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PREPAREYOURSELF! 1<br />
MORTALMONDAY: 13 SEPTEMBER <strong>1993</strong> g<br />
WARRIORPROFILE<br />
STRATEGY<br />
GAMEGEAR'<br />
okt<br />
RE* NAME. JOHN CARL TON<br />
AGE<br />
HEIGHT 5'<br />
WEIGHT 203<br />
HAM BROWN<br />
EYES BELIE<br />
WIN STATUS. CITIZEN OF THE<br />
UNITED SI M<br />
-<br />
150F<br />
A M E R<br />
AGE I C14<br />
A<br />
HEIGHT S'I r<br />
WEIGHT ig6<br />
RAN BLACK<br />
(YES BROWN<br />
LEGAL STATUS CITIZEN OF THE<br />
PEOPLES REPUBLIC OF CHINA<br />
AGE 35<br />
HEIGHT 8 '<br />
WEIGHT.3.06<br />
HAIR BLACK<br />
EYES 1 BROWN<br />
INFRARED (BUR T INTO mca t<br />
IMPLANT)<br />
LEGAL STATUS<br />
DEPORTED FROM JAPAN WANT-<br />
ED CRIMINAL IN 35 COUNTRIES<br />
AGE, ETERNAL<br />
• r<br />
WEIGHT<br />
- MAR: WI BLACK<br />
EYES NONE<br />
REM M EE UNKNOWN<br />
AGE 3?<br />
HEIGHT: I T<br />
ICIET no<br />
HAIR BLACK<br />
EYES. BROWN<br />
LEGAL STATUS NONE. HOWEVER<br />
RESIDES SOMEWHERE IN CHINA<br />
NAIL NAME -<br />
UNKNO<br />
AGE ri<br />
WN MIGHT- ET<br />
WEIGHT 210<br />
MIR BLACK<br />
EYES. VANES<br />
LEGAL STATUS SCORPION IS A<br />
REINCARNATED SPICIER AND<br />
HAS NO LEGAL SEAMS<br />
AGE ?6<br />
HEIGHT kir<br />
WEIGHT I N<br />
NAIR BLOND<br />
EYES BLUE<br />
LEGAL STATUS<br />
CITIZEN OF THE UNITED STATES<br />
OFAMERICA<br />
AGE 7000<br />
HEIGHT I T<br />
WEIGHT: HO<br />
RANI BLACK<br />
EVES: RED<br />
LEGAL STATUS EARTH— NONE<br />
OUTWORED— PRINCE OE KLIATAN<br />
THE SHADLIN TOURNAMENT FOR<br />
MARTIAL ARTS WAS FOR AGES A<br />
COMPETITION OF HONOR AND<br />
GLORY WARRIORS FROM<br />
AROUND THE WORLD WERE<br />
INVITED TO TAKE PART EACH<br />
SEEKING ID WIN THE IIIIE OF<br />
GRAND CHAMPION<br />
SHANG TSUNG WAS OM Of<br />
THOSE WARRIORS UPON ENTER<br />
ING THE TOURNAMENT HE IIMME<br />
KNOWN I M AM S L HT<br />
CARLTON, FATHER<br />
RUSECARLTON, MO I nlit<br />
REBECCACANI Ott SISTER<br />
:)N1la TORO, WIFE i DIVORCED'<br />
BIRINPEACIE VENICE, CALI! ORNIA<br />
OCCUPATION ACTOR<br />
MOWN NEATENS<br />
II kANG t ATHERIOECEAStOI<br />
1IN RANG, MOTHER 'DECEASED'<br />
CHOW RANG. BROTHER I M R E-<br />
ABOUTS UNKNOWN'<br />
BIEDOPPLACE RONAN PROVINCE<br />
CHINA<br />
OCCUPATION SHAWN MONK,<br />
Fl sHE RMAN<br />
SNOWN RELATIVES NONE<br />
WAS ORPHANEO AS A SMALL<br />
CHILD O't AN<br />
AMERICAN WOMAN IN TOKYO<br />
BIRTIMIACIE: UNKNOWN<br />
OCCUPATION. CRIMINAL MEMBER<br />
DETIlL BLACKDECAGON ORGANI<br />
ZATION<br />
LEGAL STATUS. MYSTIC D OES<br />
NOT APPLY<br />
KNOWN RELATIVES. NONE<br />
OCCUPATION THUNDER WARRIOR<br />
KNOWN RELATIVES. NONE<br />
BIRTHPLACE uMNOWN<br />
OCCUPATION LIFT LONG MEMBER<br />
DE1HE LIN MAI, A RARE CLAN OF<br />
CHINESE NI NA WARRIOR<br />
KNOWN RELATIVES M N AND<br />
CHILD IN<br />
A FORMER LIFE •<br />
MIIIMPEACE<br />
-<br />
I 5<br />
I<br />
.<br />
N<br />
•••<br />
F<br />
OCCUPATION_<br />
O R<br />
INFORMER LIFE--<br />
UNKNOWN<br />
M<br />
/LS Korot<br />
E R<br />
A LOST SOU<br />
-BENT (*REVENGE<br />
KNOWN RELATIVES<br />
MAJOR HERMAN BLADE FATHER<br />
ERICA BLADE. MOTHER<br />
DANIEL BLADE. TWIN BROTHER.<br />
IDECEASED I<br />
NIIMPIN2 AUSTIN, TEXAS<br />
OCCUPATION' LIEUTENANT IN THE<br />
S ARMY. MEMBER OF A SPE<br />
Cat PAM MILITARY<br />
POLICE FORCE<br />
KNOWN RELATIVES KING 6011<br />
BAK<br />
OLKEN WI MOTHER<br />
GOAD ALSO HAS 1 WIVES<br />
111111INACE:IONIAN 4TH<br />
ASTRAL PLANE OF SHOKAN.<br />
REALM OF THE OUTWORE°<br />
OCCUPATION:PRINCE OF<br />
KUATAN, RUE EA SUPREME OF<br />
SHOEANS ARMIES<br />
OIATE LI WON THE TITLE BUT<br />
UNKNOWN TO THE SHADE IN WHO<br />
WERE HOSTS Of THE CONTEST<br />
EACH OF TSuNG'S VICTORIES<br />
ADDED 10 A HIDDEN DARK AND<br />
DESTRUCTIVE POWER<br />
100A1. !NI TEARS LATER THE<br />
CONTEST BEGINS ANEW AS WAR-<br />
RIORS ONCE AGAIN GATHER TO<br />
TAKE PART IN MORTAL NOWAY<br />
STRENGTHS Cage is bait when ilgruon L H i s quit kness [wholes<br />
who his specoat noOveS 1.3 or r drool clossim<br />
og • btidy<br />
IMAKIPIESSIS. It to can keep pi., • • • • .i.je N i lpsenat<br />
dim liaised, and be bovines MOM<br />
, an vuiod uppercut d yen duck underneath No SHADOW MCC<br />
,<br />
CORAINATIOSEL<br />
•fI.<br />
aPie H o t<br />
p *Jump Ouhch lorhp ptalle h. SHADOW KICK<br />
r a t o o<br />
o<br />
v u l n e t a b<br />
r<br />
T a<br />
t<br />
STRENGTHS o<br />
i<br />
Ito Kong oaths Tatham worm on the tournowont Ho laved<br />
s Ns greatest advantage, often slime.% Na, to boot los opponents to I<br />
Moo o Mos moosted Oust Watch tour opponeelts• moves careen/am you<br />
can p amnia. Ire courecormve * lore the ancient move louts<br />
WWI/ASSES: k<br />
Although Lai Ilang's mood makes hym an onetimePopham<br />
at<br />
o<br />
ohm upon BUM N i bpec el moves are ION range weapons yam%<br />
predicted and oaslay counterocionl To counteract Ms FLYING KICK,<br />
iv cblock When ha M s your block uppercut hiro To mnemonic-this FIRE-<br />
BALLS k Alp over diem and lack Ranges hers %coven*<br />
COOESONATIONS<br />
.<br />
,<br />
e<br />
S<br />
, 'RETAIL FLYING TUCK<br />
LH<br />
dSTRENGTHS:One A<br />
at N i itiongest characters m me game he cart throne<br />
' CI'apuonent lO0IP soros' Itio screen Both No CANNONBALL and Ins<br />
D<br />
eKNIFE THROW do root damogo and operate ol a dotancit<br />
O<br />
WEAKNESSES t<br />
Kano's otrength comes al Ira axpente or quickness He is<br />
o•nvie W the alower waritotaon the tawnenamt Hos CANNONBALL<br />
r atthough K powerful, Norm tern vulnerable to aerial attacks. or to a pooch<br />
Pto kock ol lb. CANNONBALLo a blocMod<br />
I<br />
COMBINATIONS<br />
e<br />
•fl t C<br />
M<br />
T'<br />
K<br />
i<br />
mn<br />
uc<br />
nSTRENGTHS. h Kreider' a an * stre w* yeldaide eget", Ha spockso moves<br />
Ptt o<br />
c<br />
i WWI/ASSES r<br />
Elaylon's space' moves coo be hatted against Ian Ho<br />
h k<br />
r<br />
can I TELEPORT out oT a corner. When Ise does TELEPORT. Ftok vulnerS-<br />
i to o quick opmeocke as he rensiterkalimo Dunne the [Korot., hom a<br />
thie<br />
oc<br />
blocked TORPEDO ne con be attacked M I) long M ourn' weapons. Ho<br />
oesprit's* vulnerable to Kong's FLYING LICE and ltana's CANNONBALL<br />
k<br />
m But . dig TM %ow<br />
iF<br />
e<br />
COMBINATIONS<br />
c• Lliop punch or k.ck<br />
lY<br />
k .• TM PAC h.Thp punch. TORPEDO<br />
eI<br />
CTORPED<br />
N<br />
c<br />
AO<br />
STRENGTHS:A G<br />
Wel Nordin he .s parto wan., adept at hip k•cks and nip<br />
tK<br />
NL pooches I GUse H his SLIDE on place at a loot sweep I t does mole damage<br />
rand I leaves mu Fess vulnerable His DEEP FREEZE gores ham,. M g shot at<br />
NT N I N<br />
o<br />
tak C opputent<br />
OG<br />
Much K can be used to nutiote CattntWIOPOnt<br />
n<br />
NWEAKNESSES: Sub Zero s DEEP FREEZE<br />
:<br />
B.. who the h does ohot do ddarnago y Nos puu tem st a diaadventage *hen Mono<br />
bEshole at lung r anoe<br />
Ap oCOMBINATIONS<br />
r o t e c t *<br />
Lw t<br />
▪ H ! o m e n<br />
L<br />
h<br />
oElHE dLE uppercut. SLIDE<br />
n<br />
e )<br />
e<br />
* STRENGTHS: i lot Sub Zen Scurown is *deal at Pip kooks and Poodala<br />
m<br />
c<br />
His HARPOON rims daub, damage a doos damage whin it tett and<br />
poet bun an additional Imo shot I ts panic olarly etiecove as a shon<br />
i<br />
e Hinge weapon Mien Mere ts little time tor I to be blocked<br />
WEAKNESSES'<br />
n<br />
S<br />
Score.* is mace to being trapped 011 corner,., be canned<br />
d<br />
L use hiS DECOY to escape His special moves Haw Mal a we * * vetam<br />
i<br />
I<br />
able it takes several soconds Pr tom to recover after throwingIons<br />
HARPOON I o stop his DECOY, dock Moo dekver ars uppercut<br />
COMBINATIONS.<br />
t<br />
D<br />
aJunip e<br />
E luck HARPOON uppercut<br />
*DECOY, HARPOON. uppsocal<br />
a<br />
w<br />
STILEPOGTHS Sonya controls ihe skill wethoer Kwitny' STIVARE WAVE<br />
a<br />
PUNCH. a mow which con knock jumping or %wimp Miffing VI E WE<br />
Calthe y or and can move her out oh harra's way WI OP mrtme Hor note<br />
sweep e ,L the tmeiteet And has N . most rangeCd any warrior Ii, the tour-<br />
Ammon'<br />
o<br />
WEAKNESSES<br />
n<br />
Scow hos a vary short none* on Mr FLIP KICK 804<br />
punches m eking her overly rokaot on her Spatial moos Ducking unduemann<br />
s le r leg grab Naves hoe corepleiely °panto ah opsoorc,,a<br />
COMMNATIONS:<br />
h<br />
•turno o Ke k LEG GRAB<br />
•Throm. SONIC RINGS<br />
s<br />
o<br />
STRENGTHS: nno itatitlenletrengttl ialloes hoot a dangerous toe Kamp<br />
p<br />
your diMant a at III tort 51001411. catch you boll boat you with ors<br />
upper p a mit *Ado hoMme you nen Ns lower arms, and throw you to the<br />
ground o •• among abnost hod your alrengidi<br />
WEAKNESSES n<br />
kno Gore hos a tendency to block Merl NW<br />
, Olen<br />
ehe allowing should. you multi* opporhooties to* a nano pundit or lump luta<br />
When tomes i3 stomp you, do a remorse fhp heir awn( PPM l'PrP TN*<br />
hunch a a prolectilo weapon H i<br />
s we t ap tao ntre s when ona ho pettno ly kip !Month, ground<br />
v u l n e r a b l<br />
e<br />
t o p s : e<br />
STRENGTHS Oddly, Twos's abarty io tronsforoi Into OF'SOE ilOt other<br />
o<br />
corabatoMs<br />
n *<br />
Lanopleas will Mos abliNes and ta ws! movAt t<br />
rot Tssuitia must powertel woollen II ski, Iinu4,Ili Uoless In. snot he<br />
roloosos them n burin, ol thme or lour which can neatly MHO a * OM &<br />
WTI<br />
WEAKNESSES Toring4 mor pianos wooknoosn Ns iron sinntwoon<br />
Although he may Novo tha abWmas 01 the SEI SM<br />
-I'll ento duadvantslos. one he mos Ni moot powerful woopon, Iva lire<br />
balls la m odkormago of Toeing s non Gem tronsfrarmationt to attack<br />
you<br />
WI<br />
noNom<br />
he<br />
contrnuousay.<br />
b e c o<br />
hi<br />
m<br />
cannot<br />
e s<br />
change<br />
,<br />
back to Total Of Boom<br />
I s a l s o<br />
SHADOW KICK Away, Towards. Kock<br />
EIRE wEr. toward& Punch<br />
SPLIT KAM Punch • Block<br />
FINISHING MOVE, Towards. Towards, Towards, Pialth<br />
rhea!<br />
PLYING KICK Towards, Towards, RI,.<br />
FIREBALL T<br />
I,,WaO FINISHING MOVE Rod Towards Dawn Awry. Up. Toeopode<br />
dl,<br />
I r c t e<br />
a r d i ,<br />
P u<br />
n c<br />
h<br />
TORPEDO Away, Away Towards<br />
LIGHTNING. Down rewards, Punch<br />
tairoca Down, Up<br />
FINISHING MOVE<br />
-<br />
To:award<br />
s_<br />
A w a y<br />
.<br />
A w r<br />
y .<br />
ADEEP FREEZE' w Down, Towards, Punt It<br />
aSLIDE. Away y Away. Punch kick<br />
P<br />
FINISHING<br />
u<br />
MOVE<br />
r<br />
n<br />
-<br />
e l<br />
l<br />
Toward,<br />
.<br />
D o w<br />
n<br />
T o w a<br />
r d s .<br />
PHARPOON u Awa y Punch<br />
nDECOY clow',. Away Pont')<br />
FINISHING h MOW: Hod Block Up Up<br />
wtoal be propel distance away to Mak I<br />
a.ELIL.<br />
,<br />
LEG GRAB Dow<br />
, SONIC E RINGS Away. Punch<br />
PSQUARE o o WAVE c h PUNCH: Towards, Away_ Punch<br />
FINISHING M OW Towards. Towards, Away, Away, Block<br />
E<br />
K i c<br />
k<br />
Goon a arnatingke Pitt for his sica<br />
Duck,bumbtado not block!
YOURSELF!<br />
13 SEPTEMBER 1998<br />
STRATEGY<br />
IRI M GM Cogs is best * Iwo fighting close-in His quickness coin<br />
los special moves to provide /1110min-speed close-rn<br />
&briny<br />
HANIESSES,II you can keep your annonce noon Cage. its aewnal is<br />
ellinishod and he becomes tither vulnerable He is also vulnerable to<br />
nupped cal d you duck underneath his SHADOW KICK<br />
hoOINNINASIONB<br />
or Ilip kick, SHADOW KICK<br />
lorrip winch. lump pooch, SHADOW KICK<br />
INENOTHS:La Kama is thn a ild at wilenita, Phe tournanant His speed<br />
h•s gambrel advernago, often allowing bite to boot Mt opponents to a<br />
me that. imbibed MN Witch your opponents mows c000fulty end you<br />
in execute the countermove dotard Me anginal owe nts<br />
EAKNESSES Although Lie Kne e spied makes bial an oft<strong>oct</strong>irve bonder<br />
shorl lanai! ba h his special moves are long range weapons easily<br />
ratted end easily counteracted To counteract iirs FLYING KICK. mereblock<br />
When he has your block uppercut Mot I I COWIN/act his FIRE.<br />
flo avec Mem and kick Kong sit, is recovennig<br />
IIIIINIATIONS<br />
--no or Ilia punch or kick, FLYING SICK<br />
iRE BALL, FLYING KICK<br />
KENGTIEL Ono oh the wongem chatacters ii linti gams he can throw/<br />
opponent literally across the we a n Both hrs CANNONBALL and his<br />
HIE THROW do groat damage and operate di a distance<br />
EMBOSSES. Lam's suervit comes at the expense of quickness He is<br />
laig the slower we/innate el the 101.1.1111nent His CANNONBALL,<br />
hough pwourtwi. Immo hen yultetrabat ID Oriel aKicks. It tOo punch<br />
kick it me CANNONBALL is blocked<br />
umpLiir h or Wick<br />
:<br />
CANPI<br />
ONSAII<br />
RENGTHS. !Leyden is an salismay veriatee lighter His special moves<br />
• e • D O M nun Intl 011<br />
EAKNESSES , /tees Hayden's l o o m special moves can be turned oalmiest bin<br />
h s<br />
,<br />
nI TELE<br />
H i<br />
PORI out oh a cornet When he dam TELEPORT. he 4 eDltilellt<br />
oto s p'muck p .,oper o ncut eas nhe rontaloriabias t<br />
During the roc nyerv ftorn<br />
ọcked TORPEDO Is. car• be attic kid wish long -defence edeepOris No is<br />
pecsany vulnerable to Kano', IL YING KICK and Sina i CANNONBALL<br />
ring this tree<br />
1111111/dATIEWS<br />
lip punch ui wick, TORPEDO. LIGHTNING<br />
hp punch Hp punch TORPEDO<br />
GAMEGEAR'<br />
SHADOW KICK An, • ma rds Keck<br />
FIRE wa Toinedo. North<br />
SEW PUNCH. Pinch, boa<br />
FINISHING MOVE Trianon, T o ns Inwards PIACI<br />
FLYING SI M Towards, r,%u 1 •<br />
FIREBALL Towards. lowaids Poncn<br />
FINISHING PROVE Roll Thyroids Down, Awe<br />
,<br />
/ U p, T o w a t d s<br />
TORPEDO Assay Away, Iments<br />
LIGHTNING Down Towards. Pooch<br />
TELEPORT Down. Up<br />
FINISHING MOVE: Towards, Away, Akelv Awny Punch<br />
MIAMI A said lighter he is panic Litany Moot at hip licks aorl ilip<br />
riches Use his SLIDE in ploCeOa a tote sweep IS does more damage<br />
lemma ra vine vulnerable Has DEEP IRIF7I gond ben sly, , shot at<br />
•claPonarit<br />
yen c I., be wood to emboli combinations.<br />
EARNESSES:Sob ZetoS DEEP FREEZE is the NW protectale weapon<br />
iicii dries nal a0 !Waage This puts hones leadvartago * Mtn vying<br />
1•91•1 oi long range<br />
IABINATIONS. D E E P FINIZE Down, toward& Punch<br />
tFE<br />
Zi GUI upoolout, SLIDE F I N I S H I N G NOVI. Towards Down TM ads, Punch<br />
,<br />
MINUS<br />
'L<br />
the Sub Zero. SC<br />
orpionS HARPOON does daub* damage— rr does demage whtln 4 Ms, and<br />
es inhim an IMMO/Vireo shot If a partrotiono offectiva as a short<br />
aIgo n)<br />
d* woo e pwhen t Mae la M e On Sot 110 be blockod<br />
a<br />
k1<br />
t<br />
I: i<br />
use 1 his t DECOY o to escape hbs special moves Haw tarn edneritely<br />
k'Are. 1 iIt takes c several k s seconds tor him to recover M t<br />
a, MOON. c<br />
thttI<br />
To<br />
1 n e<br />
stop<br />
te<br />
has<br />
d I g<br />
DECOY,<br />
h<br />
dock<br />
i<br />
this<br />
s<br />
Whew en oopercut<br />
1101111AMPIt<br />
k<br />
INERPOON r-ony ooncl,<br />
pimp , 1 bi ock, HARPOON. r t uppercut e<br />
DECOY L Awa y, Punch<br />
h_Coy 0<br />
HARPOON, e a upoerc<br />
FINISHING MOW Hold Block Up. Up<br />
S<br />
,iList be proper dvdonce many to Wegfkl<br />
LV<br />
RENGTHS<br />
II<br />
Sonya controls the Noes with her powerful SIOUAN WAVE<br />
NCH,<br />
E<br />
a mow Much can knock any lumping or ibpang Warrior right<br />
its D air, and can move her out cd h.noiw.y m<br />
is mg E S it athe sla oincitest nt and Hhas the e most r range ot any waroor in the rotenone<br />
fS<br />
o o t<br />
LIOCKIIISSES E Sonya boo a very salon range on hi.- RIP KICK and<br />
Knee.<br />
S<br />
mitiog bet overly where on her special moves Mekong under<br />
Ph<br />
I<br />
her lac grab !Vain her cornaoteN open to an uppercut<br />
NOINATIONS<br />
D-<br />
LEG GRAB Limn Punch -'Kick<br />
HID E S Sirs. LEG GRAD<br />
SONIC RINGS A' ram Punch<br />
row<br />
Ac<br />
SONIC RINGS<br />
SOLARI WAVE PUNCH; Towards. Away. Punch<br />
FINISHING MEIVL ', ne va . Towards, Amy Amy. Block<br />
wo<br />
UNGINS, ar<br />
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Warrior and Grand Champion. As ancient wisdom declares, the best warrior is<br />
ut always he with the best skills, but he with the wisdom to use his skills net<br />
effectively. Such wisdom comes with knowledge— ol strengths and weakliness,<br />
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Tournament present the follov.<br />
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COVER<br />
STORY<br />
SONIC<br />
Co<br />
A stunning exclusive of Sonic's new Mega-<br />
CD adventure, with pages of screenshots<br />
and oil the info about Sonic's antics with<br />
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Attairn<br />
NI a<br />
— MP v 11<br />
11<br />
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BLASTER MASTER II 56<br />
DRACULA 60<br />
4100.1<br />
--14111<br />
Blood curdling cries came from the games<br />
room with this one. We were all corpsed<br />
when we saw Dracula. Our review reveals<br />
" EXCLUSIVE!<br />
all.<br />
hWIZ 11<br />
Pygnosis odd mix of rabbit-coursing and<br />
E1<br />
l<br />
magic vegetables is covered in three bizarre<br />
review pages<br />
LIZ<br />
l6<br />
GUNSTAR<br />
4<br />
HEROES<br />
68<br />
Meal time<br />
macabre malarkey<br />
on pogo 96<br />
The first REVIEW<br />
of this incondescent<br />
shoot 'em<br />
up from<br />
Treasure. Shoot 'em up fans should don protective<br />
underwear before reading this review!<br />
WIMBLEDON 72<br />
Only two months after the tourney, ha hum_<br />
Another tennis game on the Megadrive, and<br />
the crew are a getting a bit miffed with all<br />
the green skid-marks of late.<br />
PUGGST 78<br />
CHUCK ROCK II 84<br />
AEROBIZ 88<br />
After continuous playing on this intense airline<br />
sim, Paul's been asking the crew if they wont<br />
coffee, tea or a plumped up pillow.<br />
SUPER 2020 BASEBALL 92<br />
F-15 94<br />
EXCLUSIVE!<br />
HAUNTING 96<br />
Clanking, wailing, gnashing of teeth - the staff<br />
writers complaining about working conditions.<br />
But no one hod a problem reviewing EA's ghostly<br />
gem.<br />
gi<br />
.•<br />
•<br />
•<br />
Ss • oil l a • am.-<br />
Dinosaur chiropody antics on page 84.<br />
VCLUSIVE!<br />
LANDSTALKER 102<br />
A truly breathtaking and vast adventure, and<br />
MEAN MACHINES is proud to print the World<br />
Exclusive review of the English language version
11 111111FA1<br />
liti/1111= 111111-2 1111011•11<br />
1<br />
—<br />
11<br />
EXCLUSIVE!<br />
11uulrir<br />
/IPmidtP)<br />
SILPHEED 48<br />
t<br />
Everybody's been waiting for this<br />
VR space epic. It has been worth it,<br />
as our eye-popping review shows.<br />
P111111<br />
MASTER<br />
POWER STRIKE II 76<br />
There's life in the old girl yet — and<br />
some! Cracking shooter action from<br />
Compile awaits<br />
THE FLASH 82<br />
SUPER OFF-ROAD 90<br />
12-LII1<br />
Foe-shod FWD frolics tor yew<br />
GAME GEAR<br />
REG ULARS<br />
EDITORIAL 6<br />
Rich's bit, and we 'indulge ourselves' with those<br />
personality profiles you love to read.<br />
NEWS 10<br />
How do we get it? Well, Lucy sits like lieutenant<br />
Uhuru with on ear-piece, picking up Sega news<br />
and gossip on the galactic channel.<br />
MEAN YOB 28<br />
Truly a man of letters, Yob wades through more<br />
of your simian 'correspondence'.<br />
JAZZA'S Q+A 32<br />
How he gets his answers we'll never know. But<br />
he's always here offering his services to readers<br />
in distress.<br />
PAULI TIPS 34<br />
Davies sorts out his smalls, and vainly tries to<br />
construct gags around lists of pass codes. Rather<br />
him than me.<br />
REGIONAL SPOTLIGHT 107<br />
The spotlight once more foils upon the regions,<br />
hence the name.<br />
MEGAMART 100<br />
I believe that signed pictures of the team are<br />
getting high prices on the Megamort (chin!).<br />
NEXT MONTH 121<br />
Not so much an after-thought as written on the<br />
back of an envelope, but then so was Mel and<br />
Kim's moister-work, 'Respectable'.<br />
REVIE<br />
SONIC CD 22 1<br />
ASTERIX 0 110<br />
5SYLVESTER & TWEETY 111<br />
ROLLING THUNDER 3 112<br />
BLADES OF 174:1(1/TATI4I 114<br />
JAMES POND III 116<br />
PINK PANTHER 117<br />
HOCKEY 1<br />
94<br />
1 1 8<br />
The handheld version of Core's super-slick sequel, and<br />
no less impressive than the 16-bit.<br />
MAZUR<br />
DUNE II 18<br />
The Dune sci-fi novels by Frank Her y e<br />
inspired films, artwork and computer s Lu<br />
Hickman takes a look at the development of the<br />
new Megadrive and Mego-CD games by Virgin.<br />
WA <strong>SEGA</strong> 5
WHODUNNIT<br />
Mit<br />
JULIAN 'JAZ' RIGNALL<br />
1111111111wellifillP<br />
olii<br />
rpti<br />
RICHARD 'INTRIGUING' LEADBITTER<br />
OSMOND 'VEINS' BROWNE<br />
LUCY 'LA' HICIXMAN<br />
ANDY 'NO SIR!' MCVITTIE<br />
TOM 'TOM' COX<br />
GUS 'GUS' SWAN<br />
ER<br />
PAUL 'ARGHH! NO!' DAVIES<br />
THOMAS "HA HAARRGIIHH! NO!" GUISE<br />
ROB 'III' BRIGHT<br />
ALEX PATRICK<br />
MELANIE 'MEL' ROBERTS<br />
MARIE 'LOVELY' LAWLOR<br />
SARAN 'SARAN' HILLARD<br />
REMZI 'BRIAN MAY' SALIN<br />
MARC 'HAPPY' SWALLOW<br />
SPECIAL THANKS 10: Nigh praise is indeed owed to those wonderhol<br />
lads down at the Imaginatively-titled V.deci Games Centre<br />
In Bournemouth. Not only ore they the purveyors of high<br />
-game-related products, but they're all damned handsome too.<br />
quality Allegedly. Anyway, they con be contacted via the following number:<br />
0207 527314. Ask for Martin and tell him we sent you and I<br />
bet he'll give you absolutely no dimount whatsoevei.<br />
OBSCURE GLASWEGIAN COLLOOLIIALILISNIS No 1<br />
"FORTY DEEFIES"<br />
Apparently die caledonion version of that great stlioolyaid<br />
ple, "(hinny Reckon". To be accompanied by a kind of saluting<br />
movement. For crumple._<br />
Jock: "Och aye, I lust saw Robbie horn 'Take Thal' door oar<br />
&Ore."<br />
WuIlie (whilst pedorming a few salutes): "Ock Pony (kitties, or,<br />
the noor<br />
Please note that the above is only an approximation at a true<br />
Glaswegian dialect and in no way is meant to offend any native<br />
Scots. Muck<br />
EDITORIAL WIWI& Nary Covet, WIT hornlike' tom<br />
Loaders liCil MIL<br />
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SUBSCRIPTION ENQUIRIES: OM 64146<br />
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e• EMU IMAGES IWO<br />
SLIBSCRIPI ION RATES (12 ISSAltSi<br />
Wood Kingdom, C2S.PS<br />
f wow (Al Mall) C30.00<br />
lest ot the World likirmed 1111W1 I nod r ittet<br />
Best el the World ESudowo t 3 5 OK<br />
MEAN MACHINES <strong>SEGA</strong>is She cegyright al (MAP I meow hey<br />
tomonnuom or ow al new of Stu. Olt oe paltrier caotoioed within thew<br />
peps wrilliool prim pennissonin ol Iii. publishers will result<br />
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COMPIIIIION RULES<br />
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lemidorm ore inoliadde foi miy competwoons that Mewl Marbles Saga<br />
Howyee, Ionic cash toms in INIANWtfittP4, owentiml noels deposited<br />
lii our Swiss honk mooed weld peobably wow you a Mew<br />
Nlochows I-Shid. Probololy,<br />
THE LAST GASP<br />
Andy Wee. too mop how utensil recently We mapplavonce of<br />
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C rikey won't flip. muck There's about. quite Basically, a bit of it appears copy in my that editorial the industry file this has month listened so I<br />
to our cries for more original software.. sort of.<br />
This month, there are some excellent game out there, including orig-<br />
fti<br />
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m7<br />
P<br />
11<br />
-4<br />
11<br />
11<br />
11<br />
t e A, inal stuff like Dune: Battle for Arrakis, Landstalker and of course,<br />
Haunting. However, in the previews section, things look dire: of the eight<br />
----'... ) previews we've secured this month, SEVEN of them ore platform games!<br />
Software houses have got to get it together. People just AREN'T going<br />
to buy rehashes of games they've already got! It's common sense, surely... I<br />
could go on, but, aieee! I've run out of space! Byeeeee.<br />
RICH LEADBETTER<br />
When the office<br />
Master System isn't<br />
wowing us all with<br />
the likes of Space<br />
Gun and<br />
Pitfighter, Sego' --<br />
premier 8-bit co<br />
sole is up for all manner<br />
of different<br />
usages in the<br />
<strong>Mean</strong> <strong>Machines</strong><br />
'environs'. We<br />
thought you<br />
might wont to spend<br />
a potted Day in the<br />
Life of the Master<br />
System, surely<br />
claimant of the<br />
epithet 'Most<br />
Versatile Games<br />
Console'.<br />
Oom:As<br />
itN.• w a r m sunlight<br />
floods into our<br />
humble domain, the Master<br />
System serves its important<br />
role as air conditioning<br />
monitor, Truly, who would<br />
have thought the<br />
humble Z80 could<br />
regulate on entire<br />
office's climate<br />
control.<br />
IlemotTime for<br />
a quick elevenses,<br />
but all the staff in the<br />
office makes lifting<br />
cups a tiresome (and<br />
time-consuming)<br />
process for the unlucky<br />
tea-boy. However,<br />
once again the Master<br />
System steps in as a<br />
useful labour-saving<br />
device Just see the smile of<br />
Gus as he does his rounds.<br />
Sticky bun? Mmm, yes!<br />
'pm:By midday the office<br />
is well into the work routine,<br />
but the Master System's still<br />
at the thick of it. Here's a<br />
sneaky peak of Andy flicking<br />
through the letter filing system<br />
he devised. Amazingly<br />
the cartridge slot can hold UK<br />
and EC letters, in various<br />
sized envelopes.<br />
5pmtFinally, as the day<br />
winds down, Lucy is preparing<br />
for some Industry soiree,<br />
and the Master System once<br />
again solves the brief problem<br />
of what to wear. La<br />
Hickman con attend her function,<br />
with the perfect head<br />
accessory: at once functional<br />
and eye-catching, with that<br />
stylish dash of the Avant<br />
Garde the 8-bit wonder provides.<br />
And of course, we do like<br />
to occasionally sit down with<br />
some brilliant games like<br />
Powerstrike II, Land of<br />
Illusion, Master of Darkness<br />
and many more. Hip hip for<br />
the Master System!
lion<br />
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mar it<br />
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his mouth g i n Simi on as we probe<br />
the o u t the mottos and proverbs<br />
credit.' Ile<br />
size ol 0 g<br />
executive duties,<br />
II<br />
Rids remises die candleoxnthat<br />
'You cannot kill<br />
what doesn't live • He always uset<br />
when presented with the tub<br />
hobby, Human Tender<br />
32 perfectly stuffed and<br />
I. keeps in his spacious<br />
hem one<br />
the<br />
dotty<br />
loll<br />
wh<br />
ffse<br />
into the scene of an occident, you'll see Rich<br />
elitnninffeolly taking measurements and working<br />
Solite much stuilimg he might meed<br />
entitle FAYE GAMES:Sueet Fighter II Turbo<br />
Silpheed• Dune II<br />
ries (inevitably<br />
detective who is<br />
has a habit of un<br />
dove. much to the<br />
Perhaps hr most<br />
appearing in films<br />
flingers but are in<br />
pun nicks. Ho ho,<br />
CURRENTEAVE<br />
ity cockney (happy<br />
typicaly fluffy<br />
rding his per<br />
y lust be nice ant<br />
eel don't be horrible to anyone' he asserts,<br />
Wewere unable to talk to his flip-side personality<br />
'Zo'. but can report that Dz for lo rather) was seen<br />
later tying rabbits to railway lines and hunting down<br />
stray dogs for ritual sacrifice<br />
CEMENT FAYE GAMES Micro <strong>Machines</strong>, Silpheed,<br />
eats of Rage U probobly<br />
f<br />
then murdered) and<br />
Introit of the Axe wincrime<br />
ess soft.<br />
gemal truth: "There's many<br />
a h p • Noturoly we're confused<br />
arid h i s loyal whippet •Blockie' who<br />
YOUR STAAS<br />
By Mystic Malcolm<br />
AQUARIUS (Jan 20 - Feb 18)•<br />
Vou are very likely to feel like eating at some<br />
i time today Don't hesitate by dweling on the<br />
possible consequences lot too long, just go for it<br />
and eat - the rewards could be considerable.<br />
ptsas (Feb 19 - Mar 20):<br />
The keyword for Pigeons this week is breath-<br />
II Mg' It is important that you maintain a firm<br />
commitment to breathing throughout the week II<br />
you don't o tremendous struggle lies ahead.<br />
ARIES (Mar 21 Apr 20):<br />
T cord Instead, think about making a million<br />
pounds o If you succeed, the rewords could be in<br />
the d region of o million pounds!<br />
a<br />
,<br />
i<br />
TAURUS (Apt 21 - May 20):<br />
Y ou feel mentaly and physicaly very humors<br />
Prepare for a day that is likely to be full of<br />
events Embroce them, enjoy them and look forward<br />
to more days like this because there ore<br />
more events around the corner<br />
GEMINI (May 21 - June 20).•<br />
A void setting your next door neighbour's dog<br />
on fire today. Relations are alteody very tense<br />
and this will only contribute to the animosity<br />
existing between you<br />
CANCER(June 21 - July 20):<br />
A definite wear your pants on your head day<br />
im all you crabs! Should you follow this<br />
advice, look forward pa lots al turning heads<br />
because today you're the one that stands out<br />
from the crowd,<br />
edemas OW<br />
lake a l N n $ ne<br />
: go e x a m -<br />
tple of cultural ignorance' Andy decides to calm himself<br />
down by getting into ilts mining overalis, coaling<br />
I:ays<br />
himself in soot and standing in the lih under the<br />
delusion its a mine shaft<br />
CURRENTFAVE GAMES Rocket Knight Adventures<br />
Gunstar Heroes<br />
of apprehension<br />
asked for tin<br />
pk in his lift.<br />
Is only offered a few<br />
in reply, but offer a fresh measure of the<br />
nd hard juice' he roared •6E1 THEMBEFORE<br />
GETYOU He then stumbled off to the games<br />
room offering fisticuffs to anything that took on a<br />
vague human shape<br />
CURRENTFAYE GAMES &moor Heroes, Done It<br />
i' Paul<br />
th<br />
others ias you would hove<br />
done to syoursel " This<br />
inspires tremendous fear in<br />
the office 4 however. with everybody in terror of the<br />
cloy Paul • arrives with whips, leather and sheep.<br />
Belore * we have a (hence to proposition him on this<br />
worry through,<br />
D<br />
he has swept out of the office mow<br />
Wing 'Praise the Lord', as he goes to spend his<br />
lunch time O seling Gideon bibles on Oxford Strom.,<br />
CURRENTTAKE u GAMES. Rocket knight Adventure',.<br />
Zombies n Ate My Neighbours<br />
t<br />
o<br />
110 (July 21 - Aug 21):<br />
Iia purely existential level, permeate the unconscious<br />
i ino tronendent divinity, or experience life<br />
as s an entity whose spiritool survival depends On<br />
universal d predestination<br />
e<br />
VIRGO f (Aug 22 - Sept 22).<br />
i<br />
F<br />
n others not busy al all, and there will be those<br />
who o<br />
i<br />
fall somewhws between the two, Which ever<br />
you r<br />
t<br />
ore, try and enjoy.<br />
s<br />
e<br />
LIBRA o<br />
l (Sept 23 - Oct 22).•<br />
m<br />
y<br />
Ye<br />
ou<br />
t<br />
today are who very will likely renew to bump an old into enthusiasm on old friend and<br />
reintroduce v you to aspects of your life you've lotgotten<br />
i<br />
i about. II you don't see them today, you<br />
will m<br />
r definitely probably see them within the next<br />
five e years<br />
g<br />
t<br />
o<br />
s<br />
d<br />
i<br />
Irritated at having been asked<br />
a question while going<br />
about the femme' business<br />
of climbing the corporate<br />
ladder, Tom<br />
offers the proverb,<br />
"Never Soy Die!"<br />
Renowned for his needlessly<br />
aggressive phone cals which always<br />
him saying 'Just gin me 24 hours!' a<br />
slomming down the receiver, Tom also r<br />
go to lunch. preferring to tog about the office<br />
an hour When the day ends Tom simply l<br />
oos his tie, unbuttons his shin and waits on the o<br />
steps lai a limo that never turns up<br />
CURRENTFAKE Powerstrike II<br />
little home-spun philosophy<br />
there is no hesitation:<br />
'Live lost die ol<br />
rick happy and successful'<br />
- I Mimic I've already<br />
got dying old in the boor<br />
he odds In Rod s caw live lest means COSI ertfre•<br />
ly on o diet of fast food dying old is making<br />
through the next week, being rich is paying off<br />
Mr Big before he gets his legs broken arid attaining<br />
SWIM is his very own shed in East Putney.<br />
Stig, he's happy bless1'14111<br />
CURRENT FAKE GAMES:GENSTAR HEROES<br />
ROCKETKNIGHT ADVEN-<br />
TIMMS<br />
else can we say<br />
about Alex lwri Copp pop<br />
copy caper<br />
SCOiRPIO(Od 23 - Nov22):<br />
-r,e advice to Scorpios is simple' don t take control<br />
of maxima security military headquarters<br />
and, once there, don't figure Out the release<br />
(odes that set off all of the nuclear weapons. If<br />
you do, nothing positive is likely to come of it.<br />
SAGITTARIUS (Nov 23 - Dec 20):<br />
A would be to walk into a DIY store smoking a<br />
— huge cigar, quickly construct a complicated sal at<br />
Wshelves and as people store in wonder just say 1<br />
rlove it when a plan comes together!'. You might<br />
emake some refreshing friends!<br />
s<br />
t<br />
CAPRKORN i (Dec 21 - Jan 19)<br />
nyou feel trapped and suffocated. Wherever you<br />
g I go.. you legs seem to folow. Don't despoir<br />
Just e remember that you do need your legs, and<br />
try x and concentrate on the positive aspects of your<br />
relationship p with them.<br />
e<br />
r<br />
i<br />
PAM <strong>SEGA</strong> 7<br />
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n
7<br />
1<br />
UNTIL YOU'VE HAUNTED YOUR FIRST BATHROOM<br />
YOU HAVEN'T LIVED... OR DIED FOR THAT MATTER.<br />
4<br />
ma im n r<br />
PIMINT<br />
3<br />
1 P<br />
046<br />
Elan<br />
Revenge is sweet so they say. And what could be sweeter than to<br />
return from beyond the grave to haunt the those who responsible for<br />
your sad and untimely demise - the evil<br />
Sardini family.<br />
As the inimitable Polterguy• you can<br />
activate up to 400 supernatural fright items<br />
4<br />
Alta" • • • • • ••1 am.
