Slots take three to nine<br />

months to arrange, and their are<br />

a limited amount, depending on<br />

the airport's size


MEGADRIVE REVIEW<br />

Few games<br />

look this<br />

cock, but<br />

all the<br />

memory<br />

and programming<br />

effort has<br />

gone into a<br />

complex<br />

and realistic<br />

simulation<br />

that I haven't been able<br />

to stop playing. Despite the<br />

complex rules, it's incredibly<br />

easy to pick up. It might<br />

sound a tedious idea, but<br />

with multiple players it soon<br />

turns into a commercial battle,<br />

with all sorts of dirty<br />

tricks used to boost profits<br />

and put your opponents out<br />

of business. The control system<br />

makes play a little slow<br />

and laborious at times, but<br />

it's clearly set out. There's<br />

loads of depth to this simulation,<br />

but the most important<br />

fact is that it plays in a logical<br />

and rewarding way. Only<br />

strategy boffins will appreciate<br />

the quality of this purely<br />

strategic game, but it's a real<br />

gem.<br />

Believe it<br />

or not<br />

Aerobiz is a<br />

pretty good<br />

game.<br />

Plotting<br />

your flight<br />

routes,<br />

reaping in<br />

the cash,<br />

T O M raising prices,<br />

laughing at your sad opponents<br />

as they fail to match<br />

your expertise and then suddenly<br />

they're using YOUR<br />

routes and stealing YOUR<br />

profits. It really gets your<br />

mind racing as you try to<br />

think your way out of a situation,<br />

advertising flights to the<br />

next Olympics or even cutting<br />

Into the opposition's profits<br />

with your own cheap flights.<br />

Ws strangely addictive in<br />

one-player mode, but the<br />

real fun is playing against<br />

human opponents and beating<br />

them into the ground.<br />

Guaranteed to turn you into a<br />

power-hungry, devious worm.<br />

Definitely one of the better<br />

strategy games on the<br />

Megadrive.<br />

Ohchief, don't let us stop you—<br />

Indeed it was. Bring on the<br />

dancing girls twthwithl<br />

RgUTE 31,<br />

Setting up a route demands sev-<br />

•ral considerations:<br />

PLANES<br />

What type of pion,- to fly.<br />

Distance and passenger demand<br />

affects this.<br />

Fla Earn<br />

Ḥow many flights each week?<br />

You need one slot at each airport<br />

per flight. Running routes with<br />

few flights is unprofitable.<br />

FERE!<br />

How much to charge. If you hove<br />

a monopoly you may charge<br />

extortionately, but passengers<br />

may still stay away.<br />

A route costs money to open and<br />

shows as a black line on the<br />

global map If the line is in competition,<br />

it glows yellow. Lossmaking<br />

routes show up in red.<br />

WiSENTATION<br />

two save gomes,<br />

some pleasant intim<br />

shots and a very<br />

cleat presentation.<br />

.Pleying the game<br />

is quite slow, due to immeressary<br />

messages and slow lext•typing.<br />

GRAPHICS<br />

The globol route<br />

map looks good<br />

when it fills up.<br />

Lots of like little<br />

touches and 'funny'<br />

giaphks.<br />

• Okay, this game isn't up lot any<br />

graphics awards, it is very poor.<br />

roll it charming<br />

end quaint, but<br />

the 'lift music dn.<br />

yes you mad after<br />

a while.<br />

[ v Some might I<br />

•<br />

-<br />

•<br />

1<br />

Setting 6 up is steanti<br />

1mgly quick. Na<br />

two 1games ever<br />

develop 1 the same.<br />

le Action•bee in the<br />

1<br />

conventional video gismo WPM&<br />

Has<br />

1<br />

the 'nkhe• appeal ol 'mule*<br />

lions. "<br />

"<br />

j<br />

PLAYABILITY<br />

LASTABILITY<br />

Aerobia is going<br />

to be a constantly<br />

played part of your<br />

collection.<br />

You might get<br />

frustrated playIng against is<br />

smart computer opponents.<br />

OVERALL<br />

-am<br />

1IS 3 3<br />

— 411,414,4's vreirrierrtlitl<br />

PM REPORT B R E A K D O W N THY PIRRTEJ<br />

11 E n MKS! IDD I l<br />

Eventually, winning means more<br />

L•1:]=1EILIJ L J<br />

than running profitable routes —<br />

M I K ED 0 0<br />

it also involves cutting the opponents'<br />

throats. When routes go<br />

•EIUDIA R C N 0 El El 0<br />

into competition, a moving graph<br />

•LJLJLJJinEXES ElLJLJLJ shows how passengers are moving<br />

from one company to anoth-<br />

L1 DI El El (A M O er All sorts of factors (mainly<br />

Aquirky idea, even for a sin&<br />

egy game, but Aerobit is o<br />

tool triumph. One of the few<br />

boordgome-like *godlier,<br />

games Mot comes off, Aerobiz<br />

is strategy heaven.<br />

price) influence the shift. ?AM <strong>SEGA</strong> 89


aIi<br />

I<br />

PLAYERS<br />

PRIAInBA<br />

Or<br />

a rititii SE TBA<br />

11<br />

11 OPTIONS<br />

1.<br />

--<br />

VI<br />

R<br />

GI<br />

N<br />

CONTROL: JOY PAD<br />

CONTINUES: 2<br />

SKILL LEVELS: 3<br />

RESPONSIVENESS: GOOD<br />

GAME DIFFICULTY:<br />

EASY<br />

1ST DAY SCORI<br />

REACHED RACE 20 4<br />

1<br />

1 ORIGIN<br />

Super 1 Off-Road is.summersion<br />

of teloncPs peva*<br />

three-player truck ming<br />

tain-ap.<br />

—111—<br />

NOW TO CONTROL<br />

Use the directional pod to steer<br />

your truck left and right, The A<br />

button is the occelerator and the<br />

Bbutton fires your nitros. There<br />

are no blokes. %est<br />

IL<br />

u<br />

s<br />

e<br />

f NOW TO PLAY<br />

l<br />

eRote Downs, lourOhm trucks on a<br />

numbee of lin/oiling comes using<br />

eIOW pile money to build up pour<br />

skink<br />

--1 1 1 1 1 1 1 0<br />

90 MM <strong>SEGA</strong><br />

,<br />

1<br />

I<br />

t<br />

h<br />

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0<br />

u<br />

g<br />

Super Off Road. Ws got some small tars in it. It has.<br />

A HARD<br />

DAY'S -<br />

TRIIICKINF<br />

Uni't h ct<br />

, Syste<br />

&lows<br />

1-<br />

two-players .<br />

to compete at any<br />

one time. Don't worry though,<br />

h i s<br />

there are always four trucks in •<br />

• each M aradii s courtesy of the com-<br />

e drivers. r The one to watch<br />

tputer<br />

for is the villainous grey truck,<br />

h.This nasty character<br />

is alwayllopped up with<br />

plenty otoitros Making him a<br />

force voWetbich to be reckoned.<br />

Then there's Sp blue truck driven<br />

by Tornado. The drivAr cif the<br />

yellow truck ir<br />

inever appears on the podium so<br />

you never see his name. eog<br />

agkollibi<br />

prom money is °warded to the<br />

sh wipners of eac<br />

ho<br />

oligk e a winrterdp husgawp, 4110<br />

• twace,<br />

except for allelu<br />

fourth'.<br />

ia<br />

s o<br />

! old<br />

s p r y<br />

y e l l o w i<br />

-<br />

n<br />

it's been on lust a<br />

every sytem under the sun,<br />

so it's about time we saw<br />

Super Off-Road on the<br />

aster System and the<br />

suit is excellent. This conrsion<br />

is about as close to<br />

e coin-op as you could<br />

want. The graphics are brilliant<br />

and the trucks move<br />

around the screen at on<br />

incredible rote of knots.<br />

What's more the controls feel just right Os you<br />

weave your truck about, powering off ramps<br />

into the air, bouncing off the walls. It's spoton.<br />

The only major difference is that some of<br />

the tracks are different from their coin-op<br />

counterparts. However, this game's main<br />

problem is that it's a little too easy. By swapping<br />

all your credits for cash right at the<br />

beginning, you can notch up your top-speed<br />

to the max, making it fairly easy to beat your<br />

opponents even on the HARD setting. This<br />

isn't such a problem in two-player mode<br />

impressive conversion. If you're a fan of the<br />

arcade original, you'll love this.<br />

1 y o u remember the days II<br />

_m<br />

eh Off<br />

-<br />

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n<br />

rCt<br />

'fironman' Stewart's .c Super<br />

ff<br />

pened to the iv Ironmon?<br />

Well, Ivan was - abducted<br />

by alien scientistsl o s<br />

t es, i t<br />

Xantos, impressed<br />

tto<br />

by his<br />

off-road antics, n beamed ivo<br />

to their home ad planet to take<br />

port in their glodiotorial w games.<br />

The a only woy to escape from<br />

the s planet is to race against three<br />

other . opponents in a series of mindblowing<br />

truck races, Should the<br />

,<br />

Ironman fail, he will be fed alive to<br />

the fearsome Skrangbeast, the most<br />

painful death in the Universe. So,<br />

fasten you,r a n d take to<br />

the dirt-track a s we speak,<br />

Ivait's trusty side , Bucky<br />

'Steelboy' Grayson, is winging his<br />

way to the rescue. -<br />

Keep Ironmani<br />

trchicin'<br />

es


-NrainnERIA REPORT<br />

• 0 E 1 0 E 1 0<br />

IMEIGEID<br />

11•00E1E1<br />

LIIIIM11111,<br />

1•111<br />

k's gal<br />

atee.<br />

Off<br />

retty<br />

dandy (as<br />

ct from<br />

m like<br />

4<br />

1<br />

ArA uch like<br />

1<br />

t<br />

the Game<br />

0<br />

Gear version,<br />

h<br />

-<br />

i<br />

though . the Oraphics look<br />

slightly s<br />

T rougher on full<br />

screen. i The important thing is<br />

that<br />

r<br />

the s speed is there, and<br />

Super a Off-Road is so enjoyable<br />

fbecause of the rate it<br />

plays. t However, this sometimes<br />

g<br />

results in some annoying<br />

wrong turnings as your<br />

truck obounces over the tracks.<br />

rm glad l that some new track<br />

designs d have been included,<br />

they ) seem to be an improvement<br />

over the originals.<br />

.<br />

Super Off-Road only comes<br />

Into its own with two players,<br />

but it's worth making a new<br />

friend, just for the chance to<br />

play it.<br />

wink<br />

EADEIEJE1<br />

12101= El<br />

ED El El El El<br />

'rtuck you start the gome<br />

wifIhn<br />

hap inning, but 0.% you<br />

t<br />

gress through theigame it's<br />

nore important to keep the perfor-<br />

h of your vehicle up to the<br />

tmance<br />

n standard of your opponents'. By<br />

ausing d your cash winnings, you<br />

can purchase new parts for your<br />

e<br />

truck<br />

q<br />

from the Super Off-Road<br />

ubody ashop. Cheapest on the<br />

tmenu e ore Nitros at $I 0,000<br />

a<br />

t<br />

.<br />

.<br />

4<br />

0<br />

;<br />

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1<br />

• s -<br />

ANSON&<br />

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B<br />

e<br />

t<br />

a<br />

t<br />

t<br />

h<br />

e<br />

at Ow day,<br />

tes mainly a<br />

game that<br />

toncontrates<br />

on things of a<br />

small car-type<br />

nature.<br />

NEW TRUCKS FOR Ok?)<br />

These temporary turab r s<br />

help power you through tile<br />

race, but the real eoperts 11, ill<br />

invest their harot- earned bucks in<br />

more perrnonot1 uddtflops.<br />

Grippier tyres,- better mcceleraj.<br />

tion and shotk obsoers are all<br />

up for grobs, but most useful of<br />

all However, is on intreajci it d sn't top come speed. cheap,<br />

at $ 1161,00q a shot!<br />

PRESENTATION<br />

A the ottort<br />

srhouentei are very<br />

tonhEe I to the coto•op<br />

V Nol muchm the<br />

cry of options.<br />

1 1<br />

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Hct<br />

Ki<br />

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d<br />

Si<br />

Do<br />

78<br />

90<br />

Erallitro•<br />

Ions of the original<br />

gtophws T1w mold be<br />

otiegodritie pius<br />

o Mosier .<br />

Systemgoose. that rs<br />

V Precis only so north you ton de<br />

brownbochdroo<br />

SOUND<br />

foesorcompoivithe<br />

n se<br />

t<br />

h<br />

e<br />

Rato nut s nloie<br />

we, of spot erT<br />

A Simple but odic<br />

Itye gruneploy makes<br />

Omgame ion from Ike<br />

69<br />

90<br />

'wenwelawwwwwwmniewnweeenell<br />

111<br />

IASTABILrrY<br />

72<br />

A You II torn. bock for<br />

more two-ployer fuel<br />

Isbn easy' nono<br />

playermode<br />

_OVERALL<br />

182<br />

An excellent conversion<br />

of the coin-op. Brilliant<br />

fun! Its only fault is that<br />

it's a bit too easy.<br />

h1M <strong>SEGA</strong> 91<br />

I.


MEGADRIVE REVIEW<br />

- ' -=J1<br />

,<br />

(PRICE 141,99<br />

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PLAYERS<br />

•<br />

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CONTROL: JOY PAD<br />

CONTINUES: N/A<br />

SKILL LEVELS: I<br />

RESPONSIVENESS: GOOD<br />

GAME DIFFICULTY:<br />

MEDIUM<br />

A straight conversion of the I<br />

Nea-Gee arcade game of the<br />

some name, funnily enough.<br />

The D-Pad moves yaw players I<br />

about, the buttons have various<br />

risks depending on your teems<br />

current activities.<br />

B<br />

M<br />

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She tile issit/Pitch<br />

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oSi<br />

n brHOW TO PLAY<br />

a in<br />

Players be<br />

must bat, pitch and field in<br />

on au<br />

attempt to score runs by getting<br />

players sp<br />

around the bases and<br />

'home'. The team Mat scores the<br />

ep<br />

ost •oints we the winners.<br />

o<br />

w<br />

e<br />

r<br />

-<br />

92 AIM <strong>SEGA</strong><br />

o<br />

p<br />

•<br />

Baseball<br />

rules<br />

apply,<br />

which<br />

means lots of<br />

incomprehensible<br />

phrases like 'line drives',<br />

'screwballs'. the fair<br />

zone and 'the foul zone' -<br />

all destined to leave Baseball<br />

A Cue crop &Wag joke–<br />

virgins very confused.<br />

There ore two leagues<br />

S national league bringing<br />

• w i t h six teams in each.<br />

utogether men, women and even<br />

Victory in the league means<br />

p<br />

robots in one all-new and<br />

the Super Baseball 2020<br />

sparkly stadium, the 'Cyber<br />

Championship game<br />

e<br />

Egg'. Things have got a bit<br />

against the victors of the<br />

r warped here in the future, what with<br />

i t other league Each team<br />

Bcladding players in armour to enhance their<br />

comes with a unique set of<br />

natural playing<br />

teams, some with strong pitchers,<br />

some with wild hitters, but any team con be<br />

a b i l i t i e s , and<br />

s<br />

7<br />

replacing<br />

e . 1 1 1 F — E M Z L I - :<br />

improved by purchasing power-ups _If a player gets<br />

salaries with fed up with striking out in the league, there is<br />

# b<br />

on-the-spot<br />

a<br />

get into<br />

always the opportunity to challenge a friend in the<br />

cash prizes. two-player mode. At the end of the day who knows<br />

per<br />

l<br />

Novelties aside,<br />

Sasebo<br />

if Super Baseball 2020 will be a field of dreams or<br />

all of the usual<br />

l<br />

4<br />

nightmares,<br />

2<br />

• ' turisti .<br />

0<br />

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ches<br />

2<br />

fparat<br />

h POWER<br />

. m ot<br />

0<br />

e Basebal GAMES<br />

i<br />

n games o<br />

L<br />

Providing a team has<br />

s i e the<br />

v<br />

acquired enough cash<br />

akgadrive and the 'easy to<br />

they con make buy<br />

i<br />

n<br />

ijontror nature of the game<br />

power-ups to irnprove<br />

t 111.ans that initially there is a<br />

i<br />

either their batting or<br />

' to gel enthusiastic abo<br />

n<br />

pitching abilities. Once l<br />

w e graphics succeed in c<br />

the<br />

t<br />

ibpower-up has been<br />

a<br />

r<br />

allocated<br />

e<br />

,<br />

to a player that player starts to glow and their skill and<br />

Oell,<br />

s a and the use of closelids<br />

strength immediately improves. It is always best to save powerups<br />

until they are tactically necessary_ There isn't much point in<br />

kr<br />

t<br />

to the thrill. Having<br />

• did in to 2020, though, I g -<br />

e-<br />

i<br />

increasing the ability of a player who is already very good.<br />

We feeling that much of it I<br />

ebit n of a hit or miss affair.<br />

Power-ups are generally best for ployers who have come into<br />

the game as replacements for injury.<br />

nbatting g and pitching, it se<br />

as t much luck as skill that<br />

ensures success. I never felt<br />

h<br />

like I was completely in control<br />

e of my team. The more I<br />

played a the more I felt I was<br />

properly t getting to grips with<br />

my m team but the level of control<br />

still left me a bit<br />

o<br />

bemused. In two-player<br />

mode s 2020 proves a lot more<br />

fun p and it is here that<br />

Illuseball h fans are likely to get<br />

11e<br />

1 r<br />

te<br />

hp<br />

e


JUMP AROUND!<br />

Because all of the players wear special equipment there are a few<br />

little tricks they can pull off, one of which is on uncanny ability to<br />

iump exceedingly high. This means that hits that would otherwise<br />

be heading for the stands con be reached. The best way to judge<br />

when to jump is to watch the ball's shadow on the pitch. There are<br />

jump zones that line the fences and enable the fielder to jump<br />

even higher than normal in an attempt to catch the really big hits_<br />

PRESENTATION 1<br />

&Home we liknay<br />

al apismis, and OM<br />

screens ate deafly<br />

and simply piesent•<br />

Luellen, tut.<br />

Kenai obooloi,<br />

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r_AMTELI<br />

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meplay<br />

,Identical<br />

just<br />

out every<br />

pier<br />

eball<br />

the<br />

drive.<br />

believe<br />

Baseball<br />

20 is probably the best of<br />

the bunch. The futuristic scenario<br />

adds to the game's<br />

atmosphere and all of the<br />

cut-scenes r are excellent. The<br />

problem I had with the game<br />

is that I just couldn't get any<br />

tactics together as regards<br />

hitting the ball! It ail seemed<br />

rather random. What's more,<br />

when I did hit it, there<br />

seemed to be a 70 percent<br />

chance I'd get caught or run<br />

out! I think with more practise<br />

I might have it licked, but<br />

I just didn't seem to Have the<br />

willpower to persevere with<br />

the game in one-player<br />

mode. For two-player mode<br />

fans into the sport, this is the<br />

definitive Baseball game for<br />

the Megadrive at the<br />

moment. But is it t h e<br />

wallet-busting<br />

,Ilifon't think•<br />

Rkk leadiretter tomes in to bat.<br />

t5 FRANK<br />

CARSON SAYS-.<br />

That's a cracked Well, it's Baseball jargon for a land mine<br />

actually. Just to spice up things in the field every new<br />

inning sees the placing of crackers, spread at random on<br />

the pitch. If a fielder hits a cracker it quite naturally<br />

explodes and temporarily disables the player. A map of<br />

where all the crackers ore situated<br />

is shown every time new<br />

mines are placed. These mines sit<br />

visibly on the pitch so unless<br />

there are loads of them, or<br />

you're blind, there isn't much<br />

chance of one exploding<br />

A That girl's gat a lot of balls. Snigger!<br />

Oh you hot, tome<br />

away from the sand pit.<br />

r SOUND<br />

I<br />

.<br />

A thew we same<br />

vealisht sound<br />

v The music<br />

The continh Ot e<br />

011ie cosy la pet lo<br />

pops voth<br />

'<br />

MAIM M Sis be co WI Mt<br />

u<br />

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Playets will have<br />

e<br />

%Wile IAA on two-<br />

'Wpm p mode,<br />

v l The lack al teal<br />

"MC a stritiegy Inman<br />

y<br />

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A<br />

B<br />

I<br />

' OVERALL<br />

L<br />

I<br />

T<br />

Y<br />

GRAPHICS<br />

the 01111111111h011<br />

mod walling ate<br />

holis very fluid. the<br />

switch la claw-ups<br />

ohlte action is<br />

tubing_<br />

raves quite inii..<br />

I<br />

86<br />

78<br />

..0111111011MM..<br />

MUTABILITY<br />

75<br />

II lou0o1114.1 alto a while.<br />

j<br />

80<br />

=177F-i<br />

IEREEND<br />

Peobably the hest Baseball II<br />

game on the Megadrive and o<br />

lot more tun in two-player, but<br />

the lack of complete control<br />

over events leaves you kelt'!"<br />

frustrated.<br />

dia


gamma..<br />

Peng •••••-•<br />

11•00 iernoloomoons LT.<br />

PLAYERS,<br />

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(RELEASE SEPTEMBER 0<br />

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OPTIONS<br />

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CONTROL JOY PAD<br />

1 CONTINUES: PASSWORD O<br />

SKILL LEVELS:4<br />

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RESPONSIVENESS: OKAY<br />

GAME DIFFICULTY: E<br />

4<br />

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.<br />

9 , 1ST DAY SCORE<br />

6730<br />

5<br />

T<br />

ORIGIN<br />

-• • • • • • • • •<br />

Mitroprose ha nhoebemaking<br />

computer sims toe yearf-ISIistheirfintPitegadirive<br />

game, based Oe the Amiga<br />

goal PC versions.<br />

HOW TO CONTROL<br />

Joypod direttions are es plums<br />

controls pitch and yaw. The<br />

joypad also assists in changing<br />

thrust and releasing<br />

chaff flares.<br />

-<br />

1<br />

4<br />

Woggle' /<br />

0<br />

H<br />

1<br />

H<br />

a<br />

n<br />

d<br />

F<br />

l<br />

a<br />

r<br />

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s<br />

B Shift Imre Change<br />

HOW TO PLAY<br />

Select a mission, then destroy the<br />

primary and secondary targets and<br />

return io base. Pt0frOliOnl and passsvoids<br />

ate given tar success.<br />

a<br />

l<br />

i<br />

n<br />

i<br />

m<br />

m<br />

o<br />

m<br />

m<br />

1<br />

ii<br />

A rations erupt like fiery can-<br />

America stand firm! From the<br />

Icer.<br />

,<br />

Baltic tensions of Lapland facing<br />

the new Russian republics, to the<br />