to drive the four Sardinis from each of their palatial mansions, wideeyed,<br />
white haired and witless.<br />
However to achieve your ghoul (sorry, goal) take extra care you<br />
have sufficient supplies of vital ectoplasm, or you're dead.. well deader.<br />
And beware. 'cos you won't have it all your own way - not with<br />
the evil Ectobeasts out to make your after<br />
-<br />
life a m i s e r y .<br />
idsi I C A 11 T Se<br />
If you "possess<br />
comes . naturally (or supernaturally) with being dead already and a<br />
disgusting ' sense of humour.., this is the game for you.<br />
relentle<br />
If not, you wouldn't stand a ghost of a chance.<br />
ss<br />
c u n <strong>SEGA</strong> n HINT LINE - Dial 0839 1 06 002<br />
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A First pictures of Megarkive Street<br />
Fighter in Tinto Hyper Fighting mode!<br />
After months of enduring<br />
ogonising impa-<br />
SPCA<br />
OWING<br />
tience, waiting for the<br />
phenomeno that is •MEGA<br />
Street Fighter II on the<br />
Megadrive to materialise in the<br />
office, the wait is Finally over.<br />
There's been quite a few features<br />
containing preview pictures of<br />
this game hitting the various<br />
Sego mins of<br />
late and even a<br />
supposed<br />
'review', but all<br />
these were bosed<br />
on a half-finished<br />
16-Meg cart. We<br />
chose instead to<br />
wait for the finished<br />
version.<br />
AME<br />
RUIN<br />
DRIVE<br />
And that wait has paid off<br />
because next month<br />
were going to be bringing<br />
you the full, official<br />
and completely EXCLU-<br />
SIVE review — probably the<br />
biggest you've ever seen. In the<br />
meontime, hove a bit of a drool<br />
over our pics and, if you've got<br />
any sense, you'll tune in next<br />
month for the full gen on<br />
• the biggest game of the<br />
year. Don't forget that<br />
this is the Special<br />
Champion Edition which<br />
features both Turbo and<br />
Championship editions<br />
so it's something pretty<br />
special. Mortal Kombai,<br />
eat yer heart out!<br />
••••••••,..*,•—%-0..-- ',tan<br />
110 AILM <strong>SEGA</strong>
v<br />
A The sumo press: only in Turbo edition!<br />
v loth Hyper Asterisk is a different speed setting!<br />
COSMIC RELIEF<br />
For a bit of facto-r out entertainment on<br />
your Megodrive, it may be wise to turn<br />
your attention to the Cosmic Spaceheod<br />
weirdo extraordinaire and<br />
Codemosters' brand new superhero.<br />
Purported to be the first alien tourist,<br />
Cosmic hails from the<br />
• NEWGAME planet Linoleum out to<br />
shoot some good holiday<br />
snaps of Earth.<br />
According to the press<br />
release, this orcade<br />
adventure has graphics reflecting the 'wild<br />
stylised cartoons of the 1950s (whatever<br />
that means) and on its journey to earth when.<br />
• • • • • • • • • • • • • • • • • • • • • • • • • • •<br />
takes the player through astro-car racing,<br />
robot attacks and °steroid fields.<br />
Interesting stuff. Further details os and<br />
SENS! AND<br />
SENSIBILITY<br />
• • • • • • • • • •<br />
•NEWGAME •MEGADRIVE 1<br />
The most successful footy game in<br />
computer history, Sensible Soccer, is on its way soon to<br />
o Megodrive near you and it's looking a treat.<br />
Programmed by Sensible Software, it's looking very close<br />
to the Amiga version, and olthough the on-field action<br />
may look quite simple, the<br />
PIONLAi<br />
original Sensible game was .<br />
praised for its amazing feel 1<br />
and depth of play.<br />
.<br />
Faithfulness of the conversion<br />
extends to the funny .<br />
1<br />
team names on the custom<br />
V<br />
team menus, although 1<br />
some of Sensible's naughtier<br />
ideas had to be toned down it's rumoured. The<br />
v<br />
fin-<br />
A Perhaps the most sensible<br />
1<br />
holy sun ever—<br />
ished product is not far off_<br />
P<br />
• • • • • • • • • • • • • • • • • • • • • • • • • • •"<br />
• • • • • • • • • •<br />
'<br />
YOU PUNCH LIKE A SISSY ' •NEW<br />
'<br />
Currently "wowing' the oudiences in the cinemn<br />
•BYSONY%%USW<br />
=<br />
, °cross the country, Sylvester Stallone's • MEGADRIVE<br />
,<br />
Cliffhanger movie is one of the best films of the<br />
dfil<br />
year. 'Sly" ploys hard man Gobe, rocked with<br />
guilt when he fails to save his best mote's girl<br />
friend on a mountain expedition. But then ter.<br />
rorists crash-land on the mountainside ond only<br />
Gobe can use his cliffhanging skills to destroy<br />
the evil menace and save his girlfriend... hut.<br />
zahl<br />
Sony Imogesoft hove been beavering away<br />
ot the console<br />
conversions of the<br />
smash movie. The result, as<br />
you con see from the screen. looks most intriguing<br />
Rich saw a work-in-progress version at the CES show in<br />
Chicago and came away most underwhelmed. However,<br />
it's bound to be better by the time we get it in for review_<br />
Look out for it in a future issue of this very magazine.<br />
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •<br />
ASCII YER FATHER<br />
Oh looky-here at this brand new controller from<br />
Asciiwore. It's called the AsciiPad MD, it has inde<br />
pendent turbo control, a slow motion feature, a<br />
hands-free auto turbo that allows<br />
• PERIPHERAL y o u to fire without pressing a button<br />
(although what the point of<br />
BYASEIWARE<br />
that is, I don't know) and a shiny<br />
MEGADRIVE new box. Good eh?<br />
•BYSONYIMAGE<br />
NM <strong>SEGA</strong> 11
Work continues apace on the<br />
Megadrive coin-op conversion of the<br />
decode, Virtue Racing. The arcade<br />
game was one of the most popular<br />
games of 1992, boasting oil-new technology<br />
capable of putting over 16,000<br />
polygons on-screen with a palette of<br />
over 16.7 million colours.<br />
Obviously the Megadrive isn't capable<br />
of anything quite as spectacular,<br />
but as you can see from our exclusive<br />
Megodrive Virtue screenshots, the<br />
game is looking hot The game is the<br />
BIGGEST cart ever devised by Sega. The<br />
code is stored on a 16-meg cart with a<br />
battery backup that enables players to<br />
save their best times.<br />
Of course, the real star of the Virtue<br />
Racing cart is the fabled DSP (Digital<br />
Signal Processor) chip. This is a superfast<br />
polygon generator chip thot outspecs<br />
the Super NES'<br />
Super FX chip. The<br />
Super FX chip is<br />
•NEWGAME<br />
•MEGADRIVE<br />
BY<strong>SEGA</strong> 1<br />
based on 8-bit technology and significantly<br />
reduces the Super NES's palette<br />
down to only 16 colours on-screen. The<br />
DSP has no such problems, allowing 64<br />
colours on-screen simultaneously.<br />
The question is, how fast is it?<br />
According to sources within Sega who<br />
sow the game in action behind the<br />
scenes at the CES show, it's supersmooth<br />
and the 3D is astounding to see<br />
in motion. Apparently, the graphics<br />
could've been even more detailed, but<br />
Sega chose to go for the speed instead.<br />
Virtue Racing is only 25% complete at<br />
the moment, with only the beginner level<br />
tracks incorporated. There's loads more<br />
to go in, which we will be exclusively<br />
revealing over the the next few months.<br />
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •<br />
Coming soon to a Game Gear near you is the<br />
cheatster's fove tool the<br />
Game Genie.<br />
The widget fits into the game<br />
slot, a code screen appears<br />
and, using one of dozens of<br />
codes in the handy little book<br />
packaged with the Genie, you<br />
can choose to make the<br />
game harder or easier with<br />
more or less lives, energy<br />
etc. The Genie will be out<br />
January costing E24 99<br />
KING OF THE JUNGLE<br />
You've already portaken in the Virgin<br />
Games Megadrive experience that is<br />
Jungle Book with our exclusive look last<br />
month, well now 8-bit owners take a<br />
butchers at these Master System shots<br />
and enjoy...<br />
This is one of the honest licences of the<br />
year and Iii(e the Megodrive version, this<br />
• • • • • • • • • • • • • • • • • •<br />
A i g<br />
1Al fret Ws that geezer from<br />
theobte 2 1 Dragon but in human<br />
hem! 1 1<br />
12 NU% <strong>SEGA</strong><br />
A Oh iordy, here we<br />
go again. 0obeedao<br />
eh<br />
...<br />
S<br />
platform-based game is based o closely on<br />
the film — covering the antics of young<br />
n<br />
Mowgli the mon-cub ond his wacky mates<br />
like Boloo the Bear. As you y can see from<br />
these EXCLUSIVE screenshots . it's well on<br />
the way to being a corker but we'll bring<br />
you oil the gen on it way before its release<br />
at Christmas.<br />
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •<br />
Nothing cheers MEAN MACHINES staff up<br />
more than a freebie. Lucy was therefore<br />
most chuffed when film company,<br />
Imperial, who gaveJean Claude Von<br />
Domme his break in the movie biz, flew<br />
her over to sunny California to<br />
cover the making of Double<br />
Dragon: The Movie.<br />
The film is based on the classic<br />
coin-op. Apparently, the moviemakers<br />
are currently talking to several<br />
games companies about flogging the<br />
licence to convert Double Dragon: The<br />
Movie onto console (including<br />
Megadrive).<br />
The movie, which should hit the UK next<br />
summer, stars Mr 12 bad guy, Robert<br />
HAVE A TEE ON US!<br />
The fashion wodd is being<br />
taken by storm by amazing<br />
fractal design T-shirts.<br />
Actually, the guys who<br />
designed them are mates of<br />
Dave KeIsall and they wonted<br />
a free plug. But we<br />
love them just the<br />
samel If you'd like<br />
one, send a postcard<br />
to FRAC PACK at our<br />
usual address. We'll<br />
pick a selection of<br />
winners, based on the<br />
skill factor of their<br />
begging letterl<br />
• FILM<br />
• BY IMPERIAL<br />
l i e n . .<br />
1 1<br />
1<br />
,<br />
1<br />
1<br />
.<br />
1<br />
1<br />
•NEWWARE.<br />
• BY VISIONES<br />
•LONDON<br />
Patrick as arch-villain Kogo Sheik° who<br />
takes over LA after on opocalyptic 4 earthquake<br />
all but destroys the city.<br />
Real life martial orts expert,<br />
3<br />
Mork Docascos,<br />
ploys good guy Jimmy Lee 1and Tom Cruise<br />
look-alike,ScottWolfhisbrother<br />
Billy. Marion is portrayed by Alysso<br />
Milano as a tough vigilante The plot<br />
revolves around the trio desperately<br />
trying to knock Shoka off his selfimposed<br />
throne.<br />
Lucy spoke to all the stars as well as the<br />
director, the producer, the special effects<br />
guys (and boy, ore the effects in this film<br />
special) and quite possibly the tea-boy and<br />
will give you a full run down in a special<br />
feature next month.<br />
.
1<br />
7<br />
-<br />
7<br />
Pr<br />
-<br />
;"' NOW RENT<br />
GAMES<br />
11• • • •<br />
- £3.50 FOR_3 _EVENINGS RENTAL ON ALL GAMES.
NEWS<br />
RIGHT ROYAL RUMBLE<br />
The last console bastion to resist<br />
Prince of Persia, the Megodrive,<br />
is set for a version of its own<br />
Jordan Mechner's epic platform<br />
puzzler is one of the most widelyconverted<br />
games of all time.<br />
MEAN MACHINES <strong>SEGA</strong> has<br />
already passed favourable judgments<br />
on Game Gear and Mega-<br />
CD versions in previous issues,<br />
now feast your eyes on these<br />
delectable Megadrive shots,<br />
As the lover of the Persian<br />
Princess, the player must plough<br />
through a dozen labyrinthian levels<br />
of platforms, pits, traps and<br />
fanatical guards All in defiance<br />
of the evil sorcerer Jaffor, who<br />
never quite came to terms with<br />
• • • • • • • • • • • • • • • •<br />
MISTER OF COOL<br />
being named<br />
after on orange.<br />
Domork ore working feverishly<br />
to incorporate the fabulous animation<br />
that's a trademark of<br />
PoP, as well as recreate the<br />
atmosphere.Their efforts should<br />
hit the streets around Christmas<br />
IF<br />
1.<br />
„<br />
&<br />
a<br />
• • • • • • • • • •<br />
•NEWGAME<br />
•BY VIRGIN<br />
w<br />
‘no<br />
11<br />
• 21 •<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
• • • •<br />
•<br />
•<br />
Following his massive success on the<br />
Megadrive, Sir lit-face — the Cool Spot •MASTERSYSTEM/GA<br />
himself, is making a guest appearance on<br />
Game Gear and Master System<br />
The sunglassed one again faces the villainous villain, Wild Wicked Willy<br />
and partakes in some hair-raising platform action across loads of perilpacked<br />
levels on a guest to rescue his pus-ridden motes. As you can sei,<br />
from these screenshots it's looking pretty er, well, cool really. Tune in •<br />
next month for more details.<br />
•<br />
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • •<br />
•<br />
•<br />
•<br />
•<br />
•<br />
WORLDS APART<br />
MEAN MACHINES attended<br />
the opening of Sego's posh<br />
new amusement arcade (sorry,<br />
Family Entertainment Centre)<br />
in Bournemouth lost month. It's<br />
the first of many planned<br />
across the country, with Sega<br />
aiming to make arcades<br />
brighter, cleaner and safer<br />
places, while offering their<br />
most interesting coin-op<br />
machines<br />
Bournemouth boasts two of the<br />
gyroscopic R360 machines, a<br />
• • • • • • • • • • • • • • •<br />
ODDS 'N' SODS<br />
Live '93 will be the largest ever<br />
Consumer Electronics Show in<br />
Britain and although most of the<br />
products on show aren't directly<br />
game-related, we've picked out<br />
some of the things that might<br />
interest the overage MEAN<br />
MACHINES reader, with a few<br />
hundred pounds to spare.<br />
The big thing at the moment is<br />
Home Cinema. There<br />
are two ways of setting<br />
up an impressive platform<br />
for playing your<br />
games machines. Either<br />
buy a new telly with<br />
built in Surround Sound, or<br />
• SHOW<br />
•ONSEPT16-20<br />
• ATOLYMPIA<br />
splash out on a massive hi-definition<br />
screen and buy THX compatible<br />
speakers separately. The<br />
THX system is the standard of<br />
digital sound in large cinemas,<br />
and companies are now claiming<br />
it's arrived in the home. Plenty of<br />
exhibitors at the show, including<br />
Harmon, Hitachi, Toshiba and<br />
Goodmans have Home Cinema<br />
brand new<br />
Outrunners<br />
racing game,<br />
•BY<strong>SEGA</strong><br />
•NEWUNTIE 1<br />
• BOURNEMOUTH<br />
and the skill eight-player tourney<br />
version of Virtue Racing.<br />
The new AS-1 interactive simulator<br />
ride will get its British premiere<br />
at Bournemouth. The<br />
centre also has a shop, Burger<br />
King, ten-pin bowling and<br />
karaoke facilities. Sego say<br />
they hove some surprising sites<br />
lined up as future centres,<br />
including a posh London store<br />
• • • • • • • • • • • • • • •<br />
set ups<br />
The show offers more affordable<br />
innovations too. A company<br />
called DHM ore unveiling a system<br />
which repairs scratched CDs.<br />
They have a Mega-CO repair kit<br />
ready to market, as the system<br />
works on both music and data<br />
CDs.<br />
Other small objects of wonder<br />
are a pair of sunglasses which let<br />
you watch TV 'while you live the<br />
rest of your life by showing<br />
the picture in the bottom<br />
•<br />
half: Constant daytime TV<br />
— what a lovely thought!<br />
Since everybody's stereo<br />
and video does much the<br />
some thing, exhibitors will be trying<br />
to wow and woo customers<br />
with lots of little enhancements,<br />
like Amstrad's new video which<br />
records on if your timed programme<br />
is running latel The keyword<br />
is interactive with video.<br />
phone, digital notepads and<br />
recordable mini-discs all on<br />
show, Get round for a look if you<br />
can.<br />
A Tell you what, it's o bit of a softies game really. Not like our Rugby!<br />
EAIN REPEATING SHOCK<br />
You oil remember John<br />
Madden don't you? And<br />
Madden '92? And Madden<br />
'93? Well, not trying to<br />
stretch out a successful<br />
formula to make<br />
another quick buck at<br />
all, Electronic Arts are<br />
releasing a surprise<br />
new product for next<br />
year. Yup, you guessed<br />
it, it's Madden '94 for the<br />
Megadrivel<br />
But before you start groaning,<br />
listen up. EA have come up<br />
with a completely new engine<br />
for the mega game and claim<br />
it's going to be completely different<br />
to, and<br />
much better<br />
than, the previous<br />
three.<br />
It'll also have<br />
the bonus of<br />
the EA 4-Way-<br />
Play so that<br />
four people at once con bottle<br />
it out the American way. We'll<br />
tell you more about the game<br />
as soon as we know anything.<br />
• al • • • • • • • • • • • • • • • • • • • • • • • • • • • •<br />
GUNNING FOR WU<br />
It's whirling blades and shooting action ahoy in US<br />
Gold's new Megadrive offering — Gunship. Oh, and<br />
its got some guns and things in it too. And some<br />
nasty men to shoot at and and... that's about it really. Full review<br />
coming soon,<br />
Guns 'n' stuff to kill.<br />
What more could you<br />
ask for?<br />
14 MM <strong>SEGA</strong>
AllamVothkes
NEWS<br />
HEAD-SCRATCHINGLY GOOD!<br />
Puzzle freaks prepare for a veritable<br />
feast in the neer future as<br />
two hot Japanese titles ore making<br />
UK-bound noises as we<br />
speak. They ore<br />
Robotnik's <strong>Mean</strong> Bean • NEW G<br />
Machine starring Sonic's B YSEC<br />
MEGAD<br />
arch enemy and<br />
Columns<br />
The <strong>Mean</strong> Bean Machine<br />
game is similar to Columns and<br />
features odd-shaped blobs dropping<br />
down the screen which you<br />
have to stop piling up to the top<br />
of the screen by forming lines of<br />
four the same colour. In twoplayer<br />
you con janker your opponent<br />
by blasting his screen with a<br />
transparent bean which increases<br />
his bean numbers considerably<br />
• • • • • • • • • • • • • • •<br />
PIGS MIGHT FLY<br />
Rumour tells of a console due<br />
for release in the states that<br />
plays Super NES, Megadrive,<br />
Master System and NES games<br />
The Action Gamesmaster is<br />
(presumably with such on exces<br />
of beans he immediately<br />
becomes incapacitoted with wind<br />
and you win). The game has<br />
bean (geddit?) out in<br />
Japan for ages under the<br />
peculiar name of Puyo-<br />
Puyo where it topped their<br />
YE charts for several months.<br />
Columns Ill whatever<br />
happened to Columns II?)<br />
doesn't need much introduction<br />
— similar to the lost one but with<br />
some neat twists like jewels<br />
occasionally shooting up the<br />
screen, compatibility with the<br />
Sega Top and a rock-paper-scissors<br />
match using hammer and<br />
pans as weapons. Catch us soon<br />
for full reviews<br />
• • • • • • • • • • • • • • •<br />
•HARDWARE<br />
• ALLFORMATS<br />
'These<br />
machines<br />
ore not official Sego products<br />
and whoever is producing them<br />
is breaching both Nintendo and<br />
Sego's copyright and would be<br />
subject to litigation from both<br />
companies in this country.'<br />
• We told you a couple of<br />
• months ago that Sony<br />
• has got the Sega rights<br />
• to Schwarzenegger's lot<br />
• est movie, 'The Last<br />
• Action Hero. The film, which<br />
• we reckon was okay in a<br />
• rather crap sort of way, starred<br />
• Arnie as Jock Slater, a snot-<br />
• nosed brat as his snot-nosed brat<br />
• sidekick and featured in cameo<br />
• roles Sharon Stone and the<br />
• 11000 from T2, Robert Patrick. It<br />
has on action-packed plot-line,<br />
which makes it ripe for the sideways<br />
scrolling design planned for<br />
it. The question is, is it any good?<br />
Well, we won't pass comment at<br />
present, judge for yourselves and<br />
we'll give you the low down soon<br />
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • •<br />
: GET SOME STICK<br />
Arnie: To be or<br />
not to be?<br />
• Following the raleo..e of Mutant League Football, EA<br />
• are now twisting ice hockey round to their weird way<br />
• of thinking with the creation of Mutant League<br />
• H o c k e y .<br />
• F u t u r i s t i c creatures, trolls, aliens,<br />
•<br />
•<br />
•<br />
•NEWGAME<br />
•BYSONYIMAGESOFT<br />
•MEGADRIVE<br />
has more twists and turns than a<br />
a I t * o twisty turny thing. There are<br />
ro • b o o b y - t r a p p e d ice rinks, crowd<br />
apparently a .<br />
u• i n t e r a c t i o n , axes, sledgehammers<br />
• •.-, ,,,,<br />
16 portable Bit with a four inch colour<br />
ir<br />
J<br />
screen A Sego spokesman said:<br />
• "<br />
o i .i•., 111410 •<br />
c o l o u<br />
a n d chainsaws to resort to should<br />
t• hW a t c h out for further updates<br />
• r• • • • • • • • • • • • • • • • • • • • • • • • • • • • • e • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •<br />
n<br />
o p p o<br />
a<br />
s i t i o<br />
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s u p e r -<br />
c o<br />
h u m a n s<br />
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p<br />
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i o<br />
WIN A MEGADRIVE AND A WHOPPING PILE OF o<br />
n<br />
GOODIES!<br />
o<br />
So chuffed are those very nice lads and lasses at<br />
r<br />
g<br />
Accolade at the release of their latest Megodrive hero,<br />
a<br />
o<br />
Bubsy, that they've dug deep into those limitless coffers<br />
-<br />
and come up with some rather spiffy prizes for you lot.<br />
o<br />
h g u o m<br />
I'm sure you've all heard about Bubsy already — ha's a<br />
d .<br />
m o o n<br />
rather cool cot and star of their latest plotformer in<br />
which he dies in a number of nifty animated ways<br />
s w h i<br />
(that's if you're rather cock at the game, otherwise he<br />
c h b<br />
leaps around at high speed, collecting balls and not<br />
a t t<br />
dying at all). So token with him are the yanks that<br />
l e<br />
they're starring him in a new half-hour cartoon aptly<br />
i<br />
named — Bubsy Bobcat.<br />
Up for grabs for anyone in need is a shiny new<br />
t<br />
Megadrive, five Bubsy goody bags packed with the<br />
game, a T-shirt, baseball cap and mugs and five E20<br />
Our Price gift vouchers. To get yer maulers on these<br />
sexy gems just answer the three questions below, scribble<br />
the answers on a postcard and send them in to:<br />
Why it's that lovabit<br />
Bobcal<br />
BUBSYING UP AND DOWN LIKE THIS COMPO, Priory<br />
Court, 30 - 32 Forringdon Lane, London EC1R 3ALI.<br />
1. What sort of balls does Bubsy collect?<br />
2. What sort of cat is he?<br />
3. Who wrote the famous West End musical Cats?<br />
▪NEWGAME<br />
• BYEA<br />
•MEGADRIVE<br />
16 Mht <strong>SEGA</strong><br />
- I
united states of america 0<br />
g@OIE<br />
england 57<br />
and you scored them all<br />
- so it only happened in your bedroom, but it<br />
(klio The level of control end degrees of<br />
slull you can develoo on th.s game ate<br />
wicreolible The best footOee gar,<br />
gok<br />
11<br />
11<br />
MEAN M AC H I N E'S 9 5 %<br />
AVAILABLE ON MEGA DRIVE, MASTER SYSTEM AND GAME GEAR<br />
U.S. GOLD LIMITED. UNITS 2/3 HO1FORD WAY. HOIFORD. BIRMINGHAM B6 7AX, Tel: 021 625 3366<br />
ilappened! • This soccer games so real you'll be<br />
oat ,<br />
n<br />
division make t diving saves. use real ball control,<br />
h<br />
dribble Past e defenders. the. lir/Mast a swerve<br />
shot that'll<br />
c<br />
bust the net. • If things get tough<br />
a<br />
out there r you can mix it mean style - but foul in<br />
p<br />
'ront of the e ref an you're booked, pall • Select<br />
t<br />
,Our own • learn. riestn your own strop, enter cup<br />
T<br />
competitions. The rest is up to you. U Swii<br />
h<br />
. i .<br />
e<br />
Off. You've got the ball - now do so"u OAKAGI<br />
p<br />
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4<br />
7<br />
The Battle<br />
PROJECT<br />
IORMAT<br />
PUBLISHER<br />
DUNE: ME BAME FOR<br />
ARRAIUS<br />
MEGA DRIVE<br />
I[GIN GAMES<br />
Based on Frank Herbert's<br />
weird book series, Dune: The<br />
Battle For Arrakis, is one of<br />
the most addictive games<br />
this offi ce has seen for ages.<br />
Lucy Hickman romped over to<br />
Virgin Games to get a bit of<br />
spice in her life.-<br />
IATE1<br />
F INIE •<br />
RELEASE<br />
PRIL <strong>1993</strong><br />
FEBRUARY 1994<br />
18 Mht <strong>SEGA</strong><br />
'Lie who holds<br />
lithe spice<br />
holds the secret of the universe...<br />
" or something along<br />
thclte lines. This is the basis of<br />
the Dune series and also the<br />
theme of the new Megodrive<br />
game from Virgin Games. The<br />
main quest in this 8-Meg strategy/action<br />
bash is to collect spice,<br />
which is the only form of currency<br />
and the source of all the player's<br />
buildings, armoury and<br />
strength.<br />
The game is being programmed<br />
in America by the<br />
same development team who<br />
created Kyrandia and Eye of the<br />
Beholder on the PC — this is<br />
their first Megodrive product and<br />
A Seattle third house on the bottom left?<br />
That's Rick's house. Strufly isn't it?
from what we've seen so for,<br />
they're pretty much on the right<br />
lines.<br />
Arrakis, also known as Dune,<br />
is the only planet in the futuristic<br />
universe where the mystic5l spice<br />
— the most powerful substance<br />
ever — grows and the player's<br />
aim over nine levels, as one of<br />
three houses — Ordos,<br />
Harkonnen or Atreides — is to<br />
seize as many territories from the<br />
two opposing houses, by fair<br />
means or foul.<br />
A._ The programmer and four<br />
-7- graphic artists at Virgin's E 10<br />
million Westwood Studios in<br />
California, loosely based the<br />
game on the Dune series qnd off<br />
the back of the PC version1out<br />
have added another house<br />
(Ordos) for more variety. British<br />
producer, Matthew Spoil reckons<br />
Dune II is definitely a winner:<br />
"This game is incredibly addictive<br />
although It's difficult to qualify<br />
what it is about it that is so good<br />
— I suppose it's the feeling of<br />
being a god it gives you," he<br />
said.<br />
"It's quite similar to<br />
Megalomania and Populous but<br />
in this game you can control so<br />
much --- everything that's yours<br />
on the screen in foci." He said<br />
when the Megadrive gets to the<br />
point when it can't take any<br />
more due to memory restrictions,<br />
this is cleverly got round by the<br />
computer automatically telling<br />
the player that there ore already<br />
enough weapons on the screen.<br />
"The game is easy to pick up<br />
and takes absolutely ages to finish<br />
— I've been playing it eight<br />
hears a doy for over a week ant<br />
I still haven't finished it as all the<br />
different houses," he added.<br />
Oa,. Jowl p*wm . 9 0 L . O s t I d i P mo0.40<br />
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K IN PROGRESS<br />
WHAT<br />
GOT?<br />
The player starts off by choosing<br />
free" one of the three houses —<br />
Atreides ore the good guys and<br />
hence have the least weapons<br />
(making the player's job much<br />
harder), the Harkonnens are the<br />
bad guys, have the most powerful<br />
weapons and are the best<br />
ones for new players to learn the<br />
game with. The Ordos are fair to<br />
middling and have middle of the<br />
range weapons.<br />
EVE OF THE<br />
BEHOLDER<br />
The programming team of<br />
DuneThe Bottle For Arrakis has<br />
never created a Megodrive game<br />
before but it's worth mentioning<br />
thoi one of its PC titles, — Eye of<br />
the Beholder — was a groundbreaking<br />
role playing game<br />
viewed at a 3D angle and with<br />
utterly great graphics and amazing<br />
atmosphere.<br />
alealtig • • _ W i t t •1 4<br />
11%,1 )111.46LI 1 r r • t. PI PI 4 ii<br />
SIONIS<br />
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.1<br />
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TAKE AIM,<br />
i<br />
FIRE! t<br />
s<br />
1...4111et r<br />
.0•<br />
Each house has 1 its own personal<br />
Mentat who offers 4 advice (or<br />
4<br />
dressing downs if you mess up).<br />
0<br />
After his first words<br />
,<br />
of wisdom,<br />
you start off the game with just a<br />
command centre and 950 spice<br />
credits.<br />
The aim of the game is to<br />
harvest spice to build up your<br />
credits to a certain level, use<br />
some of the spice to erect buildings<br />
such as power stations, gun<br />
factories and defensive turrets,<br />
then when you've built yourself<br />
up a nice army, go into the<br />
darkness and waste the<br />
opposing army<br />
.<br />
SIZE IS<br />
IMPORTANT<br />
Since you only have a set number<br />
of weapons at any one time,<br />
it pays to learn the range of all<br />
the different defence vehicles<br />
and learn where to place them.<br />
The rocket launcher, for own,'<br />
pie, has a long range but can't<br />
cope with nearby danger whereas<br />
the siege tank is good at<br />
medium range. Some of the<br />
cheaper vehicles such as the<br />
trikes are pretty fast but can't<br />
dish out or take heavy fire<br />
power.<br />
••••<br />
•-••<br />
little soon getter to discuss the usefulness of motioning pits like this.<br />
MM <strong>SEGA</strong> 19
WORK IN P GRESS<br />
Brrr. It's those<br />
hive eyes of theirs. They ge right<br />
through you!! Shiver oh...<br />
DUNE EN WORK<br />
IN PROORESE<br />
PROJECT<br />
FORMAT<br />
PUBLISHER<br />
MTN<br />
LEASE<br />
DUNE CD<br />
MEGA—CD<br />
VIRGIN GAMES<br />
111M1=111-•<br />
)111L <strong>1993</strong><br />
FEBRUARY 1994<br />
Cr. ,<br />
orr<br />
,<br />
01<br />
1<br />
h<br />
•<br />
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•<br />
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•<br />
•<br />
1<br />
Crank Herbert created a science<br />
fiction masterpiece in<br />
the guise of his epic book, Dune.<br />
The book revolved amund<br />
the powerful narcotic, the spice<br />
melange, which is only produced<br />
on one planet in the universe —<br />
Arrokis, otherwise known as<br />
Dune The Atreides family hove<br />
arrived on Dune to take charge<br />
of spice production for the<br />
emperor, who rather sneakily<br />
has allowed arch-rivals, the<br />
Horkonnens to do exactly the<br />
some thing...<br />
This Mego-CD tronslation of<br />
Dune originally surfaced on the<br />
IBM PC series of computers and<br />
has been substantially upgraded<br />
from the original to make use of<br />
the superior CD power. Examine<br />
these pages to see how successful<br />
they've been +<br />
haial •<br />
• • • • • • • • • .• •<br />
foe • Wno Pinor<br />
DUNE: THE<br />
MOVIE<br />
David Lynch (he of Twin Peaks<br />
and Blue Velvet fame) created<br />
the motion picture version of the<br />
Frank Herbert novel, Although<br />
the background scenario was<br />
faithfully captured, the movie left<br />
out massive portions of the book<br />
and had laughable special<br />
effects.,. suffice to say, the book<br />
is miles better.<br />
THE<br />
HOOKS<br />
There has been a enormous total<br />
of six different Dune novels<br />
released so far. Dune (the original)<br />
is excellent fodder for sci-fi<br />
fans as ore the sequels, Dune<br />
Messiah and Children of Dune.<br />
However, the subsequent followups,<br />
God Emperor of Dune.<br />
Heretics of Dune and Dune<br />
Chapter House were a tgcl on the<br />
poor side, if not a bit pervyl<br />
Gith emon Sandmen", lets boogie!<br />
Worm: Sorry, I iretmm't got any legs, I'm Irma
1<br />
CD I O N<br />
The impre: e Dune CD intro is<br />
a full-mot .ideo extravoganza<br />
lifted stroigi,• from th*David<br />
Lynch movo. The result is very<br />
impressive indeed. However, the<br />
game features a full-motion<br />
video section that sees you flying<br />
over Dune's barren wostes in an<br />
"ornithopter". Graphically awesome,<br />
each of your destinations<br />
ore rendered in exceptional 3D.<br />
EE Ovr, ir • •-a<br />
p<br />
-<br />
r<br />
e<br />
r<br />
a<br />
n<br />
..111<br />
11Li<br />
p•<br />
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HASA GAME<br />
2 , ACTI O N<br />
1P<br />
-<br />
T<br />
h<br />
e<br />
b<br />
a<br />
s<br />
i<br />
c<br />
g<br />
a<br />
m<br />
e<br />
i<br />
t<br />
s<br />
e<br />
l<br />
f<br />
i<br />
s<br />
e<br />
x<br />
t<br />
r<br />
e<br />
m<br />
e<br />
ombitious. It combines the<br />
arcade odventure aspects of the<br />
likes of Secret of Monkey Island<br />
(available on Mega-CD soon)<br />
along with a strotegy wargame<br />
— a kind of simplifed version of<br />
the excellent Dune: Battle for<br />
Arrokis game we've also got hold<br />
of for this issue.<br />
A Arm! Wool woof! And oft that—<br />
CHARM<br />
TALK<br />
Since Dune is based on CD,<br />
Virgin hove given each of the<br />
characters in the CD game a<br />
"voice". Every phrase in the<br />
entire game is stored in audio<br />
form on the CD. The result is<br />
somewhat eerie — the actors<br />
appear to hove been recorded in<br />
on echo chamber!<br />
MIA <strong>SEGA</strong> 21
i<br />
,<br />
E<br />
d<br />
n<br />
Conic the Hedgehog is BACK in his biggest and most exciting<br />
%,1game to date! MEAN MACHINES has been privileged<br />
t<br />
; EXCLUSIVE preview of on early version of<br />
n<br />
the game.<br />
There's still a lot of work to do on the<br />
ogame before it can be deemed finished in<br />
u any sense of the word. For example, Sego<br />
g haven t even fully fleshed out the aclual , L.<br />
h eerio of the game! *<br />
Basically, from what we can gather<br />
t<br />
from the software, D<strong>oct</strong>or Robotnik is back<br />
o again (no surprise there), but this time he's<br />
managed b to create a time machine! Now<br />
,he's e travelled to seven different zones<br />
- 'of Sonic's g home world, Moebius,<br />
end taken control of every<br />
r<br />
zone — in the post, present<br />
aand the future!<br />
end<br />
n<br />
t of the Robotnik-<br />
u I Brelated e<br />
t that's capering! not the<br />
The mad d<strong>oct</strong>or has<br />
also<br />
d<br />
successfully<br />
created a on evil<br />
robot f duplicate of<br />
Sonic u the<br />
Hedgehog! l Just<br />
how will Sonic<br />
defeat l Robotnik<br />
this — time? Read<br />
on... a<br />
n<br />
d<br />
t<br />
o<br />
t<br />
a<br />
l<br />
l<br />
y<br />
IMP"<br />
22 MIA <strong>SEGA</strong> . 4<br />
.<br />
TIME<br />
FORA<br />
SHARP<br />
EXIT<br />
You'd think that time travel<br />
would be o pretty detailed,<br />
intense mathematical ond<br />
engineering exercise — but<br />
not for Sonic the Hedgehog!<br />
He merely runs into a signpost<br />
saying either PAST or<br />
FUTURE (depending on his .<br />
destination) m! and then uses<br />
the Bock to the Future<br />
method of time travel —<br />
ply belt along until the critical<br />
time-travel speed is<br />
reached!<br />
A This 3D raring bit is just amazing!