acontinuing struggles of the<br />

rMiddle East, there is only one<br />

oSuperpower remaining with the<br />

umight, and will, to strike out...<br />

n<br />

The messenger of America's<br />

displeasure is the F-15, a gleaming<br />

testament to man's inventive-<br />

d<br />

tness in the business of destruc-<br />

The worlds greatest jet<br />

htion.<br />

e fighter. This new simulation<br />

enlists you in the Air Corps, flying<br />

w<br />

one of these babies through six<br />

owor zones, in countless missions<br />

ragainst designated targets. The<br />

lstark choice of promotion or a<br />

dmilitary funeral is decided by a<br />

, byour flying skills.<br />

c<br />

o<br />

n<br />

f<br />

l<br />

Es I BRIEFING<br />

o<br />

-<br />

-•<br />

1 m o m<br />

roe ••• SOO* 1 • 0 LOOM I INS<br />

• • ••••••• W I •<br />

FROM<br />

HOLIDAk<br />

DESTINATIONS<br />

There ore six theatres<br />

from which to choose<br />

Each has o variety of mission<br />

difficulties, depending<br />

on whether you pick<br />

Rookie, Pilot, Veteran or<br />

Ace. There ore two<br />

European areas — one<br />

which recreates the now defunct<br />

threat from the Warsaw Pact<br />

notions, and another based in<br />

Finland/Russia. The familiar<br />

Middle Eastern trouble spots ore<br />

featured, with you flying to bomb<br />

Damascus from Cypriot/Israeli<br />

bases and then giving it to<br />

soddom from airfields based in<br />

Bohroin, The nostalgia trip of<br />

post American involvements finishes<br />

up in Vietnam. Most of the<br />

weaponry you face is standard<br />

Soviet equipment! Sons-8 rockets,<br />

Mig-29 and Mig-25 fighters.<br />

RICE OFF : Airbase at Soda Bay<br />

PRIMARY s Missile Boat at Fla Baycla<br />

SECONDARY : Camp at fil Bayda<br />

PRESS START TO CONTINUE_<br />

A Pross START to continue, you nova 'less START to continue. Yield to ;my win-.<br />

Iloilo, I'm Judith Chalmers.<br />

Welcome to Wish you were here.<br />

WY<br />

Missions ore compiled from a list<br />

of potential targets, with a primary<br />

and secondary selected for<br />

each run. This gives a random<br />

element to the game, with hundreds<br />

of possible target combinations.<br />

The more you play, the further<br />

you hove to travel. Luckily,<br />

the game has a 'Time Warp'<br />

facility to speed up travel over<br />

long distances.


-42,0<br />

F-15 is the<br />

second<br />

serious<br />

flight sim,<br />

after Mig-<br />

29, and it's<br />

better. The<br />

update isn't<br />

as fast, and<br />

graphically,<br />

G U S the game is<br />

quite drab<br />

and indistinct, but the handling<br />

of the plane is more<br />

responsive and logical than<br />

Domark's effort. To be honest,<br />

even though I found F-15<br />

to be well put together and<br />

strong on detail, I got quite<br />

bored playing it (though not<br />

frustrated). Despite having<br />

six theatres, you spend your<br />

time interacting with much<br />

the same weaponry, and not<br />

the landscape. In this way it<br />

lacks the variety and interest<br />

of LHX Attack Chopper, which<br />

is still the best flight combat<br />

sim on Megadrive. Flight fans<br />

should still take a look.<br />

'nit It LONNA CRIsS#1<br />

V011t COPS a<br />

7<br />

1<br />

1<br />

7<br />

Po RICH<br />

Z<br />

O<br />

C<br />

t<br />

i<br />

This was<br />

originally a<br />

brilliant PC<br />

game and<br />

the basic<br />

concept of<br />

the game<br />

has translated<br />

well<br />

to the<br />

Megadrive.<br />

Although<br />

the action is a tad on the<br />

'samey' side, there are plenty<br />

of missions to undertake and<br />

different difficulty levels to<br />

heighten the simulation's<br />

accuracy. So, F-15 is rather<br />

smart eh? Well, um, not<br />

exactly. The PC version was<br />

absolutely fob.- on a swift<br />

mega-spec PC, but was very<br />

slow and jerky on a less<br />

impressive machine. The<br />

Megadrive just doesn't have<br />

the raw mathematical power<br />

to bring this game off. The<br />

result is a simulation that's<br />

slow to update and doesn't<br />

exactly convey supersonic<br />

speeds! A nice try though and<br />

better than Domork's MiG-29<br />

— but EA's LHX Attack<br />

Chopper is still the ultimate<br />

game of its type.<br />

VIEW TO A KILL<br />

In common with other flight sims,<br />

F-15 lets you toggle your viewpoint<br />

of the gome ot any lime<br />

The range of views is about the<br />

most extensive yet: you may look<br />

in any directions from your plane<br />

as well as going external and following<br />

the track of your missile<br />

or seeing the 'chose' view of your<br />

plane.<br />

CHUTE TO KILL<br />

If the heat's too much, your<br />

plane has an ejector seat that<br />

lets you drift safely to the ground<br />

in a parachute, but it's not an<br />

option that's going to win you<br />

any medals Trash three planes<br />

and you will be 'retired' for being<br />

to expensive'<br />

A EN the fields, you must kill Me fields.<br />

- ES<br />

ateriejorms<br />

r<br />

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PRESENTATION<br />

Lots al options,<br />

Including a load of<br />

difficulty settings<br />

and viewpoints.<br />

v .The control<br />

method seems to make NM<br />

tom mond% hard to oulsolle.<br />

68<br />

trol panel layout.<br />

Update is reason-.<br />

1 ski,, last. •AThegiaphicsore<br />

v The scenery graphics lack &Mg<br />

or character, and erre sometimes<br />

unconvincing (eg clouds).<br />

- m u m m s e m „ , ,<br />

P<br />

l music seems pretty<br />

i inappropriate and<br />

t the effects ore lust<br />

adequate Not on<br />

k<br />

alto el sheogtlt<br />

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SOUND<br />

60<br />

PLAYABILI'rt<br />

74<br />

The onttols ore<br />

easy and the game<br />

o<br />

has a gentle diffictilty<br />

curve. The F•15<br />

f<br />

t handles cwell,<br />

1<br />

h<br />

elacking on unwelcome ablects.<br />

The game is a bit sanity.<br />

v Targeting is a problem, with _ j<br />

LASTABILITY<br />

Your task is to<br />

destroy the nice<br />

bridge. What a<br />

senseless waste.<br />

SKIMPY DEBRIEFS<br />

At the end of each mission,<br />

whatever the outcome, you ore<br />

treated to a step by step debriefing,<br />

showing your route and the<br />

main events.<br />

77<br />

Si. theatres 01<br />

opecation and potentially<br />

infinite miswoos,<br />

Thete's °hoop'<br />

o score to better.<br />

Only keen Hight sim fans won't<br />

gel impatient wills all that time in<br />

OVERALL<br />

• ,w11 VOW elliter<br />

• ,1016 WOO HINt<br />

oti • In mono,* • t •<br />

ill• T• 0011.11<br />

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left IMMEMC 'islet<br />

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NC TERM REPORT<br />

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A A budgie flies into your windscreen.<br />

Awell put together flightOm<br />

4that strives to be otiginal.<br />

Nig-29, this is a very 'compel.<br />

et-like' game lot a console.<br />

Most Megadtive *voters will<br />

think it too slow so F•15 is he<br />

the specialist market.<br />

6<br />

AIM <strong>SEGA</strong> 95


MEGADRIVE 'REVIEW<br />

1<br />

yo<br />

n<br />

t<br />

o<br />

l<br />

i<br />

N<br />

T<br />

1<br />

1<br />

PRICE O M<br />

By<br />

1 frol 1 la; En<br />

PLAYERS<br />

E OCTOBER<br />

OPTIONS -----<br />

CONTROL JOY PAD<br />

CONTINUES: NONE<br />

SKILL LEM: 1<br />

RESPONSIVENESS: AGOOD<br />

0<br />

4<br />

GAME DIFIKULTY:<br />

EASY<br />

DAY SCORE<br />

23,000<br />

ORIGIN<br />

Haunting is a very original<br />

game concept — but draws<br />

as horror movies for<br />

kis • iratien.<br />

•OW TO CONTR<br />

Why do we bother with this box<br />

eh? I mean it's not as if yosent<br />

all stupid aie don't reed the<br />

Instructions or anything. hi tett,<br />

for onto, I'm not going to toll<br />

yoo how to control. You're all<br />

briola enough to work it out<br />

lB Spill<br />

illEet Wit<br />

Starts and pauses the spines<br />

The game plays in two phases_ Fl<br />

collert enough Edo in the dungeon<br />

'event the exit. Then sitote the family<br />

out the house by using your pollee.<br />

An mew likeness to A n d we thought that this sort of<br />

our very me Lard IMAP. behaviour was illegal<br />

-<br />

W beyond the world we know of three-dimensions and<br />

elook at the point where real becomes unreal; and the irra-<br />

becomes tangible. This<br />

ltional<br />

c<br />

time, our journey takes us to<br />

a normal suburban house.<br />

oWhat could be lurking in<br />

mthe cellar? A rusty prom?<br />

eCoal for the fire? What if<br />

. some unclean spirit posssing<br />

a biker's jacket<br />

.<br />

T t ided to gate-crash<br />

o your a lovely home.<br />

t sThis is exactly what<br />

has happened to the<br />

e<br />

e<br />

charming Sordini family<br />

— nPops a mafia mer-<br />

s banker, Mom<br />

Tchant<br />

wloves e animals so much she has a<br />

iwordrobe o<br />

full of them, Junior is interested in nature — so he<br />

l<br />

i<br />

f<br />

m<br />

g i<br />

pulls the wings off butterflies. And little miss is a Take That fon, so they all deserve<br />

to have the living shinolo scored out of them. Every room of their sprawling house is lavishly decorated,<br />

but their dream home has become a nightmare — blood drips from walls, ond jobbies parade around the<br />

bathroom with impunity. It's all part of the Polterguy's plan to drive them out..<br />

A rather<br />

s<br />

intriguing shot<br />

c<br />

of an enormous<br />

great<br />

hCREAM OF<br />

hole in the<br />

iCELLARY<br />

wall. Utterly<br />

e<br />

Polterguy's activity starts in the<br />

fascinating.<br />

funderground vaults, and he often<br />

returns there. Drops of Ecto fall from<br />

the ceiling. Polterguy must move<br />

through the cellar collecting enough to reveal<br />

a glowing spot on the floor that opens the door<br />

to the Sordini's home. Sometimes a letter falls<br />

instead and picking this up adds a spell to<br />

Polterguy's list (see spells). In the cellar<br />

Polterguy is vulnerable to demonic powers,<br />

with bats in coffins, claws erupting from walls<br />

and cascading skulls. If the icon of Polterguy's<br />

face shrinks to nothing, th erne is over.<br />

h<br />

t<br />

Z<br />

o<br />

n<br />

e<br />

.<br />

O<br />

n<br />

c<br />

e<br />

m<br />

o<br />

r<br />

e<br />

w<br />

e<br />

g<br />

o<br />

today oh? Got ao respect.<br />

WHO'S IN<br />

DA HOUSE?<br />

Polterguy arrives in the real world by<br />

interrupting the Sardini's dinner. After<br />

the chandelier falls, the family scatters<br />

throughout the house. Polterguy may<br />

go around scaring them for as long as<br />

he has Ecto power. Shown by a green<br />

bar, this reduces steadily with time,<br />

and even more quickly as Polterguy<br />

possesses oblects. When the Ecto bar<br />

is empty, Polterguy returns to the dungeon<br />

to collect more.<br />

96 <strong>SEGA</strong>


.ZIVE REVIEW<br />

LONG TERM REPORT<br />

iZi1=100E1<br />

OH<br />

NOW GO, WALK<br />

OUT THE DOOR<br />

The aim of the game is to scare the family out<br />

of each room, and eventually the house. By<br />

possessing objects, each person gets gradually<br />

more freaked until they run out the room<br />

screaming. The reword for this is bonus Edo. If<br />

Polterguy pursues them consistently, they'll lose<br />

their nerve and run right out the house. Once<br />

everyone has fled, Polterguy moves to their<br />

next abode.<br />

%Pi IATEVER<br />

POSSESSED<br />

YOU?<br />

Possessing objects is easy. From where<br />

Polterguy is standing, some objects are<br />

marked with a glowing cursor. If A is pressed,<br />

Polterguy leaps into the object, and then back<br />

oat. Soon the object starts to tremble, attracting<br />

the attention of anyone in the room. When<br />

they approach something horrific happens.<br />

Possessions ore either one-off events (like the<br />

shark in the fish tank) or you may hove control<br />

over a poltergeist obiect for some time.<br />

The horrific green<br />

fghoul pinches all of<br />

per fete!<br />

Two Poiterguys<br />

participate simuhone-<br />

Gusty in the cellar section.<br />

However, two<br />

players must take<br />

turns in the odorsl<br />

main haunting section<br />

of the game.<br />

Haunting's<br />

a completely<br />

inspired<br />

idea for a<br />

video<br />

game. The<br />

clever concept<br />

stands<br />

head and<br />

shoulders<br />

G U S above the pile of<br />

derivative platformers that<br />

make up the majority of 'new<br />

releases'. Even better it's<br />

original to the Megodrive,<br />

not some computer conversion.<br />

The presentation and<br />

humour is top-notch — utterly<br />

superb graphics and really<br />

ingenious spook effects. Add<br />

to that the brilliant kitsch<br />

score and sampled effects<br />

and Haunting justifies itself<br />

as the best programmed<br />

game since Ecco. But the only<br />

doubtful part of it all is the<br />

gameplay itself. Scaring is<br />

great fun, but that part of the<br />

game doesn't provide any<br />

real challenge. You can't die<br />

as such, only run out of Ecto<br />

and be forced to return to the<br />

underworld. That section is<br />

the only part that can kill you<br />

off — but it's also the dullest<br />

section by far, and isn't much<br />

fun. Because of this, I think<br />

Haunting won't have enough<br />

lasting-appeal for 'serious'<br />

garners, but as a family game<br />

it's 'dead' good, and EA<br />

MEM <strong>SEGA</strong> 97


THE DINING<br />

ROOM<br />

HOME SWEET HOME<br />

The first house, wi some of the horrific happenings in each...<br />

4<br />

1<br />

1<br />

1<br />

. -....- ...,<br />

KITCHEN<br />

VITO'S<br />

OFFICE<br />

LLWAY 2<br />

The hallway is<br />

full of horror.<br />

MEN?'<br />

I can't tell you how<br />

cheesed off I am<br />

by the masses of<br />

similar games<br />

being released.<br />

That's why I thoroughly<br />

enjoyed the<br />

new EA release<br />

that is Haunting.<br />

The concept of<br />

MASTER<br />

BEDROOM<br />

R I C H hunting down family<br />

members and<br />

scaring the cock out of them is an<br />

utterly original concept. The level of<br />

humour is superb. The brilliant samples,<br />

coupled with the fabulous comical<br />

effects make this a game that<br />

you'll come back to again and again<br />

until you've seen the entire game.<br />

However, like Gus says, once you've<br />

seen the entire game, some doubt<br />

lingers as to whether you'll come<br />

back for more. As It is, if you're as<br />

bored as I am with the usual mounds<br />

of platformers and shooters, go for<br />

Haunting. Having seen this brave<br />

step EA have taken in producing<br />

something new, I implore other comanies<br />

to follow their lead.<br />

98 MM <strong>SEGA</strong><br />

BATHROOM<br />

Asseyeball on a stalk tenwises<br />

the steighbourbood.<br />

Gary N examines the mirror.<br />

Wahey<br />

o<br />

mi<br />

ss<br />

us.<br />

Tony meets •It.


Allektit Art<br />

hams a sinister<br />

turn—<br />

LJ:1 *i4MATION<br />

A No game ophoos os<br />

such, but the game is<br />

portrayed inumatuktm<br />

ly. and the control<br />

method has been<br />

hendled.<br />

Olin one!<br />

MUMMY, I'M<br />

SCARED!<br />

The overall ambience of Haunting is<br />

one of creeping horror. Each person •<br />

has a fear level, shown by a picture<br />

in bottom-right<br />

corner. Starting off at<br />

'Low', only repeated possessions<br />

gets their fear level up to 'Very<br />

High'. Certain objects work better<br />

at scoring people, and the family<br />

reacts differently, with ',ciliumswallowing<br />

mother being easier to<br />

scare than her hardened brats.<br />

-11<br />

11r<br />

-<br />

GRAPHICS<br />

()MINIM' Ilk 'L. il•<br />

houses are mallet]<br />

lively and lovnhly dm<br />

*rated, °bunts and shifted most with of the I<br />

animated row set penes Ore dassk<br />

Ginn:Mon on the !amity members<br />

it all the more rewording<br />

SOUND<br />

AA superb array of<br />

samples to suit the<br />

atmosphere<br />

V The El-movie muse<br />

is good to, but a<br />

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PLAYABILITY<br />

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IN MOM<br />

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right, um—<br />

When the family get a really bad fright, each of them<br />

reacts in a hilarious way; dropping their skirt, losing their<br />

rug or rolling about on the floor — here's a glimpse of<br />

their moments of madness,<br />

SPELLS TROUBLE<br />

Polterguy's spells<br />

allow him to regain<br />

his Edo power, ward<br />

off demons in the<br />

house or give the<br />

Sardinis a super<br />

score. The most<br />

interesting is the<br />

Zombie spell,<br />

where Polterguy<br />

gets control of a<br />

family member<br />

and uses them<br />

to scare the ath •<br />

ers.<br />

Possession is nine tenths of the law.<br />

A Each house is filled<br />

with oil hinds of reetigumgabletts<br />

and the freedom<br />

to mess around as<br />

you moil<br />

V the haunting otters no ?Neal to<br />

Potterguy — you con only de $nthe<br />

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Aurns/maid meow is a chore. but provides<br />