E<br />
L"Not now<br />
Sonic, I'm<br />
making a<br />
phone call—"<br />
1111.1.11•111m<br />
MUSIC MAESTRO,<br />
PLEASE<br />
The Japanese music<br />
group behind Sonic CD,<br />
known only as Miki, ore<br />
the For Eastern equivalent<br />
of The KM Their funky<br />
tunes include "inspiration"<br />
from the likes of: Adomski,<br />
Bizorre Inc, Boyz 2 Men, The<br />
KLF, Betty Boo, 2 Unlimited (spot the<br />
Workaholic rip-off), Miami Sound<br />
Machine, Shakattack, Altern 8, T-99<br />
and a lot more besides! The Speci<br />
Stage music is worth a mention too<br />
copying the lead keyboards of 808<br />
State's Pacific tune note-for-note!<br />
There ore a grand total of 35 piec<br />
of music (34 accessible from the<br />
Mega-CD's control panel) and the<br />
vast majority of them ore excel- -<br />
lent. Yes, they ore dance t<br />
rip<br />
-on-screen action brilliantly.<br />
off<br />
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SONIC'S<br />
PALS<br />
Sonic the Hedgehog II introduced<br />
a new pal for Sonic:<br />
Miles "Tails" Prower. There's<br />
no sign of him in Sonic CD,<br />
but two new characters do<br />
make on appearance.<br />
Eneurgh! It's got girls<br />
in it and staff!<br />
ROSY<br />
Sonic's girlfriend — helpfully<br />
pointed out by<br />
her delicate<br />
shade of<br />
pink and the<br />
masses of<br />
love hearts<br />
that issue<br />
forth when<br />
she and Sonic<br />
., OT'S JUST A<br />
IQUESTION<br />
it<br />
O<br />
F<br />
T<br />
I<br />
M<br />
E<br />
It's possible lot least in our preview version<br />
of the game) to just speed along to<br />
the exit flag on each round and not bother<br />
at all with the time travelling.<br />
However, by going forward and backwards<br />
in time, Sonic gains far more<br />
points and changes conditions in the different<br />
time zones. For example, in the<br />
Palmtree Panic Zone, the present day<br />
stage has no wildlife in it whatsoever.<br />
Travel bock to the past and you can see<br />
why: Robo-Sonic's busy enslaving them<br />
all! Zap him and return to the present<br />
and all the creatures hove returned! This<br />
port of the game hosn't been extensively<br />
programmed at the time of writing, but<br />
we dare soy that there'll be plenty of puzzles<br />
in there involving the different time<br />
zones by the time the game's complete<br />
As all Sonic fans know, the game is truly complete<br />
when Sonic has collected all six chaos<br />
, emeralds. It's no different in Sonic CD — however,<br />
the CD Special Zone uses the Mega-CD's<br />
special ASIC chip. The result is a course that<br />
a looks similar to the battle level in the Super NES<br />
game, Super Mario Kart! This section is still being<br />
programmed as we speak. However, the object is<br />
so use the Sonic spin to destroy several modules<br />
of Robotnik's time machines. Destroy them all<br />
and the chaos emerald is yours!<br />
A There b e a car coming - Sonies rolled op late a baM<br />
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rMod Robotnik sought to<br />
match fire with fire with this<br />
e<br />
cybernetic replica of the<br />
aworld's fastest hedgehog.<br />
tHe's not as fast as Sonic, but<br />
istill pretty swift with his jet-<br />
torpedo attack.<br />
opropelled<br />
However, he is more powerful.<br />
His torso-electrifying<br />
n<br />
! move fries Sonic — even if<br />
he's in a super spin!<br />
PAPA <strong>SEGA</strong> 23
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COLLISION<br />
CHAOS 4<br />
The Collision Choos Zone gives<br />
another sneak preview of how the<br />
forthcoming Sonic Spinball may turn<br />
out. The platform landscape is<br />
crammed full of bumpers and flippars,<br />
meaning that all your pinball<br />
skills — as well as your platform<br />
abilities — are required in order to<br />
progress.<br />
TIME ZONES<br />
Eighties body-popping music<br />
assaults the ears as Sonic confronts a drabber,<br />
more industrial series of colours in the<br />
future zone. The future boss stage sees Sonic<br />
battling with Robotnik in a prototype pinball<br />
scene that the evil genius would later develop<br />
into on entire island in Sonic Spinballl The post<br />
scenario has the some basic lay-out, with only<br />
a more pleasant graphical facelift separating<br />
it from the present day stage. A bizarre<br />
panpipe tunes ploys throughout this<br />
prehistoric stage.<br />
TIME<br />
ATTACK!<br />
Sonic CD introduces an all-new Sonic<br />
feature — the Time Attack! Here at<br />
MEAN MACHINES, we're constantly<br />
bombarded with readers 'phoning in with<br />
their latest times for each zone. The CD<br />
version keeps a track of the best zone<br />
times and allows you to replay an individuol<br />
stage in order to beat your best<br />
time! This cheeky level select only allows<br />
you to choose worlds that you've conquered<br />
in the original game<br />
There are seven distinct zones in<br />
Sonic the Hedgehog CD — each<br />
with three different stages.<br />
However, duo to the time-travelling<br />
nature of the game, it's<br />
possible to access four more<br />
levels per zone. Stages<br />
PALM<br />
yo TREE<br />
PANIC<br />
LEVEL PREVIEW<br />
In the preview version we've<br />
seen, this is the only complete<br />
zone. It's similar to the Green<br />
Hill Zone of Sonic I, but with<br />
odded features like vertical<br />
rampwaysl Swing your pants<br />
to the funky CD tunes. Gloria<br />
Estefan — eat your heart out<br />
(or something).<br />
TIME ZONES<br />
No more palmtrees in the<br />
future! Instead there's a more<br />
sombre grey background and<br />
"techno-trees". This section<br />
has the best music in the<br />
game — a classic 2 Unlimited<br />
hook meets on 808 State bass<br />
and rhythm with some<br />
Adomski piano house adding<br />
to the rove-tastic cacophony!<br />
Excellent stuff. The lost stage<br />
of Palmtree Panic changes the<br />
colour schemes again, with a<br />
"browner" feel along with a<br />
slight remix of the theme<br />
one and two of each level<br />
have special time flags. Collect<br />
one of these and you're ready<br />
to zoom to either the future or<br />
the oast of that zone! Level<br />
three of each zone is always<br />
set in the future.<br />
TIDAL TEMPEST<br />
Robotnik's<br />
latest tamperings<br />
with the fabric<br />
of space/time bring<br />
Sonic to the Tidal Tempest<br />
Zone. Half the Zone is submerged<br />
by the result of on enormous<br />
tidal wave. Whilst under water,<br />
the screen wobbles uncannily to produce<br />
the required suboqua effects.<br />
Oooh.<br />
TIME<br />
ZONES<br />
T effects of the eponymous Tidal<br />
Tempest change little in the effected time<br />
zones, The basic lay-out of each stage<br />
exactly the same with only different<br />
music and chonges in the level of technology<br />
evident. The future zone has plot.<br />
forms panelled by hi-tech control controls.<br />
In the future zone, Sonic bottles<br />
Robotnik by pursuing him through a<br />
maze into on underwater chamber,<br />
where the diabolical madman reveals his<br />
latest creation!<br />
24 MAI <strong>SEGA</strong>
EG A - PREVIEW<br />
W 2 E . W<br />
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2 1 0 W<br />
4010011)0111:0:%<br />
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• •e le ill<br />
PO . • I e l ,<br />
It's Sonic lion, but not as we<br />
know him!<br />
•<br />
•<br />
• • I ,<br />
•<br />
•<br />
QUARTZ QUADRANT<br />
Travel through graphically astounding<br />
quartz caverns in the fourth zone of<br />
• Sonic the Hedgehog CD. This is probably<br />
the most attractive stage in the<br />
whole game! What's more, the enemy<br />
start to get a tad more fearsome, •<br />
some of them even being impervious<br />
to Sonic's spinning attack. Aieeel<br />
"Popular" eighties band Shokatok ore<br />
• mercilessly ripped off for some of the<br />
themes in this zone — their own brond<br />
of inoffensive piano hooks combined<br />
with some funky backing (including<br />
samples from Bizarre Inc's<br />
Such a Feeling single).<br />
TIME ZONES<br />
The future quartz zone has been<br />
completely mined out by<br />
Robotnik's machinery in search of<br />
the Chaos Emeralds. Only Sonic<br />
can destroy the evil establishment<br />
by facing up to Robotnik in his<br />
mining control room.<br />
•<br />
WACKY WORKBENCH<br />
Sonic gets his first form of transport in the game during the Wocky<br />
Workbench level of the game. This stage is set inside a massive factory, with a<br />
highly charged floor. Should the spikey hero make contact with the ground,.<br />
he's instantly propelled sky-high! Loads of wall-mounted piping<br />
enables Sonic to get around each sub-level<br />
at sub-sonic speeds! Electrified backdrops<br />
tend to make this level a bit trickier at the<br />
best of times...<br />
TIME ZONES<br />
At the time of writing, there were no extra<br />
time zones for Sonic to find in the Wacky<br />
Workbench stage of the game. Only the in<br />
obligatory level three future zone was present<br />
(every third level in the game is set in<br />
the future). The music for the future level is<br />
a straight Altern-8/T-99 rove rip-off -- and<br />
why not?<br />
A Sonic tries in vain to halt the rampaging Mongol hordes. Well, maybe not.<br />
MIA <strong>SEGA</strong> 25
Sonic is transported to the stars, where he<br />
takes a ride on a starship that bears on<br />
uncanny resemblance to loads of trombones<br />
welded together! An incredibly tough level<br />
this (at least in our preview version), backed<br />
by on incredibly strange piece of music.<br />
Imagine if you, aspects of Mel and Kim,<br />
bocking vocals rather like Boyz 2 Men, a<br />
seventies backing track along with a Betty<br />
Boo sixties guitar break AND the obligatory<br />
Shakatiock piano leo& Horrific eh? Believe<br />
it not it actually works!<br />
fat TIME ZONES<br />
The trombone platforms ore replaced by<br />
pleasant greenery and classic Roman architecture<br />
in the last of the Stardust Speedway<br />
with a cocky remix of the amazing present<br />
day tune warbling away in the background.<br />
The level three future zone is the most rock<br />
challenge in the game — Sonic is confronted<br />
by not only Robotnik (in his chariot with a<br />
sudden death ray gun!) but ALSO the heroic hedgehog's robotic evil twin,<br />
who has a nasty habit of electrifying himself should Sonic come close!<br />
IntandanliallS6111i6<br />
Your task is to play a convincing version of 'When<br />
the Saints go marching in'. Clops, fibbing again!<br />
mETALLic<br />
MADNESS<br />
Enter the final zone of Sonic the<br />
Hedgehog CD and do bottle with Robotnik and<br />
his evil cyborg copy of Sonic! Rescue Rosy and save<br />
1111 t h e day. We aren't actually going to give away<br />
any of what goes in on this zone — let's<br />
just soy it's a big surprise...<br />
1 I MI<br />
1<br />
ROBOTNIK<br />
RETURNS<br />
AGAIN<br />
The bosses seen in Sonic the Hedgehog<br />
and Sonic II are nothing compared to the<br />
hardware that Robotnik's got lined up<br />
for the plucky young spiky hero in Sonic<br />
CD! Check out some of these screenshots<br />
depicting some of the massive<br />
robots that the mad d<strong>oct</strong>or has<br />
designed in order to destroy Sonic.<br />
Sonic prepares<br />
for the special<br />
(ow-birthing level.<br />
Oh, you got me<br />
again - I'm lying!<br />
[<br />
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PLAYER (BY dit___sEgok__ J<br />
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PERCENT COMPLETE<br />
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26 MM <strong>SEGA</strong>
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Chuck Rock is now th<br />
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Kidnapped by his evil ene h u , Chuck Rock<br />
is likely m e Chu k al1.1111 g e , omebody<br />
rescues<br />
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DESIGN LIMITED<br />
Available on: MEGADR MEGA-CO GAME GEAR MASTER SYSTEM<br />
Cote Design Limited. Traiewinds House, it- lA Ashboume Road, Derby 1122 3 e : a s : 1<br />
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Higher up the mountain,<br />
greener grows the grass.<br />
The more the donkey<br />
eats, the more he shows<br />
his bottom. Well here we<br />
are again, speeding into<br />
the banal zone as YOB<br />
once again delves deep N<br />
into the mailbag and )<br />
prints the best of this-.<br />
month's letters. And yes,<br />
these really are the best.<br />
If you've got anything to<br />
say, no matter what, why<br />
not write in? The address<br />
is: WHAT DOES JAMES<br />
HERRIOT THINK ABOUT<br />
WHEN HE'S GOT HIS<br />
ARM UP A COW'S BUM<br />
MAILBAG, MEAN<br />
MACHINES, PRIORY<br />
COURT, 30-32 FAR-<br />
RINGDON LANE, LON-<br />
DON, EC1R 3AU,<br />
JOB<br />
DESCRIPTION<br />
Dear YOB<br />
This is a rap made up by my<br />
Dad. please print it.<br />
I wish I was there,<br />
I wish I was there,<br />
I wish I was there, A_<br />
Under the bear.<br />
I was sitting there,<br />
What did I see?<br />
A rampaging chicken,<br />
Quack, quack,quack. •<br />
ODD10B<br />
ir<br />
I was sot on the settee one day,<br />
My boy Liam come to say,<br />
Jack you're boring<br />
La, la, la,<br />
Nto I'm not<br />
I'm so strong<br />
But I'm so cool when I see those<br />
chickens.<br />
Liam Yorks Smith, Doncaster, South .)<br />
YOB:To<br />
1<br />
be honest, I was •<br />
rather worried about printing<br />
)(<br />
this 'rap'. If you ever need<br />
1evidence to get your father<br />
committed to your local<br />
Psychiatric Home for the<br />
Mentally Disturbed, here it<br />
But still, I'm only here to<br />
help...<br />
Dear YOB<br />
This may seem like an odd<br />
time to be mentioning<br />
Christmas but it's about now<br />
that Sego and all the big software<br />
houses ore preparing for<br />
it I should imagine. What is<br />
bothering me a bit is just how<br />
often Sega will continue to<br />
update their systems. I presume<br />
they'll step up titles<br />
for the Mega-CD and so<br />
forth, but the kind of<br />
money a lot of the hardware<br />
costs means choosing<br />
what to buy is tricky. If I<br />
bought the Mega-CO at<br />
Christmas, how do I know it<br />
might not be ancient history<br />
six months later? All of this<br />
updating and rehashing<br />
seems like a bit of a rip off to<br />
me. Admittedly the Megadrive is<br />
still very popular but the pressure<br />
to get the latest systems means<br />
you could be likely to find yourself<br />
with o games machine that<br />
has hardly any software at all,<br />
and what it does have isn't that<br />
good. Take the Mego-CD for<br />
example, it's got plenty of potential<br />
but most of the games on it<br />
are trash. I hope the desire to<br />
make Christmas bucks doesn't<br />
mean Sego take their customers<br />
for a ride.<br />
Matthew Wolters, Southampton,<br />
YOB:What are you talking<br />
about? I contacted your<br />
parents and spoke to<br />
them personally<br />
about<br />
your<br />
1141TREISTHA<br />
TIIERP A<br />
Tm<br />
'rim<br />
/<br />
.<br />
present problem and they<br />
said you've got nothing to uP o<br />
worry about - you're getting a<br />
tangerine, a lump of coal, I a<br />
packet of corn plasters, a<br />
Master System converter 1and<br />
a lard sandwich. I hope you<br />
enjoy them...<br />
BOBA)08<br />
STIt J•40<br />
*T m<br />
ot<br />
X tris<br />
1<br />
kt<br />
7<br />
ht<br />
e(<br />
s<br />
1<br />
S<br />
A<br />
cJ<br />
o<br />
n/<br />
irs<br />
Dear YOB<br />
1<br />
I'd like to offer my condolences $<br />
to anyone who owns a Master<br />
System - it must be awful<br />
for you<br />
Mickey Mouse,<br />
Cheeseland.<br />
YOB:Yes indeed.<br />
Techno-lepers<br />
personified...<br />
h<br />
4
1<br />
10<br />
Acolourful job by Marie who<br />
redoes ow meg is well defeat!<br />
JOBCENTRE<br />
Dear YOB<br />
I know you probably get loads of<br />
letters about the following subject<br />
but I don't think I've ever<br />
seen a reply printed. I'm writing<br />
to ask about computer journalism,<br />
or more specifically console<br />
journalism. I am 15 years old so I<br />
hove still got to do my GCSE's.<br />
Should I go on to further education<br />
after this? Do you think it is<br />
more important to be good at the<br />
games or more important to<br />
write well? Are<br />
there any courses<br />
or exoms I<br />
could take that<br />
would improve<br />
my chances? Is it<br />
really as fun as<br />
most people<br />
would imagine?<br />
Paul Douglas,<br />
Blackburn.<br />
YOB:Being able<br />
to write is<br />
what's most<br />
important, so<br />
taking subjects that allow you<br />
to develop your writing skills<br />
ore a good idea - English language,<br />
literature, history and<br />
stuff like that is very helpful.<br />
Read books too to help<br />
increase your vocabulary.<br />
When you think you're ready<br />
for a job, go to the toilet...<br />
er... sorry... scatological mode<br />
automatically activated. I<br />
mean, when you think you're<br />
ready to become a reviewer,<br />
write in to the magazine with<br />
sample reviews.<br />
Dear YOB<br />
Please, please, please could you<br />
send me a photo of yourself so I<br />
can take it to school and hove a<br />
bloody good laugh at your<br />
expense as you ore a pathetic<br />
person you donkey,<br />
From Mark Harnerry ond Matthew<br />
Sawyer, New Malden, Surrey<br />
•(aged 11/2 years old, just like<br />
how your brain works)<br />
YOB:Some readers, eh? You<br />
write in and insult me and<br />
then foolishly leave your<br />
name ond address at the<br />
top of your letter. Then<br />
you spend the next three<br />
months living in fear,<br />
waiting for my boys to<br />
pull up outside your<br />
front door in a yellow<br />
Cortina to teach you some<br />
respect...<br />
To MEAN YOB<br />
I am really excited about opening<br />
up next month's MMS (issue 11)<br />
and seeing my name. I really<br />
hope you print this letter. Right,<br />
now, down to serious matters<br />
such as sod people who buy (yes,<br />
actually buy!) Nintendo stuff. I<br />
can't believe that people actually<br />
buy SNESs: They hove no future!<br />
I'm sure you agree that <strong>SEGA</strong> are<br />
totolly superior!!! With the 32-bit<br />
machine scheduled for X-mos<br />
'94, Mega-CD, Virtual Reality<br />
and of course the Megodrive getting<br />
better games all the time!,<br />
<strong>SEGA</strong> ARE THE BEST/<br />
From Tim] Forsyth (Yes, a girl!),<br />
Birmingham. Hail Segal<br />
YOB:Never a truer word<br />
spoke in jest.<br />
BADJOB<br />
Dear BOY,<br />
Three points struck me on read<br />
ing Mrs Shelley's letter in issue<br />
10, Oh, and before we start, I<br />
am 28, have 10 0-levels. 5 A-<br />
levels, a B.A. (Hons) and o pro<br />
fessional qualification, so you<br />
can't accuse me of being a<br />
young impressionable reader<br />
who doesn't know ony better,<br />
Mrs Shelley.<br />
Firstly, let us clear up a few<br />
matters raised by your letter.<br />
If you send a "personal" letter<br />
to the editor of a national<br />
publication, it is likely to<br />
be published and, no<br />
doubt, if it hadn't you<br />
would have been the first<br />
to scream "censorship"!<br />
Also, anyone who actually<br />
pays attention to what<br />
they ore reading knows<br />
that YOB is, with prejudice<br />
to none, sarcastic<br />
to everyone. Also, I<br />
think that you will find<br />
that the reaction of<br />
the readership to<br />
your letter is not due<br />
to any brain-washing<br />
technique on<br />
the port of the<br />
Editor !you are<br />
obviously one of<br />
those people<br />
who believe that<br />
children have<br />
flO<br />
thoughts/opinions/rights<br />
of<br />
their own). People<br />
laugh at what they find funny<br />
ond since this is a games magazine<br />
it is hardly surprising that<br />
the readership have found you<br />
and your views to be both funnypeculiar<br />
and funny-ha ha.<br />
Secondly, I notice that both your<br />
letters are couched in terms of<br />
utter negativity. If there is any<br />
malice present then it is on your<br />
part because you ore seeking to<br />
deny children a popular pastime<br />
while offering them no alternatives.<br />
You accuse MEAN<br />
MACHINES <strong>SEGA</strong> of malice and<br />
threaten them with closure and<br />
yet they have published your letters.<br />
They, at least, ore prepared<br />
to allow people to make up their<br />
own minds, not an option you<br />
are offering. Your use of the<br />
pejorative term 'evil" in respect<br />
of console games shows a fundamentally<br />
illogical approach to<br />
your perceived problem. By using<br />
emotive terminology, which<br />
defies rational analysis, you<br />
cleorly hope to use the religious<br />
mumbo-jumbo of "evil forces" as<br />
on emotional crutch to help you<br />
explain your own failings and<br />
those of the society which your<br />
generation has created. The real<br />
problems for future generations<br />
• l i e not in console games but the<br />
ecological, political and economic<br />
problems that ore ruining this<br />
planet. The sod fact about our<br />
-<br />
rdren are safer sitting in their<br />
elounge playing Sonic than they<br />
are out on the streets,<br />
a<br />
Finally, with<br />
l<br />
"<br />
w<br />
o<br />
r<br />
l<br />
d<br />
i<br />
s<br />
t<br />
h<br />
a<br />
t<br />
a<br />
l<br />
o<br />
t<br />
o<br />
f<br />
c<br />
h<br />
i<br />
l<br />
-<br />
A Mk is a bit good thoogh. keep<br />
'gm centing Dime Wardell (13).<br />
regards to your<br />
proposed campaign, all<br />
con soy is "go ahead, make my<br />
day." No, seriously, it will be a<br />
good experience for you You<br />
see, we live in a democracy<br />
which means that you simply<br />
can't get your own way by shouting<br />
the loudest. You hove to be<br />
able to persuade people with<br />
factual arguments and to deal<br />
rationally with criticism arid<br />
counter arguments from the<br />
opposing point of view logically.<br />
The tenor of your two letters<br />
gives scant evidence of either<br />
such ability. Nor, frankly, do I<br />
think you have any chance of<br />
success for another reason. At<br />
the end of the day you do hove<br />
something in common with these<br />
poor, "possessed" console<br />
addicts... You are both in very<br />
MM <strong>SEGA</strong> 29
small, unrepresentative minorities<br />
Paul Kelly, isle of Mori<br />
YOB:How do you stop<br />
Margaret Shelley from spitting?<br />
Turn the grill down. How<br />
do you stop Margaret Shelley<br />
from drowning? Take your<br />
foot off her head. What goes<br />
round and taps on gloss?<br />
Margaret Shelley in a<br />
microwave.<br />
JOB'SFORTHEBOYSit Dear YOB<br />
r<br />
I think that I am a genius<br />
because I can complete Sonic 1<br />
Act 1 in 25.43 secs, act 2 in<br />
22.11 secs and Act 3 land killing<br />
Robotnik) in 40.50 secs.<br />
P Cudbertson, Hull<br />
PS: I think your mog is great!<br />
YOB:Thank you for your marvellous<br />
contribution to history.<br />
MAKEAGOODJOB<br />
Deor YOB<br />
I'd just like to soy how really<br />
good your mog is. Not only do<br />
you get the best news and previews,<br />
but yoti deliver the best<br />
reviews. It is so entertaining and<br />
funny and you get paid for it.<br />
Plus, Rich is soon going to<br />
Chicago... you're oil so lucky.<br />
You all have the best possible<br />
jobs ever and are the most<br />
envied people since Dominic<br />
Diamond's hairdresser. But you<br />
get to be bigheads about it. The<br />
meg should hove more female<br />
writers (not that I am one) but I<br />
reckon Lucy does a great job.<br />
So do all of you and I'd like to<br />
buy you all a present if I could<br />
afford it:<br />
Jaz, a big motorbike to burn off<br />
his 'manhood" - you know what I<br />
meonl<br />
Rich, a designer phone-box with<br />
porno interior plus a list of dirty<br />
numbers and a big bog of 10p<br />
coins (rich, that was below the<br />
belt - well, ask Rich what he does<br />
involving phone-boxes and parts<br />
below his belt).<br />
Lucy, 1000 red roses cos I think<br />
she looks dead nice.<br />
Oz, a clothes consultant... platforms<br />
indeed<br />
Andy, a real Ferrari convertible<br />
with leather interior etc.<br />
Rod, well, the other half of his<br />
hair would be nice.<br />
Angus, I really don't know what<br />
to say, do you?<br />
A Oh well at toast it's the fast ow for this issue,<br />
so mediocre maths to Scott Orders, I suppose.<br />
Paul,<br />
a decent razor 4 E<br />
would be nice. This is definitely<br />
the order of the day. He<br />
never looks clean-shaven.<br />
Tom, he can shore with Rod.<br />
Frazer. a decent joke book with<br />
gold leaf. Also a bin so he can<br />
dispose of his "12 Easy Steps to<br />
becoming a Brucie Bonus" book<br />
like yesterday.<br />
Whatever happened to YOB's<br />
gossip column? I wouldn't mind<br />
seeing it back. How about doing<br />
a profile of each writer's desk<br />
plus belongings? That would be<br />
ace. Well YOB, now its your turn,<br />
go on, I can't take it but insult<br />
me, make me feel<br />
worse than I<br />
already do. I've<br />
never been insulted<br />
much so go for<br />
It.<br />
Michael Jobling,<br />
Harrogate, N.<br />
Yorks.<br />
YOB:Lucy does<br />
do a great job.<br />
So great, in<br />
fact, that she<br />
often blocks<br />
up the <strong>Mean</strong><br />
<strong>Machines</strong><br />
sewage system,<br />
and we<br />
have to get<br />
somebody<br />
with a big<br />
rod to poke<br />
it down.<br />
Perhaps<br />
you're an<br />
expert on<br />
the subject,<br />
what with you having aflame<br />
like Michael Jobling...<br />
MYSTICYOB<br />
The return! YOB slaps o tea towel<br />
around his head and gazes into<br />
his crystal bolls and comes up<br />
with these supernatural responses:<br />
CHRISTIAN WARD. Did you know<br />
that you name is an anagram of<br />
RANCID RAW SH•T? Well you do<br />
now.<br />
ANDREW FERENBACH of<br />
Edinburgh: My, you're the presumptious<br />
one aren't you? Every<br />
letter we get from you is begging<br />
for prizes. Away with you! Away!<br />
COUNT BARCONI: You take the<br />
'b' out of banal<br />
PETER EDDINGS: It's all in the<br />
wrist action.<br />
MARK BLAKEY of Lincoln: Stick a<br />
turnip up your bum and point<br />
your face blue and that should<br />
do the trick.<br />
SHANIF PATEL of London: Try jiggling<br />
it about, but don't make a<br />
mess of things'<br />
MIKE HAMMOND from Devizes:<br />
I'd see a d<strong>oct</strong>or if I wos you.<br />
tort<br />
A HOWELLS of Swansea: Cheese<br />
shops are the best place to do<br />
that sort of thing.<br />
30 NMI <strong>SEGA</strong>
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They'll save you up to Ell on many of the top Sega. Amigo or<br />
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-<br />
0+A. Queens and artichoke's? Quilts and<br />
aboriginies? Quandries and alligators?<br />
Quartets and ambassadors? Queues and<br />
asteroids? No. It's questions and answers!<br />
With you, the delightful, dear reader supplying<br />
us with all your wonderful queries.<br />
And brain-the-size-of-a-planot Jaz coming<br />
up with all the solutions. If you've got<br />
anything you need to know, why not write<br />
In? The address? I'M NOT ASKING ABOUT<br />
ROAD RASH ON MASTER SYSTEM SO<br />
PLEASE OPEN MY LETTER 0+A, MEAN<br />
MACHINES, PRIORY COURT, 30-32 FAR-<br />
RINGDON LANE, LONDON, ,cla 3AU..<br />
LOG<br />
JAM<br />
Dear Jaz,<br />
Old wise one I<br />
seek your infinite<br />
knowledge<br />
and enlightenment!<br />
1. If Streetfighter II, Eternal<br />
Champions and Streets of Rage 3<br />
are going to be 24 megabits,<br />
how much will they costa<br />
2. When roughly will they be offidaily<br />
released?<br />
3. Will the price of carts ever<br />
come down?<br />
Christian Ward, Tettenhall,<br />
Wolverhampton<br />
JAZ:1. Both will retail with the<br />
wallet-bustingly huge price<br />
tag of E59.99. So start saving<br />
now! 2. October and sometime<br />
after Christmas respectively. 3.<br />
They all ready have - check<br />
out Sego's E19. 99 game<br />
range.<br />
CAPTAIN'S<br />
LOG<br />
Dear Jaz<br />
Please con you answer some<br />
questions for me,<br />
1. Why was the cover of the<br />
August issue the same as the one<br />
on Megadrive Advanced Gaming<br />
August issue?<br />
2. I am saving up for a Mega-<br />
CD. Do you think I should get a<br />
Menacer as well because of new<br />
games being released like Mod<br />
Dog MocRee and Space Pirates<br />
that work with a Menacer?<br />
3. Is the Jurrasic Pork CD as<br />
good as it looks in the screenshots?<br />
At'<br />
4 Will Streetfighter II be coming<br />
out on the CD?<br />
5. Will Electronic Arts be releasing<br />
some games on the CD?<br />
6. Will Flashback be released on<br />
the CD?<br />
7. Which is the best beat em<br />
.• Streeffighter u p II, Mortal Kombat<br />
or Eternal Champions?<br />
Trevor Baker, Aspley,<br />
Nottingham.<br />
JAZ:l. Because we<br />
both used the same<br />
piece of official Sega<br />
artwork. 2. Not until<br />
you see how good<br />
the games are. 3.<br />
Surprisingly, it<br />
looks exactly the<br />
same in real life<br />
as it does in the<br />
screenshots.<br />
Not at the<br />
moment. 5.<br />
They have no<br />
plans at present.<br />
all their CD development<br />
is happening<br />
on 3D0. 6. US<br />
Gold do have plans to<br />
release a Flashback game on<br />
CD - probably the sequel. 7.<br />
Streetlighter<br />
LOGGING<br />
Dear Jaz,<br />
1, Will there be any cricket<br />
genies on the Megadrive?<br />
2 Will there be any games like<br />
Star Wing (SNESI coming out on<br />
the Megadrive using the Super<br />
FX chip?<br />
3 Will there be a football management<br />
game on the Mega-CD<br />
using film footage?<br />
4. Is there any new Sego hardware<br />
coming to the shops?<br />
Dorren Gilley, London<br />
JAZ:1. No. 2. No. 3. No. 4. Yes.<br />
l'EHRISTMAS<br />
LOG<br />
Dear Jaz<br />
Please can you answer my quec<br />
tions<br />
1Is Mortal Kombot<br />
coming out for the<br />
Master System?<br />
2 If so. when will it<br />
be released?<br />
3. When will<br />
Ultimate Soccer<br />
be released for<br />
the Master<br />
System?<br />
4. Is Streetfighter II<br />
coming out for the Master<br />
System?<br />
Poul Denney, Anclove<br />
JAZ:l. Yes. 2. It should be Out<br />
by the time you read this 3.<br />
'1st of Never. 4. You wish!<br />
rib FIRE<br />
Dear Jazza,<br />
I own a COMO Gear and would<br />
appreciate it if you could answer<br />
the following questions.<br />
1. Will Ecco the Dolphin come<br />
out on the Game Gear?<br />
2 Will Road Rosh make on<br />
appeorence on the Como Gear?<br />
3. Is Lotus Turbo challenge going<br />
to be availoble on the Game<br />
Gear or just the Mogadrive?<br />
4. Is a Tazmanta 2 on the way?<br />
Chris Larholt, Galleywood, Essex<br />
JAZ:No, no, no and probably<br />
not.<br />
LOI 1-<br />
RITHIVIS<br />
Dear Jaz<br />
Please, please could you answer<br />
these questions about Master<br />
System games.<br />
1. Are there any plans<br />
to bring o decent<br />
beat em' up to the<br />
Master System?<br />
Streets of Rage,<br />
Renegade and<br />
Pitfighter are all crop<br />
2. Wilt Streetfighter<br />
Sonic 3 and Rood Rash<br />
ever be released on<br />
the Master System<br />
3. What 2 do you think of<br />
Prince of Persia, WWF, Steel<br />
Cage and Populous for the<br />
Master System?<br />
Alex Doeh ler, Redditch, Worcs.<br />
JAZ: P. Mortal Kombat? 2.<br />
Sonic 3, probably, but not the<br />
others. 3. Zzzzz.