the most rhollempng port of it oil<br />

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S<br />

OVERALL<br />

T<br />

A<br />

B<br />

Abeautifully crafted piece 1<br />

of Megadrive software<br />

with just the right balance<br />

of action and adventure to<br />

satisfy all needs.<br />

l<br />

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MM <strong>SEGA</strong> 99


ATTENTION!<br />

MEAN MACHINES Megamart is for private advertisers<br />

only. Anybody sending in a trade advert will not have it<br />

published. It will be ignored. your cheque will not be<br />

cashed and no correspondence will be entered into!<br />

Due to deadlines, allow up to six weeks for your advert<br />

to appear in the magazine.<br />

A•wMEGA<br />

FOR SALE<br />

AMIGA 500+ for sale, with<br />

absolutely loads of games.<br />

lmeg. mouse. joystick, etc.<br />

excellent condition, just £220<br />

ono. Tel. Mark on (0734)<br />

690116<br />

MASTER SYSTEM II. good<br />

as new with Sonic 2 and<br />

Spiderrnan, 2 control pads<br />

E60 Tel. Key on 10787)<br />

313533. quick<br />

,COMMODORE 64. 90's pack<br />

with over 30 games plus light<br />

gun. joyseck, tape loader<br />

£65 Tel. Key on (0787)<br />

313533, quick!<br />

<strong>SEGA</strong> MASTER SYSTEM. 6<br />

games worth E290, sell for<br />

£200. Tel (0482) 865802<br />

and ask for Aaron, after 5pm<br />

weekdays.<br />

MARVEL COMICS forsale<br />

59 antique editions of 'Action<br />

Force', for E 1 5 ono (Inc.<br />

postage), collectors' item<br />

Țel. Paul on (0223) 565404_<br />

MEGADRIVE with Sonic 2.<br />

Wonderboy in Master Lair, 1<br />

controller, 1 joystick, game<br />

video £85 ono. Contact<br />

Andrew on 10734) 784995_<br />

ISSUES 1-8 MegaTech.<br />

Includes Issues 1 of Game<br />

Zone & Megadnve Action.<br />

vgc. gifts included Oa<br />

includes lst class recorded<br />

delivery. Tel. (0322) 556801.<br />

MEGADRIVE FOR SALE. 5<br />

games. Sonic, Sonic 2,<br />

Speedball 2. Euro Club<br />

Soccer and Super<br />

Wrestlemania E135. Tel.<br />

Nottingham 284187.<br />

AMIGA 500+ iron with 15<br />

games, inc. Street Fighter 2.<br />

Desert Strike. Chads Engine<br />

& Lethal Weapon + 2<br />

joysticks, worth well over<br />

£300. sell for E170 ono or<br />

swap for Megadnve or<br />

SNES. Tel 071-589 2281<br />

FOR SALE Megadnve with 2<br />

games plus SG Propad plus<br />

Japanese convertor, all lot<br />

Only £120. also tor sale NES<br />

Advantage E20, NES Metroid<br />

E12, hurry. Tel. Jonathan on<br />

091-258 6240.<br />

ATARI 520STE with games,<br />

joystick, sell for E250 or<br />

swap for Amiga 500+ or 600<br />

Tel (0484) 518587,<br />

<strong>SEGA</strong> GAME GEAR wit% 7<br />

games. including Sonic 1&2,<br />

TV tuner. battery pack, wide<br />

gear ac adapior & master<br />

converlor for £260. Tel Lee<br />

on 107081 725622 or (0322)<br />

387270.<br />

GAMEBOY and 8 games for<br />

sale, E120, Lynx and 5<br />

games COO. Game Gear.<br />

wide screen magnifier El 0,<br />

games include: Tennis. Mario<br />

1. Krusty's, Bad n• Rod. Blue<br />

Lightning. Rampage, swap<br />

al for Mega CD. Tel. (0234)<br />

213477. arid ask for Rusty.<br />

MENACER for sale. includes<br />

6 game cartridge scope,<br />

stock and receiver, will sell<br />

for E35 Tel Scott on 061-<br />

456 7695.<br />

DOCTOR WHO videos Iro<br />

sale! For information send an<br />

sae to. Steven Collier. 64<br />

Carr Avenue. Prestwich,<br />

Manchester M25 8TS.<br />

GAME GEAR. 11 games.<br />

Master System convenor,<br />

mains adaptor. fully serviced.<br />

2 months ago. games<br />

include: Sonic 2, Kick-Off.<br />

Wonderboy III Wimbledon,<br />

Shinobi, also gear to gear<br />

cable and issues 2-10 al<br />

MMS. including all gilts,<br />

video etc £200 ono. Tel.<br />

Sam on (0223) 843920.<br />

SUPER NINTENDO<br />

(English} with Mario and SF<br />

II for a small sum of £130<br />

ono. Tel. Stefan on (0742)<br />

553516. also Game Gear<br />

with TV tuner and 3 mega<br />

poplastic games, also for<br />

only E150 ono. Don't miss<br />

out<br />

, NINTENDO DELUXE, 5<br />

Cgames. 5MI3. Zelda, SMB 3<br />

a<br />

and joystick, fully boxed, sell<br />

for E75. Tel. Andy on (0942)<br />

l<br />

725224, buyer must collect.<br />

l <strong>SEGA</strong> GAME GEAR, 3<br />

mthe best games. mains and<br />

ecar adapior, all boxed, mint<br />

.<br />

condition E110 ono. or swap<br />

lot SNES and 1 game.<br />

preferably Street Fighter 2.<br />

other otters welcome. Tel.<br />

(0968) 676104<br />

PC ENGINE GT hand held<br />

with 8 games and carry case<br />

E250 ono. may part<br />

exchange. Tel Ben on<br />

(0533) 350118<br />

GAMEBOY. 4 games. WWF.<br />

Gremlins 2. Turtles and<br />

Thins also headphones and<br />

twin player lead, fully boxed,<br />

perfect condemn. interested?<br />

Tel. 021-449 5746 and ask<br />

for Oliver. after 4pm.<br />

FOR SALE Gameboy with 4<br />

games, inc Megaman and<br />

Tems also a carry case. Tel.<br />

(0204) 63391. and ask for<br />

Ben.<br />

<strong>SEGA</strong> GAME GEAR with 6<br />

good games Inc Sonic 1&2,<br />

only £150.<br />

8 NEO<br />

-including 8-Man and Soccer<br />

Brawl E20-E45 each. Tel.<br />

GEO<br />

(0634) 270597<br />

g<br />

MEGADRIVE<br />

a<br />

and 10 games<br />

mfor sale. e will sell together or<br />

s separately. games include<br />

fStreets o of Rage II. Desert<br />

r Strike. Speedball II, etc.<br />

games from E21 to £28, all<br />

s<br />

worth<br />

a<br />

E515, sell for E350<br />

lono. ebuyer collects. Tel,<br />

.(0703) 893554 (near<br />

Southampton)<br />

MEGADRIVE GAMES:<br />

Atomic Runner, Sonic 2, JM<br />

Football. Thunderforce<br />

Taimania. James Pond II,<br />

Rolling Thunder. Streets of<br />

Rage, Road Rash. Zero<br />

Wing. Strider. Turocan. Devil<br />

Crash 1,Jap). Hellfire (Jap),<br />

and many more C15-E25.<br />

interested" Tel. Phil on<br />

(0792) 205153<br />

MEAN MACHINES issues<br />

14-22 E5 each. also Sega<br />

Pro back issues for sale.<br />

excellen1 condition. Tel.<br />

Craig on 021-559 3543.<br />

SNES with Starwing and<br />

SF2 E85 ono. unwanted<br />

birthday present Tel. Rupee<br />

on (0264) 365236.<br />

GAME GEAR. excellent<br />

condition with Sonic 2.<br />

Lemmings. Shinobi,<br />

Columns, adaptor included.<br />

all items boxed with<br />

instructions, El 25 ono. Tel.<br />

10661) 822827.<br />

MEGADRIVE GAMES. 18<br />

for sale, inc NHL PA Hockey,<br />

Sonic 2. Toe Jam & Earl,<br />

John Maddens, Fighting<br />

Masters. Mercs, Rolling<br />

Thunder 2. all English C10-<br />

E15 each, also 3 Japanese<br />

games. Whiplash. Alien<br />

Storm and Magical Flying<br />

Hat Adventure. Tel. (0245)<br />

471100.<br />

LYNX II for sale ,with pouch,<br />

sun visor. comlynx and ac<br />

plus car adaptors. and 9<br />

games. Inc. Siun Runner,<br />

Hard Drivin' and Road<br />

Blasters, all boxed, in good<br />

condition, £200 ono. games<br />

maybe sold separately,<br />

buyer must collect. Tel.<br />

10245) 471100 (Essex).<br />

FOR SALE Ecoo the<br />

Dolphin. boxed with<br />

instructions. 2 months old.<br />

offers, E35 ono. Tel. Simon<br />

on (099387) 521.<br />

AMIGA 1200, external drive,<br />

approx. 100 disks, in disk<br />

box, mouse. joystick. E350<br />

ono Tel. James on 10508)<br />

493601 (Norwich area).<br />

UK MEGADRIVE games,<br />

Streets of Rage 2, PGA Golf<br />

2, excellent condition, boxed<br />

with instructions. E25 each.<br />

Tel. 081-459 1269, ask lor<br />

Suia,<br />

MASTER SYSTEM 2, 2<br />

control pads, light phaser,<br />

Alex Kidd, built-in, plus 6<br />

games (boxed) including<br />

Sonic E80 Tel (0625)<br />

876463.<br />

UK MEGADRIVE. 2 control<br />

pads and 8 games. including<br />

Super Kick' Oft, Road Rash 2<br />

and John Madden '92. all<br />

complete in perfect condition<br />

worth almost E500. will sell<br />

for E200 ono. Tel Nick<br />

104941 727037, after 4pen<br />

MEGADRIVE for sale, 4<br />

months old, complete with<br />

box, 2 control pads, 5<br />

games, Streets of Rage 2.<br />

Ecco. Road Rash, Desert<br />

Strike, Super Wrestlemania.<br />

worth E300 new, sell for<br />

£180 ono Tel 10728)<br />

723371 (Suffolk area).<br />

AMIGA 500, hardly used.<br />

with joystick, mouse. 4 disks.<br />

8 games and mains adaptor<br />

£200. Tel. 081-789 0513.<br />

GAME GEAR. 6 games and<br />

adaptor and carry case, will<br />

sell lot £180 ono Tel Daniel<br />

on 081-981 8615, buyer<br />

collects<br />

MENACER Pro sale, good<br />

condition, boxed, will sell lor<br />

E40 ono. Tel. Glenn on 081-<br />

981 8615. buyer collects<br />

(London area).<br />

MEGADRIVE games for<br />

sale. inc WO Illusion Ecco<br />

(C20). Fantasia. Forgotten<br />

Worlds (E15) or the lot (C60).<br />

Tel Sean on 081-395 6149.<br />

UK MEGA CD & Megadrive,<br />

boxed with 14 games,<br />

including Flashback. poypads<br />

Jap adaptor scan lead and<br />

mags £325. Tel, (0708)<br />

226263<br />

MEGADRIVE for sale with 8<br />

games, inc. Sonic 2,<br />

Speedball 2 and Menacer<br />

set, all in mini condition with<br />

cheats, boxes and instructins<br />

and loads of issues of MM<br />

and MMS thrown in, sell all<br />

for E225 ono. Tel. Jamie on<br />

(0734) 781987, nowl<br />

SELL JAPANESE<br />

Megadnve, Bulls vs. Lakers<br />

•Super Kick Off and 2<br />

joypads for only E110, also<br />

sell Street Fighter 2 for E35<br />

and Super Soccer for E20. all<br />

in perfect condition, boxed<br />

and with instructions. Tel<br />

071-254 8526.<br />

MEGADRIVE for sale. 11<br />

games, such as Desert<br />

Strike. Ecco the Dolphin,<br />

arcade slick and normal<br />

control. included Megadrive<br />

book and Masier System<br />

convertor with game<br />

included, brilliant deal only 2<br />

months old. E300. Tel.<br />

Joseph on 10932) 842366.<br />

MASTER SYSTEM 2, boxed<br />

with instructions, perfect<br />

condition, only old, includes<br />

Alex Kidd. built-in.<br />

Wonclerboy 1111(Sega Pro<br />

90%) and Moonwalker, all for<br />

£60. or swap for Game Gear.<br />

Tel Dan on (0726) 61265.<br />

after 3pm.<br />

MASTER SYSTEM 2 for<br />

sale, with 6 games including:<br />

Sonic 2 and Donald Duck.<br />

sell for E100 ono Tel. (0235)<br />

814006.<br />

PC GAMES. Indy Last<br />

Crusade, LSLI, Chuck<br />

Yeager Combat. EOB, Rick<br />

Dangerous II E5 each. Tel.<br />

Peter on (0326) 40453.<br />

Tel Peter on (0326) 40453<br />

GAME GEAR for sale, t 2<br />

games. Terminator. SO<br />

Rage. eic, all accessories.<br />

inducing TV tuner, worth<br />

over £550, sell for £210 ono.<br />

Tel 449 7850 (Hertfordshire)<br />

and ask for Jonathan Also<br />

Megadrive for sale, 6 games<br />

and desk E180 ono.<br />

FOR SALE Megadrive with 2<br />

pads. powershck and 8<br />

games including: Jungle<br />

Strike and Micro <strong>Machines</strong><br />

E250 also for sale.<br />

Gameboy with a handy boy<br />

and 4 games. Mario 2, Teets.<br />

Star Wars and Terminator 2<br />

E100 Tel Andy on 081-645<br />

3933<br />

FOR SALE SNES. mint<br />

condition. includes Mario<br />

World. SF II. Final Fight,<br />

Mario Karl. 2 joypads, only<br />

£170 Tel, 081-688 4624.<br />

now!<br />

MEGADRIVE GAMES lor<br />

sale, Turman. Spiderman,<br />

Sonic 1, Mercs, Eswat,<br />

Truxton £10. Chuck Rock,<br />

Strider. Ex-Mutants £15,<br />

Alien III, Thunderforce 4,<br />

Road Rash. Sonic 2 £20.<br />

Fatal Fury. SOK 2 £25.<br />

Game Genie E20. CD Black<br />

Hole Assault E15. (seers<br />

considered Tel Pete on<br />

(0902) 727878<br />

MEAN MACHINES issue 0<br />

July 1990, mint condition,<br />

E25 ono. Write to: David<br />

Grant, 47 Verulam Way.<br />

Cambridge 084 2HJ


kMART<br />

Olt I'm selling my Amstrad<br />

CPC 464. tully equip with<br />

keyboard, monitor, chetah<br />

toystick. and over 60 top<br />

games, such as Black Tiger,<br />

Gouts 'n Ghosts, Midnight<br />

Resistance, etc. selling for<br />

E70 Tel Matthew on (0788)<br />

890935,<br />

MEGADRWE with 16 top<br />

games, extra controller Scam<br />

and Pal leads. Japanese<br />

adaptor, all boxed, in<br />

excellent condition, very<br />

cheap E325. including a lot<br />

of magazines. Tel. Mike on<br />

(0948) 663974 in the<br />

evenings<br />

JAP MEGADRIVE plus<br />

Mega CD with Pro COX cart,<br />

allowing any games to be<br />

played. includes Sewer<br />

Shark, Road Blasters and<br />

Jaguar, all for E250 Tel.<br />

061-336 8727<br />

WANT a Sega Mega-CO 2!<br />

only £199. MD 2 only E99.<br />

Scart only rm afraid, Sega<br />

Fighting 6-button pad E25.<br />

Sega mouse Only E35, Sega<br />

MD 4-player multi tap £35.<br />

Tel. Chris (0273) 883035.<br />

MEGADRIVE for sale. with 9<br />

games, Menacer Gun. 2<br />

poypacts. all official and<br />

boxed, worth over E500. for<br />

sale at E280 ono. Please<br />

contact Chris Miles on<br />

(0442) 259996, evenings or<br />

weekends<br />

GAMEBOY for sale, boxed,<br />

good condition, includes<br />

game-fink. Tetris, Terminator<br />

2 and Super Hunch Back.<br />

£80 Tel Richard on (0745)<br />

813584<br />

SUPER NINTENDO, 7<br />

games, universal adaptor, 2<br />

joypads E250 for the lot. also<br />

Sega Megadnve, 7 games,<br />

joypad, ssowerstick, adaptor.<br />

magazines and videos E200<br />

for the lot. Tel. (0843)<br />

596984, and ask for Sihn.<br />

Urgent sale al both.<br />

GAME GEAR plus 8 games.<br />

Lemmings. Columns. Smash<br />

TV, Chuck Rock. worth<br />

E365, sell for E260 ono, Tel.<br />

081-558 9169. weekdays (E.<br />

London area).<br />

MEGADRIVE games:<br />

Lemmings. LT Challenge,<br />

T.Force 4, and WO Illusion<br />

E25 each. 2 for E45, or 4 for<br />

E85, boxed and instruction,<br />

also MS convertor with SK-<br />

Oft. Speedball, &Tennis.<br />

Populous and light phaser<br />

E50. worth E162. no swaps<br />

and no negotiating Tel. Arvy<br />

on 081<br />

,<br />

813<br />

8 3 0<br />

MEGADRIVE GAMES for<br />

sale, Alien 3. Pittighter.<br />

Krusly's. Super Kick-Off,<br />

Arcus Odyssey. TJ & Earl,<br />

Aquatic Games, Shadow<br />

Dancer, Castle of Huston.<br />

Sonic & Space Harrier 2 E20<br />

for both, the rest are El 0-<br />

E20. all in good COnChitOn.<br />

Tel Mike on 10788) 891440.<br />

EGG FRIED RICE! I'm<br />

selling a few of my top<br />

quality games, Desert Strike<br />

E18, Chakan £18, Tazmania<br />

E20, Terminator 1 E15. Sonic<br />

& After Burner II E20.<br />

Pitlighter Et 7. Alien 3 E20.<br />

Shadow Dancer E16.<br />

Krusty's El 7. Tel_ Mathew on<br />

(07881890935.<br />

MEGADRIVE games for<br />

sale, Two Crude Dudes,<br />

Magical Flying Hat Streets<br />

ot Rage E16 each, Golden<br />

Axe II, Sonic I, Wonderboy,<br />

Monster World. Ghouls 'n'<br />

Ghosts £20 each. Altered<br />

Beast El 0, Japanese<br />

convertor E5. Tel. Daniel on<br />

(05821715349<br />

ELEVEN Sega Megadnve<br />

games tor sale, including<br />

Desert Strike. Sonic II and<br />

EA Ice Hockey, all games<br />

boxed with instructions, all<br />

games are official copies and<br />

all are in perfect condition.<br />

prices range from El 0 to<br />

£30 Tel, Lee (0272) 350710.<br />

MEGADRIVE with 12<br />

games, including PGA Golf,<br />

Powermonger, Road Rash.<br />

Speedball II, F22 Interceptor,<br />

JM 92, EA Hockey. David<br />

Robinsons', arcade<br />

powerstick, 2 further<br />

controllers, also Japanese<br />

convertor, will throw-in 20<br />

map. worth in excess of<br />

E750, quick sale needed.<br />

E350. Tel. 051-920 0347,<br />

after 6prn,<br />

FOR SALE Super FaMICOM<br />

with 1 joypad. internal<br />

convertor and Street Fighter<br />

II, sell for E130 one Tel<br />

(0274) 835586 and ask for<br />

Mark. Also Japanese<br />

Megadrive with 5 games, 2<br />

pypads and carry case for<br />

sale EIS& plays all games.<br />

SUPER NINTENDO (brand<br />

new), UK'PAL version. 1<br />

control pad, Street Fighter II,<br />

Super Mario World 4, E115<br />

ono_ Tel Mark on (0778)<br />

344094.<br />

MASTER SYSTEM 2 for<br />

sale, with 6 games, psu and<br />

2 control pads_ E60 ono<br />

Iperfecthoxedy Tel Mark on<br />

(0778) 344094.<br />

FOR SALE Game Gear,<br />

boxed as new. with 6 games<br />

inc. Sonic 2. Donald Duck<br />

and Sonic 1. accessories<br />

include, wide gear. car<br />

adaptor, mains power pack.<br />

worth in excess of £300. will<br />

sell for E170 ono. Tel. Dave<br />

on (0708) 478468.<br />

SCART English Magadnve.<br />

controller, psu. Corporation.<br />

Dragon's Fury, Marble<br />

Madness, Shadow."Beast II<br />

(boxed & instructions). E125<br />

ono. Tel Mark on (0778)<br />

344094. Bargain!<br />

MEGA CD games. Sewer<br />

Shark (USA) E35, Switch<br />

(Jap) E35, Tel Bath (0225)<br />

338587.<br />

SWAPS<br />

MEGADRIVE will swap my<br />

Super Kick-Off game. official,<br />

excellent condition for your<br />

official Flashback only. must<br />

be vgc Tel i 03221 556801.<br />

SWAP Ecco. Ghouls 'n'<br />

Ghosts, Arnold Palmer Golf,<br />

Double Dragon 2, Desert<br />

Strike for any decent game<br />

or swap all for Mega CD and<br />

games or sell, prices from<br />

E15-E30_ Contact Andy on<br />

(0744) 811280<br />

AMAZING collection of<br />

Megadrive SNES games for<br />

sale or exchange. I'll also<br />

buy any recent MD/Mega CD<br />

games up to E20 paid' SAE:<br />

Michael Herron, 120 Glebe<br />

Gardens, Glengormley. Co<br />

Antrim, N. Ireland 6T36 6ED<br />

or phone (0232) 84473, not<br />

mornings - thanks!<br />

MEGADRIVE with Flashback<br />

and Sonic 2, will swap for<br />

SNES with 1 or 2 games<br />

Tel 'Tim on (0832) 735207<br />

I WANT to swap my<br />

Megadnve plus 2 games,<br />

including Sonic 2, Super<br />

Kock-Oft lor a SNES with 2<br />

decent games, preferably<br />

STF II and Super Mario or<br />

others considered. Tel<br />

Steve on (0527) 62765. alter<br />

Om.<br />

MEGADRIVE GAMES for<br />

swapping, Sonic. Revenge<br />