Q+A<br />
Lab. ON<br />
Dear Jaz,<br />
Could you please answer these<br />
questions<br />
1.When will the Megodrive 2<br />
come out and how much will it<br />
cost?<br />
2. What do you think of these<br />
games:Tiny bons, Rocket Knight<br />
Adventures?<br />
3 Will Top Gear ever come out<br />
on the Megadrive?<br />
4. When Sonic Spinball comes<br />
out will it be the best Sonic<br />
adventure yet, and how much<br />
will it cost?<br />
Spenser Barr, North Humberside,<br />
Hull<br />
JAZ: 1. Some price as an old<br />
one. 2. Both are very nice<br />
platform games. 3. Who needs<br />
in when Lotus is already available?<br />
4. It's not an adventure.<br />
irs a pinball game. Price?<br />
Probably about E40-E45.<br />
It'<br />
LOG<br />
OFF<br />
Dear Jaz,<br />
1Are there any<br />
good Megadrive<br />
baseboll games out<br />
yet, est haven't seen<br />
ony being reviewed in<br />
your otherwise fob mogozine?<br />
2. Here in Sweden we<br />
have a whole bunch of<br />
them like Tommy Lasorda,<br />
Sports Talk Baseball etc.<br />
Are they any good?<br />
3. What happened to Joe<br />
Montana '93?<br />
Carl Grundell, Ellenborgsv,<br />
Sweden.<br />
JAZ:I. Never heard of<br />
Hardball UI, Sportstalk<br />
Baseball or Super Mega<br />
Spanka Baseball? Check ..<br />
'em out if you're a baseball<br />
fan. 2. Personally<br />
speaking, i think<br />
baseball sucks. Therefore<br />
1<br />
0<br />
my opinion of them wouldn't<br />
be very helpful. 3. Who cares?<br />
LOG RIJN<br />
Dear Jana,<br />
I own a Master System and<br />
would like you to answer these<br />
questions:<br />
1. Are there any good flight sims<br />
or shoot em' ups on the Master<br />
System?<br />
2. If so, what?<br />
3. I am thinking about buying G-<br />
Loc. Is it any good?<br />
4. Will Road Rash be released on<br />
the Master System?<br />
5. Finally, is Wimbledon Tennis<br />
any good?<br />
William Mankelow.<br />
JAZ:1. Nall. 2. Wibble. 3. it's<br />
pretty good. 4. For the fiftieth<br />
time this month...<br />
N00000000M 5. It's<br />
alright.<br />
-LOG-<br />
PRODUCING<br />
COUNTRY<br />
t<br />
Dear Jaz,<br />
I am a Megodrive<br />
owner and would like<br />
to ask you some<br />
questions:<br />
I Will the old<br />
Megadrive work with<br />
the up ond coming<br />
Mega-CD II?<br />
2. Will two six buttoned<br />
iciypads come<br />
as standard with the<br />
Mega-CD II?<br />
3 Are there any confirmed<br />
reports of<br />
Streets of Rage III being a 24<br />
megabit cort?<br />
4. Will<br />
Streetfighter II be<br />
on the Mega-CD<br />
and will there be<br />
a price rise on<br />
the Megadrive?<br />
5. Are there any<br />
simultoneous<br />
two-player platform<br />
games on<br />
the way for the<br />
Megodrive or<br />
Mega-CD?<br />
6. Is there any<br />
official release<br />
date for Mortal • f<br />
Kombot on the<br />
Megodrive?<br />
7. Is Final Fight 2 coming out on<br />
the Megodrive?<br />
8. Do you know anything about .1<br />
League Pro Striker?<br />
9. My friend and I wish to<br />
become computer game designers<br />
later in life. What kind of<br />
courses should we study?<br />
Neil O'Riordon, Gorey, Co.<br />
Wexford,<br />
JAZ:I. Yep. 2. Dunne), 3. Yes. 4.<br />
No and no. 5. Yes. 6. it should<br />
be out now. 7. Copcom have<br />
announced no plans to release<br />
Megadrive version as yet,<br />
Anyway, it's cock. 8. Yeah. it's<br />
brill- especially with four<br />
players. 9. Design and computer<br />
programming.<br />
LOG<br />
CUTTING'<br />
Dear Mr Jazz°<br />
Please ll could your knowledge of<br />
computer games help me out;<br />
1. Is Terminator really worth buying<br />
for the Game Gear?<br />
2 Are there any Ice Hockey<br />
games on the Game Gear? If<br />
not, will there be any releases in<br />
the near future?<br />
3. Is it true about the Megodrive<br />
2 being E50 and the Mego-CO 2<br />
being E 1 50?<br />
4. Will Batiletoods ever come Out<br />
on the Game Gear/Master<br />
System?<br />
AJun Rees, Sandhurst. Berks.<br />
JAZ:I. No. 2. No. 3. Sadly, no.<br />
4. Guess what? N000000000.<br />
LOG vA<br />
Dear Jaz,<br />
I would appreciate it if you could<br />
answer these questions for me,<br />
I Will .1 League Pro Striker be<br />
officially released in Britain?<br />
2. Which is the best tennis game<br />
• Davis Cup Tennis, David<br />
Crones Amazing Tennis, Andre<br />
Agassi Tennis or Grandslam<br />
Tennis?<br />
3 Is the CDX worth getting?<br />
_itEEP Lilt<br />
A LOG<br />
LOG JAM<br />
tD AVIS<br />
4. How much will the VII 'add on'<br />
cost when it's released?<br />
Scott Keene, Chopelfields,<br />
Coventry<br />
JAZ:I. Apparently, yes' 2.<br />
Davis Cup. 3. Only if you want<br />
to play import CD games<br />
although having said that<br />
later Mega-CD titles like Sonic<br />
CD only work occasionally<br />
with it - and that's with the<br />
new, improved CDX, so Sega<br />
might well have sussed Date,<br />
out. 4. There's no price available<br />
as yet.<br />
Dear Jana<br />
I am a Master System owner and<br />
would like to know the answers<br />
to the following questions:<br />
1. What's best out of Global<br />
Gladiators and Wonderboy for<br />
the Master System?<br />
2. If you buy a Master System<br />
game in the USA will it work on<br />
a British Master System?<br />
Steve Woodcraft, Kempston, Beds.<br />
JAZ:i. Wonderboy M. 2. Yes.<br />
Dear Jana<br />
own a Megadrive and have just<br />
read about the new Arcade<br />
Power Stick II and I have heard it<br />
is out now. Could you please<br />
answer these questions about it.<br />
1. Is it out now? If not, when?<br />
2. Is the actual stick and buttons<br />
better than the original?<br />
3. Are the slow motion features<br />
etc. any good?<br />
4. How much is it?<br />
5. Should I buy it if I wanted a six<br />
button joystick now?<br />
John Burner', 'cotton, Avon<br />
JAZ:I. Yes. 2. I haven't tried it<br />
myself, but I hope so 'cos I<br />
thought the original buttons<br />
were really smeggy. 3. Not<br />
really. 4. Dunno. S. That's up<br />
to you, really.<br />
NM <strong>SEGA</strong> 33
MEGADRIVE TIPS<br />
C<br />
1<br />
B limey, for a week I go bock and return to Rochdale to this<br />
— a mountain of envelopes and<br />
post-cards the size of a<br />
Triceratops' dung-pile! Right,<br />
here 1I go for a rummage around<br />
then. ..ugh. ..oh, hello Ed 'discovers<br />
Ed Lomas in the muck and<br />
filth), where were you last<br />
month? Watching Jurassic Park<br />
perhaps?<br />
4<br />
Too scored to put pen<br />
to paper? I don't blame you!<br />
What else have we here? Oh yes,<br />
Alan Wightmon's no-good-toolate<br />
codes for Flashback. Never<br />
mind here's Alan's poetic little<br />
ramble which he also included<br />
that I'm sure he thinks is very<br />
funny. Am I ever to live this Sonic<br />
II thing down? I don't think val._<br />
Paul Davies — what a man,<br />
On Games-Master Sonic II he<br />
goes as fast as he can.<br />
Over a minute, need I soy more,<br />
We are all laughing and rolling<br />
about on the floor.<br />
That's enough of that for one<br />
month I think. Tips ore what<br />
we're after, so send in every<br />
monster tip that you know to this<br />
address: JURASSIC TIPS, MEAN<br />
MACHINES <strong>SEGA</strong>, PRIORY<br />
COURT, 30-32 FARRINGDON<br />
LANE, LONDON EC1R 34U.<br />
1Well, what do you know, its Ed 'Pinky' Lomas to kick things off<br />
this month with a password that pits your character against Ranker<br />
1with maximum power attributes. Yes, Ed endured hours of torture<br />
to bring us this code and so, for his sake not yours, buy or rent this<br />
poor game and try this out: MN XRPO IM7. Yes, I know we've<br />
printed a code for this game before, but this one's better, alright!<br />
1ESWAT<br />
0Yes, another old one but it's so superb that<br />
this cheat deserves a look. Especially since J<br />
Brant included it in his brief history of<br />
Megadrive hints and cheats. This level select<br />
7is only possible after ploying the game<br />
through and completing it once. Once this<br />
done, press A, B, C, RIGHT, D and START<br />
an old Megodrive title,<br />
though it's still one of the best. Perhaps this is<br />
why Andrew Flowers couldn't contain himself<br />
any longer and reminded us all of this prehistoric,<br />
infinite Shuriken trick: Changing the<br />
Shuriken count to zero and then waiting with the<br />
START button pressed on the option screen.<br />
Thank you Andrew, but you'd better keep those<br />
hoop-and-stick hint.; te, e h .<br />
34 NMI <strong>SEGA</strong><br />
E
HUMANS<br />
How Ed Lomas discovers these cheats is beyond mel<br />
This one for Humans allows players to omoss almost<br />
limitless tribe members. Ed says that any level<br />
where there is on extra tribe member to rescue this<br />
is what to do: Rescue him, pause the game then<br />
restart the level. Repeating this provides the player<br />
with as many tribesmen as you deem necessary. By<br />
of Pink Floyd's 'The Wall' film, it's still a girlie name<br />
1the to go way by Ed, because so what I say if Pinky so! is the central character<br />
There's always one game in the tips section that<br />
doesn't seem to belong. Like a cheat for Jennifer<br />
Capriati Tennis? Like what? Well how about a secret<br />
configuration screen for example. All that is required<br />
is to input the words CON and FIG on the password<br />
screen ond the secret options screen appears.<br />
Shakespeare wrote and told us that He didl He did'<br />
JENNIFER<br />
CAPRIATI<br />
TENNIS<br />
Another onel This time<br />
from that ancient historian<br />
J Brant — see the<br />
ESWAT cheat for on<br />
explanation. For a<br />
harder game insert the<br />
letters ORA ND. RA<br />
M.. as the first four<br />
sections. Also, for the<br />
best player attributes in<br />
the tournament input<br />
I. .CA PRI All. Get<br />
It? Amazingly J<br />
Brant also Included a<br />
cheat for Wani Wani<br />
World, even though<br />
he doesn't own a<br />
copy of the game.<br />
The guy's a phenomenon!<br />
MUMMA.'<br />
EUKUPERN<br />
CLUB SOCCER<br />
Yes, Gills en Seger Weiits, we do find that<br />
European Club Soccer is dull to ploy. So<br />
were as happy as you ore to find that your<br />
THREE SHREDDED WHEAT password<br />
enables the players on any chosen team to<br />
launch the ball about three times harder<br />
than usual. The other password — QUIT-<br />
TER - that allows you to quit a match and<br />
win the game, even if your team ore currently<br />
losing. For example, a match quit<br />
when your team ore two-nil under<br />
becomes a three-two victory! We're also<br />
very happy that our surnames ore slightly<br />
easier to pronounce than Welits. Gillis has<br />
also discovered a way of prompting an<br />
extremely hard banana<br />
-writes, is achieved by holding down the C<br />
button for a while and then letting go to<br />
shot.<br />
unleash a<br />
T<br />
shot<br />
h<br />
so<br />
i s<br />
hard<br />
,<br />
that it seems to fly<br />
hfrom the e TV screen. Jeepers Creepazoids,<br />
Welits, is this really true?! We don't know<br />
'cos we couldn't be chuffed checking.<br />
I JOHN MADDEN'S '93<br />
SRCKED B Y # 5 9<br />
4 YA14<br />
.<br />
1)<br />
L 0<br />
5 5<br />
Hmm, photo-copied cheats, eh Owen McCarthy. You<br />
wouldn't be sending this cheat off to anyone else would<br />
you? Well, it is a great cheat and very frustrating for the<br />
opponents team. It prevents the opposing team from<br />
making their next play should your team hove only a<br />
marginal lead towards<br />
the end of a match_<br />
When the description of<br />
the lost play is displayed<br />
on screen, for example<br />
'16 sacked, 4 yard loss',<br />
hold up on the D-pad<br />
and repeatedly tap the C<br />
button. Usually one of<br />
your team's players runs<br />
off into the distance<br />
leaving the clock running<br />
and the opposition<br />
paralysed! Cheeky!<br />
MAI <strong>SEGA</strong> 35<br />
•
MEGADRIVE TIPS<br />
6111<br />
11<br />
1<br />
JUN<br />
GLE<br />
S<br />
T<br />
R I<br />
K<br />
E<br />
OKI In keeping with the tradition set<br />
by last months nosh Back hall of<br />
fame Jungle Strike is honoured by a<br />
similarly enthusiastic response from<br />
lust about everyone who reads the<br />
magazine and owns a copy of the<br />
game! This is a full list of decent level<br />
codes, contributed by all those people<br />
mentioned below:<br />
Level Two: RLSFR9V7GFB<br />
Level Three: 9V6JDYBKNI67<br />
Level Four: XIMY9XTIHZD<br />
Level Five: VNG3941MPYRP<br />
Level Six: WSJB4G.IDX79<br />
Level Seven: THGDIMGCM<br />
Level Eight:<br />
7GRSZBXWILN<br />
Level Nine: N4SFY756MCJ<br />
The Cast: Keith Anderson, Simon<br />
Bognall, Andy Bontock, Greg Cook,<br />
John Cutter, Joe Dean, Dell & Jan,<br />
Mork Durbin (squiggle), James<br />
Edwards, Gareth Evans, Terry Gale,<br />
Philip Gray, Ross Hannan, Ady<br />
Hughes, Richard Jarvis (sent his tips<br />
on used bog paper!), Alan Jevons,<br />
Dean King, Adrian Lee, Arif<br />
Mansoor, Paul McKenna, Mott<br />
Miller, John Monaster, Adam Reed,<br />
Terry E Reed (mega<br />
Dad!), Simon<br />
'Skidders' Skidmore,<br />
Paul Thomas,<br />
Steven Tuffin (who's<br />
codes we actually<br />
printed - so blame<br />
him), Philip Wade,<br />
Mark Wilkinson,<br />
Mark Williams,<br />
FATAL<br />
FURY<br />
In all honesty Fatal Fury is the only threat<br />
to Street Fighter II on the Megadrive — if<br />
and when Street Fighter II is released of<br />
course! Ian Leech knows this. He also<br />
knows of a cheat that provides infinite<br />
time for all tournaments and it's this: On<br />
the options screen choose the time-limit as<br />
10 seconds. By pressing A and LEFT simultaneously<br />
the 10 second time-limit<br />
changes to on infinity sign. Ian, along with<br />
Steven Hollis, Steven Topson and Stephen<br />
Porritt (is this Steven thing weird or what?)<br />
has compiled a list of all the secret moves<br />
available to eo<br />
ones<br />
oren't illustrated<br />
on menu-<br />
al.<br />
Geese Howard:<br />
Dragon Throw: As an opponent jumps<br />
towards him press C and away from<br />
them.<br />
Richard Meyer:<br />
Back Hand-Spring: Push back twice.<br />
Hand-stand Kick: Down, down/ bock,<br />
back and B<br />
Tung Fu Rue:<br />
Hurricane Punch: Down, Down/ forward,<br />
forward and A.<br />
Hurricane Kick: Down, down/ bock,<br />
back and B.<br />
Bolden:<br />
Cobra Clench: When standing next to an<br />
opponent press down, down/ back, buck<br />
and C.<br />
Michael Max:<br />
Super Skip: Press forwards or backwards<br />
twice, depending upon which direction the<br />
character intends to, er, skip_<br />
Terry Bogard:<br />
Slam Attack: Down, up then A.<br />
Super Shot King: Down, down/ bock,<br />
back, back/ up and B.<br />
36 MM <strong>SEGA</strong>
Rs•YOUR<br />
IFIV73111C9E3<br />
,<br />
-<br />
EXCLUSIVE TO MEGA DRIVE OWNERS<br />
Fed up with sending your games to swap companies<br />
only to wait weeks or months for your chosen game<br />
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ready to swap TODAY!!<br />
Simply Ring 089<br />
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t o<br />
hear today's swaps. When you<br />
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16te<br />
.31)<br />
DON'T DELAY, RESERVE THE<br />
GAME OF YOUR CHOICE!<br />
These are just a few of what's<br />
on offer:<br />
JUNGLE STRIKE<br />
SUPER KICK OFF<br />
FLASHBACK<br />
MICRO MACHINES<br />
JOHN MADDENS 93<br />
NHLPA HOCKEY<br />
DRAGONS FURY<br />
ROAD RASH<br />
THUNDER FORCE IV<br />
THE CORPORATION<br />
PGA TOUR GOLF II<br />
LEMMINGS<br />
MEGA-LO-MANIA<br />
COOL SPOT<br />
Postal Orders/<br />
Cheques for £5<br />
payable to<br />
'MEGA SWAP LINE•<br />
Send to:-<br />
33-35 Taylor Road,<br />
Kings Heath,<br />
Birmingham.<br />
1313 OPG.<br />
Children under 18 must seek permission of the person responsible tor paying the telephone bill before calling. Calls charged at 36p a minute at cheap rate and 48p<br />
per minute at all other times. Maximum possible cost of call E3.60. MegaDrive is a trademark of Sega Enterprises Ltd. We ars not endorsed by or related to them.
hot a fine name Hayden<br />
on-Boron is, eh? Luckily for<br />
im he gets to see it here<br />
cause his Lemmings cheat is<br />
uite out of the ordinary. On<br />
e oil fall down' — level 13 fun<br />
nd level 1 tricky — speed the<br />
lease rote up to 34. Next turn<br />
second and third lemmings<br />
t<br />
o is lemming walks off the half<br />
atform dug by the third leming.<br />
At this point it is possible to<br />
d<br />
im every other lemming into a<br />
g Lem t i c motel<br />
g<br />
e<br />
r<br />
s<br />
b<br />
u<br />
t<br />
i<br />
g<br />
n<br />
o<br />
r<br />
e<br />
t<br />
h<br />
e<br />
f<br />
o<br />
u<br />
r<br />
t<br />
h<br />
.<br />
MUHAMMAD ALI<br />
HEAVYNEIGHT<br />
BOXING<br />
Andrew Mcivcw, probably inspired by Chris<br />
Eubank's recent interview in Q magazine,<br />
fought to send us this cheat which pits your<br />
chosen boxer against any boxer in the heavyweight<br />
championship. After playing the first<br />
match this provides the basic code for the<br />
cheat. By taking the first three characters of the<br />
code, follow it up with any of the following for<br />
whichever motch you feel your boxer con handle:<br />
801 Rank Boxer: —KEH7Z<br />
7th Rank Boxer: —EMU<br />
6th Rank Boxer:-5C77Z<br />
50i Rank Boxer: —B4N7Z<br />
4th Rank Boxer: —2N47Z<br />
3rd Rank Boxer: —W7C7Z<br />
• 2nd Rank Boxer: —WXB7Z<br />
1st Rank Boxer:-4XE7Z<br />
JGorden, who lives at Mayfield Gardens in Aberdeen<br />
has a crap collection of games — or so he tells us.<br />
However, he's blown all his chances of receiving any<br />
decent software from us by supplying two sheets of<br />
hopeless posscodes and cheats. Here's one of them,<br />
it's for John Madden's Football: Final: 0475121.<br />
Great.<br />
James Tweed also tells us that the code<br />
H070007Z, when entered in the tournament<br />
mode, allows the player control of Ali<br />
with a ranking of one with no wins nor any<br />
losses. The opponent he faces is named Al<br />
Muhammad and most likely beats the pixels<br />
out of Ali. When this happens the winner<br />
loses his head, literally, and has the<br />
rees torso!<br />
MEGA40<br />
MANIA<br />
This one is excellent! Believe it or not<br />
there is a hidden version of 'Sinister' in<br />
Megalomonia found by James Tweed.<br />
All that is required is to enter JOOLS as<br />
the password and a variation of that<br />
creaky old coin-op, shoot 'em up<br />
appears!
XNMEN<br />
Whoever sent this one in forgot to include their name,<br />
so for familiarity's sake this person is now named<br />
Cornelius Dangleberry. The cheat allows players to<br />
select any level and requires two controllers. After<br />
switching the Megodrive on hold down the C and A<br />
buttons. Press START on the title screen then unplug<br />
the controller, Now plug the controller into port two<br />
and press START. By plugging a controller into port<br />
one and pressing START any level is selected from the<br />
• ccess panels at the right-hand side screen.<br />
MX ATTACK CHOPPER<br />
Usuolly when people write to us with tips they, well, they<br />
write to us. Even if it's just to tell me that I'm crop at Sonic II<br />
Not so the man John Wood from Kings Lynn. This stern fellow<br />
is as direct as they come and merely states that these are<br />
the codes for the NORMAL level of the LHX Attack Chopper<br />
game on the Megadrive. They ore as well.<br />
Level One: SDAAAIHA<br />
Level Two: DAAAQEA<br />
Level Three: DAAAYFA<br />
Level Four; DAAAAWC<br />
Level Five: DACAIWC<br />
Level Six: DACAQVC<br />
Level Seven: DACAYLIC<br />
Level Eight: DACABHE<br />
Level Nine: DACMGE<br />
Level Ten: DACARFE<br />
••••••..-<br />
f'• e<br />
LUCY IS HOT SHOCh<br />
Paul Nelson's Megalomania tip is not all thatratherinteresting,<br />
however he added a raer interesting PS to his letter<br />
which reads: 'I think Lucy is hot and the ending sequence<br />
is miff compared to the rest of the game'. I don't get it<br />
Paul, what's the connection?<br />
It's time for Ed Lomas' monthly<br />
Road Rash II lip — and you<br />
thought he was confusing in<br />
the August issue, well gel a<br />
load of this! On the password<br />
screen, this cheat is best<br />
described by substituting the<br />
password with 1234 5678.<br />
Bike: Add or subtract multiples<br />
of two to '2' and the opposite<br />
to '6'. It is mainly guesswork as<br />
to what bike is chosen.<br />
Level: Add or subtract to '5'<br />
AI M EE_<br />
and the some to '8'. For<br />
example adding three to those<br />
numbers from Level One progresses<br />
the game to level<br />
Four However this doesn't<br />
always work.<br />
Money: Add or subtract multiples<br />
of two to '1', '2', '3' or<br />
'4'. Different amounts of<br />
money ore obtained from this.<br />
Qualified tracks: Add or<br />
subtract to '7' doing the opposite<br />
to '8'. These are not in<br />
any set pattern so it<br />
doesn't work every<br />
time.<br />
Good grief Pinky, what<br />
the heck ore you going<br />
on about? Thanks all<br />
the same.<br />
!BIKE<br />
2NO PLAC E<br />
s ewe<br />
• is<br />
LIA111:1A61.<br />
I
THERE'S NOTHING VIRTUAL ABO<br />
GET A LIFE, IF YOU AREN'T READY TO LEAVE SCHOOL, BUT<br />
ARE READY TO THINK ABOUT WHAT HAPPENS WHEN YOU DO,<br />
SEND FOP THE norm/HATInt4 PACK OR TELEPHONE 0315 300113•
Ti THIS REALITY.<br />
WO re equal OPPO.O.P10 OPpleppl t K e top •<br />
Act end mime,* •wnloriato tmo• .• Oft, •<br />
oy.<br />
Send the coupon to Nave Caree<br />
,<br />
POI<br />
TC<br />
Opt<br />
04TIOFaerlf<br />
Mk%<br />
SKI TM WORLD. DIFFIRINTIM NAY
CHAPTER VI<br />
TIPS BEYOND TIME!<br />
GUIDE TO ANOTHER WORLD PART II<br />
Lester's back-door assault:<br />
1. Go left and push UP to go<br />
around the back of the guard<br />
room. Re-enter from the right,<br />
make a shield and shoot the<br />
guard<br />
2. Run right, wait for friend to<br />
toss you across the gap<br />
3. friend doesn't make it, but<br />
turn and do a standing jump.<br />
4_ Be ready to make a shield and<br />
blast the guards on the floor<br />
below.<br />
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •<br />
CHAPTER VI I<br />
Journey through Cell<br />
Block H<br />
I Run left, following the<br />
guards. When the lost<br />
one is trapped, point<br />
your gun, but don't fire.<br />
Wait until he seals both<br />
the doors.<br />
2. BacktrcKk left and go<br />
up. Make a shield ond<br />
blast the door, but<br />
allow the guard to roll<br />
five or so grenades<br />
down the stairs. Then<br />
execute himl<br />
3. Run left and go<br />
down the hole, being<br />
ready to power up as<br />
you go.<br />
The Grenadier guards.<br />
4. Power up and blast the guard's<br />
shield straight away.<br />
Go down the hole and<br />
shoot the power line. 5<br />
5 Return to the room<br />
with the holes in the<br />
floor from the<br />
grenades. Go down.<br />
6. Run through this<br />
section, ignoring the<br />
lasers, but jump as you<br />
enter the next screen.<br />
Pull the lever on the<br />
right.<br />
42 AiM <strong>SEGA</strong>
••<br />
•r„I•<br />
CHAPTER<br />
lo<br />
VIII<br />
•<br />
• • le ivwv 3<br />
0<br />
•i s oil_ /fur<br />
si!<br />
.<br />
AL. • ilk AL<br />
• • •••••<br />
,<br />
•<br />
• Mayhem a<br />
• L Run right<br />
•<br />
mals.<br />
2. When you reoch the for right, go up on the lift.<br />
• 3. Run left to build a bridge for your hanging friend.<br />
• 4. Friend directs you to a concealed lift. Run right to the arena<br />
• machine.<br />
• • • • • • • • • • • • • • • • • • • • •<br />
I<br />
• CHAPTER<br />
• X<br />
• Going for a dip in<br />
• th• Ladies' pond.<br />
• 1. When your cop-<br />
. sule lands, run<br />
right. Use the<br />
• shield, blast and<br />
• shoot method to<br />
• dispense about four<br />
• guards.<br />
• 2. Run right and<br />
• your friend bursts<br />
bock onto the<br />
• scene.<br />
• 3. In the next screen<br />
• a stray bolt knocks<br />
• the ground from<br />
•<br />
under your feet.<br />
Your bacon is saved<br />
• by a savage good<br />
• Samaritan, but luck-<br />
• ily friend arrives just<br />
• in time.<br />
• 4• Crawl towards<br />
the levers on the<br />
• right. If I can just<br />
• reach...<br />
• 5. The evil one is<br />
• toasted and the second<br />
lever opens the<br />
skylight. Crawl back<br />
• to the centre for<br />
• rescue and The End<br />
• Sequence.<br />
ee in the stadium:<br />
he guards are occupied l with the escaped ani-<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
•<br />
2. The tank launches two<br />
escape capsules. Where could<br />
they possibly land?<br />
CHAPTER IX<br />
Lester plays Tank Command:<br />
I, Once the machine rolls into<br />
the arena, press the following<br />
buttons in order.<br />
•<br />
Aa<br />
•<br />
r.<br />
•<br />
•<br />
••••<br />
•<br />
•• —1<br />
t6<br />
•<br />
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • •<br />
•<br />
•<br />
•<br />
•<br />
Lester is helped onto a handy waiting<br />
bat by friend, and they both fly off for<br />
a celebration meal of Popcorn Chicken<br />
and Tab Clear. Huzzah! Er, but how do<br />
they get bock to the real world?<br />
Suggestions on a postcard please.<br />
,<br />
PAM <strong>SEGA</strong> 43
MASTER SYSTEM TIPS<br />
BRIAN DENNIS<br />
Brian! Away with you and your Alex Kidd tip!<br />
Away!<br />
BUBBLE<br />
BO • LE<br />
Now, this one's not nearly as old as Alex<br />
Kiddl There are two tips, the first is for an easier<br />
game and the second provides Bub with a<br />
magic shoe, • ock feather, three sweets<br />
and three a s . the easier game<br />
simply lose all of Bub's lives<br />
and begin a new game —<br />
without continuing. Not<br />
only is the game easier but<br />
Bub has a holy water<br />
potion<br />
The second is accessed on<br />
the Play/ Select screen,<br />
Move the cursor to password,<br />
press PAUSE and<br />
push!, LEFT, DOWN, UP, I,<br />
UP, I, UP.<br />
Finally the lad responsible<br />
for these cheats, David<br />
Gordon, sent this password<br />
for level 199 and it is:<br />
3V9K4MMB.<br />
NINA<br />
GAIDEN<br />
Sergio Bonnici has written from Australia<br />
with sheets of tips for Master System<br />
games. This one for Ninja Golden is<br />
about the best of the lot and provides<br />
unlimited ninjo stars and fireballs. All<br />
that is required is to have ninjo boy wait<br />
until he has 999 combat points before<br />
using any ninja stars.<br />
POPULOUS<br />
Look Sergio, there just isn't enough room for all these Populous codes you've sent,<br />
right? So don't be offended when we print just this, er.„one: JOSAME — World<br />
5122.<br />
44 AVA <strong>SEGA</strong>
NEW MEMBERS DISCOUNT - EXTRA £2.00 OFF<br />
New members deduct E2.00 from any one item ordered as you join. (Offer closes 30.9.93)<br />
drivel<br />
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<strong>SEGA</strong> MEGADRIVE 16-bit Games Console<br />
E ce Rent Er senac s with 64 ooscrgen colours irorn a palette 04 612 It-bill<br />
Motorola 613000 processor rumen it 717 Mhz 320 225 Arleen resolite0111.<br />
CO unit flow t o r Idegadrive I) to allow mOre ristaSiC. SCArod and<br />
graphics in Inger Vela' improved monitor Quality phoel-bright picture<br />
%Own conneCted to a TV with Scan Siews0 Sound via Minilach of Scan.<br />
Menace! Light Gun avatilable Runs hinter *Vern games pia Optional<br />
POROPtialle COnsertm Huge selechon ot great garnet some at low prIOML<br />
NH_ ia3CalT<br />
29,99 1 9 9 9 , 2 1 . 9 9<br />
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OF RAGE<br />
ames Twee gets is lost look-in this month<br />
with his code for a level select plus invincibility<br />
for Sego's suffering prequel to a great sequel.<br />
On the sound-test select track 01 then 11. By<br />
pressing buttons I and II simultaneously the two<br />
MEGA-CD TIPS<br />
Jemes Whitlock tempts everyone<br />
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OCFWUVHS welcomes Ecco to the<br />
machine and the final battle.<br />
Another code — ANWXCHBO —<br />
takes Ecco to The Library which is a<br />
sort of film thingy about dolphins.<br />
Very nice.<br />
TALESPIN<br />
Whey hey! Whoo Hoot Well it's<br />
not that good, but Giles Read<br />
writes with this cheat for 9 lives<br />
and a rapid progression to the<br />
end of the game in one fell<br />
swoop! Pause the game, hold<br />
down both buttons then rotate the<br />
Here, here, here (x100, 000)<br />
are your codes or Chuck<br />
Rock on the Mega-CD oh<br />
Captain Anonymous.<br />
Level Two: GOON<br />
Level Three: PDPKKN<br />
Level Four: JWNIXF<br />
Level Five: ISFNVP<br />
ERNEST<br />
EVANS<br />
The game is laughable but<br />
this level select is useful<br />
nonetheless. Mark<br />
Todalewski's<br />
PAUSE the game<br />
and press UP, A,<br />
DOWN, B, LEFT, A,<br />
RIGHT, B, UN-<br />
PAUSE and START<br />
gag does the trick.<br />
D-pod in a clockwise direction until a<br />
bell rings. Un-pause the game and 9<br />
lives ore yours! Pause the game,<br />
hold down both buttons then rotate<br />
the D-pod some more and un-pousing<br />
the game transports Ekiloo or Kit<br />
to the end-of-level boss. Apparently.<br />
Please,no phone coils about this one<br />
as it isn't tried and tested. Hey, it's a<br />
million-to-one chance, but it just<br />
might work<br />
tigudeness Sewe<br />
Shark is extremely compelling,<br />
so a continue cheat<br />
is a bit useful isn't itl After<br />
attaining the name of<br />
EXTERMINATOR or BEACH<br />
BUM pressing A, C and<br />
START on the closing credits<br />
allows players to continue.<br />
46 MAI <strong>SEGA</strong>
CHEATS / TIPS / CHEATS<br />
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I. COMPETITION<br />
WIN A<br />
MEGADRIVE,<br />
at M E G A CD<br />
,<br />
AND<br />
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COLOUR TV<br />
To win this fabulous set up all you have to do<br />
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your answers in with your name & address<br />
details and your order for Special Reserve<br />
to the address below':<br />
1. How many satisfied members does SR have?<br />
2. What 6; the name of the club magazine?<br />
3. How many Et's worth of prizes are given<br />
away every year?<br />
4. What's the first prize in the Aug/Sept issue?<br />
5. What is the sides phone number?<br />
6. Have you rung it yet?<br />
Send your entries to: Big John, MM Campo No 1,<br />
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date: 31st October <strong>1993</strong>.<br />
• No purchase is necessary to enter this competition.<br />
It you are not ordering front Special Reserve then<br />
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! postcard to the competition address. No employess of<br />
R1 Inter•Mediates or EMAP or their relatives may enter<br />
U: and we know who you are, 160 no cheating! Sarahi<br />
Jane AL John's decision is final 1 The Judgesl. The<br />
L<br />
I winner will be notified by post. All entries to be in by<br />
E. the closing date. There is no cash alternative. No<br />
S1 correspondence will be entered into. So there.<br />
:<br />
• S p e c i a l Reserve,<br />
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Their claim of pmviding the 'best prices,<br />
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Members of Special Reserve<br />
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1•<br />
9<br />
1
--"••<br />
PLAYERS<br />
PRICE I R A<br />
---- GAME ARTS<br />
RELEASE NOVEMBER<br />
OPTIONS<br />
CONTROL: JOY PAD<br />
CONTINUES: 3<br />
SKILL LEVELS: 2<br />
RESPONSIVENESS: SOON<br />
GAME DIFIKUIM<br />
HAD<br />
Silpheed has spent two years of<br />
original development et Game<br />
Arts ami is convertimi inn. • Pt<br />
game. _<br />
'HOW TO CONTROL<br />
Silpheed has a pretty basil cootrot<br />
mode. The D-Pad wives yea<br />
left and right as well as "in"<br />
and "out" of the screen, deeper<br />
into the scenery. Other than<br />
that, standard shoot 'em up<br />
fare.<br />
T he Home Fleet is in disarray.<br />
Implosion fires rage on some<br />
of the vessels, making them look<br />
like coals suspended in spoce,<br />
voiceless infernos deprived of the<br />
oxygen to let them burn. The<br />
remainder of the once proud<br />
force huddles around the gravitational<br />
field of Neptune, using it<br />
to maintain a stable telemetry.<br />
This chaos has come about by<br />
the devious but brilliant strategies<br />
of the terrorist Zacarte. By<br />
kicking the computer network on<br />
Earth, it was possible to disable<br />
the fleet long enough for his own<br />
forces to overwhelm them. With<br />
his massive firepower now ringed<br />
around the home planet, a fullfrontal<br />
counter-attock would be<br />
suicide.<br />
However, Earth command has<br />
one last trump — SA-77<br />
Silpheed. The fighter is small and<br />
nimble enough to penetrate<br />
Zacarte's fortresses, and powerful<br />
enough to take therm out. A<br />
squadron of Silpheed are enter-<br />
,' ing the inner solar system as we<br />
MAIN<br />
Silpheerd is armed with two complementary weapons systems. The<br />
main system is the front-mounted cannon. This is a rapid-fire unit<br />
that fires in bursts of six, This is enough to destroy most small<br />
enemies in a single shot. The weapon may be mounted in four<br />
different w The main weapons are located on both wings of<br />
the $A-77, mixed combination of the following four systems<br />
is possible.<br />
I<br />
I<br />
Fire directed in a concentrated Fire spreads along one side,<br />
line in the flight direction. f r o m 90 to 0 degrees.<br />
n<br />
„<br />
L<br />
a<br />
r<br />
,<br />
NOW TO PLAY<br />
Geld. t the Silphoed through fedi<br />
level; s destroy Totorie's loran<br />
—<br />
T<br />
e<br />
„<br />
n<br />
d<br />
a<br />
l<br />
.<br />
e<br />
a<br />
s<br />
L<br />
s<br />
p<br />
e<br />
a<br />
k<br />
.<br />
T<br />
h<br />
e<br />
r<br />
e<br />
b<br />
e<br />
l<br />
l<br />
i<br />
Fire directed forward, but in a<br />
spreading arc. Very effective.<br />
Fire homes in on nearby enemies.
5,0 my pint?<br />
WEAPONRY<br />
Option weapons are collected from stage three onwards.<br />
Optionals have an energy store, shown beneath your score They<br />
may be fired until this is used up.The store replenishes itself gradually.<br />
There are four types of optional, offered on a random basis,<br />
they are:<br />
GARTONBOMB<br />
PROTONTORPEDO<br />
COMMENT<br />
Lawkst<br />
Silpheed is<br />
something<br />
for Mega-<br />
CD owners<br />
to positively<br />
crow<br />
about.<br />
Polygon<br />
graphics<br />
Gus on home<br />
consoles<br />
reach a new high with this<br />
exemplary shoot 'em up.<br />
The game starts in simple<br />
fashion, and in truth, shooting<br />
squadrons of aliens is<br />
basically the same all the<br />
way through. But the fabulous<br />
areas the game takes<br />
you through, with tumbling<br />
asteroids and screen-sized<br />
laser bolts is an astounding<br />
roller-coaster ride. The<br />
massive dreadnoughts<br />
bring a whole new meaning<br />
to the term 'boss' (though<br />
the actual bosses themselves<br />
are quite weedy).<br />
The game combines a very<br />
tough challenge, with sweet<br />
visual rewards as you<br />
progress; all the best levels<br />
are deep in the game. This<br />
has to be the most atmospheric<br />
shooter ever, with<br />
brilliant cut sequences and<br />
the constant chatter of your<br />
co-pilots and the computer.<br />
At last, a Mega-CD game<br />
that combines effect and<br />
action perfectly.<br />
A Boulder<br />
bower.<br />
Fires four h.gh-energy pulses<br />
that explode ,0 front of your<br />
ship, as a destructive shield.<br />
E.MDEFENSESYSTEM<br />
Multiple charges seek out<br />
incoming craft ahead. Potent<br />
and energy-efficient.<br />
ANTI-MUTERBOMA<br />
v Penetrate the<br />
base, penetrate<br />
the base, you<br />
fools!<br />
An effective and long-lasting<br />
mechanism that deflects<br />
enemy bullets.<br />
- -gle charged protectile<br />
trlt uses a lot of energy.<br />
Suitable for larger craft.<br />
Charge /risers!<br />
(lasers charged)<br />
tire Lasers!<br />
—*at! missed<br />
him again.<br />
MPA <strong>SEGA</strong> 49
MEG -CD REV W<br />
MONTIOF<br />
The SA-77 fights in eleven concentric<br />
spheres of battle en-route<br />
to the Mother Planet. Data on<br />
the highlights:<br />
0011050<br />
I:FLIGHT<br />
The Home Fleet is attacked<br />
above the Mother Planet As<br />
Silpheeds move into deep<br />
space, they see huge losers<br />
devostote a stationary carrier.<br />
The SA-77s escape a<br />
massive squadron attack to<br />
regroup on Neptune.<br />
IOUTERASTEROIDS<br />
A Phe<br />
hit my<br />
CRYSTALTIPS<br />
Throughout each level, the Silpheed encounters<br />
free-floating crystals By shooting these o bonus<br />
item is released The movement of the bonuses<br />
makes them hard to collect, but they should be<br />
pursued:<br />
•<br />
GLOBE<br />
SA-77s move deftly through<br />
the massive asteroid fields at<br />
the Solar system edge. Huge<br />
tumbling rocks require quick<br />
reactions to ovoid. One of<br />
Zocarte's frontier ships is at<br />
the centre of the field<br />
A Caning occopoonh of<br />
interplonetery craft.<br />
BONUS POINTS<br />
PYROMIO<br />
401‘<br />
REPAIRSHIELD<br />
DAMAGE (VARI<br />
OUSVALUES)<br />
HBOIOBCTIVE<br />
OPTION ENERGY<br />
BOOST<br />
IP V<br />
SMARTBOMB<br />
Silpheeds encounter the first<br />
of Zocarte's dreadnoughts<br />
Attack craft ore scrambled,<br />
and Silpheeds must contend<br />
with them and the massive<br />
ranging lasers of the Mother<br />
Ship. The level climaxes in<br />
on impossible trench ride to<br />
the dreadnought's core.<br />
or.<br />
4<br />
60<br />
--<br />
The Silpheed's shield has five gradations, denoted<br />
in the top-right corner. Collisions with bullets and<br />
asteroids cause one unit's damage, but bigger<br />
impacts may be more destructive. When the shield<br />
is gone, further collisions cause system damage —<br />
first engines and then optional weapons are lost<br />
VI:THEFLEET<br />
SA-77s infiltrate Zacarte's<br />
base, built entirely from<br />
hexagons. A series of corridors<br />
and narrow trenches<br />
are flanked by massive photon<br />
cannons — brief warnings<br />
of their approach ore<br />
givenl As you proceed, massive<br />
shield doors open to<br />
reveal the extent of the<br />
base, while pillars rise to<br />
smash your craft.<br />
A<br />
Hexagonal hotting<br />
Sectors V, VI & VII ore classified<br />
— left for you to discover.<br />
However, Sector VIII is<br />
the first climax of the game.<br />
The SA-77 intercept a massive<br />
dreadnought fleet, on<br />
its way to destroy Earth's<br />
fugitive command. A vast<br />
sequence of space pyrotechnics<br />
follows — ships explode<br />
in a shower of criss-crossing<br />
laser. Zacarte's lumbering<br />
giants display the weakness<br />
of their bulk compared to<br />
the hornet-fast attacks of the<br />
Silpheeds. Now onto Earth<br />
50 AMR <strong>SEGA</strong>
• Stunning, with<br />
intro sequences for<br />
levels and weapon<br />
Ws setting well<br />
of the<br />
sei<br />
ght<br />
s.<br />
INTHEMARINO<br />
Silpheed has been in<br />
development for two<br />
years at Game Arts—<br />
about os long as the<br />
-CD has existtime<br />
hos<br />
wine into the constructing<br />
of polygons,<br />
using the coprocessing<br />
powers of the<br />
Mega-CD. MEAN MACHINES<br />
readers might not wont to extend<br />
that two year wail any more than<br />
is necessary, but be warned:<br />
Silpheed works with a PAL<br />
Megocinve/Mego-CD and CDX,<br />
but the CD soundtrack jumps<br />
constantly and the game is<br />
noticeably slower. The official<br />
version should rectify these<br />
faults. So our advice would be to<br />
hang on<br />
A &mime My heat/Wel new<br />
int nestetiele motor home!<br />
COMMEN<br />
Silpheed is<br />
simply the<br />
most<br />
impressive<br />
game ever<br />
released<br />
for the<br />
Mega-CD.<br />
Why can't<br />
all CD<br />
RICH products<br />
be as<br />
amazing as this? The<br />
Mega-CD's hardware is<br />
immediately put to good<br />
use, with some absolutely<br />
awesome intros and atmospheric<br />
CD sound. The ingame<br />
graphics are better<br />
still with awesome space<br />
fleets, alien planets and<br />
fabulous space stations.<br />
After this, the Galaxiansstyle<br />
gameplay may seem a<br />
little bit of a letdown.<br />
However, the blasting<br />
action grows on you and<br />
with each level completed,<br />
the alien legions gain even<br />
more speed. By about level<br />
five, the action is incredibly<br />
fast and intense — and the<br />
jaw-dropping graphics are<br />
reward enough to spur you<br />
on to attempting to complete<br />
the next level.<br />
Silpheed Is one of the<br />
greatest shooters I've<br />
played in a long while —<br />
and an ESSENTIAL buy for<br />
LMega-CO owners.<br />
A<br />
[<br />
A<br />
T<br />
h<br />
u<br />
m<br />
p<br />
i<br />
n<br />
g<br />
T'<br />
: ty levels, and a couple at remillw<br />
1<br />
mei short ol what's nesessoey•<br />
e<br />
0<br />
n<br />
d<br />
l<br />
l GRAPHICS<br />
y<br />
M<br />
iv<br />
• Ilye•pooping<br />
polygons o at errorlug<br />
o tomplenty<br />
.<br />
speed and smoothness.<br />
d<br />
i<br />
A believedk<br />
virtual f world.<br />
f'Some ol the enemy ships and<br />
i<br />
bones c are mingy to say the least.<br />
u<br />
l<br />
•<br />
SOUND<br />
'saucy' sound.<br />
narks in the rear,<br />
v SONICof the<br />
speech is quite<br />
ham due to the strains at too<br />
machdate tionsles.<br />
PLAYABILITY<br />
From the first<br />
keel you know this<br />
is no walkover. The<br />
backgrounds really<br />
odd to the game.<br />
The gameploy is pretty shallow,<br />
end il only the potyrens Mel<br />
mare interactive...<br />
LASTABILITY<br />
The game is<br />
elinemeiy tough. Ws<br />
something you'll<br />
come bacil to Mg for<br />
the scenery. The urge<br />
to explore is massive.<br />
v Constant death at the higises<br />
keels is very A-petting.<br />
OVERALL<br />
NC TERM REPORT<br />
•,<br />
1 6<br />
E l<br />
1 7<br />
I<br />
I °<br />
DO 0E31<br />
•<br />
BREAKDOWN<br />
iV ElE10001<br />
El El El EJ LIJ<br />
END El<br />
El 1 3 E:I<br />
OMEIEJ<br />
Silpheed is a synergy of the<br />
(D's oft-hidden powers, and<br />
the archetypal nenre.jungling<br />
shoot 'em up, and it works<br />
darn well.<br />
M E O W<br />
MM <strong>SEGA</strong> 51<br />
*
E GEAR REVIEW<br />
IROCIFC<br />
N OF CHUCK<br />
Although<br />
lacking in<br />
originality,<br />
I thoroughly<br />
enjoyed<br />
Chuck Rock<br />
The<br />
graphics<br />
are bright<br />
and well<br />
drawn, the<br />
LUCY backgrounds<br />
sharp and Chuck<br />
himself well animated. The<br />
levels ore quite large and<br />
challenging with lots to do<br />
and see — I think there could<br />
hove been more of them<br />
though. Experienced games<br />
players won't get a hell of a<br />
lot out of this game on EASY<br />
level, but your overage platform<br />
fan should take a look<br />
51 HIM SIOA<br />
AtADon't worry be-noppied wretch,<br />
won't 'arm you. Muth!<br />
PICK ME UPS<br />
To help him in his quest further, Chuck collects a<br />
en eating, sleepi _ cocking your pants is the soul function<br />
of your life, it gets noir a b ' dull — even if you ore only six months<br />
old. Or so thoughl Chuck Rock Junior until his car company boss dad<br />
gets kidnapped by his evil rival and the youngster is forced to leave<br />
the security of his cradle and go out into the big, bad world of plot.<br />
formgames.to rescue his dear Papa,<br />
Making his debut on the Game Gear,<br />
Chuckie boy toddles i<br />
through four levels 0011,,<br />
nastiness, confronting<br />
terrifying dinosaurs<br />
and the like, picking<br />
up fruit and baby bottles<br />
and bashing bricks<br />
to gel your way<br />
through before the<br />
final confrontation<br />
against the arch-baddie..<br />
Brtrk Jogger the defeat<br />
of whom wins freedom<br />
for dada. I really<br />
enjoyed the<br />
original<br />
Chuck Rock<br />
and this<br />
sequel is<br />
miles better,<br />
with<br />
fast, addictive<br />
platform<br />
action<br />
RICH and some<br />
Iruly exceptional graphics. I<br />
would go as far as to say that<br />
this is the best Game Gear<br />
game I've played in months.<br />
A bit short on lastobility and<br />
originality perhaps, but a fine<br />
game nonetheless.<br />
AND<br />
CONS<br />
Apart from a soiled pair<br />
of Pampers to protect<br />
his modesty, Chuck is<br />
naked unless you count<br />
the large club he carries<br />
and uses to thwart the<br />
enemies which include<br />
monkeys, robots, <strong>oct</strong>opi,<br />
fierce flowers and<br />
dinosours His progress<br />
is further thwarted by<br />
rivers of fire, ocid leaks<br />
and boulders Other<br />
animals ore friendly<br />
and sometimes give<br />
him a lift over perilous<br />
parts and up to<br />
power-ups.<br />
p<br />
restore energy, sweets for bonus points which<br />
number of handy items such as milk bottles to l o •<br />
upgrade to an extra life when enough are accumulated,<br />
baby heads for on extra life, and<br />
bananas to bribe monkeys into helping him.<br />
mom<br />
.A111111<br />
SOUND 11111P' 77<br />
timemrlv average but atial o yoo<br />
eFrom 0ComeGeot<br />
7 •<br />
tam<br />
, lama pule airmen'<br />
PLAYABILITY lk 8111<br />
)<br />
. LASTABILITlif<br />
(o<br />
7 9<br />
1nt<br />
pre WI p tole hot tivte'<br />
not 11%41 of Own<br />
ol<br />
G<br />
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Anunoriginal but nvte-looking and<br />
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fun platform munt<br />
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OVERALL 84)
3%3E1ES PIO VINO<br />
a<br />
lie last descendant ot oilstic<br />
1t0 and PM lt a n d<br />
Iricloo racel encounter eetie cetenionkes<br />
violent clashes as thev struggle to regain their<br />
inortaliti. 'Their. only hope is la Sittatt Statue<br />
ot Itonianit, hut it soon are becomes not atone cleat in the that search. thel<br />
Ir00<br />
REWIND YOUR MIND<br />
WITH MANGA<br />
JUDGE<br />
Judge is a sinister<br />
thriller in which the<br />
wrongful dead seek<br />
u<br />
rsystem. In the spirit<br />
eworld there is only<br />
one law. ..the Law of<br />
t<br />
Darkness.<br />
I<br />
t<br />
i<br />
n<br />
m<br />
b<br />
u<br />
t<br />
a<br />
t<br />
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i<br />
N<br />
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t<br />
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.1%<br />
hi<br />
ULTIMATE TEACHER<br />
Into the not strewn chaos of Teioh High<br />
School crawls the seemingly invincible<br />
GANBACHI - a towering catastrophe of<br />
genetic engineering - who is<br />
determined to knock the rebellious<br />
students into shape. But, the crazy<br />
students have their own defence - the<br />
beautiful HINAKO and her<br />
'Velvet Pussy panties.<br />
AVAILABLEAT VIRGIN, HMV.<br />
MI SMITH. OUR PRICE. VIRGIN GAMES,<br />
JOHNMENZIES, GAMELTD, FUTUREZONE,<br />
WOOLWORTH,FORBIODDI PLANET.<br />
ANDALL G000 VIDEO AND COMIC SHOPS,<br />
tbAladam PAAncA flAmrtAenownliI mineAnd<br />
blAAld Intormathosial CAsoposAr
IF AN<br />
ADVERT IS IN<br />
PRINT, IS IT PROPER?<br />
Most advertisements are perfectly proper<br />
A feu are noL.<br />
The Advertising Standards Authority not only<br />
monitors over 850 advertisements every month, it ensures<br />
compliance with the rules in the strict Code or Advertising<br />
Practice.<br />
So when you question an advertiser. they have to<br />
answer to us.<br />
Th nnd out more about the role of the<br />
ASA, please write to the address below<br />
Advertising Standards Authority.<br />
Department X. Brook House. Torrington<br />
Place. London %KIK MN.<br />
Ibis aaaaa IA dab/sled Settle Interrelate or Bigth eteedeedelle sett mimeos'.<br />
r<br />
P<br />
A<br />
S<br />
C<br />
O<br />
SPIDER.<br />
WINE 2<br />
UK MO<br />
(BOO<br />
MEGADRIVE. SNES. NEO-GEO. GAME GEAR<br />
GAME BOY AND MEGA CD<br />
UR CD/<br />
AL I* pi<br />
US 00<br />
Part Exchange Welcome. also Game Exchange Services sing tor details.<br />
MEGADRIVE + SONIC THE HEDGEHOG GAME £ 9 8 . 0 0<br />
USA SNES (SCART) I PAD NO GAME £ 1 1 8 . 0 0<br />
<strong>SEGA</strong>mEGAnitivt ukuSA afikKISEARIYLANIA 10611MLI<br />
ADEN 3 DS OD EA HOCKE1 D O 03 BLUE MOTHERS DO 00<br />
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DRIVE REV!<br />
PLAYER<br />
four years since<br />
plucky Jason defeated<br />
the Plutonium Boss and4<br />
the radioactive mutants •<br />
46<br />
under the Earth, Since<br />
11111<br />
then our superhero has "<br />
10 ṟelegated his trusty supert<br />
But right in the middle eof administering a<br />
. icle, SOPHIA, to the garage,<br />
- taken to wearing shocking-pink hot-pants, dyed<br />
1air blonde and become a hairdresser.<br />
umber Two to Lionel Blair a ferocious electrical<br />
l i 1!<br />
storm heralds the end of his snipping days as a<br />
freak lightning bolt strikes one of his hairdryers<br />
transforming it into a horrible being. Jason is<br />
_isqocked unconscious by a particularly vicious<br />
of curling tongs and, on awakening, discovrs<br />
SOPHIA is in pieces and the lightning beings<br />
'ore burrowing to the centre of the Earth to<br />
knock it off its axis. Jason has to stop them, so<br />
r rebuilding his trusty<br />
LEASE OUT NOW IMPORT<br />
OPTIONS<br />
CONTROL: JOY PAD<br />
CONTINUES: 24<br />
SKILL LEVELS: ONE<br />
RESPONSIVENESS: GOOM<br />
GAME DIFFICULTY:<br />
MEDIUM<br />
• ET DAY MORE<br />
LEVEL 3<br />
ORIGIN<br />
This is the lollow-up to •<br />
Nintendo game whkh<br />
originally based on a<br />
book, Apparently.<br />
'her<br />
-<br />
W TO CONTROL<br />
The d<br />
movement - of both car and<br />
in the overhead zones it is<br />
pod<br />
directional. Up is also used to<br />
enter i s doors, and direct the<br />
u turret on the tank.<br />
s<br />
e<br />
second Whom Wit<br />
d<br />
t<br />
o<br />
B<br />
I c<br />
t o<br />
o<br />
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s<br />
or<br />
pt<br />
t<br />
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h<br />
e<br />
NOW TO PLAY<br />
r<br />
r<br />
Fight d through tight levels of rod<br />
e<br />
five mutants, find and hill the m<br />
t<br />
boss ond mom boss, using the<br />
toolivreopon they leave behind to<br />
use timi nazi love/.<br />
ARM IN ARM<br />
The inventory menu screen indicates<br />
how many weapons have<br />
been collected and used. Choose<br />
om here the special weapons for<br />
son or the vehicle to use.These<br />
may be replenished en route as<br />
well as red hearts to bump up the<br />
energy meter and gold stars for<br />
an extra life. The driller allows the<br />
player to bore through tough<br />
walls, the hover allows SOPHIA to<br />
fly and the jet<br />
-alone.<br />
t<br />
pack, i<br />
Jp<br />
a s o n<br />
ta<br />
o m<br />
fla<br />
ya<br />
• • •<br />
i n l
EGA<br />
Althoug<br />
simplis<br />
looking<br />
and, at<br />
first, uninspiring<br />
graphicaffy,<br />
this is one<br />
of the best<br />
Megodrive<br />
games I've<br />
played for<br />
a very long time.There's so<br />
much to it! The levels are<br />
huge, varied and extremely<br />
challenging — there's no way<br />
you're going to finish this in a<br />
hurry. It's great to have lots<br />
of different kinds of gameplay<br />
— with the overhead<br />
view where you race around<br />
like a go cart, the side-view<br />
of Jason or his vehicle with a<br />
plethora of weapons at your<br />
disposal or the one-on-one<br />
combat against the bosses.<br />
The music and sound effects<br />
ore great too. Quite simply,<br />
for shoot 'em up fans who are<br />
are a little tired of pretty<br />
graphics and limited game.<br />
play, get Blaster Master 2 for<br />
a fun game that'll keep you<br />
hooked for ages.<br />
MKT Negual mem Inme the depths.<br />
OVERAND UNDER<br />
Jason and his crate are seen from different perspectives depending<br />
on the section of the game. At times, Jason is inside the vehicle,<br />
seen from a side or overhead view. Small ladders and passageways<br />
indicate where Jason must leave the vehicle, whereupon<br />
he is seen on foot from a side-view. When he enters the lair<br />
of a boss he's seen in a larger side-view. In the overhead view<br />
there may be hidden passages which the vehicle con pass<br />
through. However there ore power-ups to collect these are:<br />
Vehicle speeds up<br />
Vehicle slows down<br />
Increases fire power<br />
Bomb — detonates<br />
everything on the<br />
screen<br />
Limited invincibility<br />
Energy addition<br />
Icon selection at<br />
random<br />
Decreases fire<br />
power<br />
LONG TERM REPO<br />
10E3 OE<br />
hMTH I I El El MI •EJ<br />
EJ<br />
BREAKDOWN<br />
139E1E10=<br />
El El El CI El<br />
1:3=1EILILI<br />
DEIE1==1<br />
ID ED El
EGADRIVE REVUE<br />
—abr.<br />
PRESENTATION<br />
• • • 1 1<br />
On every massive<br />
level Jason must<br />
locate the lair of the<br />
mini-boss and batter it<br />
into submission. Once<br />
defeated, the beast<br />
hands over a special<br />
weapon that Jason<br />
needs to find the momn<br />
boss. Once located,<br />
more battering ensues<br />
until the main boss<br />
hands over a weapon<br />
or object which allows<br />
our hero to enter the<br />
next level.These range<br />
from insulated armour<br />
that protects Jason<br />
through an impregnable<br />
electrical field,<br />
polorised shades to<br />
stop him going blind<br />
in volcanic caverns,<br />
drillers to bore<br />
through soft earth and<br />
dives that allow the<br />
vehicle to move<br />
through water.<br />
?NAV<br />
PORCEPIELD HEART<br />
HOMING MISSILES KEY<br />
LIGHTNING<br />
SPECIAL ARMOUR SPECIAL WEAPONS WARHEAD<br />
A Nothong owing<br />
on tie" mire wtoom<br />
hoi Me, some their<br />
purpose Yoe ran<br />
bumpop the (tidos<br />
V A two-Provet whorl would hove<br />
Hu mart<br />
GRAPHICS<br />
A Omer colourful<br />
enth some huge<br />
sprees — they get<br />
inior IN<br />
pont pm 0.<br />
vibe poplars ore basic when<br />
with tho likes ol Cool Spe oi Rocket<br />
Knight Ariverteres,<br />
A Some great sour r<br />
ellerts on the<br />
weapons from mod<br />
the mesa las itis<br />
moodquite well<br />
ONO<br />
Blaster<br />
Master 2<br />
starts off as<br />
a singularly<br />
ugly piece<br />
of software.<br />
The box<br />
looks horrible,<br />
as do<br />
the first<br />
few<br />
screens,<br />
th bland sprites and chunkesque<br />
backdrops. It's not<br />
until you're right into the second<br />
stage that you realise it's<br />
a lot of fun. Cleverly, there's<br />
a wide range of gameplay,<br />
with overhead maze sections,<br />
platforms, puzzles and boss<br />
fighting. Even better, the<br />
graphics improve considerably<br />
as you progress, with<br />
some neat effects (check out<br />
the fire level). Although the<br />
concept looked bland when I<br />
started, all the features su<br />
as power-ups, special<br />
weapons and secret passages<br />
got me really involved. You<br />
do need to get hooked,<br />
because as you traverse later<br />
levels, that pile of continues<br />
shrinks ever rapidly.<br />
Personally, I wouldn't quite<br />
coil Blaster Master 2 a Mega<br />
Game, but it's not far off it.<br />
58 MA01 SIE A<br />
Abridge too far for<br />
the customised Milk<br />
Float?<br />
/aim swerved to avoid the bat, sweat breaking ea his brow. 'Phew that was<br />
dant' (C) Master Master - the Novel by <strong>Mean</strong> Machine Force )<br />
•<br />
L<br />
A<br />
Y<br />
A<br />
TARIM<br />
B<br />
I<br />
L<br />
I<br />
T<br />
Y<br />
Al Weals al variety and<br />
km Imthe gameelay,<br />
Me games lost. the<br />
metro's ore nrspansom<br />
and the levels ore huge<br />
Vb does pi !resuming bemg<br />
dragged right beck to the beginning<br />
the level when you die<br />
A Eight huge levels to<br />
wive and tough<br />
gomectioy moons roe<br />
won't pe through this<br />
In a how, - - and<br />
anteroom* bock lor mote<br />
It's not a world beater on<br />
the graphics front but for<br />
challenge and addictive<br />
value Blaster Master it is<br />
a sure-fire winner.
"A MUST FOR ALL TENNIS ,<br />
c<br />
f<br />
n<br />
Ani<br />
k<br />
'<br />
s<br />
"THIS IS THE BEST TENNIS GAME WE'VE SEEN SO<br />
FAR ON THE MEGADRIVE"<br />
Mark Hill, Sega Pro<br />
F YOU ARE AFTER A GOOD TENNIS GAME, THIS<br />
IS DEFINITELY THE BEST"<br />
John Davidson, Mega Drive Advance Gaming<br />
"TENNIS FANS CAN'T GO WRONG WITH THIS"<br />
Adrian Pitt, Sega Force Mega<br />
"IT'S THE LATE AND GREATEST IN SCREEN TENNIS<br />
A DAZZLING SOFTWARE PACKAGE..."<br />
Alex & Adrian Lisle, Daily Star<br />
S TECMAGIK HAVE AGAIN COME UP WITH THE<br />
•GOODS. A TOP NOTCH GAME THAT WILL BE AS GOOD<br />
NEXT YEAR AS IT IS TODAY"<br />
Derek Dela Fuente, Power Zone<br />
COMING SOON ON:<br />
<strong>SEGA</strong> GAME GEAR, SUPER NINTENDO AND GAMEBOY<br />
• i s game is produced under license from Andre Agassi. Sega, Mega Drive, & Master System are<br />
trademarks of Sega Enterprises Ltd. <strong>1993</strong> Lance Investments. TecMagik is a trademark of Lance<br />
Investments Ltd. All rights reserved.
1•111<br />
PLAYERS<br />
fritiE T B A<br />
— BY PYSSNOSIS<br />
•OPTIONS<br />
CONTROL: AY PAD<br />
CONTINUES: 2<br />
SKILL LEVIES: 3<br />
RESPONSIVENESS: OKAY<br />
GAME DIFFICULTY:<br />
HARD<br />
A decisive bottles between<br />
bIslam and Christendom were<br />
obeing fought. Deep in eastern<br />
u<br />
Europe, at the heart of the struggle,<br />
the Slav people relied on<br />
t their courageous but utterly cruel<br />
5leader, Prince Vied of the<br />
0Drocule.Though, he held the day<br />
0 in a great battle, his love,<br />
Elisabetto, was lost. Cursing<br />
y<br />
ungrateful God he swore defi-<br />
of death. As it was spoken,<br />
eance<br />
ahe was condemned to an eternal<br />
rstate between life and death,<br />
s with a craving for human blood.<br />
He became Dracula; Vompyr.<br />
a<br />
Centuries passed, but his<br />
gpresence remained. Now, in<br />
o 1899 he is drown towards<br />
tEngland, and a young girl called<br />
h<br />
Mina, the incarnation of his<br />
Queen. Ha has trapped her<br />
e fiance, Jonathan Harker in his<br />
fBalkan castle. Only by escaping<br />
ican Harker worn Min* of the<br />
nimpending shadow, resting in the<br />
a<br />
earth of Corfax Abbey,<br />
l<br />
,<br />
BRAM STOKER'S<br />
1ST DAY SCORE<br />
15,000<br />
ORIGIN<br />
Licensed from recent film. It<br />
bears an alarming similarity to<br />
previous Psygnosis game,<br />
Galetted.<br />
HOW TO CONTROL<br />
D-pad left and right<br />
moves Harker, down<br />
makes him duck.<br />
INA<br />
I I Jump<br />
1<br />
1<br />
HOW TO PLAY<br />
S<br />
tither locate the mit or the boss as<br />
each a siege. find objects to help Imo<br />
Meal Dracula.<br />
r<br />
t<br />
s<br />
a<br />
n<br />
d<br />
p<br />
a<br />
60 MN1 <strong>SEGA</strong><br />
BOOK OF THE<br />
4 Harker<br />
enquires oboe,<br />
the whereabouts<br />
of his missing<br />
extremity.<br />
Dracula is presented in the form of a story, taken<br />
from Brom Stoker's book. Each level is split into<br />
short 'chapters' that expand out of the pages. There<br />
ore seven chapters in all, following Harker's escape<br />
from Castle<br />
Dracula; his<br />
refuge in the<br />
convent; killing<br />
the Undead<br />
Lucy, uncovering<br />
the lair at<br />
Codex Abbey,<br />
and the final<br />
flight to<br />
Transylvania<br />
Count Dracula is feared<br />
throughout the world as a<br />
filthy abomination. Pity the<br />
game will be too. Psygnosis<br />
have produced such a<br />
tacky load of tripe it will<br />
freeze the blood in your<br />
bones. Okay, the gameplay<br />
isn't as infuriating as the<br />
Mega-CD version. But I<br />
don't rate the game any<br />
better, as it's just a rehash<br />
of their Galahad game, probably using<br />
much the same programming engine. Each<br />
level is a charmless platform monotony of<br />
finding a motionless sprite and then an exit.<br />
There's no logic, point or depth (or 'ambience'<br />
as the writer of the game's prodution<br />
notes likes to call it) to the game beyond<br />
that. For the most part the graphics are<br />
bland and inappropriate: Where the hell did<br />
the giant tarantulas, the barn, the scorpions,<br />
the zombies and the drunk-men-lying-althe-bar<br />
come from? Not the excellent movie<br />
this supposedly comes from. A proper<br />
Dracula game could be blood-suckingly<br />
good: this just sucks.
EGADRIVE REVIEW<br />
Harker found one of Drocula's<br />
antique swords, which he swishes<br />
about on command Also to be<br />
found are small arms — pistols,<br />
rifles and dynamite - for<br />
stronger foes- But ammo is strictly<br />
rationed<br />
GET ME OUT 0<br />
THIS!<br />
Harker, having lost his Transylvanian guide-book,<br />
often finds himself lost in the assorted Inns, barns<br />
and convents he passes through. To reveal the exit<br />
he must find a friendly local. Strangely, this motionless<br />
figure thinks of an object, which is enough<br />
to uncover a pointy exit sign at<br />
another place in the<br />
level-<br />
Amen lying OH the<br />
floor, just like the movie.<br />
FIENDS AND<br />
COHORTS<br />
Along the way, Harker encounters Dracula's fearsome<br />
henchmen (women?) in end-of-level fracas.<br />
Each takes about eight hits to defeat. There's the<br />
evil coachman, who lashes with his ten-foot whip<br />
(coo-erl); the three Vampire Devil's strumpets — all<br />
cackles and flowing frocks; plus multiple manifestations<br />
of Dracula<br />
as on old<br />
magician, and a<br />
young assassin<br />
as well as a<br />
20 foot high<br />
fireball spewing<br />
madman_<br />
V<br />
.<br />
W<br />
—<br />
W<br />
r<br />
-<br />
Dracula<br />
certainly is<br />
a horror<br />
game —<br />
the<br />
thought of<br />
some<br />
unsuspecting<br />
punter<br />
paying<br />
any<br />
amount of<br />
cash for this festering running<br />
sore of a cartridge<br />
scares me witless. On all<br />
levels it fails miserably. As<br />
a game-of-the-film Ws<br />
hopeless. The superb,<br />
creepy atmosphere of the<br />
film has been replaced with<br />
a laughably crap B-movie<br />
ambience and the original<br />
plot has been altered<br />
beyond recognition to suit<br />
the completely bog-standard<br />
negotiate-the-platforms-and-beat-the-bigend-of-level-boss<br />
action.<br />
And as a game in its own<br />
right it's sub-standard,<br />
completely unoriginal and<br />
filled with annoyances. The<br />
controls are very sluggish<br />
indeed, things fall down<br />
from the ceiling without<br />
warning which makes the<br />
going very frustrating, collision<br />
detection is poor, the<br />
general game design and<br />
plot is crap, the sound is<br />
average, the graphics<br />
aren't much cop and attention<br />
to detail is shoddy —<br />
for example, when the main<br />
character walks up and<br />
down slopes his legs tread<br />
in mid-air, rather than on<br />
the ground. After a couple<br />
of sessions I felt no compulsion<br />
to play this pustulent,<br />
putrescent platformer any<br />
more. In fact, personally I<br />
think EVERY Megadrive<br />
platform game available is<br />
better than this. Even the<br />
irredeemably crud-infested<br />
Dark Castle...<br />
-4<br />
84<br />
The game hos<br />
three skill levels,<br />
including a short<br />
training mode.<br />
The book graph.<br />
KS used for atmosphere tail nap<br />
erably, because they look dim.<br />
GRAPH!<br />
A Very Pugnosis<br />
- backdrops, with<br />
detailed flecked<br />
patterns lot wood<br />
and stone. Okay<br />
animation on some beadles.<br />
1r Most of the graphics look<br />
and rushed.<br />
SOUND<br />
A Some of the<br />
musk is okay, and<br />
at least ales to<br />
develop on atmosphere.<br />
Ditto with<br />
samples.<br />
- Some<br />
music reolly and some crap effects_<br />
.nnoyi<br />
ngblo<br />
nd<br />
PLAYABILITY<br />
• A There are plenty<br />
of thongs to slash at,<br />
there are plenty of<br />
gaps to jump.<br />
The flashy things,<br />
and the jumpy gaps ore timid if<br />
any essence of the Drawls wok,<br />
making it entirely oratkwit,<br />
LASTABILrry<br />
19<br />
you'll play for<br />
about as long as it<br />
look Vied to impale<br />
his prisoners. The<br />
agony could lest up<br />
to a day— bat awn no more.<br />
9<br />
19<br />
OVERALL<br />
BREAKDOWN<br />
DMIDEi<br />
E El DID Er<br />
111E1 El EJ El<br />
MOOED<br />
Let Dracula rest in peace, for it<br />
t is truly written that it is a Ind<br />
of old cobblers, and lix11 is he<br />
who purchase* it with the<br />
wages of sin. Amen.<br />
NIM <strong>SEGA</strong> 61
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ORIGIN<br />
We and Liz ate the creations<br />
of Psygnosis, anal the main<br />
game is an original concept.<br />
NOW TO CONTROL<br />
Well, tint, there's not really<br />
much you con say about the NW<br />
trot mode in this game. It's simply<br />
a case of running and jump.<br />
mg mount Simple.<br />
erupted from their cauldron and seized all the<br />
A t which the edge no one of the bothered cosmos to lies give o forlorn a proper rock robbits, for use in a new Macdonalds 'Tastes of<br />
name to One such case is Punt. Pum is the home the Galaxy' promotion Both sorcerers were<br />
of two dossers of the necromontic_world<br />
heart-broken at the loss of the furry friends, and<br />
set to mixing a Gate well to Burger N:1;o0d, where<br />
- laky on o l d<br />
ldrinking incontinent old chino Liz land their collection<br />
of rabbits). Unsurprisingly, no one goes to<br />
the mammals were being held. &flurry bf rabbitgrabbing<br />
is their objective in the 'hare-roising<br />
of<br />
visit.<br />
collection game<br />
a Except one day, a strange spangly force<br />
Intriguing_<br />
m<br />
o<br />
g i<br />
c i<br />
o<br />
n<br />
c<br />
."Molly would wouldn't she?<br />
RABBIT o RUN Mr_ut<br />
,<br />
i<br />
" T i<br />
Rabbits<br />
l<br />
are being held<br />
a x le • •<br />
q u o<br />
in a series of lands,<br />
•••••-<br />
located e off doors in a<br />
t e<br />
corridor d of Limbo.<br />
W o<br />
Eoch W land has different<br />
i scenery elements, but the<br />
d<br />
r l<br />
basic<br />
z<br />
layout of platform levels is<br />
much the some on each. Wiz and<br />
AlsorSAlk<br />
P a<br />
Liz ,<br />
r t<br />
Collect the rabbits in two<br />
stages a When they first enter the<br />
•<br />
y .<br />
level, n hitting rabbits releoses the<br />
-<br />
letters d of a bizarre word, shown<br />
• f<br />
at<br />
h<br />
the top of the screen. When all<br />
the letters ore filled in, the exit is<br />
a<br />
revealed. i<br />
,<br />
•<br />
Next, the wizards must<br />
4sok<br />
:1, 4 - t S i<br />
r 00<br />
nab s a certain number of rabbits .rminaminer-% ll<br />
•<br />
to mopen the exit and escape. wiz- 0952360 • ir<br />
T - 1.25<br />
Here, e time is the enemy.<br />
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HOW TO PLAY<br />
o<br />
Inter — each land and collect the rabbits<br />
Ws within the time limit. Mix waft<br />
to again nbonuses.<br />
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SNOWLAND
Oztl•NJ:"IVE REV!<br />
FRUITS OF<br />
THE FOREST<br />
ISHOPPE<br />
Two shops are opened with the right spells. The<br />
9magic shop allows you to trade stars for ingredients.<br />
ve a n oart lommovar<br />
•ERS<br />
Some of the higher-priced<br />
ingredients<br />
aren't found<br />
on game levels,<br />
and their spell<br />
effects are realty<br />
powerful. The<br />
other shop offers<br />
* 6<br />
in Z-013 I ,<br />
rin g . Ian<br />
409r:<br />
WELLS PARA<br />
- 4<br />
A A fascinating moonshot. Gee,<br />
TROUBLE<br />
•<br />
3<br />
DISE<br />
In between rounds, the wizards travel to<br />
Pum to mix spells. Any two fruit items<br />
make a spell (including the some types).<br />
Spells ore mixed in the cauldron. There<br />
are dozens of spell effects, ranging from<br />
extra stars to extra time, hints, secret<br />
doors and sub games, or sometimes<br />
nothing at all. Mopping the effect of<br />
each mix is a crucial part of the game<br />
68/41<br />
6111•0:1411160 -<br />
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146 .<br />
1 . 4 0 .<br />
4 k<br />
hints, ogain for a star fee. Some ore useful,<br />
but the cheap ones ore pretty obvious<br />
1<br />
A Outside Gary Norred's home.<br />
Rabbit picking has its own rewards. Bonus items<br />
Boat up from the pick-up point, and should be<br />
grabbed before they go out of reach;<br />
STARS<br />
Stars ore used as currency in 'Ye Olde<br />
Magic Shoppe'. They buy fruit, time or<br />
lives.<br />
TIME TABLETS<br />
At the end of the round each tablet converts<br />
to three seconds of extra time.<br />
BONUS LETTERS<br />
These blue letters form 'Bonus' at the<br />
bottom of the screen, allowing entry to<br />
on item laden bonus round.<br />
I ME PILL<br />
ne rabbit holds this, only releasing it<br />
in the last 20 seconds. It offers a vital<br />
30 second reprieve<br />
MAGIC FRUIT<br />
Each player has a fruit-o-meter. Rabbits<br />
release the fruit with each one collected<br />
increasing the meter, to the point where<br />
a magic item of that fruit is granted.<br />
Players stock their magic fruit back on<br />
Pum, to use as spell ingredients. But fruit spoils!<br />
Psygnosis games are<br />
becoming very pretty. Wiz<br />
and Uz Ls so polished, you<br />
can practically me your face<br />
in It. The graphics are<br />
sharp, detailed and wonderfully<br />
animated. I also<br />
love the sound, which has<br />
dozens of boppy tunes with<br />
catchy melodies But the<br />
G u s game behind it all is coonishingiy<br />
slim, if original.<br />
Without any enemies to hinder you, the game<br />
Is a blinding rush against the dock. Fine, but<br />
apart from sharpening reflexes, there's no<br />
strategies to develop as you get further into<br />
56 levels. Okay, tho spell elements, the subgames,<br />
and tho bosses all odd something, but<br />
the core of the game is very basic. The twoplayer<br />
mode is great fun, in a skill-less sort of<br />
way, a bit like computer 'Snap'. I really like<br />
Wiz and Liz at the moment, but I don't know if<br />
will in a montli's time.<br />
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E REVIEW<br />
T<br />
1<br />
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SUB SUB<br />
Games within the game are an integral part of Wiz<br />
and Liz. Old arcade favourites like Space Invaders,<br />
Pong, Breakout and Snake ore hidden, requiring<br />
them is a way of boosting your score.<br />
The bash for many mother-related jokes in the office.<br />
Cute, fluffy licide bunny<br />
wabbits? Pint-sized cutesy<br />
wizards, pwetty SWIMS, birds<br />
an' flowers an' fings and<br />
music more nauseating nice<br />
than the Sound of Music—<br />
bieurgh, how sickening!<br />
Apart from the scenario, I<br />
quite liked this new offering<br />
from Psygnosis. After marvelling<br />
at the pretty graphics<br />
( and they are fairly special),<br />
I at first thought the gameplay was too<br />
simplistic — but then you realise that there's<br />
much more to the game than running around<br />
like a blue-assed fly — you can't finish the<br />
game that way and you actually have to use<br />
your Isom* (Ws lust a question of whether you<br />
can really be bothered). The gams really<br />
comes into Ws own in two-player — mindless<br />
dashing around like crazy can be fun and is In<br />
Wiz and 1.1x. This game's not the classiest<br />
thing I've ever seen nor the best but We a<br />
ood laugh and worth a look.<br />
sis<br />
6111.2-091321.1.0 4.2 • TirtE-C1<br />
-1<br />
4<br />
1<br />
5<br />
CLIMAXING<br />
At the end of each set of lands, it is your<br />
reword/punishment to face a huge boss creature,<br />
and finally get to use some destructive magic. Look<br />
out for a killer Pot Plant, a Snake and a big skull<br />
with groping bits.<br />
TWO'S t<br />
, COMPANY<br />
Wiz and Liz don't meet in solo games, but two may<br />
play head-to-head. The screen splits horizontally to<br />
show the action of both players. The aim is simple:<br />
get out of the level first. Players play for control of a<br />
fixed number of lands, with best of three rounds in<br />
each. There's no spell petit to the game.<br />
Gasp at the adkon-petkomi shot of the two-plgyer<br />
Shriek as CA VG's editor gets a name check.<br />
1<br />
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A VatuaIlly Ilawhest<br />
Note Intro and oplions<br />
ureen One and law<br />
plot! games, game<br />
length and dai sether<br />
6WHICS<br />
A The wizard and<br />
rabbit spites at biol.<br />
tont and the lair<br />
graentis lot eoth land<br />
are well drawn The<br />
split screen is mega last and works wall.<br />
v Some graphics ore a bit tee small ta<br />
spot easily<br />
SOUND<br />
A A soil el tAptatn<br />
Senstbk meets<br />
Erasure melange<br />
Oath sounds me<br />
V The cutesy mum<br />
tees some teeth on edge<br />
LAYABILITY<br />
A The turbo paced<br />
rabbi solleemg is<br />
Immediately compul<br />
use The heed to head<br />
it a reedy good twoplover<br />
game<br />
v lodi of the 56 levels tenures stmi.<br />
hasand vers lanit aomeplav<br />
The two plover<br />
option is evergreen and<br />
the hidden sob games<br />
and spells moulage a<br />
lot at mmerimentatten<br />
v The mho it obit twg-thonettsionol<br />
' end the only real ervemy IS the clock -<br />
e<br />
t<br />
OVERALL4101<br />
85<br />
Wiz and Liz is a cleverly<br />
emoted (*Betting game,<br />
which will grab everyone<br />
In the short-term. Ws a bit<br />
too simple but there is<br />
more to it than meets the
D O M A N i<br />
-<br />
L<br />
4<br />
P<br />
-<br />
REFLECTIONS OF FASHION<br />
Domani shoes available from: Russell & Bromley, Charles Chnkard Ltd, Domani Retail Shops - also Domani at Childrens World, Jones BOOtMaker,<br />
John Lewis Partnership stores, Milwards Shoes, Gordon Scott and main Start-rite stockists. Style shown, Axel.