Shinobi. Super Monaco GP<br />

Sword of Vermillion,<br />

Golden Axe, open to otters<br />

Tel (0323) 505428<br />

BOXED MEGADRIVE with 7<br />

games. 1 controller with<br />

boxed arcade power stick, I<br />

want USA SNES with<br />

games Contact 081-368<br />

7486.<br />

BOXED SNES with 10<br />

games, 2 controllers plus<br />

Action Pro Replay. I want<br />

Neo-Geo with games.<br />

Contact Ricky on 081.368<br />

7486.<br />

MEGADRIVE with 3 games<br />

to<br />

, games, also for sale 4<br />

a Megadrive games. Tel,<br />

10582) 583025.<br />

S<br />

u<br />

p<br />

SWAP my Megadrive. 2<br />

joysticks, 2 games for Amiga<br />

500. Tel. Matt on (0705)<br />

781824,<br />

GHOULS 'N' GHOSTS for<br />

sale only E20 or swap for<br />

any other decent Megadnve<br />

game Contact Kevin on<br />

(05331885043<br />

WILL SWAP Mega game<br />

Fantasia or Ouackshot for<br />

Grand Slam Tennis or PGA<br />

Golf. Tel Mel on 021-358<br />

4102. after 5pm.<br />

WILL SWAP Madden '92 for<br />

Flaskback, also both Test<br />

Dnve 2 and Italia 90 for<br />

Super Monaco 2. Tel. Paul<br />

on 091-266 8378,<br />

<strong>SEGA</strong> MASTER SYSTEM<br />

Ninia game to swap fort<br />

Sonic the Hedgehog. Tel<br />

031.551 3893. ask for Max.<br />

MEGADRIVE GAMES to<br />

swap or for sale. Cyborg<br />

Justice. Chakan, games<br />

wanted are Micro <strong>Machines</strong>.<br />

X-Men. also to swap or for<br />

sale Sherlock Holmes, CD.<br />

wanted Time Gal. E25 per<br />

game, strike control pad E5.<br />

Tel. 081-575 7207<br />

I WILL SWAP my Megadnve<br />

with 4 games for your Amiga<br />

1200 and games. Tel Alam<br />

on ow -543 6878.<br />

ATARI 520 ST. Ouickloy.<br />

joystick, mouse. over 50<br />

games,arnany top tales<br />

(worth over E300), sell for<br />

E165 or swap for Megadrive<br />

and games or SNES and<br />

games Tel. (0733) 62803<br />

iPeterboroughl<br />

SWAP MD with Sonic 2<br />

Streets of Rage II, 2<br />

controller for SNES with 1 or<br />

2 games Tel. (0442)<br />

876848.<br />

WANTED<br />

I WILL BUY used Megadnve<br />

games at •<br />

, Writing stating the games<br />

'Ithe<br />

you wish to sell to: Keith<br />

Johnson, Flat 56. 380<br />

rHotwess e t a Road i Howells.<br />

l Bristol, Avon I358 ANT.<br />

pUK rMEGA<br />

i<br />

c-<br />

Fight e or . Night Trap or any<br />

CD good game, willing to pay<br />

between E150-E175. Tel<br />

w i t h<br />

(0250) 883341.<br />

F i n a<br />

WILL BUY Megadrive MegalCD<br />

Master System games.<br />

swaps from E4. Tel. Brian on<br />

(0463) 221173, after 2pm.<br />

MEGADRIVE with decent<br />

games will swap my SNES.<br />

Tel Brian on (0463) 221173,<br />

after 2pm.<br />

COMICS WANTED. First 20<br />

monthly Judge Oredd<br />

magazines and Every Toxic<br />

Call Roddy on (0862)<br />

892633<br />

WANTED URGENTLY! Tes[<br />

Drive II for the SNES. will<br />

pay good price or swap for<br />

decant title Tel. (0900)<br />

826062. ask tor Mike.<br />

WANTED cheap printer, for<br />

use with Amstrad CPC 464<br />

in good condition if you can<br />

help, please phone 021-554<br />

6714<br />

PEN PALS<br />

Hit I am a 13-year-old boy<br />

looking for a 13-year-old girl<br />

pen friend, I like sports.<br />

music, computers, animals<br />

and riding. Please send a<br />

current photo to: Thomas<br />

Murray. Sunnyside Cottage,<br />

Gatesicle, Kingswells,<br />

Aberdeen AB1 8PP<br />

15<br />

pen - pal. either sex al similar<br />

age,<br />

Y<br />

must be prepared to<br />

write regularly. Please write<br />

to<br />

E<br />

Damien Fahy. 26<br />

Beechwood A Avenue,<br />

Chatham, R Kent ME5<br />

YO - all those Megadrive<br />

lovers O I'm a boy aged 14<br />

looking for a girl pen pal.<br />

L<br />

roughly the same age. Write<br />

to D Man Willis. 2 Ivy Villas,<br />

Branlham b Hill. Manningtree,<br />

Essex o C011 1SX. All letters<br />

answered, y photo if possible.<br />

.cherrio,<br />

r<br />

auvoir, adios.<br />

amigos.<br />

HI.<br />

e<br />

I am a 14-year-old boy<br />

looking q for a good looking<br />

14-year-old u girl with blonde<br />

or i brown hair, photo<br />

included. Please write to:<br />

r<br />

Kevin Aubrey. 7 Warren<br />

Road, e Ickenham, Middlesex<br />

UB12 s 8AA.<br />

MISCELLANEOUS<br />

CHEATS ior Megacu ive<br />

Master System, Gamegear.<br />

just send El plus SAE to: A.<br />

Low, 1919 Paisley Road,<br />

West Glasgow 352 SW<br />

LEADS TO CONNECT<br />

Amstrad CIM-844, colour<br />

monitor to Megadrive.<br />

Superb picture. Send E6.50<br />

to: Thomas Burns.<br />

Cloysbare. Cliffoney. Co.<br />

Sligo, Ireland<br />

WANTED MEGADRIVE<br />

contac ts to swap games,<br />

etc. Tel_ (08021299435 or<br />

write to: 4 Annan Court,<br />

Aspley, Nottingham and ask<br />

for Pip, 100% reply, also<br />

Rolling Thunder II Scant<br />

version El 0,<br />

MESSAGES<br />

GET A DISK DRIVE ton you!<br />

SNES now' 24Mon model for<br />

Turbo SF2 only E279. No<br />

time wasters! Tel, (02731<br />

883035. Hurry,<br />

101MPA<strong>SEGA</strong>


- • •<br />

_<br />

1<br />

PLAYERS<br />

II<br />

PRICE 1419.99<br />

1 BY <strong>SEGA</strong><br />

_<br />

IRTEASE _ OCTOBER<br />

_<br />

OPTIONS<br />

_<br />

CONTROL: JOY PAD<br />

_<br />

CONTINUES: 4 SAFE POSITIONS<br />

SKILL LEVELS: 1<br />

RESPONSIVENESS: EXCELLENT<br />

GAME DIFFICULTY:<br />

MEDIUM<br />

1 DAY SiORI<br />

RIAU MERCATOR 1<br />

ORIGIN<br />

Landstoliter is ham the is<br />

team that produced ShiloM,<br />

Force (93*.), and is in the Soil<br />

ottede-odveatere hadition,<br />

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FANTASY ISLAND<br />

a<br />

The mysterious (and nameless) islapd ur<br />

iadventure Aces place on is a mixture of towns..<br />

f<br />

,<br />

Pand wile countnigide. Outride the protection tof<br />

the stockades, daverous creatures roam, mak- e •<br />

ing your sword an essential item. At first, these r<br />

take the form of bubbles and mushroom men, S ,<br />

but in the interior, orcs, snake men and huge h<br />

purple trolls ore blood•hungry.<br />

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MASSAN<br />

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Masson is co tiny settlement in the North-East of<br />

the<br />

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island. The people are renowned for their t<br />

hospitality and docility. Near their village is a t set ^<br />

11K<br />

of coves carved out by a strong undergroundo<br />

river. The scholar Prospero has made his home<br />

e<br />

there_ i x i i<br />

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A strange % thing hatleened 'Yesterday. I hottl<br />

a I F<br />

arrived in Kayla after a horrible ferry-crossing from a.<br />

Gamut, ust wherelny<br />

1 a o 1 1 1 expedition tcilind the Treasures of<br />

Gypta hacrat last been sucCessful With the'Gypta statue<br />

under my cloak, I headed past the guards at custoreis,<br />

hoping that our 'gentlemen's ogreement warstill<br />

n place and I wouldn't be searched, Then, at Jamol's, a.<br />

st as I wars closing the deal for the booty, htiny faecie<br />

'irl flew through the window frern the street<br />

0 belew, begging for Ty protection Secondsa<br />

u 40 0 4<br />

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GAZETTEER<br />

Forget the Michelin, here's an essential<br />

tour guide to the island: with the best<br />

inns and hotels, places of interest, wizard's<br />

towers, decaying crypts etc.<br />

I<br />

HOW TO CONTROL<br />

The 0-Pad controls your elven<br />

dude and moves the pointer during<br />

the menu screens. Easy eh?<br />

Indeed.<br />

E<br />

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W<br />

opiaerp<br />

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hoiregirlion<br />

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s HOW TO PLAY<br />

t ispiore the nland's caves, country<br />

i go<br />

sponies d and unravelling the twodorg<br />

we<br />

of Sing hole?. 'feature.<br />

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has been r apt<br />

Unbelievable.<br />

•=0"<br />

Gurni w III is liffssbn s nest neighbour, linked by a<br />

bridge. The people of Gumi are stronger than<br />

the Mosson and good at heart, but apt to<br />

indulge in some strange religious ceremonies.<br />

Their dobblings in the occult have caused some<br />

concern. The coastal path between Gumi and<br />

Ryumv is regularly troubled by rockfalls<br />

PLACE OF INTEREST<br />

SHRINE •<br />

This labyrinth of caverns lie*<br />

between Gur;oi and Musson,<br />

beyond a noxious swamp There is<br />

rumoured to be a shrine to His<br />

Dark Excellency at the heart of the<br />

• maze of traps and puzzles, where<br />

lit„ human sacrifice is offered, though<br />

few pass beyond the doors of<br />

solid-rock to confirm it,<br />

1<br />

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4 1<br />

a.