EGADR WE REVIEW<br />
PLAYERS<br />
EA<br />
1<br />
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CONTROL JOT PAD<br />
CONTINUES: UNLIMITED<br />
SKILL LEVELS: 4<br />
RESPONSIVENESS: Sim<br />
court<br />
GAME DIFFICHLTY:<br />
TOUGH<br />
1ST DAY SCORN<br />
264697<br />
, OPTIONS<br />
ORIGIN<br />
Gunstor Heroes takes its inspiration<br />
from u multitude 4/1<br />
sumaing beat 'em thust '41111<br />
ups.<br />
MEW<br />
—<br />
W TO CONTROL<br />
Push lett and right on the 0- !<br />
pod and Red and,' or Blue to<br />
run in those directions. Push<br />
down and they crouch or<br />
Ike downwards — up and<br />
they aim skywards.<br />
ome oSs are just too tempting for their own<br />
good and what at first appears to be the most<br />
relive deal ever often turns sour. The plot<br />
behind Sego's Gunstor Heroes follows a similar<br />
line to this, yet reads like some kind of bad gag:<br />
There's this bloke called Green who has two<br />
friends named Blue and Red. Collectively this trio<br />
are known as the Gunstor Heroes — a mighty<br />
intergalactic fighting force that don't take no hassle!<br />
One day Black, a bad guy, hires Orange to<br />
bribe Green with the promise of eternal wealth.<br />
return Green captains a mining expedition in<br />
arch of four mystic gems that are rumoured to<br />
awake 'The Creator'. Unfortunately for Green,<br />
Black has quite a reputation for global chaos.<br />
Disgruntled by the whole affair, Red and Blue<br />
disown Green and take after Black's entoura<br />
as all this Creator business is Surety a disaster<br />
the making! Get it? I don't,<br />
Experienced shoot 'em up fans<br />
have encountered challenges such<br />
as this in the post but never one<br />
so stylish. Gunstar Heroes takes<br />
one or two players through<br />
seven stages of frantic, highdensity<br />
blasting mayhem.<br />
On the menu<br />
tonight we have<br />
roast baddie —<br />
chapped and diced<br />
and lightly singed.<br />
MEM<br />
niP<br />
sorwts and poises the<br />
adiert<br />
NOW TO PLAY<br />
Take Red arid at Moe thcough semen<br />
singes ol pkidocm, thool 'eas<br />
whoa. Shoot or hitk everything IMO<br />
mates and collect poww-lips.<br />
68 ?AM <strong>SEGA</strong><br />
When<br />
blowing up year<br />
know it's time to ace<br />
ruffians start<br />
house, you<br />
•<br />
.<br />
1<br />
-<br />
.
MEGADR WE REVIEW<br />
' Please accept<br />
these metal<br />
rulers as<br />
lift frees<br />
FRST<br />
RCTI9N HER9E<br />
4 At Red and Blue's disposal is an array of offensive<br />
moves that require some skill in their deploy.)<br />
lobo ment: A.4<br />
SLIDE-KICK; The lads dive feet-first at the enemies legs,<br />
causing masses of bone-breaking damogel<br />
JUMP-KICK: Larger enemies require a more elevated approach'<br />
their destruction. A jump-kick causes the some amount of damage<br />
a slide but looks cooler!<br />
DICING WITH<br />
DEHTH<br />
The fourth, selectable stage of<br />
the game takes place iri Block's<br />
base. After blasting their way<br />
through the melee that protects<br />
it, Red and Blue encounter something<br />
that is unexpected within —<br />
The Dice Palace. Here is where<br />
Gunstar Heroes flies right off the<br />
sensible scale and lands in<br />
Choosville for good. A boardgame-like<br />
display is presented, a<br />
dice is thrown ond the 'lumber<br />
dictates the fate of the player.<br />
Lucky heroes may find themselves<br />
in the 'Happy Item Room'<br />
where a small selection of<br />
weapons and energy replocements<br />
are laid out. Elsewhere<br />
things get rather more serious!<br />
'Curry and Rice' — a kind of<br />
mutant Mr Puff Pastry — challenges<br />
Red or Blue to a session of<br />
unarmed combat. Volvalion is a<br />
swirling, golden serpent which<br />
traps an unwary hero under its<br />
coils. Finally Block makes his<br />
stand in a two-legged, bubblecar<br />
nightmare machine, tossing a<br />
dice to decide upon which form<br />
of pain he inflicts next. Help!<br />
So this is<br />
where all<br />
the videogame<br />
bosses go<br />
for a holiday<br />
is it?!<br />
Gunstar<br />
Heroes'<br />
fast-moving<br />
action<br />
PAUL<br />
is astounding.<br />
We thought we'd seen<br />
it all on the Megadrive but<br />
Sega, once again, ignore<br />
any preconceived ideas<br />
about their machine's limitations<br />
and call upon it to<br />
scale and rotate sprites all<br />
over the place. All characters<br />
are incredibly lively,<br />
there's no danger of finding<br />
any idle sprites in this<br />
game! Other than the path<br />
that Red and Blue tread,<br />
pretty much everything else<br />
on screen is alive and dangerous!<br />
The acrobatics that<br />
the central characters display<br />
add to the excitement<br />
and their determined<br />
stances strengthens the<br />
player's resolve in helping<br />
them win. Success isn't easy<br />
either, and there's no doubt<br />
that the completion of this<br />
game requires a lot of skill<br />
with a pinch of luck. The<br />
Seven Force is an absolute<br />
nightmare! Just like the<br />
kind of roller-coasters that<br />
bear warnings for people<br />
with nervous dispositions<br />
and the like, you'd better<br />
prepare yourself for a real<br />
white-knuckle ride with<br />
Gunstar Heroes because it's<br />
that amazing!<br />
PUNCH: The least impressive of oil moves but still pretty useful<br />
against the likes of Curry and Rice (one of the bosses in Black's base)<br />
HANGING: No, Red and Blue don't charge around with a noosill<br />
at the ready! Their hanging tactics involve dangling from one 0<br />
7arm whilst blasting their enemies with the gun in the other.<br />
let's late it — you don't<br />
outs for this line of work. No<br />
WALL-SPRING: Taking evasive action or simply gainl<br />
i<br />
g<br />
a<br />
h<br />
i<br />
g<br />
h<br />
v<br />
a<br />
n<br />
and Blue onto then immediately off walls.<br />
Vomfzer!<br />
MPA <strong>SEGA</strong> 69
MEGADRI<br />
E REVIEW<br />
a r<br />
j<br />
I<br />
L<br />
L<br />
-<br />
C<br />
Y<br />
r<br />
t<br />
RAD<br />
Gunstar<br />
Heroes is<br />
one of the<br />
most incredible<br />
games<br />
I've ever<br />
seen on the<br />
Mega drive.<br />
The graphics<br />
are fantastic,<br />
with<br />
an amazing<br />
depth of detail and a lot of<br />
attention paid to the animation.<br />
Later levels see<br />
remarkable displays of<br />
scaling and rotation that<br />
put even the Super NES to<br />
shame, such is their brilliance.<br />
The sound matches<br />
the standard of the graphics<br />
with a huge variety of<br />
crunchy, thrashy tunes<br />
holding the atmosphere of<br />
the action and really booming,<br />
echoing explosions.<br />
And for once the gameplay<br />
matches the high standard<br />
of presentation. There's so<br />
much variety in Gunstar,<br />
every level is completely<br />
different, going from a<br />
deadly board game to<br />
piloting a space fighter.<br />
There's loads of cool<br />
weapons too, which is lust<br />
as well because there's zillions<br />
of enemies too. The<br />
Iwo-player option really<br />
rounds everything off, and<br />
there's not so much as a<br />
hint of slow-down even<br />
when the screen is completely<br />
packed. Gunstar<br />
Heroes most definitely is<br />
Ribena, in fact, it's E5000<br />
worth of Harry the Lime<br />
flavour. Camp outside your<br />
local software palace until<br />
this is released and buy it<br />
immediately.<br />
A<br />
IEUEN SEIZURE<br />
One reason why ft is essential to experience<br />
Gunstar Heroes first-hand is the appearance of<br />
the Seven Force. This seven-stage boss encountered<br />
in the Underground Mine scares you senseless!<br />
As a taster of whot is to come here's a brief<br />
low-down on this multiple-monster, piloted by<br />
that scummy traitor, Green:<br />
Soldier Force: Green swoops into view aboard<br />
floating platform and immediately calls upon<br />
power of the stones to form a two-legged, running<br />
machine that attacks by using its arms as<br />
boomerangs and an extendible battering ram,<br />
Tails Force: ails' somersault assault drains the<br />
heroes' energy away like crazy. Fortunately its<br />
lightning Zap is less of a problem.<br />
Tiger Force: This incarnation bomber<br />
ḥeroes with a sight-activated laser —<br />
or Blue ore locked-on they're for it, so I I<br />
keep them moving! Tiger follows this u<br />
Trace Zapper which predicts its trajectory with a<br />
fine guideline.<br />
Eagle:<br />
don't un<br />
performe<br />
•ng eagle may look ridiculous but•<br />
mate its power, especially as the<br />
ds with a spread-laser attack!
'<br />
4 WEBP9N1 1 BIT<br />
"<br />
T<br />
H<br />
course there's the usual selection of weapons<br />
ovailoble to the heroes:<br />
RCE: A steady line of pulse-laser fire that is :traight and<br />
he point<br />
e t<br />
of a Quick T Festival Ahem<br />
N<br />
CHASER: I Makes life eosy by seeking out the enem<br />
N<br />
FIRE: Toasts enemies at short range and is very powerful<br />
This is all<br />
G<br />
well and good but the fun really starts when two are<br />
combinedl : That s right, the heroes<br />
i T<br />
h o t<br />
LOAD TERM REPORT — B R E A K D O W N •<br />
o n m h at will. However, after<br />
NM E l El El El El<br />
r c ttnessing r the speedy demise<br />
of<br />
o<br />
a foe to u Chaser/ l<br />
DAY<br />
M<br />
D O<br />
E<br />
M<br />
P<br />
E ) Dcatt DEI<br />
e e trung combo things are'<br />
a o u<br />
ever quite the same<br />
EWER<br />
EIDEIDU D<br />
R a m DEIEJ E:1 E l El El<br />
b n<br />
g aint<br />
E1111<br />
DEIEIEED<br />
l h<br />
d<br />
e e<br />
rYEN<br />
, E E D . E l D<br />
m<br />
Eilip<br />
t n<br />
EL<br />
JI D<br />
o<br />
o e<br />
y<br />
E I E<br />
c m<br />
s<br />
a i<br />
I E Crab: 1 , Green transmutes the Seven<br />
r<br />
e e<br />
• rce into a covem-crushing crab, blocking the<br />
r l s<br />
This is whet<br />
roes way with Crash Mines, rows of<br />
q<br />
shers, and Will o' the Wisps — balls of<br />
y e<br />
roll<br />
u<br />
rgy that drain Red and Blues'.<br />
t c<br />
w t<br />
o b<br />
i<br />
c<br />
w e k<br />
e t<br />
e<br />
a r<br />
w<br />
p t<br />
e<br />
o h<br />
e<br />
n o<br />
n<br />
s n<br />
a<br />
t<br />
J<br />
o<br />
V S<br />
1 0<br />
h<br />
& "<br />
n<br />
. .<br />
S e l o /<br />
. .<br />
n<br />
Blaster: By the time Green's tour de force rea<br />
this stage y he'd much rather just transform into an<br />
enormous Qgun and blow Red and Blue into oblivion.<br />
So he does. u<br />
i<br />
c<br />
k<br />
Ell.<br />
"<br />
-<br />
NIN<br />
"<br />
1<br />
149<br />
Ftli<br />
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p<br />
Iter<br />
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w<br />
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4<br />
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NI MEM<br />
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6<br />
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,ett<br />
411<br />
1<br />
6<br />
Urchin: Urchins are usuolly associated<br />
. .<br />
with<br />
1<br />
small, insignificant beings. This particular one<br />
is very large and as big a threat as anyone con<br />
handle at this stage in the game!<br />
'PRESENTATION<br />
91<br />
The intro<br />
sequence grabs the<br />
attention and every<br />
siege is rounded oil<br />
spectacularly. An<br />
options screen allows playets to<br />
athirst both difficulty end cermet.<br />
94<br />
A Astounding!<br />
Seriously, this<br />
game ought to<br />
tome packed with<br />
sedatives lot all<br />
the eliciting visuals it piodursti<br />
r-- SOUND - -<br />
11(<br />
The 1110SK<br />
1r<br />
P<br />
L<br />
A<br />
Y<br />
A<br />
B<br />
IL<br />
IT<br />
Y<br />
makes the<br />
Merrell'''e molly<br />
groove. Turn it up,<br />
Irmyeet The sound<br />
Medi come courtesy ol Captain<br />
Cool too!<br />
Nedand Blue's<br />
irony teduriques ore<br />
exploited to the<br />
mar! Discovenng the<br />
many different ways<br />
Black's men bite the big one<br />
mounts lot hull the Ion!<br />
92<br />
LASTABILITY<br />
90<br />
The batik<br />
taglerst Black's t<br />
Forces is tough and<br />
spectacular gameploy<br />
keeps you cum.<br />
Mg back lot mote even after NOW<br />
piehom.<br />
_<br />
•<br />
OVERALL<br />
93<br />
- -<br />
I Elf.'<br />
Astunning title both in<br />
appearance and the goose*<br />
it offers. Genstar Heroes sets •<br />
new standard for the<br />
illepadrive — for action titles<br />
bast.<br />
MM <strong>SEGA</strong> 71
MEGADRIVE REVIE<br />
%NIMBLE<br />
• •••••••• 1 1 . • S •<br />
- Oa* itt,u, • 01.d<br />
mpiume<br />
<strong>SEGA</strong><br />
W revered around the world.<br />
Why, i just the very mention of it<br />
strikes m up thoughts of —<br />
ombles. Yes, those secretive litrodents<br />
that tidy up the<br />
b<br />
Common l for us clumsy, hairless<br />
opes. e Making a use of the things<br />
that d they find, things that the<br />
everyday o folks leave behind. Ha<br />
ha, what busy little chappies they<br />
ore,<br />
n<br />
dressed in their little bowler<br />
. hots and tartan shawls and led<br />
!pir A by dear, old Uncle Bulgaria. Why<br />
l ndo we love them so much? Who<br />
aknows, perhaps it's because they<br />
all sound like Bernard Cribbens.<br />
m<br />
Then again, perhaps not.<br />
e Whatever the reason, you con<br />
trest assured that when there's lit-<br />
to be picked, the Wombles of<br />
hter<br />
aWimbledon t<br />
job. are always on the<br />
But of course, Wombles aren't<br />
ithe only thing that Wimbledon is<br />
sfamous for Nope, there's tennis<br />
too. Every summer, the finest<br />
sponsors of instant coffee from<br />
all over the World travel to<br />
England in an attempt to win the<br />
most prestigious tennis title there<br />
is, the Wimbledon Trophy. And<br />
now Sego have released the official<br />
Wimbledon Tennis game on<br />
the Megadrive, licensed by the<br />
All-England Tennis Club itself. So<br />
grab your rackets, because it's<br />
time for Wimbledon!<br />
CONTROL: JOY PAD<br />
CONTINUES: PASSWORD<br />
SKILL LEWIS: I<br />
RESPONSIVENESS: OKAY<br />
GAME DIFFICULTY:<br />
MEDIUM<br />
1ST DAY SCORE<br />
TOURNAMENT SEMIS<br />
ORIGIN<br />
Wimbledon is a gone<br />
based around the amid<br />
famous tennis tournament<br />
of the same name.<br />
f HOW TO CONTROL<br />
HOW TO CONTROL Use the<br />
D-pad to move your player<br />
wound the cowl. Various<br />
shots can be obtained<br />
through a combination of<br />
button presses.<br />
low! Meilamp Igo<br />
tame Me<br />
0 Steels not nom, the e l<br />
HOW TO PLAY<br />
thi the ball aver the net. the Odle/<br />
plover tries ta tort it barb This goer<br />
on until one person lolls ta return the<br />
, ball. Them ii all starts again.<br />
s:<br />
This is the ksiesw one...<br />
—So this must be the loom Wintilkdon clay court!<br />
COURT IN THE ACT!<br />
Of course, you don't have to ploy in the championship all the<br />
time. There's on exhibition match in which you can play just for<br />
fun. What's more, there's a choice of three types of playing surfaces<br />
to choose from. Naturally, there's a grass-court option,<br />
but this doesn't take place in the hallowed grounds of<br />
Wimbledon. Nope, there's a specially designed Sego & Mega<br />
grass-court available. Other surfaces include the bouncier<br />
Sonicyord hard court and the slower Uptails clay court.<br />
COMMENT<br />
It seems<br />
like a pretty<br />
daft idea<br />
bringing<br />
out a<br />
Wimbledon<br />
license<br />
months<br />
after the<br />
tournament.<br />
Still,<br />
)h<br />
matter if i the game was great<br />
stuff. Unfortunately ll<br />
it isn't.<br />
The problem<br />
i<br />
is Its lust too<br />
slow. The players feel like<br />
they're<br />
t<br />
dragging their heels<br />
and the wball sometimes drifts<br />
like Ws oin low gravity. Also,<br />
the movement<br />
u<br />
of the screen is<br />
particularly<br />
l<br />
bad and often<br />
the player at the bottom of<br />
the screen d becomes cropped<br />
making nit very difficult to<br />
receive ' the ball And to top it<br />
all, the collision t detection<br />
tends is a bit ropey. Many's<br />
the lime when the ball is<br />
quite obviously out, but the<br />
Umpire (with his Davros-<br />
'tutu° voice) falls to notice<br />
Overall, the game isn't that<br />
bad. The graphics and spoteffects<br />
ore okay and it is fairly<br />
playable. There's already a<br />
better game available, Davis<br />
Cup. Buy that instead.
HEGADRIVE REVIEW<br />
I<br />
I<br />
S<br />
a<br />
. .LL11111..<br />
•5<br />
11111:11.1 Iri: M g<br />
"<br />
COURT DRAMA<br />
To odd to that realistic Wimbledon feel, the programmers<br />
have included a number of neat little<br />
touches. For instance, the audience claps at a<br />
shot, players break their rockets in irritation or<br />
prance around in joy and there are oven those<br />
FOUR-PLAY ON THE GRASS!<br />
Most tennis games have a two-player option and this game is<br />
no exception. However, Wimbledon Tennis actually allows up to<br />
four-players to join in a game. Through the use of Sego's soonto-be-released<br />
Sega Top, a game of doubles can be played with<br />
four real players taking part. Beware though, four players may<br />
quadruple the action, but it can also cause severe trauma as<br />
you helplessly watch your inept partner spoon a vital shot.<br />
Is<br />
ti<br />
1 I - a 1<br />
S<br />
'<br />
1<br />
• e<br />
LONC TERM REPORT B R E A K D O W N<br />
•ROBINSON'S BARLEY WATER<br />
,There's tennis and there's Wimbledon, the<br />
t famous tennis tournament in the world.<br />
's Wimbledon Tennis lets you take part in<br />
championship against seven other opponents.<br />
Each has individual strengths and weak<br />
nesses in such departments as serve power,<br />
footwork, forehond and backhand control.<br />
Starting in the quarter-finals, the game progresses<br />
to the semi-finals and then finally, the<br />
centre court showdown. There's even a password<br />
option so that you can take a break from<br />
the tournament whenever you wish<br />
Robinson's Barley Water-drinking ball boys on<br />
hand to collect stray balls. What's more, the<br />
players even break out in a sweat when they<br />
take a smash right in the goolies! Kooyoy! New<br />
balls please!<br />
Wow! Pink<br />
old blue<br />
dins. That<br />
Artssi chap<br />
feWe started<br />
something!<br />
IBM UE1E1 C O M ME El 0 El<br />
111113E1EICI 11111111111E El El El<br />
EIDEIEII m<br />
IIIII • El El 7 ElEl_ E 0<br />
El 1<br />
o m 0 0 0<br />
1 1 F I N<br />
E l<br />
,<br />
A<br />
D<br />
I<br />
T<br />
I<br />
L<br />
.<br />
f<br />
t<br />
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N<br />
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L<br />
'<br />
ba1 MIK LIMO ele4 .• I 160<br />
06. %ft- .112.n.<br />
Tom's right.<br />
Wimbledon<br />
has a lot of<br />
faults: sinister<br />
ball<br />
control,<br />
Master<br />
System<br />
graphics --<br />
I could go<br />
on forever.<br />
However,<br />
the game is better than<br />
Agassi Tennis in that hitting<br />
the ball is pretty straightforward<br />
and all manner of cunning<br />
shots can be executed<br />
with sate. The problem is<br />
that rallies last forever with<br />
the computer players having<br />
superhuman responses. in<br />
the end, what's the point of<br />
releasing this? Wimbledon is<br />
now long gone and Davis Cup<br />
(even without the four-player<br />
option) Is loads better.<br />
141<br />
Some swat %dot<br />
non screens end on<br />
or lir? of good game<br />
essnionce features<br />
V NO enough in tite<br />
way of ophons<br />
A Good looking Op<br />
leg suffixes<br />
le Sprees with nervous<br />
&soden and sonic<br />
bed screen cropping<br />
NV'<br />
GRAPHICS<br />
SOUND<br />
172<br />
58<br />
Some good Oali<br />
effects end audience<br />
sounds<br />
vCruddy tunes end<br />
the umente sounds<br />
like Dotes mastermind of the Doles<br />
PLAYABILITY<br />
. Fo,r1,1,;;pubie The<br />
On-wont ostationte In<br />
toot motto It easier to<br />
get into<br />
',Sotto ctoppimg tde<br />
i<br />
s<br />
p<br />
o<br />
i<br />
l<br />
;As,<br />
D<br />
o<br />
d<br />
o<br />
the tun<br />
(<br />
o<br />
b<br />
l i<br />
g<br />
e<br />
t<br />
a<br />
l<br />
l<br />
t<br />
ULSTAIIILITY<br />
74<br />
pool the Ail al<br />
.r pisires will palms<br />
the (flagon" nod<br />
there s the four plover<br />
open toe<br />
V Loci 01 lost poted oLtion soon eta<br />
OVE<br />
72<br />
70<br />
Areasonable tennis game<br />
marred by a few flows.<br />
However, Davis Cup is a<br />
for more ettradive perches..<br />
MM <strong>SEGA</strong> 73 I
1<br />
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Asequel to the original<br />
Powerstrike, hem the team<br />
responsible for the 'Aleste console<br />
shoot 'em ups.<br />
HOW TO CONTROL<br />
Jump and punch. lump end<br />
punch using the required Mill&<br />
nation of button presses wed<br />
joystick manipulation lake the<br />
wind, old woman!<br />
r<br />
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t<br />
e<br />
?<br />
SShoot everything in sight, and coned<br />
tbonuses to increase your skip's cowers.<br />
i<br />
p<br />
S<br />
p<br />
i<br />
e<br />
d<br />
eviewing Compile's new shoot<br />
'em up first requires us to take<br />
short history lesson. Step back<br />
to the 1930s, and The<br />
Depression. Can you imagine<br />
illions without work, prospects<br />
nd the means to support their<br />
families? Of course you can, it's<br />
st like today. In those days<br />
ere was only one thing for a<br />
i<br />
g o — build himself a futuristic<br />
l pace plane and label himself o<br />
'sky pirate'. Next, he makes a<br />
o<br />
pocket by robbing all the wealthy<br />
t revellers in the other futuristic<br />
hplanes that, er didn't exist in the<br />
-1930s. Okay, so the progrom-<br />
•er's scenario is a load of cock,<br />
c<br />
but it's irrelevant to the action of<br />
a<br />
the game.<br />
p You play the port of a Pot<br />
pHunter, arch-enemy of the Sky<br />
e,<br />
dP<br />
invested a good deal of their<br />
, igotten gains in massive ground<br />
bases, fleets, laser-weapons, and<br />
lr<br />
all the other common contrap-<br />
ations of the early 20th century.<br />
it<br />
However,<br />
de<br />
gnore<br />
the desperate<br />
-s<br />
o,<br />
- plot and<br />
fw<br />
get shoot-<br />
in f hing,<br />
mo<br />
this frenetic<br />
vertical<br />
ia<br />
np<br />
•blaster<br />
ep<br />
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r a<br />
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e<br />
As with most shoot 'em<br />
ups, you ore initially provided<br />
with a paltry<br />
weapon. Improving on it<br />
lies in collecting pods<br />
that float by, with numbers<br />
attached. The number<br />
relates to what<br />
weapon type is found<br />
inside. Each weapon may<br />
be upgraded to be more<br />
effective. To upgrade collect<br />
the same numbered<br />
pod as a weapon you<br />
already possess. Here's<br />
the weapon chart:<br />
Fortils bent on your i o n come from oil directions,<br />
straddled with all manner of armoury. A salty selection of<br />
their piratical vehicles:<br />
JTHTUEI<br />
Like strange Mayan sculptures, these<br />
shuffle through the jungle, spewing<br />
bullets a-plenty.<br />
THE FLEET<br />
Pothunter flies above a dense shipping<br />
lone, packed with battleships,<br />
Multiple hits are needed to pull the<br />
plug on these chaps.<br />
SHY SHIPS<br />
Heavily armoured and heavily ormed,<br />
their only weakness is their slow<br />
movement.<br />
This is no extra weapon, but collecting<br />
the pod increases the<br />
power of your main gun_<br />
A fan-shaped firing mechanism<br />
that widens as you upgrade.<br />
Good at low-levels_
'<br />
1<br />
1<br />
1<br />
1<br />
511t<br />
illi<br />
W<br />
A selection of mad machines await travellers who<br />
, reach the end of the level. Rather than the sleek-<br />
• h-lots-of-guns look, the Sky Pirates hove opted<br />
some lavish designs that resemble fish, Roman<br />
galleys and flying saucers.<br />
*41i4jii‘-teipst 0<br />
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Powerstrike<br />
II is one of<br />
those rare<br />
games to<br />
savour, that<br />
makes the<br />
Master<br />
System perform<br />
beyond all<br />
reasonable<br />
expectations.<br />
The creators of Robo-<br />
Aleste for the Mega-CD<br />
have worked equal wonders<br />
on the 8-bit. From the<br />
first seconds of the game<br />
there ore tons of deadly<br />
sprites flying about, plus<br />
the game plays at a breakneck<br />
pace. The graphics<br />
improve as the game progresses,<br />
with all sorts of<br />
novel effects and imaginative<br />
enemies. This is lust a<br />
simple blaster, but one of<br />
such quality I'd say Master<br />
System owners must get it.<br />
•<br />
- 10<br />
9<br />
011<br />
1Pi<br />
DET9NEIT9R1<br />
Aw, don't shoot<br />
him, he looks<br />
too friendly.<br />
Plasma bolts which detonate<br />
upscreen and spread out for<br />
some distance After upgrades<br />
this is a massively powerful<br />
weapon, but it starts out slow<br />
and weak, leaving you vulnerable.<br />
r<br />
C<br />
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M<br />
M<br />
E<br />
N<br />
RICH<br />
1<br />
P<br />
This looks<br />
and plays<br />
brilliantly<br />
and is definitely<br />
the<br />
best<br />
scrolling<br />
shoot 'em<br />
up for the<br />
Master<br />
System.<br />
The<br />
graphics are truly superb,<br />
with great definition, very<br />
smooth scrolling and masses<br />
of enemy sprites — with<br />
little or no sprite flicker<br />
whatsoever! Its an excellent<br />
blaster and tough to<br />
master too. Put simply,<br />
Powerstrike Ills an essential<br />
Master System buy.<br />
Now him on the other bond, you<br />
ton go ahead and hill hint. Go on.<br />
1111111.11.11ILE<br />
t<br />
A clutch of impact missiles follow<br />
a crisscrossing course up<br />
the screen. Fast, powerful and<br />
one of the better weapons.<br />
Powers up to a six missile max.<br />
PRESENTATIO<br />
some accessible to<br />
oll levels of player.<br />
Intro and other<br />
options.<br />
:11;1<br />
1 I<br />
Loads of different<br />
enemies, ond<br />
WI mining amount<br />
of filicker-hee<br />
[t.<br />
traction.<br />
it Some of the backgrounds ails<br />
lade Welty, ' making bullets hard to<br />
spot.<br />
SOUND<br />
flying Great tunes attempt'. whidt I<br />
sound lug l<br />
ike coin-op blaster<br />
music. Excellent<br />
sound effects.<br />
From the first<br />
moment, the frantic,<br />
but loir action drags<br />
you in totally. There<br />
is no lull.<br />
Restarting without your<br />
assembled weaponry is a hellish<br />
praposoa.<br />
TABILITY<br />
a The ration starts<br />
to get very hot<br />
Indeed, and there's<br />
a massive four mess<br />
of Powersinking m1<br />
the cart<br />
,<br />
90<br />
HMSO MILFILE11<br />
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Side-mounted missiles seek cut<br />
the nearest on-screen targets. At<br />
low levels this leaves you vulnerable.<br />
A solid beam weapon that looks<br />
impressive, especially when<br />
upgraded. A maximum of three<br />
'options may be tagged onto<br />
your ship for quadruple lasers.<br />
CitCulat enetyy blobs' scoot out<br />
and attack the nearest target<br />
This is on erratic and weak<br />
weapon and best avoided<br />
Acompletely berserk blasting<br />
classic that breathes new life<br />
into the Master System In a different<br />
league horn other<br />
Nosier System releases and am<br />
utterly essential addition to<br />
•<br />
MM <strong>SEGA</strong> 77<br />
Olt
PLAYER<br />
PRICE 4 TBA J<br />
On' a mums J<br />
1111LEAMLI_KToBER<br />
OPTIONS.<br />
CONTROL: JOY PAD<br />
CONTINUES: PASSWORD<br />
SKILL LEVELS! 2<br />
RESPONSIVENESS: GOOD Mt<br />
QUIRKY)<br />
GAME DIFFICULTY! MEDIUM<br />
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15T DAY SCORE<br />
REACH LAKE<br />
ORIGIN<br />
• • • • • • • • • 1<br />
Puggsy is on original sharerter.<br />
The game incorporates old<br />
platform elements with a new<br />
punk-based environment.<br />
Left and right moves Puggsy in<br />
those directions. Up helps<br />
Puggsy jump, sown in mid-air<br />
makes Puggsy bottom-bounce.<br />
When a carrying an object, up<br />
end down odium's tfor height at<br />
which Prissy tarries it.<br />
UscVi<br />
--<br />
rhUw Dnsp'Plek<br />
—<br />
boo<br />
Posse<br />
NOW TO PLAY<br />
Reach the lief by finding the exit to<br />
each level Using objects to salsa<br />
pilule is a vital part of alit-finding.<br />
Unfriendly newer, patrol each level-<br />
d<br />
i<br />
P uggsy hod been worrying<br />
about his<br />
spacecraft since passing<br />
the crab nebula. The<br />
engine hod been making ominous<br />
sounds for about three microns now. No wonder,<br />
the wooden-hulled crate was well post it (Puggsy<br />
had considered dumping it at the little Chef on<br />
Alpha Centauri and hot-wiring a ford Space Escort<br />
XRi). But instead, our law-abiding, lobe-lugged<br />
friend had soldiered on — and the approaching<br />
MN CLUB<br />
A group of blowers separates<br />
Puggsy from a mysterious<br />
blue key. Reaching it moons<br />
,<br />
c<br />
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KEY WEST<br />
A tube of<br />
minty-looking<br />
balls is<br />
unleashed by<br />
the key<br />
.<br />
CLEVER 9R Won?<br />
The right arrangement<br />
of switches, a ball<br />
dropped through the<br />
gun, and the wall disappears!<br />
crashload<br />
on<br />
a name-<br />
-)<br />
less planet was his<br />
just reward<br />
After a watery landing, Puggsy<br />
found his ship surrounded by some very curious raccoon<br />
people. Puggsy hod hoped the mammalian<br />
natives would assist him in returning to space, instead<br />
they steal his ship and place many (levels of) obs<br />
des in his way. Oh well, phasers set to kill_<br />
ft IAMB 9F BfILLI<br />
One short chapter from Puggsy's travails occurs in the Redwood<br />
keep. Faced with blank walls and no apparent exits, Puggsy conspires<br />
to use a load of balls to escape. Read on.<br />
MITCH PRLRCE<br />
Puggsy finds a suspicious<br />
row of switches. The remote<br />
device lets him see what<br />
they do.
•.r,AirtamNMI&IILE BE<br />
The landmass that Puggsy has alighted on is a compact island, which<br />
IPLINTER TIA17114<br />
Pr<br />
THERE<br />
covers an intriguing range of habitats and climates. As Puggsy pro.<br />
grosses into the interior, the levels become longer and filled with<br />
more hazardous natives Finding each doorway blazes a fresh trail on<br />
the map. As some levels have more than one exit, causing forks in the<br />
trail Some trails lead to dead ends, others to short-cuts.<br />
PUGGITIII Mil<br />
THE PYREMIIII<br />
r m 1a<br />
THE BEHCH<br />
CUM UP/Niff-<br />
UMW IIIDID47117<br />
ICY MclINTRIN<br />
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H yew con explain what is going ea here phoese write<br />
in. haven't got the foggiest.<br />
w Well this is the<br />
house of straw so<br />
where are the<br />
three little pigs?<br />
REM:09<br />
1<br />
2El<br />
COMMENT<br />
K E E<br />
PSpace aliens, bum-bouncing<br />
and platforms. Sounds like<br />
recipe for disaster. Well,<br />
Puggsy Is no such thing, in<br />
fact, it's crackin<br />
1 a conclusion ace! you might not<br />
Tcome h to a immediately, t ' since<br />
mastering the control<br />
s<br />
method is a struggle early<br />
on, and some of the early<br />
levels are bland and untcuting.<br />
From the beginning,<br />
Gus<br />
though, the graphics cannot be faulted — they<br />
are truly excellent In detail and design<br />
(although Puggsy himself Is a tad nondescript).<br />
Just bear with the game and It soon<br />
provides taxing, logical puzzles that are very<br />
satisfying to solve, and show some imaginative<br />
game structure for once. Even better, the<br />
difficulty level increases quite sharply, so the<br />
password system doesn't spoil the game. This<br />
Is the first real arcade adventure since Ecco,<br />
and knocks spots of previous Pygnosis efforts<br />
like Shadow of the Beast I A IL An island well<br />
worth exploring.<br />
BREAKDOWN<br />
SINTIP ID E l El El'<br />
CALEIGE DDI:;1 El El 1<br />
RUM El = El El I<br />
IfILEIES = El El<br />
AIM SECA 79
niL<br />
MEGADRIVE<br />
I<br />
al"<br />
p.<br />
•SUPER<br />
FIX?<br />
Part of Puggsy's short<br />
intro is a space fly-past<br />
by his ship. Although it<br />
only lasts a couple of<br />
seconds, it's on eyecatchingly<br />
smooth piece<br />
- of animation for the<br />
Megadrive, which got<br />
the whole team talking.<br />
DIRNR D99RI<br />
Points and lives are available if you take<br />
an object with you as you leave the level.<br />
Some rare artifacts ore worth much more<br />
than a simple shell or a used gun. Search<br />
levels for valuable looking items.<br />
•Thrill as Puggsy stands<br />
adiatent to a small, wellcrafted<br />
wooden box.<br />
COMMENT<br />
Visually,<br />
Puggsy is a<br />
dream—<br />
the backgrounds<br />
are magnificent<br />
and<br />
the sprites<br />
are large I<br />
and well<br />
animated.<br />
LUCY found<br />
Puggsy fairly tricky to control<br />
a lot of the time. It's a damn<br />
big game as well, with loads<br />
to do — only problem Is,<br />
although there's masses of<br />
oblects to interact with you<br />
don't really need to to complete<br />
the level so they end up<br />
being superfluous. The main<br />
thing you need to enloy this<br />
gam., apart from a lot of tolerance<br />
of the cheesy tunes, is<br />
a whole heap of patience<br />
because although, as Gus<br />
says, ttie puzzles are fairly<br />
logical, the actual execution<br />
of some of them drives you<br />
F<br />
r'you're trying to cross a pit via<br />
some bouncing balls, will he<br />
o<br />
stay on? Will he hell! I can<br />
uenvisage many people lust<br />
ngiving up in disgust (as I did)<br />
d but for arcade adventure<br />
t<br />
freaks, this is definitely one<br />
you'll want to se.<br />
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CLEVER<br />
Small hints boxes offer<br />
clues to what you should<br />
be doing. Open the box<br />
and a flickering outline<br />
of an object vital to solving<br />
the level appears.<br />
A<br />
RO hthi <strong>SEGA</strong>
I.<br />
1<br />
FINIT 913JECTI9R1?<br />
Putigsy features a comprehensive<br />
system for manipulating<br />
objects — there can be up to<br />
20 on a single level, Combining<br />
objects with others, or taking<br />
them to the right place yields<br />
points and may lead to further<br />
discoveries. Objects also read<br />
in a physical sense — with<br />
gravity, inertia and weight.<br />
When holding an object,<br />
Puggsy may not jump as far,<br />
depending on its<br />
weight; objects c<br />
pushed or stocked<br />
others. This makes<br />
important at what<br />
height Puggsy carries<br />
the object. One final<br />
trick is using an object<br />
to pull Puggsy over o<br />
ledge. He con get a<br />
grip on a wall or platform<br />
and then leap over.<br />
miwww-<br />
=r •<br />
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to a No Intriguing.<br />
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R<br />
_<br />
E<br />
I<br />
M<br />
N<br />
I<br />
F<br />
I<br />
THHE ME<br />
T9 MIR<br />
LERDER<br />
Each area of the island has a<br />
boss controller that blocks<br />
Puggsy's progress. There are<br />
five in total, including a pirate<br />
parrot on his rocking galleon<br />
and a massive raccoon King<br />
who has the Beadle-esque<br />
ability to drop his hands at<br />
will. Polly needs to be slapped<br />
with a wet kipper, but killing<br />
the King is done by using o<br />
complex set of switches and<br />
rolling balls.<br />
i don't know. I think ills a little too<br />
short in the arms. What d'you reckon<br />
Jimmy. Oi pay attention!<br />
Air<br />
Asterling arcade alive*-<br />
. hoe thin rewords patience<br />
and persenrerence• One to<br />
get into, and Pygnasis$<br />
best effort yet.<br />
AIM <strong>SEGA</strong> SI
1<br />
AST R SYST M REVIEW<br />
P ity the minor super hero. While Super Mon and<br />
Spider Man flaunt themselves on the Comicworld<br />
stage in cape, tights and spandex, more modest<br />
characters like the Flash receive scant recognition<br />
At an early age he discovered he was the fastest<br />
'thing' in the universe, which meant he always won<br />
the Egg ond Spoon on school sports (kw_<br />
But even though he grew up using his powers<br />
against the forces of evil, he never got the recognition<br />
of his DC and Marvel counterparts. He become<br />
a specialist hero Thinking it was because he sountl•<br />
ed like a disinfectant, he even considered becoming<br />
'Jeft', until the famous non-scouring cream cleaner<br />
appeared. Probe's surprise Master System release<br />
could be his final chance to steal some glory, as he<br />
bottles The Trickster, so chose him.<br />
CONTROL: JOY PAD<br />
CONTINUES: FOUND<br />
SKILL LEVELS: I<br />
RESPONSIVENESS: OK<br />
GAME DIFFICULTY:<br />
!WARD<br />
Flasis is • tit (omits &wader;<br />
this is a platform pont.<br />
Contrast sool comper•—•<br />
HOW TO CONTROL<br />
The 0-Pad moves flash 01041<br />
the platform, Up and down<br />
makes him jump higher oe drop<br />
to lower platforms.<br />
Splistiloimv /Ufa&<br />
ArCITY CENTRAL"<br />
The Flash's headquarter's are at Star Lobs, located<br />
in the heart of Central City. His surveillance babe<br />
alerts him to the acts of the Trickster, who is systematically<br />
robbing the gem vaults for campaign<br />
funds.<br />
FLASH IN THE<br />
FRYING PAN<br />
Flash starts off in the inner city, in the midst of the<br />
Trickster's campaign to be elected mayor. Thugs ore<br />
waiting on the rooftops for our speed freak, throwing<br />
bottles of Becks and potato peelers when they<br />
see him. Flash has to watch out for the spiky traps<br />
that lurk below innocent-looking pavements. Plus<br />
the threat of the deadly traffic cones!<br />
APE A el•%,<br />
AT 5 AFt<br />
Beach the ent sir of each level to<br />
confront the vetticulor boss. Collett<br />
flashes and Mod! bonuses.<br />
AELIN FACTORY<br />
The second levels are set in a theme pork which is<br />
more unfair than Fun Fair. Flash is at home on the<br />
Switchback, but flying saucer patrols lurk. Crusher<br />
gates must be negotiated on this level, but both<br />
sections hove nifty secret passages that bypass most<br />
of the dangerous bits.<br />
82 MM <strong>SEGA</strong>
Sometimes games lie upon a knife-edge of<br />
like and hate. I've felt both ways about<br />
Flash whilst playing it. It looks quite good<br />
for a Master System game, not as polished<br />
as Mickey Mouse or Sonic, put plenty onscreen<br />
and fast-moving. The levels are<br />
large and have more than one route, which<br />
gives a sense of space and freedom to the<br />
game. Secret passages, and a range of<br />
bonus items add variety to the speedy platform<br />
format. Right, that's the like part. But<br />
Gus<br />
sometimes this game is bonkin' infuriating!<br />
The traps can be nasty, and the aims of some levels obscure.<br />
Some hair-tearing is guaranteed. Occasionally It looks and<br />
Lplays crap, but on balance Flash is really quite cool.<br />
A<br />
MMENT<br />
I agree<br />
entirely<br />
with any<br />
reviewing<br />
comrade<br />
on this<br />
game. The<br />
Flash is a<br />
fast, highly<br />
RICH playable<br />
platform<br />
romp with some decent,<br />
well-defined graphics and<br />
okayish sound. Whilst some<br />
liberties appear to have<br />
been token with both the<br />
character (The Flash is a lot<br />
slower than his comic counterpart)<br />
and reality (Flash<br />
symbols and spikes in city<br />
streets?), the game has got<br />
it where it counts. Yes it is a<br />
tad frustrating at times, but<br />
it's almost certainly one of<br />
the better Master System<br />
games we've had in for<br />
review recently.<br />
A<br />
The smelly third level is set<br />
underground Carved heads<br />
shoot ankle-level flames, and<br />
other chiropody problems await<br />
a Flash who runs across the<br />
rows of teeth. Finding the exit<br />
becomes a hunt for the obscure,<br />
requiring sewer skimming and<br />
lever-pulling.<br />
PRESENTATION<br />
AThere's a lot to<br />
cock level.<br />
live graphics<br />
aren't very pal.<br />
'shed, and looked<br />
tagged together.<br />
GRAPHICS<br />
The sormd progrommet<br />
has at<br />
least errterimented<br />
midi funky grooves.<br />
• Sadly on the MS,<br />
the blip-blop effect reigns summit.<br />
SOUND<br />
...<br />
ol<br />
i<br />
o<br />
A the speed is<br />
tensility le blue<br />
hedgehog territory.<br />
Challenging,<br />
levels too.<br />
v Frequently annoying, and some<br />
crap levels.<br />
•"<br />
1<br />
LATIIBILITY<br />
1<br />
1<br />
86<br />
A The ttmitrol inelhod<br />
1<br />
Is very sitaight tur wold<br />
P<br />
Thinmattes eigiolution<br />
very rennin* 1<br />
llw '• RPG overtone la<br />
the battle urines isaT as eturtutile as<br />
the moot host em up fare.<br />
LASTABILITY<br />
I<br />
N<br />
F<br />
E<br />
R<br />
M<br />
R<br />
E<br />
17100ElEr<br />
Flash's powers ore based round<br />
speed. He can jump buildings,<br />
sometimes needing the aid of<br />
springs. Pressing the direction of<br />
movement twice puts on a super<br />
spud. His first attack is a spin<br />
move, which wastes most enemies.<br />
Flash also carries a molecular<br />
disruptor, which kills from<br />
close range.<br />
1:1MITJE1<br />
NE.<br />
A lapin!) levels<br />
sod beadier to send<br />
•imemand Flosh's<br />
leg... heaven.<br />
V Discovering the<br />
secret passages shoriens the<br />
game. Leech are easy to leer...<br />
VERALi<br />
l<br />
i<br />
A solid platfatm game with<br />
meaty levels and a good control<br />
'leer Nothing 'fleshy' in<br />
letms of presentation, but<br />
thete's plenty of game in<br />
MM <strong>SEGA</strong> 83
PRAYERS<br />
CONTROL JOY PAD<br />
CONTINUES: EARN 'EM<br />
MULL WEIS: 3<br />
RESPONSIVENESS: ESCULENT<br />
CAME DIFFICULTY:<br />
MEDIUM<br />
ORIGIN<br />
%all never guess what—this<br />
is the sequel to Chock Rock<br />
Warm it flit not.<br />
HOW TO CONTROL<br />
Anywise olio's row !hood o<br />
platform game should Woo 0<br />
fair idea — on the 0-pod pow<br />
lett for krft, right for 60106<br />
k<br />
"<br />
a S P<br />
a<br />
NOW<br />
-<br />
Guide<br />
u<br />
Chuck oroend six levels, bash-<br />
enemies, (Westing power tops<br />
sing<br />
eand TO genetally having a swell time.<br />
'<br />
P L<br />
A Y<br />
84 PAM <strong>SEGA</strong><br />
C huck make Rock a buck. was Seeing always that a man civilisation who knew was how forever to<br />
demanding more sophisticated forms of entertainment,<br />
he came up with an idea that was to revolutionise<br />
theme parks beyond prehistoric man's<br />
wildest dreams By capturing a 20th Century mosquito<br />
that had some how found its way into a time<br />
warp, he was able to extr<strong>oct</strong> the blood it had drown<br />
from another species, separate the DNA and thus<br />
pre-create a monster from the misty and distant<br />
future. To ensure that these new monsters were<br />
contained and unable to put Chuck's contemporaries<br />
in danger, Chuck set up a vast reserve. It was<br />
a success. Thousands upon millions of curious<br />
neanderthols flocked to see sights they could never<br />
Enormous dirpos of vast proportions await.<br />
have imagined.<br />
They flocked to<br />
discover the<br />
wonder and<br />
mystery of the<br />
future, They<br />
flocked to.. .Cow<br />
Park.<br />
Cow Park<br />
mode Chuck<br />
more bucks than<br />
he could imagine,<br />
and after he<br />
sold film rights to<br />
some bearded<br />
Intriguing-. no, fascinating. git he made<br />
even more. But<br />
lealousy has been part of man since the dawn of<br />
time and it wasn't long before Chuck was mysteriously<br />
missing. As the Rock family soon discovered,<br />
he hod been kidnapped by a certain Brick Jagger<br />
who has since taken to demanding vast portions of<br />
Chuck's weolth_ Having a devoted family as Chuck<br />
does, the rescue is down to his son - six months old<br />
and mean with it, and armed with a club bigger<br />
than himself, it's down to the bambino to do the<br />
family name proud once °gain,<br />
This Megodrive plotform game sees Chuck<br />
Junior bosh his way through six levels, each one<br />
split into o number of zones. As well as clubbing<br />
the endless enemies on his toil, there ore plenty of<br />
power-ups for Junior to coiiad, a whole variety of<br />
creatures to use as transport and bonus levels to<br />
master. So.._ save Daddy and<br />
save the day!
lUBLIC<br />
IRANSPORT<br />
While most of Chuck Junior's<br />
environment is swamped by<br />
creatures bent on thwarting his<br />
rescue, there ore still some souls<br />
who hove it in their hearts to<br />
help the valiant toddler out.<br />
Junior can jump on a host of<br />
animals and ride around on<br />
them. This might enable him to<br />
reach power ups otherwise<br />
out of his<br />
reach, or<br />
mean he is protected<br />
from<br />
spikes or enemies.<br />
In the case of the<br />
prehistoric ostrich it<br />
means that<br />
Junior moves a<br />
lot faster and is<br />
able to make<br />
giant leaps.<br />
This is very slick indeed. As<br />
can clearly be seen by the<br />
screen shots Chuck Rock II<br />
scores full marks for graphics.<br />
It's swarming with colour<br />
and crowded with huge<br />
detailed sprites. There are<br />
loads of clever and amusing<br />
touches - the Brontosaurus<br />
eating a caveman, enticing<br />
ROB<br />
monkeys with bananas, the<br />
level that takes place purely<br />
in torch light and so on. The gameplay reflects<br />
an equal devotion to quality, the controls<br />
being quick and the movement smooth.<br />
Beneath all this though, Chuck Rock II is still<br />
lust another platform game, borrowing all of<br />
the previous tried and tested techniques and<br />
offering nothing new to the genre. It is a fun<br />
game to play, but if you're very familiar with<br />
platformers the whole thing will no doubt<br />
seem very out worn. Chuck Rock II manages to<br />
ovoid the trap of making everything too simple<br />
(although it's best to avoid the easy level)<br />
and there is genuine incentive to make<br />
progress, but once I had made it through<br />
much of the game and got over feelings of<br />
smug satisfaction, there's no getting over the<br />
fact that this is just another game likely to join<br />
the platform mountain. If you feel you're short<br />
on platform experience Chuck Rock II won't<br />
fail to fulfil. If, on the other hand you've<br />
already had a gutful, I can't see how this<br />
game will prove all that different.<br />
ON THE<br />
CLUB SCENE<br />
Junior has his father's talent for<br />
clubbing and it's a good job too<br />
because he has to make use of it<br />
very often indeed. On top of the<br />
usual forward strike, Junior can<br />
also bash downwards by jumping<br />
first. Another little trick that the<br />
clever half pint is capable of<br />
pulling off is balancing on his<br />
club. This ability comes in useful<br />
when Junior finds himself faced<br />
with objects moving towards him<br />
that he can't destroy like boulders<br />
or spits of fire. He gets on<br />
his club and they fly right by<br />
eaving him unharmed At one<br />
stage Junior can even set fire to<br />
the end of his club to see what's<br />
going on in dark caverns.<br />
Son of Chuck gets into watersports.<br />
4111<br />
'..<br />
O<br />
r<br />
Clowth makesthe Ent hydrant shoot off<br />
e<br />
.<br />
,46<br />
liblEMICIDEIEI 6 , immiEl El El<br />
DEIDOE<br />
LONG TERM EIMID REPORT0<br />
I<br />
R<br />
D<br />
X<br />
*<br />
0<br />
0<br />
=<br />
EIDE1=10 I L 1 0 1 = 1 0 1 Son of Otuck gets up to more capering.<br />
iEE3EIDEI E S 111EIDILI<br />
. .<br />
E<br />
I<br />
R<br />
E<br />
rielr<br />
i<br />
E<br />
lln.<br />
A<br />
L<br />
•<br />
MPA <strong>SEGA</strong> 85
PAUL<br />
15%<br />
Yes it's<br />
another<br />
platform<br />
game, but<br />
let's not get<br />
all narrowminded<br />
about such<br />
a stoneaged<br />
concept!<br />
There<br />
are many<br />
original features lurking in<br />
Junior's prehistoric journey<br />
and hundreds of sight gags<br />
to accompany them. Junior<br />
himself is a laughably cute<br />
character but, as with his<br />
father's quest, the humour<br />
doesn't stop there. It's like<br />
playing through a Flintstones<br />
cartoon as scruffy looking<br />
dinosaurs are batted about<br />
the head, rocks smashed and<br />
monkeys fed to great effect.<br />
All this prevents the action<br />
from being overly predictable.<br />
To further this cause<br />
the bonus stages are lively<br />
and fun, adding variation to<br />
the overall•mix of good taste.<br />
Son of Chuck is quite different<br />
from the usual standards set<br />
by platform games in general.<br />
It offers some new ideas<br />
and presents them all in as<br />
fine a way as possible.<br />
Though Son of Chuck hasn't<br />
made me go ga-ga it didn't<br />
take much for my growing to<br />
like it a great deal. Check it<br />
out.<br />
BABY mut<br />
an , extra life. There aren't<br />
Tmany h iof s these around and<br />
gaining one often involves<br />
solving<br />
p r o<br />
a bit of a puzzle<br />
that v i incorporates d<br />
other<br />
eitems.<br />
s<br />
sr<br />
BONUSAU<br />
RUS<br />
There are o number of bonus levels in Chuck Rock II that enable<br />
Junior to accumulate more life. The first bonus screen involves Junior<br />
jumping on the back of particularly spongy onimal and trying to knock<br />
all the apples from a tree. The second bonus section is a little water<br />
race involving lots of rapid button boshing. Another bonus stage<br />
involves the ole button bashing technique again as Junior takes to<br />
carving out a figure of his pop, and finally there is a mine cort section<br />
where Junior has to survive until the ride is over.<br />
"Knock off" all of the apples in order to beat the bonus round.<br />
Items that Junior can<br />
either pick up or make use<br />
of on his travels. Here is a<br />
selection of some of them.<br />
,m14 J I M<br />
As you<br />
might expect, this restores<br />
Junioes energy. Milk bottles<br />
are often hidden in or<br />
between blocks and other<br />
obscure places so always<br />
check every nook.<br />
Rftr Certain large<br />
rocks are movable. By<br />
jumping on them Junior<br />
can reach the otherwise<br />
unreachable, or by placing<br />
them in a bed of nails he<br />
avoids iniury.<br />
These simply<br />
give Junior bonus points<br />
that are converted into<br />
extra life when he scores<br />
enough.<br />
'IPTo state the<br />
- obvious,these only prove<br />
useful when there are<br />
monkeys around. They can<br />
be used to entice monkeys<br />
to a particular spot where<br />
Junior con lump on them<br />
and then onto something<br />
else.<br />
r<br />
i<br />
m<br />
m<br />
a<br />
r<br />
.<br />
.<br />
4<br />
6<br />
_<br />
PRESENTATIO<br />
It Comes with<br />
most 01 the regular<br />
options and a smelt<br />
Intro sequence.<br />
Lrtal : 1147<br />
Huge sprites,<br />
well detailed and<br />
otigina I backdoops,<br />
groovy<br />
and all Ow trimmings.<br />
Typically plinityplonk<br />
toms and<br />
plenty ol well produced<br />
sound<br />
effects.<br />
PLAYABILI<br />
•Very easy to calm<br />
nal and the<br />
response is quick<br />
and smooth. No<br />
problems with colli•<br />
sion detection and so an,<br />
LASTABIL<br />
There are enough<br />
levels and things are<br />
tough enough to<br />
keep you plugging<br />
away for a while.<br />
'As is the problem with plattomer',<br />
compleekm leaves little<br />
incentive eve' to return<br />
OVERALL<br />
11<br />
1<br />
A highly polished plattormer<br />
with all of the extras you're<br />
likely to find these days but<br />
many a time.<br />
An intriguing Insight into Stone Age life.<br />
86 NUR <strong>SEGA</strong><br />
irV4<br />
Jurassic swbrialong in (Wien.<br />
that said it's been seen belt:sil<br />
l
YOU WON'T<br />
SEE NIE<br />
VWTH SPOTS.<br />
That's it. That's all you need to know<br />
about how to get dean, healthy skin.<br />
Ns*, 4 r<br />
1<br />
And how to keep it that way.<br />
Of course, even when I'm really careful<br />
a persistent spot can slip through the<br />
net. And it one does, I just use some<br />
Oxy 10. But I hardly ever have to.<br />
HARDLY<br />
EVER.<br />
Getting spots was no big deal. But given<br />
the choice, I can live without them.<br />
It's been a while since I've had one.<br />
Nowadays I use OW (lean Facial Wash.<br />
Twice a day, morning and night — no<br />
more soap and water For me.<br />
First, I wet my hands and clean them<br />
thoroughly with Oxy (lean Facial Wash.<br />
Then I lather up some more and rub it<br />
all over my lace before rinsing it off.<br />
TREATMENT<br />
FOR<br />
STUBBORN<br />
SPOTS<br />
AND ACNE<br />
OXY0 LI T<br />
Alweo reed the label. 0,4 10 totems Benny' Petoxide. 4.0NY and orrant Ildd re itedematki.<br />
F<br />
1 0<br />
OCOLOURLESS L O T I O N M A S I N U M<br />
STRENGTH lop
--M GADRIVE REVIEW<br />
' PRICE<br />
BY K O E I<br />
RELEASE T M<br />
OPTIONS<br />
IMPORT j<br />
CONTROL: JOY PAD<br />
CONTINUES: SAVE<br />
SKILL LEVELS: 5<br />
RESPONSIVENESS: SLOW<br />
GAME DIETICULTI:<br />
MEDIUM<br />
1ST DAY SCORE<br />
UNK 15 CITIES 1<br />
A<br />
o ORIGIN lit<br />
KW are established strategy<br />
_<br />
nal', but has elements of tin,<br />
_ end Roil'roast Tycoon.<br />
• k<br />
r<br />
_ NOW TO CONTROL<br />
p<br />
r_<br />
o The D-Pod moves the select oloeg<br />
ken bar, Of the (VISO/ MIDIS<br />
_ g<br />
the world mop. The D-Poil also raj'-<br />
r . Si or lowers Oil screen members<br />
_ a (fares, flights, planes etc).<br />
m_<br />
m<br />
_ e<br />
r<br />
-L<br />
a-<br />
e<br />
-r<br />
o<br />
. b<br />
i0<br />
t<br />
1i<br />
s Thr game plays in tear quarters. In<br />
, o eoth s.ei up and maintain mutes:The<br />
r end goal is to be titti biggest and<br />
—<br />
i most profilebit of the foot chilies.<br />
. g<br />
i<br />
-<br />
88 tAM <strong>SEGA</strong><br />
S global travel. Much as they are an essential port<br />
of i the Modern world, there ore aspects of air travel<br />
nthat leave us all feeling helpless and frustrated.<br />
Who c is it, for example, that always schedules the<br />
Three e Amigos as<br />
the<br />
t<br />
in-flight<br />
movie? Are<br />
those h mini cans<br />
of e coke really<br />
1meant to<br />
quench 9 your<br />
thirst? 6 And why do you always need to go to the<br />
toilet 0 as the duty free trolley passes, and your<br />
sprogress to the back of the plane is made at a<br />
,<br />
funereal pace.?<br />
Aerobiz<br />
answers j none<br />
-<br />
of e these<br />
1<br />
searching t<br />
1<br />
questions. a But<br />
it does allow<br />
•<br />
you r to set up<br />
•<br />
and l expand an airline of your own. • Routes, fares,<br />
hotels<br />
i<br />
and buying fleet is oil your responsibility. The<br />
only thing you don't have to choose<br />
•<br />
is chicken or<br />
I<br />
n<br />
roast beef. Join the Mile-High club. •<br />
e<br />
R<br />
•<br />
r<br />
s<br />
•<br />
-<br />
h<br />
•<br />
o<br />
•<br />
v<br />
•<br />
,<br />
e<br />
•<br />
e<br />
r<br />
•<br />
e<br />
r<br />
1<br />
v<br />
i<br />
o<br />
1<br />
a<br />
l<br />
u<br />
c<br />
t<br />
t<br />
i<br />
a<br />
o<br />
r<br />
n<br />
i<br />
-<br />
, Hey, if /oaks just like one of those string sculptures, but on a global scale!<br />
s<br />
e<br />
S 1<br />
11<br />
1<br />
A<br />
N<br />
I<br />
A<br />
l<br />
e<br />
C9MPETITRIE<br />
ELEMENT<br />
Aerobiz is for one to four players.<br />
There are always four airlines<br />
competing, with the computer<br />
controlling any vacant slots. Each<br />
player selects a home city to<br />
start, and begins to create a network<br />
from there. Al the end of<br />
each quarter and the year, a<br />
comparative graph shows the<br />
performance of each airline. The<br />
winner is the player who reaches<br />
the goals of profit, passengers<br />
and cities first. There are five<br />
computer difficulty levels.<br />
iteiraf*a •. •L-e>:<br />
SIPANA I R I rta.<br />
has<br />
r c m N e v Y r<br />
c<br />
o s<br />
-<br />
,<br />
: = (<br />
z<br />
)<br />
A<br />
r<br />
-<br />
1<br />
I<br />
The first thing to do is establish a<br />
route For this you need slots<br />
You hove thrue negotiators who<br />
travel the world arranging slot<br />
at any of 22 cities... Each slot<br />
enables one flight to fly from thcrt<br />
city. Slots take three to nine<br />
months to arrange, and their are<br />
a limited amount, depending on<br />
the airport's size
MEGADRIVE REVIEW<br />
Few games<br />
look this<br />
cock, but<br />
all the<br />
memory<br />
and programming<br />
effort has<br />
gone into a<br />
complex<br />
and realistic<br />
simulation<br />
that I haven't been able<br />
to stop playing. Despite the<br />
complex rules, it's incredibly<br />
easy to pick up. It might<br />
sound a tedious idea, but<br />
with multiple players it soon<br />
turns into a commercial battle,<br />
with all sorts of dirty<br />
tricks used to boost profits<br />
and put your opponents out<br />
of business. The control system<br />
makes play a little slow<br />
and laborious at times, but<br />
it's clearly set out. There's<br />
loads of depth to this simulation,<br />
but the most important<br />
fact is that it plays in a logical<br />
and rewarding way. Only<br />
strategy boffins will appreciate<br />
the quality of this purely<br />
strategic game, but it's a real<br />
gem.<br />
Believe it<br />
or not<br />
Aerobiz is a<br />
pretty good<br />
game.<br />
Plotting<br />
your flight<br />
routes,<br />
reaping in<br />
the cash,<br />
T O M raising prices,<br />
laughing at your sad opponents<br />
as they fail to match<br />
your expertise and then suddenly<br />
they're using YOUR<br />
routes and stealing YOUR<br />
profits. It really gets your<br />
mind racing as you try to<br />
think your way out of a situation,<br />
advertising flights to the<br />
next Olympics or even cutting<br />
Into the opposition's profits<br />
with your own cheap flights.<br />
Ws strangely addictive in<br />
one-player mode, but the<br />
real fun is playing against<br />
human opponents and beating<br />
them into the ground.<br />
Guaranteed to turn you into a<br />
power-hungry, devious worm.<br />
Definitely one of the better<br />
strategy games on the<br />
Megadrive.<br />
Ohchief, don't let us stop you—<br />
Indeed it was. Bring on the<br />
dancing girls twthwithl<br />
RgUTE 31,<br />
Setting up a route demands sev-<br />
•ral considerations:<br />
PLANES<br />
What type of pion,- to fly.<br />
Distance and passenger demand<br />
affects this.<br />
Fla Earn<br />
Ḥow many flights each week?<br />
You need one slot at each airport<br />
per flight. Running routes with<br />
few flights is unprofitable.<br />
FERE!<br />
How much to charge. If you hove<br />
a monopoly you may charge<br />
extortionately, but passengers<br />
may still stay away.<br />
A route costs money to open and<br />
shows as a black line on the<br />
global map If the line is in competition,<br />
it glows yellow. Lossmaking<br />
routes show up in red.<br />
WiSENTATION<br />
two save gomes,<br />
some pleasant intim<br />
shots and a very<br />
cleat presentation.<br />
.Pleying the game<br />
is quite slow, due to immeressary<br />
messages and slow lext•typing.<br />
GRAPHICS<br />
The globol route<br />
map looks good<br />
when it fills up.<br />
Lots of like little<br />
touches and 'funny'<br />
giaphks.<br />
• Okay, this game isn't up lot any<br />
graphics awards, it is very poor.<br />
roll it charming<br />
end quaint, but<br />
the 'lift music dn.<br />
yes you mad after<br />
a while.<br />
[ v Some might I<br />
•<br />
-<br />
•<br />
1<br />
Setting 6 up is steanti<br />
1mgly quick. Na<br />
two 1games ever<br />
develop 1 the same.<br />
le Action•bee in the<br />
1<br />
conventional video gismo WPM&<br />
Has<br />
1<br />
the 'nkhe• appeal ol 'mule*<br />
lions. "<br />
"<br />
j<br />
PLAYABILITY<br />
LASTABILITY<br />
Aerobia is going<br />
to be a constantly<br />
played part of your<br />
collection.<br />
You might get<br />
frustrated playIng against is<br />
smart computer opponents.<br />
OVERALL<br />
-am<br />
1IS 3 3<br />
— 411,414,4's vreirrierrtlitl<br />
PM REPORT B R E A K D O W N THY PIRRTEJ<br />
11 E n MKS! IDD I l<br />
Eventually, winning means more<br />
L•1:]=1EILIJ L J<br />
than running profitable routes —<br />
M I K ED 0 0<br />
it also involves cutting the opponents'<br />
throats. When routes go<br />
•EIUDIA R C N 0 El El 0<br />
into competition, a moving graph<br />
•LJLJLJJinEXES ElLJLJLJ shows how passengers are moving<br />
from one company to anoth-<br />
L1 DI El El (A M O er All sorts of factors (mainly<br />
Aquirky idea, even for a sin&<br />
egy game, but Aerobit is o<br />
tool triumph. One of the few<br />
boordgome-like *godlier,<br />
games Mot comes off, Aerobiz<br />
is strategy heaven.<br />
price) influence the shift. ?AM <strong>SEGA</strong> 89
aIi<br />
I<br />
PLAYERS<br />
PRIAInBA<br />
Or<br />
a rititii SE TBA<br />
11<br />
11 OPTIONS<br />
1.<br />
--<br />
VI<br />
R<br />
GI<br />
N<br />
CONTROL: JOY PAD<br />
CONTINUES: 2<br />
SKILL LEVELS: 3<br />
RESPONSIVENESS: GOOD<br />
GAME DIFFICULTY:<br />
EASY<br />
1ST DAY SCORI<br />
REACHED RACE 20 4<br />
1<br />
1 ORIGIN<br />
Super 1 Off-Road is.summersion<br />
of teloncPs peva*<br />
three-player truck ming<br />
tain-ap.<br />
—111—<br />
NOW TO CONTROL<br />
Use the directional pod to steer<br />
your truck left and right, The A<br />
button is the occelerator and the<br />
Bbutton fires your nitros. There<br />
are no blokes. %est<br />
IL<br />
u<br />
s<br />
e<br />
f NOW TO PLAY<br />
l<br />
eRote Downs, lourOhm trucks on a<br />
numbee of lin/oiling comes using<br />
eIOW pile money to build up pour<br />
skink<br />
--1 1 1 1 1 1 1 0<br />
90 MM <strong>SEGA</strong><br />
,<br />
1<br />
I<br />
t<br />
h<br />
o<br />
0<br />
u<br />
g<br />
Super Off Road. Ws got some small tars in it. It has.<br />
A HARD<br />
DAY'S -<br />
TRIIICKINF<br />
Uni't h ct<br />
, Syste<br />
&lows<br />
1-<br />
two-players .<br />
to compete at any<br />
one time. Don't worry though,<br />
h i s<br />
there are always four trucks in •<br />
• each M aradii s courtesy of the com-<br />
e drivers. r The one to watch<br />
tputer<br />
for is the villainous grey truck,<br />
h.This nasty character<br />
is alwayllopped up with<br />
plenty otoitros Making him a<br />
force voWetbich to be reckoned.<br />
Then there's Sp blue truck driven<br />
by Tornado. The drivAr cif the<br />
yellow truck ir<br />
inever appears on the podium so<br />
you never see his name. eog<br />
agkollibi<br />
prom money is °warded to the<br />
sh wipners of eac<br />
ho<br />
oligk e a winrterdp husgawp, 4110<br />
• twace,<br />
except for allelu<br />
fourth'.<br />
ia<br />
s o<br />
! old<br />
s p r y<br />
y e l l o w i<br />
-<br />
n<br />
it's been on lust a<br />
every sytem under the sun,<br />
so it's about time we saw<br />
Super Off-Road on the<br />
aster System and the<br />
suit is excellent. This conrsion<br />
is about as close to<br />
e coin-op as you could<br />
want. The graphics are brilliant<br />
and the trucks move<br />
around the screen at on<br />
incredible rote of knots.<br />
What's more the controls feel just right Os you<br />
weave your truck about, powering off ramps<br />
into the air, bouncing off the walls. It's spoton.<br />
The only major difference is that some of<br />
the tracks are different from their coin-op<br />
counterparts. However, this game's main<br />
problem is that it's a little too easy. By swapping<br />
all your credits for cash right at the<br />
beginning, you can notch up your top-speed<br />
to the max, making it fairly easy to beat your<br />
opponents even on the HARD setting. This<br />
isn't such a problem in two-player mode<br />
impressive conversion. If you're a fan of the<br />
arcade original, you'll love this.<br />
1 y o u remember the days II<br />
_m<br />
eh Off<br />
-<br />
eRo<br />
od<br />
r ?<br />
s<br />
W<br />
t<br />
hid h,<br />
trua<br />
1<br />
e.<br />
r t<br />
T e<br />
hS<br />
v<br />
e e<br />
du<br />
r<br />
r h<br />
ep<br />
a<br />
a<br />
p<br />
de<br />
-<br />
e<br />
d r<br />
I<br />
ra<br />
o<br />
n<br />
m<br />
e<br />
n<br />
rCt<br />
'fironman' Stewart's .c Super<br />
ff<br />
pened to the iv Ironmon?<br />
Well, Ivan was - abducted<br />
by alien scientistsl o s<br />
t es, i t<br />
Xantos, impressed<br />
tto<br />
by his<br />
off-road antics, n beamed ivo<br />
to their home ad planet to take<br />
port in their glodiotorial w games.<br />
The a only woy to escape from<br />
the s planet is to race against three<br />
other . opponents in a series of mindblowing<br />
truck races, Should the<br />
,<br />
Ironman fail, he will be fed alive to<br />
the fearsome Skrangbeast, the most<br />
painful death in the Universe. So,<br />
fasten you,r a n d take to<br />
the dirt-track a s we speak,<br />
Ivait's trusty side , Bucky<br />
'Steelboy' Grayson, is winging his<br />
way to the rescue. -<br />
Keep Ironmani<br />
trchicin'<br />
es
-NrainnERIA REPORT<br />
• 0 E 1 0 E 1 0<br />
IMEIGEID<br />
11•00E1E1<br />
LIIIIM11111,<br />
1•111<br />
k's gal<br />
atee.<br />
Off<br />
retty<br />
dandy (as<br />
ct from<br />
m like<br />
4<br />
1<br />
ArA uch like<br />
1<br />
t<br />
the Game<br />
0<br />
Gear version,<br />
h<br />
-<br />
i<br />
though . the Oraphics look<br />
slightly s<br />
T rougher on full<br />
screen. i The important thing is<br />
that<br />
r<br />
the s speed is there, and<br />
Super a Off-Road is so enjoyable<br />
fbecause of the rate it<br />
plays. t However, this sometimes<br />
g<br />
results in some annoying<br />
wrong turnings as your<br />
truck obounces over the tracks.<br />
rm glad l that some new track<br />
designs d have been included,<br />
they ) seem to be an improvement<br />
over the originals.<br />
.<br />
Super Off-Road only comes<br />
Into its own with two players,<br />
but it's worth making a new<br />
friend, just for the chance to<br />
play it.<br />
wink<br />
EADEIEJE1<br />
12101= El<br />
ED El El El El<br />
'rtuck you start the gome<br />
wifIhn<br />
hap inning, but 0.% you<br />
t<br />
gress through theigame it's<br />
nore important to keep the perfor-<br />
h of your vehicle up to the<br />
tmance<br />
n standard of your opponents'. By<br />
ausing d your cash winnings, you<br />
can purchase new parts for your<br />
e<br />
truck<br />
q<br />
from the Super Off-Road<br />
ubody ashop. Cheapest on the<br />
tmenu e ore Nitros at $I 0,000<br />
a<br />
t<br />
.<br />
.<br />
4<br />
0<br />
;<br />
4<br />
1<br />
• s -<br />
ANSON&<br />
C<br />
o<br />
l<br />
d<br />
B<br />
e<br />
t<br />
a<br />
t<br />
t<br />
h<br />
e<br />
at Ow day,<br />
tes mainly a<br />
game that<br />
toncontrates<br />
on things of a<br />
small car-type<br />
nature.<br />
NEW TRUCKS FOR Ok?)<br />
These temporary turab r s<br />
help power you through tile<br />
race, but the real eoperts 11, ill<br />
invest their harot- earned bucks in<br />
more perrnonot1 uddtflops.<br />
Grippier tyres,- better mcceleraj.<br />
tion and shotk obsoers are all<br />
up for grobs, but most useful of<br />
all However, is on intreajci it d sn't top come speed. cheap,<br />
at $ 1161,00q a shot!<br />
PRESENTATION<br />
A the ottort<br />
srhouentei are very<br />
tonhEe I to the coto•op<br />
V Nol muchm the<br />
cry of options.<br />
1 1<br />
r<br />
-<br />
U<br />
A<br />
P<br />
ne<br />
Hct<br />
Ki<br />
I tii<br />
rl<br />
ot<br />
Cm<br />
o<br />
d<br />
Si<br />
Do<br />
78<br />
90<br />
Erallitro•<br />
Ions of the original<br />
gtophws T1w mold be<br />
otiegodritie pius<br />
o Mosier .<br />
Systemgoose. that rs<br />
V Precis only so north you ton de<br />
brownbochdroo<br />
SOUND<br />
foesorcompoivithe<br />
n se<br />
t<br />
h<br />
e<br />
Rato nut s nloie<br />
we, of spot erT<br />
A Simple but odic<br />
Itye gruneploy makes<br />
Omgame ion from Ike<br />
69<br />
90<br />
'wenwelawwwwwwmniewnweeenell<br />
111<br />
IASTABILrrY<br />
72<br />
A You II torn. bock for<br />
more two-ployer fuel<br />
Isbn easy' nono<br />
playermode<br />
_OVERALL<br />
182<br />
An excellent conversion<br />
of the coin-op. Brilliant<br />
fun! Its only fault is that<br />
it's a bit too easy.<br />
h1M <strong>SEGA</strong> 91<br />
I.