-<br />

...tater, that ruthless bounty-hunter Kayla appeared witA<br />

ma ' h e r twolhench-lizards, demanding the sprite be handed-<br />

MEGADRIV<br />

It. over in no uncertain terms<br />

Being heavii outnumbered<br />

pet with . the girl and hid in some bushes After giving<br />

!here<br />

,<br />

the<br />

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slip,<br />

u m<br />

['grilled<br />

p e d<br />

her on why they were after her.'"if<br />

• Terns out she knows the whereabouts of King Nole's • A<br />

la o v e r<br />

treler tcontact h at the e moment. Gold coins in my eyes, I tug-<br />

% gestecrwe e p ahop rontoen a Eagle - and do a little exploring of<br />

our own. We reached the island and found board in a<br />

g • •<br />

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age•mule towrrtalled Masson- perfect becoust its<br />

s near the caves. An early start is planned for tomorrow...<br />

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PLACE OF INTERyi<br />

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The lighthouse . at ftyumij is one<br />

tOras Powered t by die rare<br />

Sunstone, • ft is on Involuobig<br />

A Of ell the streenebots Tens meld___ chosen—<br />

guide to ships y -<br />

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THE PROMONYARY<br />

This remote strip of land is reached<br />

by raft from Ryumu, Inside are<br />

sacred relics of the golden goddess<br />

set around a tranquil pool and<br />

spectacular waterfall. However, the<br />

setting has been defiled by thieves<br />

arid kidnappers, using the place as<br />

a base, and preparing elaborate<br />

ball and spike traps for unwelcome<br />

visitors.<br />

V<br />

REVIEW<br />

1)1<br />

'<br />

A<br />

O<br />

v<br />

u<br />

Megadrive<br />

moaners<br />

are always<br />

saying the<br />

best games<br />

on the<br />

machine<br />

are groovy<br />

and<br />

playable<br />

but often<br />

too shallow.<br />

Silence, fools!<br />

Landstalker is lavish, actionpacked,<br />

taxing and extremely<br />

deep. In just about every<br />

department: graphics, playability,<br />

game plot and size.<br />

Landstalker defers to nothing<br />

else. The programmers have<br />

produced a really solid-looking<br />

isometric 3D, with amazing<br />

stone and wood textures.<br />

There's a vast variety of locations<br />

and landscapes, each<br />

with it's own excellent soundtrack.<br />

But Landstalker is<br />

made a classic by the<br />

involved plot that surrounds<br />

your adventuring. The story<br />

adds another dimension to<br />

exploring the vast dungeon<br />

areas, making it as much a<br />

brain game as an action<br />

adventure. The more you<br />

play, the more you realise<br />

this is by far the best adventure<br />

game on the Megadrive.<br />

elf e wafer biscuit. I bet it's something<br />

else though. fek I'm a bit cleft, me!<br />

L.<br />

MK <strong>SEGA</strong> 103


NM<br />

MEGADRIVE<br />

Landstalker<br />

doesn't<br />

- make for<br />

any<br />

Ing<br />

achievets<br />

but<br />

meg<br />

very<br />

rent<br />

the<br />

Megadrive. At ti fi nd<br />

that the odd pe v e<br />

employed is confusing —<br />

platforms that appear in one<br />

position may lie in another.<br />

Pitfalls often prove lethal as<br />

Nigel's journey progresses so<br />

this becomes a bit irritating.<br />

Other than that the game is a<br />

marvel. Not only is it visually<br />

magnificent but the interaction<br />

between characters is<br />

always entertaining with a<br />

great line in humour supplying<br />

light relief on occasion.<br />

Every location in the vast<br />

adventure is richly depicted<br />

with as much core applied to<br />

background images as the<br />

main players. Consequently<br />

the eyes are always entertained<br />

by places and characters<br />

visited many times<br />

before in the course of exploration.<br />

Sego also provide an<br />

outstanding musical score,<br />

yet again, with a consistently<br />

good mix of soothing madrigals<br />

and rousing marches.<br />

Landstalker is guaranteed<br />

classic status in no time at all.<br />

MYSTERIOUS TREE<br />

A strange puzzle is set by the<br />

large flees found close to many<br />

of the island's towns At first they<br />

seem to nave no purpose, but<br />

r. they've been called a 'treasure.<br />

hunter's best friend'. Whop does*<br />

this<br />

..'2111!<br />

MIR'S TOWER<br />

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MERCATOR<br />

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Drop in for tea with an evil sorcerer, holding the island to ransom.<br />

First you'll have to work out a way post the energy field<br />

at his tower's entrance.<br />

104 PAM <strong>SEGA</strong><br />

The largest town on the island, Mercator boasts<br />

all sorts of attractions. The town is on expensive<br />

place to stay, due to the high taxes imposed by<br />

Duke Mercator, the undisputed ruler of these<br />

parts. The guards surrounding Mercator are<br />

quite choosy about who they let in. Sightseers<br />

shouldn't miss:<br />

MADAME YARDS 4 • 11..<br />

What goes on in Madames Yard', en only growlit<br />

—men are allowed in? Shadowy figut es flit from the<br />

Palace to this popular 'member's only club'.<br />

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•THE ROYAL PALACE a lot<br />

This huge residence, surrounded by gardens houses<br />

the art collection of the'Duke, along with a library,<br />

grand dining.room,' and armoury of the Ducal<br />

guard twhich is marshatled by the,famed warrtbr<br />

Arthyr)<br />

..........<br />

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Gwmpit!!! • ft,<br />

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THE PORT<br />

All the ships coining to the island dock<br />

here, so the marketplace on the pier is<br />

-sensible idea The cheapest Ekeke on the<br />

a<br />

island. The duke has his own persona0<br />

berth — and yacht for that matter! it•<br />

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MAGIC<br />

ROCKETS<br />

A lot of time is spent in<br />

dungeons and lairs,<br />

most of which hove<br />

locked doors and puzzling<br />

passages. Keys<br />

and useful objects are<br />

found in chests, and<br />

pressure pods open up<br />

secret stairways and<br />

conduits. You will get -<br />

.er stuck, but exploring<br />

always presents a solu-


GADRIVE REVIEW<br />

r<br />

e<br />

fl<br />

•THE CRYPT 1<br />

% .<br />

Hideous raocinelgs and ghostly vapours emit from<br />

this collection of remains, of post Mercator ns, The<br />

crypt is one massive puzzle, solved by croc ten<br />

separate riddles, carved as epitaphs on eac omb<br />

BODYAND SOULJ v<br />

YisAlneed tomaintarreyour strengtrafter ale<br />

repeated attacks of monsters Three locations,<br />

dotted around to the this island end. ore p usef r<br />

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restoring herb Detox grab is another popular line,<br />

and life-stocks (which are very expensive) In the<br />

4 Shops larger town of all weapons sorts exist and —ttfet2 armour are freely avail-<br />

' ! o b l e Beor in mind that prices m y<br />

sell E k e k e , t h e<br />

vary considirobly.<br />

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41 INNSAmt- • . .. jw<br />

Inns give you a pl ce to rdlinnci . recover your hit<br />

points. Most of them also have a mop book that allows<br />

you to view your location an the island. Staying at inns<br />

costs money, but they e p to.<br />

informatiodll<br />

* u ptoI<br />

r<br />

CHURCHES up 1<br />

Priests in places of worship are valu adept in curing all<br />

•11 ailments caused by evil creatures able and spirits, and<br />

also for recording your progress (save game) Just<br />

take the relevant book from the shelf and<br />

ok<br />

tiv<br />

i 7<br />

• • p l a c e it on the lectern.<br />

VP<br />

-<br />

GRANPEA'S<br />

-<br />

Where foals and theirmaney are<br />

easily parted, but Gain skill at his<br />

bait game and eopylcish may<br />

Kerneyourix–<br />

t<br />

mi t it<br />

Celebrated composer i and musician, ) Ludwig teoches<br />

and performs eby Royal commend He also<br />

knows more out She affairs In Mercotor tho<br />

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PRESENTATION<br />

Clearly set Out<br />

,e r display, loads of<br />

r, in.gont<br />

)rd sequences<br />

91<br />

11Elong intr0 ten•<br />

,_• be skipped (unless you ve soled a<br />

le), which is highly irritating<br />

GRAPHICS<br />

96<br />

r A holly fabulous<br />

and oozing quality<br />

londstolker features a<br />

way of ONES<br />

and people allies.<br />

dared in beautiful .sometroc 3D.<br />

V Some of the enemy write design<br />

bland (only at the beginning)<br />

SOUN<br />

D<br />

90<br />

A The MAK<br />

changes constantly to<br />

fit the mood and<br />

scene lt suits nth<br />

perfectly.<br />

PLAYABILITT<br />

94<br />

Amixture of a1<br />

glOinti styles horn n't<br />

first dungeon onward<br />

hooking you from the<br />

moment it begins You<br />

have Me freedom to eiplare arid bocktrack<br />

to Ind Ns game s many sopnse<br />

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hey, giant frail! Great!<br />

he most famous and distinguished<br />

of fish — EA's Pond,<br />

James Pond is back for his fourth<br />

adventure on the Megadrive in<br />

James Pond III: Operation<br />

Starfish.<br />

Not being a complete soddies,<br />

we at MEAN MACHINES<br />

refuse to trot out the usual line of<br />

fish puns and instead will tell it<br />

like it is The evil Dr Maybe has<br />

returned to create havoc in the<br />

world. His new cunning plan is to<br />

mine yogurts, ice cream and<br />

cheese from the moon's rich supply,<br />

monopolise<br />

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face of the dairy<br />

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know it. Milky,<br />

milky! FISH has<br />

discovered his<br />

plot and has<br />

sent their top<br />

agent, Pond, to sort him out.<br />

Armed with a stack of special<br />

powers such as suction boots to<br />

mount any surface, a fruit suit<br />

which doubles as a deadly<br />

weapon if he rolls on the enemy,<br />

skis, rocket boots and anti-gravity<br />

boots. Pond also drives a lunar<br />

buggy, a drilling machine, a<br />

giant moon-worm and a minirocket.<br />

The game also introduces<br />

Pond's new side-kick, Finnius<br />

Frog and follows their quest for<br />

the world's salvation. Tune in<br />

next month for further updates.<br />

MEAN MACHINES classics Number 3. Mind the oranges, merlon<br />

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sports sims with the added feature of<br />

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PLAY which allows up to four players to battle it out<br />

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goalie. But now it's been adapted so that both players<br />

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goalie option so the player, not the computer,<br />

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forwards, penalty shots within the game, a penalty<br />

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back up to save up to seven players' place.<br />

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