MEGADRIVE REVIEW<br />
- ' -=J1<br />
,<br />
(PRICE 141,99<br />
f---<br />
11<br />
0W<br />
T<br />
O<br />
C<br />
O<br />
N<br />
T<br />
R<br />
••• a<br />
•• •• • . • •<br />
• a<br />
• • •<br />
•<br />
•<br />
• s • • ••••• •<br />
t<br />
•<br />
•<br />
•<br />
•<br />
•<br />
• 2,<br />
•<br />
•<br />
PLAYERS<br />
•<br />
•<br />
O<br />
L<br />
CONTROL: JOY PAD<br />
CONTINUES: N/A<br />
SKILL LEVELS: I<br />
RESPONSIVENESS: GOOD<br />
GAME DIFFICULTY:<br />
MEDIUM<br />
A straight conversion of the I<br />
Nea-Gee arcade game of the<br />
some name, funnily enough.<br />
The D-Pad moves yaw players I<br />
about, the buttons have various<br />
risks depending on your teems<br />
current activities.<br />
B<br />
M<br />
o<br />
v<br />
—<br />
1<br />
0<br />
-<br />
s<br />
h<br />
e<br />
'l<br />
b<br />
s<br />
.<br />
m<br />
o<br />
m<br />
She tile issit/Pitch<br />
e<br />
oSi<br />
n brHOW TO PLAY<br />
a in<br />
Players be<br />
must bat, pitch and field in<br />
on au<br />
attempt to score runs by getting<br />
players sp<br />
around the bases and<br />
'home'. The team Mat scores the<br />
ep<br />
ost •oints we the winners.<br />
o<br />
w<br />
e<br />
r<br />
-<br />
92 AIM <strong>SEGA</strong><br />
o<br />
p<br />
•<br />
Baseball<br />
rules<br />
apply,<br />
which<br />
means lots of<br />
incomprehensible<br />
phrases like 'line drives',<br />
'screwballs'. the fair<br />
zone and 'the foul zone' -<br />
all destined to leave Baseball<br />
A Cue crop &Wag joke–<br />
virgins very confused.<br />
There ore two leagues<br />
S national league bringing<br />
• w i t h six teams in each.<br />
utogether men, women and even<br />
Victory in the league means<br />
p<br />
robots in one all-new and<br />
the Super Baseball 2020<br />
sparkly stadium, the 'Cyber<br />
Championship game<br />
e<br />
Egg'. Things have got a bit<br />
against the victors of the<br />
r warped here in the future, what with<br />
i t other league Each team<br />
Bcladding players in armour to enhance their<br />
comes with a unique set of<br />
natural playing<br />
teams, some with strong pitchers,<br />
some with wild hitters, but any team con be<br />
a b i l i t i e s , and<br />
s<br />
7<br />
replacing<br />
e . 1 1 1 F — E M Z L I - :<br />
improved by purchasing power-ups _If a player gets<br />
salaries with fed up with striking out in the league, there is<br />
# b<br />
on-the-spot<br />
a<br />
get into<br />
always the opportunity to challenge a friend in the<br />
cash prizes. two-player mode. At the end of the day who knows<br />
per<br />
l<br />
Novelties aside,<br />
Sasebo<br />
if Super Baseball 2020 will be a field of dreams or<br />
all of the usual<br />
l<br />
4<br />
nightmares,<br />
2<br />
• ' turisti .<br />
0<br />
T<br />
ches<br />
2<br />
fparat<br />
h POWER<br />
. m ot<br />
0<br />
e Basebal GAMES<br />
i<br />
n games o<br />
L<br />
Providing a team has<br />
s i e the<br />
v<br />
acquired enough cash<br />
akgadrive and the 'easy to<br />
they con make buy<br />
i<br />
n<br />
ijontror nature of the game<br />
power-ups to irnprove<br />
t 111.ans that initially there is a<br />
i<br />
either their batting or<br />
' to gel enthusiastic abo<br />
n<br />
pitching abilities. Once l<br />
w e graphics succeed in c<br />
the<br />
t<br />
ibpower-up has been<br />
a<br />
r<br />
allocated<br />
e<br />
,<br />
to a player that player starts to glow and their skill and<br />
Oell,<br />
s a and the use of closelids<br />
strength immediately improves. It is always best to save powerups<br />
until they are tactically necessary_ There isn't much point in<br />
kr<br />
t<br />
to the thrill. Having<br />
• did in to 2020, though, I g -<br />
e-<br />
i<br />
increasing the ability of a player who is already very good.<br />
We feeling that much of it I<br />
ebit n of a hit or miss affair.<br />
Power-ups are generally best for ployers who have come into<br />
the game as replacements for injury.<br />
nbatting g and pitching, it se<br />
as t much luck as skill that<br />
ensures success. I never felt<br />
h<br />
like I was completely in control<br />
e of my team. The more I<br />
played a the more I felt I was<br />
properly t getting to grips with<br />
my m team but the level of control<br />
still left me a bit<br />
o<br />
bemused. In two-player<br />
mode s 2020 proves a lot more<br />
fun p and it is here that<br />
Illuseball h fans are likely to get<br />
11e<br />
1 r<br />
te<br />
hp<br />
e
JUMP AROUND!<br />
Because all of the players wear special equipment there are a few<br />
little tricks they can pull off, one of which is on uncanny ability to<br />
iump exceedingly high. This means that hits that would otherwise<br />
be heading for the stands con be reached. The best way to judge<br />
when to jump is to watch the ball's shadow on the pitch. There are<br />
jump zones that line the fences and enable the fielder to jump<br />
even higher than normal in an attempt to catch the really big hits_<br />
PRESENTATION 1<br />
&Home we liknay<br />
al apismis, and OM<br />
screens ate deafly<br />
and simply piesent•<br />
Luellen, tut.<br />
Kenai obooloi,<br />
85<br />
I<br />
-<br />
1<br />
1<br />
F‘<br />
1<br />
T<br />
E<br />
R<br />
l<br />
to pra T<br />
015<br />
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or--4,1491<br />
r7i 1:<br />
1<br />
V<br />
-,<br />
r<br />
4<br />
r<br />
•<br />
h<br />
e<br />
b<br />
a<br />
i r cs<br />
H<br />
t h ai<br />
t<br />
S uc<br />
p e<br />
e<br />
-4<br />
-;<br />
•<br />
r_AMTELI<br />
i<br />
meplay<br />
,Identical<br />
just<br />
out every<br />
pier<br />
eball<br />
the<br />
drive.<br />
believe<br />
Baseball<br />
20 is probably the best of<br />
the bunch. The futuristic scenario<br />
adds to the game's<br />
atmosphere and all of the<br />
cut-scenes r are excellent. The<br />
problem I had with the game<br />
is that I just couldn't get any<br />
tactics together as regards<br />
hitting the ball! It ail seemed<br />
rather random. What's more,<br />
when I did hit it, there<br />
seemed to be a 70 percent<br />
chance I'd get caught or run<br />
out! I think with more practise<br />
I might have it licked, but<br />
I just didn't seem to Have the<br />
willpower to persevere with<br />
the game in one-player<br />
mode. For two-player mode<br />
fans into the sport, this is the<br />
definitive Baseball game for<br />
the Megadrive at the<br />
moment. But is it t h e<br />
wallet-busting<br />
,Ilifon't think•<br />
Rkk leadiretter tomes in to bat.<br />
t5 FRANK<br />
CARSON SAYS-.<br />
That's a cracked Well, it's Baseball jargon for a land mine<br />
actually. Just to spice up things in the field every new<br />
inning sees the placing of crackers, spread at random on<br />
the pitch. If a fielder hits a cracker it quite naturally<br />
explodes and temporarily disables the player. A map of<br />
where all the crackers ore situated<br />
is shown every time new<br />
mines are placed. These mines sit<br />
visibly on the pitch so unless<br />
there are loads of them, or<br />
you're blind, there isn't much<br />
chance of one exploding<br />
A That girl's gat a lot of balls. Snigger!<br />
Oh you hot, tome<br />
away from the sand pit.<br />
r SOUND<br />
I<br />
.<br />
A thew we same<br />
vealisht sound<br />
v The music<br />
The continh Ot e<br />
011ie cosy la pet lo<br />
pops voth<br />
'<br />
MAIM M Sis be co WI Mt<br />
u<br />
c<br />
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a<br />
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Playets will have<br />
e<br />
%Wile IAA on two-<br />
'Wpm p mode,<br />
v l The lack al teal<br />
"MC a stritiegy Inman<br />
y<br />
r-<br />
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A<br />
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I<br />
' OVERALL<br />
L<br />
I<br />
T<br />
Y<br />
GRAPHICS<br />
the 01111111111h011<br />
mod walling ate<br />
holis very fluid. the<br />
switch la claw-ups<br />
ohlte action is<br />
tubing_<br />
raves quite inii..<br />
I<br />
86<br />
78<br />
..0111111011MM..<br />
MUTABILITY<br />
75<br />
II lou0o1114.1 alto a while.<br />
j<br />
80<br />
=177F-i<br />
IEREEND<br />
Peobably the hest Baseball II<br />
game on the Megadrive and o<br />
lot more tun in two-player, but<br />
the lack of complete control<br />
over events leaves you kelt'!"<br />
frustrated.<br />
dia
gamma..<br />
Peng •••••-•<br />
11•00 iernoloomoons LT.<br />
PLAYERS,<br />
alb<br />
flo<br />
-<br />
R<br />
I<br />
'<br />
1<br />
(RELEASE SEPTEMBER 0<br />
C<br />
P<br />
OPTIONS<br />
E<br />
R<br />
CONTROL JOY PAD<br />
1 CONTINUES: PASSWORD O<br />
SKILL LEVELS:4<br />
4<br />
S<br />
RESPONSIVENESS: OKAY<br />
GAME DIFFICULTY: E<br />
4<br />
HARD<br />
.<br />
9 , 1ST DAY SCORE<br />
6730<br />
5<br />
T<br />
ORIGIN<br />
-• • • • • • • • •<br />
Mitroprose ha nhoebemaking<br />
computer sims toe yearf-ISIistheirfintPitegadirive<br />
game, based Oe the Amiga<br />
goal PC versions.<br />
HOW TO CONTROL<br />
Joypod direttions are es plums<br />
controls pitch and yaw. The<br />
joypad also assists in changing<br />
thrust and releasing<br />
chaff flares.<br />
-<br />
1<br />
4<br />
Woggle' /<br />
0<br />
H<br />
1<br />
H<br />
a<br />
n<br />
d<br />
F<br />
l<br />
a<br />
r<br />
e<br />
s<br />
B Shift Imre Change<br />
HOW TO PLAY<br />
Select a mission, then destroy the<br />
primary and secondary targets and<br />
return io base. Pt0frOliOnl and passsvoids<br />
ate given tar success.<br />
a<br />
l<br />
i<br />
n<br />
i<br />
m<br />
m<br />
o<br />
m<br />
m<br />
1<br />
ii<br />
A rations erupt like fiery can-<br />
America stand firm! From the<br />
Icer.<br />
,<br />
Baltic tensions of Lapland facing<br />
the new Russian republics, to the<br />
acontinuing struggles of the<br />
rMiddle East, there is only one<br />
oSuperpower remaining with the<br />
umight, and will, to strike out...<br />
n<br />
The messenger of America's<br />
displeasure is the F-15, a gleaming<br />
testament to man's inventive-<br />
d<br />
tness in the business of destruc-<br />
The worlds greatest jet<br />
htion.<br />
e fighter. This new simulation<br />
enlists you in the Air Corps, flying<br />
w<br />
one of these babies through six<br />
owor zones, in countless missions<br />
ragainst designated targets. The<br />
lstark choice of promotion or a<br />
dmilitary funeral is decided by a<br />
, byour flying skills.<br />
c<br />
o<br />
n<br />
f<br />
l<br />
Es I BRIEFING<br />
o<br />
-<br />
-•<br />
1 m o m<br />
roe ••• SOO* 1 • 0 LOOM I INS<br />
• • ••••••• W I •<br />
FROM<br />
HOLIDAk<br />
DESTINATIONS<br />
There ore six theatres<br />
from which to choose<br />
Each has o variety of mission<br />
difficulties, depending<br />
on whether you pick<br />
Rookie, Pilot, Veteran or<br />
Ace. There ore two<br />
European areas — one<br />
which recreates the now defunct<br />
threat from the Warsaw Pact<br />
notions, and another based in<br />
Finland/Russia. The familiar<br />
Middle Eastern trouble spots ore<br />
featured, with you flying to bomb<br />
Damascus from Cypriot/Israeli<br />
bases and then giving it to<br />
soddom from airfields based in<br />
Bohroin, The nostalgia trip of<br />
post American involvements finishes<br />
up in Vietnam. Most of the<br />
weaponry you face is standard<br />
Soviet equipment! Sons-8 rockets,<br />
Mig-29 and Mig-25 fighters.<br />
RICE OFF : Airbase at Soda Bay<br />
PRIMARY s Missile Boat at Fla Baycla<br />
SECONDARY : Camp at fil Bayda<br />
PRESS START TO CONTINUE_<br />
A Pross START to continue, you nova 'less START to continue. Yield to ;my win-.<br />
Iloilo, I'm Judith Chalmers.<br />
Welcome to Wish you were here.<br />
WY<br />
Missions ore compiled from a list<br />
of potential targets, with a primary<br />
and secondary selected for<br />
each run. This gives a random<br />
element to the game, with hundreds<br />
of possible target combinations.<br />
The more you play, the further<br />
you hove to travel. Luckily,<br />
the game has a 'Time Warp'<br />
facility to speed up travel over<br />
long distances.
-42,0<br />
F-15 is the<br />
second<br />
serious<br />
flight sim,<br />
after Mig-<br />
29, and it's<br />
better. The<br />
update isn't<br />
as fast, and<br />
graphically,<br />
G U S the game is<br />
quite drab<br />
and indistinct, but the handling<br />
of the plane is more<br />
responsive and logical than<br />
Domark's effort. To be honest,<br />
even though I found F-15<br />
to be well put together and<br />
strong on detail, I got quite<br />
bored playing it (though not<br />
frustrated). Despite having<br />
six theatres, you spend your<br />
time interacting with much<br />
the same weaponry, and not<br />
the landscape. In this way it<br />
lacks the variety and interest<br />
of LHX Attack Chopper, which<br />
is still the best flight combat<br />
sim on Megadrive. Flight fans<br />
should still take a look.<br />
'nit It LONNA CRIsS#1<br />
V011t COPS a<br />
7<br />
1<br />
1<br />
7<br />
Po RICH<br />
Z<br />
O<br />
C<br />
t<br />
i<br />
This was<br />
originally a<br />
brilliant PC<br />
game and<br />
the basic<br />
concept of<br />
the game<br />
has translated<br />
well<br />
to the<br />
Megadrive.<br />
Although<br />
the action is a tad on the<br />
'samey' side, there are plenty<br />
of missions to undertake and<br />
different difficulty levels to<br />
heighten the simulation's<br />
accuracy. So, F-15 is rather<br />
smart eh? Well, um, not<br />
exactly. The PC version was<br />
absolutely fob.- on a swift<br />
mega-spec PC, but was very<br />
slow and jerky on a less<br />
impressive machine. The<br />
Megadrive just doesn't have<br />
the raw mathematical power<br />
to bring this game off. The<br />
result is a simulation that's<br />
slow to update and doesn't<br />
exactly convey supersonic<br />
speeds! A nice try though and<br />
better than Domork's MiG-29<br />
— but EA's LHX Attack<br />
Chopper is still the ultimate<br />
game of its type.<br />
VIEW TO A KILL<br />
In common with other flight sims,<br />
F-15 lets you toggle your viewpoint<br />
of the gome ot any lime<br />
The range of views is about the<br />
most extensive yet: you may look<br />
in any directions from your plane<br />
as well as going external and following<br />
the track of your missile<br />
or seeing the 'chose' view of your<br />
plane.<br />
CHUTE TO KILL<br />
If the heat's too much, your<br />
plane has an ejector seat that<br />
lets you drift safely to the ground<br />
in a parachute, but it's not an<br />
option that's going to win you<br />
any medals Trash three planes<br />
and you will be 'retired' for being<br />
to expensive'<br />
A EN the fields, you must kill Me fields.<br />
- ES<br />
ateriejorms<br />
r<br />
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P<br />
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-<br />
PRESENTATION<br />
Lots al options,<br />
Including a load of<br />
difficulty settings<br />
and viewpoints.<br />
v .The control<br />
method seems to make NM<br />
tom mond% hard to oulsolle.<br />
68<br />
trol panel layout.<br />
Update is reason-.<br />
1 ski,, last. •AThegiaphicsore<br />
v The scenery graphics lack &Mg<br />
or character, and erre sometimes<br />
unconvincing (eg clouds).<br />
- m u m m s e m „ , ,<br />
P<br />
l music seems pretty<br />
i inappropriate and<br />
t the effects ore lust<br />
adequate Not on<br />
k<br />
alto el sheogtlt<br />
l<br />
i<br />
r<br />
N<br />
k<br />
n<br />
t<br />
:r1 1 I [frt.'<br />
SOUND<br />
60<br />
PLAYABILI'rt<br />
74<br />
The onttols ore<br />
easy and the game<br />
o<br />
has a gentle diffictilty<br />
curve. The F•15<br />
f<br />
t handles cwell,<br />
1<br />
h<br />
elacking on unwelcome ablects.<br />
The game is a bit sanity.<br />
v Targeting is a problem, with _ j<br />
LASTABILITY<br />
Your task is to<br />
destroy the nice<br />
bridge. What a<br />
senseless waste.<br />
SKIMPY DEBRIEFS<br />
At the end of each mission,<br />
whatever the outcome, you ore<br />
treated to a step by step debriefing,<br />
showing your route and the<br />
main events.<br />
77<br />
Si. theatres 01<br />
opecation and potentially<br />
infinite miswoos,<br />
Thete's °hoop'<br />
o score to better.<br />
Only keen Hight sim fans won't<br />
gel impatient wills all that time in<br />
OVERALL<br />
• ,w11 VOW elliter<br />
• ,1016 WOO HINt<br />
oti • In mono,* • t •<br />
ill• T• 0011.11<br />
11.11<br />
• ON V0.1<br />
left IMMEMC 'islet<br />
VO. P M I<br />
Silamenea ea am<br />
-<br />
NC TERM REPORT<br />
11111010001<br />
OM 0E1E:1<br />
011UE11=11<br />
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-eall=11W.weeee<br />
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1<br />
BREAKDOWN<br />
LEI 0E1E1E11<br />
1111<br />
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11 EILWES El El 0 El 11<br />
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0101<br />
10.11.14 kLi<br />
I I,<br />
A A budgie flies into your windscreen.<br />
Awell put together flightOm<br />
4that strives to be otiginal.<br />
Nig-29, this is a very 'compel.<br />
et-like' game lot a console.<br />
Most Megadtive *voters will<br />
think it too slow so F•15 is he<br />
the specialist market.<br />
6<br />
AIM <strong>SEGA</strong> 95
MEGADRIVE 'REVIEW<br />
1<br />
yo<br />
n<br />
t<br />
o<br />
l<br />
i<br />
N<br />
T<br />
1<br />
1<br />
PRICE O M<br />
By<br />
1 frol 1 la; En<br />
PLAYERS<br />
E OCTOBER<br />
OPTIONS -----<br />
CONTROL JOY PAD<br />
CONTINUES: NONE<br />
SKILL LEM: 1<br />
RESPONSIVENESS: AGOOD<br />
0<br />
4<br />
GAME DIFIKULTY:<br />
EASY<br />
DAY SCORE<br />
23,000<br />
ORIGIN<br />
Haunting is a very original<br />
game concept — but draws<br />
as horror movies for<br />
kis • iratien.<br />
•OW TO CONTR<br />
Why do we bother with this box<br />
eh? I mean it's not as if yosent<br />
all stupid aie don't reed the<br />
Instructions or anything. hi tett,<br />
for onto, I'm not going to toll<br />
yoo how to control. You're all<br />
briola enough to work it out<br />
lB Spill<br />
illEet Wit<br />
Starts and pauses the spines<br />
The game plays in two phases_ Fl<br />
collert enough Edo in the dungeon<br />
'event the exit. Then sitote the family<br />
out the house by using your pollee.<br />
An mew likeness to A n d we thought that this sort of<br />
our very me Lard IMAP. behaviour was illegal<br />
-<br />
W beyond the world we know of three-dimensions and<br />
elook at the point where real becomes unreal; and the irra-<br />
becomes tangible. This<br />
ltional<br />
c<br />
time, our journey takes us to<br />
a normal suburban house.<br />
oWhat could be lurking in<br />
mthe cellar? A rusty prom?<br />
eCoal for the fire? What if<br />
. some unclean spirit posssing<br />
a biker's jacket<br />
.<br />
T t ided to gate-crash<br />
o your a lovely home.<br />
t sThis is exactly what<br />
has happened to the<br />
e<br />
e<br />
charming Sordini family<br />
— nPops a mafia mer-<br />
s banker, Mom<br />
Tchant<br />
wloves e animals so much she has a<br />
iwordrobe o<br />
full of them, Junior is interested in nature — so he<br />
l<br />
i<br />
f<br />
m<br />
g i<br />
pulls the wings off butterflies. And little miss is a Take That fon, so they all deserve<br />
to have the living shinolo scored out of them. Every room of their sprawling house is lavishly decorated,<br />
but their dream home has become a nightmare — blood drips from walls, ond jobbies parade around the<br />
bathroom with impunity. It's all part of the Polterguy's plan to drive them out..<br />
A rather<br />
s<br />
intriguing shot<br />
c<br />
of an enormous<br />
great<br />
hCREAM OF<br />
hole in the<br />
iCELLARY<br />
wall. Utterly<br />
e<br />
Polterguy's activity starts in the<br />
fascinating.<br />
funderground vaults, and he often<br />
returns there. Drops of Ecto fall from<br />
the ceiling. Polterguy must move<br />
through the cellar collecting enough to reveal<br />
a glowing spot on the floor that opens the door<br />
to the Sordini's home. Sometimes a letter falls<br />
instead and picking this up adds a spell to<br />
Polterguy's list (see spells). In the cellar<br />
Polterguy is vulnerable to demonic powers,<br />
with bats in coffins, claws erupting from walls<br />
and cascading skulls. If the icon of Polterguy's<br />
face shrinks to nothing, th erne is over.<br />
h<br />
t<br />
Z<br />
o<br />
n<br />
e<br />
.<br />
O<br />
n<br />
c<br />
e<br />
m<br />
o<br />
r<br />
e<br />
w<br />
e<br />
g<br />
o<br />
today oh? Got ao respect.<br />
WHO'S IN<br />
DA HOUSE?<br />
Polterguy arrives in the real world by<br />
interrupting the Sardini's dinner. After<br />
the chandelier falls, the family scatters<br />
throughout the house. Polterguy may<br />
go around scaring them for as long as<br />
he has Ecto power. Shown by a green<br />
bar, this reduces steadily with time,<br />
and even more quickly as Polterguy<br />
possesses oblects. When the Ecto bar<br />
is empty, Polterguy returns to the dungeon<br />
to collect more.<br />
96 <strong>SEGA</strong>
.ZIVE REVIEW<br />
LONG TERM REPORT<br />
iZi1=100E1<br />
OH<br />
NOW GO, WALK<br />
OUT THE DOOR<br />
The aim of the game is to scare the family out<br />
of each room, and eventually the house. By<br />
possessing objects, each person gets gradually<br />
more freaked until they run out the room<br />
screaming. The reword for this is bonus Edo. If<br />
Polterguy pursues them consistently, they'll lose<br />
their nerve and run right out the house. Once<br />
everyone has fled, Polterguy moves to their<br />
next abode.<br />
%Pi IATEVER<br />
POSSESSED<br />
YOU?<br />
Possessing objects is easy. From where<br />
Polterguy is standing, some objects are<br />
marked with a glowing cursor. If A is pressed,<br />
Polterguy leaps into the object, and then back<br />
oat. Soon the object starts to tremble, attracting<br />
the attention of anyone in the room. When<br />
they approach something horrific happens.<br />
Possessions ore either one-off events (like the<br />
shark in the fish tank) or you may hove control<br />
over a poltergeist obiect for some time.<br />
The horrific green<br />
fghoul pinches all of<br />
per fete!<br />
Two Poiterguys<br />
participate simuhone-<br />
Gusty in the cellar section.<br />
However, two<br />
players must take<br />
turns in the odorsl<br />
main haunting section<br />
of the game.<br />
Haunting's<br />
a completely<br />
inspired<br />
idea for a<br />
video<br />
game. The<br />
clever concept<br />
stands<br />
head and<br />
shoulders<br />
G U S above the pile of<br />
derivative platformers that<br />
make up the majority of 'new<br />
releases'. Even better it's<br />
original to the Megodrive,<br />
not some computer conversion.<br />
The presentation and<br />
humour is top-notch — utterly<br />
superb graphics and really<br />
ingenious spook effects. Add<br />
to that the brilliant kitsch<br />
score and sampled effects<br />
and Haunting justifies itself<br />
as the best programmed<br />
game since Ecco. But the only<br />
doubtful part of it all is the<br />
gameplay itself. Scaring is<br />
great fun, but that part of the<br />
game doesn't provide any<br />
real challenge. You can't die<br />
as such, only run out of Ecto<br />
and be forced to return to the<br />
underworld. That section is<br />
the only part that can kill you<br />
off — but it's also the dullest<br />
section by far, and isn't much<br />
fun. Because of this, I think<br />
Haunting won't have enough<br />
lasting-appeal for 'serious'<br />
garners, but as a family game<br />
it's 'dead' good, and EA<br />
MEM <strong>SEGA</strong> 97
THE DINING<br />
ROOM<br />
HOME SWEET HOME<br />
The first house, wi some of the horrific happenings in each...<br />
4<br />
1<br />
1<br />
1<br />
. -....- ...,<br />
KITCHEN<br />
VITO'S<br />
OFFICE<br />
LLWAY 2<br />
The hallway is<br />
full of horror.<br />
MEN?'<br />
I can't tell you how<br />
cheesed off I am<br />
by the masses of<br />
similar games<br />
being released.<br />
That's why I thoroughly<br />
enjoyed the<br />
new EA release<br />
that is Haunting.<br />
The concept of<br />
MASTER<br />
BEDROOM<br />
R I C H hunting down family<br />
members and<br />
scaring the cock out of them is an<br />
utterly original concept. The level of<br />
humour is superb. The brilliant samples,<br />
coupled with the fabulous comical<br />
effects make this a game that<br />
you'll come back to again and again<br />
until you've seen the entire game.<br />
However, like Gus says, once you've<br />
seen the entire game, some doubt<br />
lingers as to whether you'll come<br />
back for more. As It is, if you're as<br />
bored as I am with the usual mounds<br />
of platformers and shooters, go for<br />
Haunting. Having seen this brave<br />
step EA have taken in producing<br />
something new, I implore other comanies<br />
to follow their lead.<br />
98 MM <strong>SEGA</strong><br />
BATHROOM<br />
Asseyeball on a stalk tenwises<br />
the steighbourbood.<br />
Gary N examines the mirror.<br />
Wahey<br />
o<br />
mi<br />
ss<br />
us.<br />
Tony meets •It.
Allektit Art<br />
hams a sinister<br />
turn—<br />
LJ:1 *i4MATION<br />
A No game ophoos os<br />
such, but the game is<br />
portrayed inumatuktm<br />
ly. and the control<br />
method has been<br />
hendled.<br />
Olin one!<br />
MUMMY, I'M<br />
SCARED!<br />
The overall ambience of Haunting is<br />
one of creeping horror. Each person •<br />
has a fear level, shown by a picture<br />
in bottom-right<br />
corner. Starting off at<br />
'Low', only repeated possessions<br />
gets their fear level up to 'Very<br />
High'. Certain objects work better<br />
at scoring people, and the family<br />
reacts differently, with ',ciliumswallowing<br />
mother being easier to<br />
scare than her hardened brats.<br />
-11<br />
11r<br />
-<br />
GRAPHICS<br />
()MINIM' Ilk 'L. il•<br />
houses are mallet]<br />
lively and lovnhly dm<br />
*rated, °bunts and shifted most with of the I<br />
animated row set penes Ore dassk<br />
Ginn:Mon on the !amity members<br />
it all the more rewording<br />
SOUND<br />
AA superb array of<br />
samples to suit the<br />
atmosphere<br />
V The El-movie muse<br />
is good to, but a<br />
grating. and toomood COMOOPKI to the<br />
elletss<br />
PLAYABILITY<br />
haunting<br />
S ROOM<br />
El<br />
Yet more<br />
ghouls appear.<br />
IN MOM<br />
OF STRE<br />
Yeah, er,<br />
right, um—<br />
When the family get a really bad fright, each of them<br />
reacts in a hilarious way; dropping their skirt, losing their<br />
rug or rolling about on the floor — here's a glimpse of<br />
their moments of madness,<br />
SPELLS TROUBLE<br />
Polterguy's spells<br />
allow him to regain<br />
his Edo power, ward<br />
off demons in the<br />
house or give the<br />
Sardinis a super<br />
score. The most<br />
interesting is the<br />
Zombie spell,<br />
where Polterguy<br />
gets control of a<br />
family member<br />
and uses them<br />
to scare the ath •<br />
ers.<br />
Possession is nine tenths of the law.<br />
A Each house is filled<br />
with oil hinds of reetigumgabletts<br />
and the freedom<br />
to mess around as<br />
you moil<br />
V the haunting otters no ?Neal to<br />
Potterguy — you con only de $nthe<br />
(eller session.<br />
P<br />
tau II return to<br />
I Haunting lost for the<br />
enjoyment ol staring the<br />
Sordinis<br />
v Manna the weak<br />
Aurns/maid meow is a chore. but provides<br />
the most rhollempng port of it oil<br />
Haunting s too easy<br />
S<br />
OVERALL<br />
T<br />
A<br />
B<br />
Abeautifully crafted piece 1<br />
of Megadrive software<br />
with just the right balance<br />
of action and adventure to<br />
satisfy all needs.<br />
l<br />
u<br />
r<br />
MM <strong>SEGA</strong> 99
ATTENTION!<br />
MEAN MACHINES Megamart is for private advertisers<br />
only. Anybody sending in a trade advert will not have it<br />
published. It will be ignored. your cheque will not be<br />
cashed and no correspondence will be entered into!<br />
Due to deadlines, allow up to six weeks for your advert<br />
to appear in the magazine.<br />
A•wMEGA<br />
FOR SALE<br />
AMIGA 500+ for sale, with<br />
absolutely loads of games.<br />
lmeg. mouse. joystick, etc.<br />
excellent condition, just £220<br />
ono. Tel. Mark on (0734)<br />
690116<br />
MASTER SYSTEM II. good<br />
as new with Sonic 2 and<br />
Spiderrnan, 2 control pads<br />
E60 Tel. Key on 10787)<br />
313533. quick<br />
,COMMODORE 64. 90's pack<br />
with over 30 games plus light<br />
gun. joyseck, tape loader<br />
£65 Tel. Key on (0787)<br />
313533, quick!<br />
<strong>SEGA</strong> MASTER SYSTEM. 6<br />
games worth E290, sell for<br />
£200. Tel (0482) 865802<br />
and ask for Aaron, after 5pm<br />
weekdays.<br />
MARVEL COMICS forsale<br />
59 antique editions of 'Action<br />
Force', for E 1 5 ono (Inc.<br />
postage), collectors' item<br />
Țel. Paul on (0223) 565404_<br />
MEGADRIVE with Sonic 2.<br />
Wonderboy in Master Lair, 1<br />
controller, 1 joystick, game<br />
video £85 ono. Contact<br />
Andrew on 10734) 784995_<br />
ISSUES 1-8 MegaTech.<br />
Includes Issues 1 of Game<br />
Zone & Megadnve Action.<br />
vgc. gifts included Oa<br />
includes lst class recorded<br />
delivery. Tel. (0322) 556801.<br />
MEGADRIVE FOR SALE. 5<br />
games. Sonic, Sonic 2,<br />
Speedball 2. Euro Club<br />
Soccer and Super<br />
Wrestlemania E135. Tel.<br />
Nottingham 284187.<br />
AMIGA 500+ iron with 15<br />
games, inc. Street Fighter 2.<br />
Desert Strike. Chads Engine<br />
& Lethal Weapon + 2<br />
joysticks, worth well over<br />
£300. sell for E170 ono or<br />
swap for Megadnve or<br />
SNES. Tel 071-589 2281<br />
FOR SALE Megadnve with 2<br />
games plus SG Propad plus<br />
Japanese convertor, all lot<br />
Only £120. also tor sale NES<br />
Advantage E20, NES Metroid<br />
E12, hurry. Tel. Jonathan on<br />
091-258 6240.<br />
ATARI 520STE with games,<br />
joystick, sell for E250 or<br />
swap for Amiga 500+ or 600<br />
Tel (0484) 518587,<br />
<strong>SEGA</strong> GAME GEAR wit% 7<br />
games. including Sonic 1&2,<br />
TV tuner. battery pack, wide<br />
gear ac adapior & master<br />
converlor for £260. Tel Lee<br />
on 107081 725622 or (0322)<br />
387270.<br />
GAMEBOY and 8 games for<br />
sale, E120, Lynx and 5<br />
games COO. Game Gear.<br />
wide screen magnifier El 0,<br />
games include: Tennis. Mario<br />
1. Krusty's, Bad n• Rod. Blue<br />
Lightning. Rampage, swap<br />
al for Mega CD. Tel. (0234)<br />
213477. arid ask for Rusty.<br />
MENACER for sale. includes<br />
6 game cartridge scope,<br />
stock and receiver, will sell<br />
for E35 Tel Scott on 061-<br />
456 7695.<br />
DOCTOR WHO videos Iro<br />
sale! For information send an<br />
sae to. Steven Collier. 64<br />
Carr Avenue. Prestwich,<br />
Manchester M25 8TS.<br />
GAME GEAR. 11 games.<br />
Master System convenor,<br />
mains adaptor. fully serviced.<br />
2 months ago. games<br />
include: Sonic 2, Kick-Off.<br />
Wonderboy III Wimbledon,<br />
Shinobi, also gear to gear<br />
cable and issues 2-10 al<br />
MMS. including all gilts,<br />
video etc £200 ono. Tel.<br />
Sam on (0223) 843920.<br />
SUPER NINTENDO<br />
(English} with Mario and SF<br />
II for a small sum of £130<br />
ono. Tel. Stefan on (0742)<br />
553516. also Game Gear<br />
with TV tuner and 3 mega<br />
poplastic games, also for<br />
only E150 ono. Don't miss<br />
out<br />
, NINTENDO DELUXE, 5<br />
Cgames. 5MI3. Zelda, SMB 3<br />
a<br />
and joystick, fully boxed, sell<br />
for E75. Tel. Andy on (0942)<br />
l<br />
725224, buyer must collect.<br />
l <strong>SEGA</strong> GAME GEAR, 3<br />
mthe best games. mains and<br />
ecar adapior, all boxed, mint<br />
.<br />
condition E110 ono. or swap<br />
lot SNES and 1 game.<br />
preferably Street Fighter 2.<br />
other otters welcome. Tel.<br />
(0968) 676104<br />
PC ENGINE GT hand held<br />
with 8 games and carry case<br />
E250 ono. may part<br />
exchange. Tel Ben on<br />
(0533) 350118<br />
GAMEBOY. 4 games. WWF.<br />
Gremlins 2. Turtles and<br />
Thins also headphones and<br />
twin player lead, fully boxed,<br />
perfect condemn. interested?<br />
Tel. 021-449 5746 and ask<br />
for Oliver. after 4pm.<br />
FOR SALE Gameboy with 4<br />
games, inc Megaman and<br />
Tems also a carry case. Tel.<br />
(0204) 63391. and ask for<br />
Ben.<br />
<strong>SEGA</strong> GAME GEAR with 6<br />
good games Inc Sonic 1&2,<br />
only £150.<br />
8 NEO<br />
-including 8-Man and Soccer<br />
Brawl E20-E45 each. Tel.<br />
GEO<br />
(0634) 270597<br />
g<br />
MEGADRIVE<br />
a<br />
and 10 games<br />
mfor sale. e will sell together or<br />
s separately. games include<br />
fStreets o of Rage II. Desert<br />
r Strike. Speedball II, etc.<br />
games from E21 to £28, all<br />
s<br />
worth<br />
a<br />
E515, sell for E350<br />
lono. ebuyer collects. Tel,<br />
.(0703) 893554 (near<br />
Southampton)<br />
MEGADRIVE GAMES:<br />
Atomic Runner, Sonic 2, JM<br />
Football. Thunderforce<br />
Taimania. James Pond II,<br />
Rolling Thunder. Streets of<br />
Rage, Road Rash. Zero<br />
Wing. Strider. Turocan. Devil<br />
Crash 1,Jap). Hellfire (Jap),<br />
and many more C15-E25.<br />
interested" Tel. Phil on<br />
(0792) 205153<br />
MEAN MACHINES issues<br />
14-22 E5 each. also Sega<br />
Pro back issues for sale.<br />
excellen1 condition. Tel.<br />
Craig on 021-559 3543.<br />
SNES with Starwing and<br />
SF2 E85 ono. unwanted<br />
birthday present Tel. Rupee<br />
on (0264) 365236.<br />
GAME GEAR. excellent<br />
condition with Sonic 2.<br />
Lemmings. Shinobi,<br />
Columns, adaptor included.<br />
all items boxed with<br />
instructions, El 25 ono. Tel.<br />
10661) 822827.<br />
MEGADRIVE GAMES. 18<br />
for sale, inc NHL PA Hockey,<br />
Sonic 2. Toe Jam & Earl,<br />
John Maddens, Fighting<br />
Masters. Mercs, Rolling<br />
Thunder 2. all English C10-<br />
E15 each, also 3 Japanese<br />
games. Whiplash. Alien<br />
Storm and Magical Flying<br />
Hat Adventure. Tel. (0245)<br />
471100.<br />
LYNX II for sale ,with pouch,<br />
sun visor. comlynx and ac<br />
plus car adaptors. and 9<br />
games. Inc. Siun Runner,<br />
Hard Drivin' and Road<br />
Blasters, all boxed, in good<br />
condition, £200 ono. games<br />
maybe sold separately,<br />
buyer must collect. Tel.<br />
10245) 471100 (Essex).<br />
FOR SALE Ecoo the<br />
Dolphin. boxed with<br />
instructions. 2 months old.<br />
offers, E35 ono. Tel. Simon<br />
on (099387) 521.<br />
AMIGA 1200, external drive,<br />
approx. 100 disks, in disk<br />
box, mouse. joystick. E350<br />
ono Tel. James on 10508)<br />
493601 (Norwich area).<br />
UK MEGADRIVE games,<br />
Streets of Rage 2, PGA Golf<br />
2, excellent condition, boxed<br />
with instructions. E25 each.<br />
Tel. 081-459 1269, ask lor<br />
Suia,<br />
MASTER SYSTEM 2, 2<br />
control pads, light phaser,<br />
Alex Kidd, built-in, plus 6<br />
games (boxed) including<br />
Sonic E80 Tel (0625)<br />
876463.<br />
UK MEGADRIVE. 2 control<br />
pads and 8 games. including<br />
Super Kick' Oft, Road Rash 2<br />
and John Madden '92. all<br />
complete in perfect condition<br />
worth almost E500. will sell<br />
for E200 ono. Tel Nick<br />
104941 727037, after 4pen<br />
MEGADRIVE for sale, 4<br />
months old, complete with<br />
box, 2 control pads, 5<br />
games, Streets of Rage 2.<br />
Ecco. Road Rash, Desert<br />
Strike, Super Wrestlemania.<br />
worth E300 new, sell for<br />
£180 ono Tel 10728)<br />
723371 (Suffolk area).<br />
AMIGA 500, hardly used.<br />
with joystick, mouse. 4 disks.<br />
8 games and mains adaptor<br />
£200. Tel. 081-789 0513.<br />
GAME GEAR. 6 games and<br />
adaptor and carry case, will<br />
sell lot £180 ono Tel Daniel<br />
on 081-981 8615, buyer<br />
collects<br />
MENACER Pro sale, good<br />
condition, boxed, will sell lor<br />
E40 ono. Tel. Glenn on 081-<br />
981 8615. buyer collects<br />
(London area).<br />
MEGADRIVE games for<br />
sale. inc WO Illusion Ecco<br />
(C20). Fantasia. Forgotten<br />
Worlds (E15) or the lot (C60).<br />
Tel Sean on 081-395 6149.<br />
UK MEGA CD & Megadrive,<br />
boxed with 14 games,<br />
including Flashback. poypads<br />
Jap adaptor scan lead and<br />
mags £325. Tel, (0708)<br />
226263<br />
MEGADRIVE for sale with 8<br />
games, inc. Sonic 2,<br />
Speedball 2 and Menacer<br />
set, all in mini condition with<br />
cheats, boxes and instructins<br />
and loads of issues of MM<br />
and MMS thrown in, sell all<br />
for E225 ono. Tel. Jamie on<br />
(0734) 781987, nowl<br />
SELL JAPANESE<br />
Megadnve, Bulls vs. Lakers<br />
•Super Kick Off and 2<br />
joypads for only E110, also<br />
sell Street Fighter 2 for E35<br />
and Super Soccer for E20. all<br />
in perfect condition, boxed<br />
and with instructions. Tel<br />
071-254 8526.<br />
MEGADRIVE for sale. 11<br />
games, such as Desert<br />
Strike. Ecco the Dolphin,<br />
arcade slick and normal<br />
control. included Megadrive<br />
book and Masier System<br />
convertor with game<br />
included, brilliant deal only 2<br />
months old. E300. Tel.<br />
Joseph on 10932) 842366.<br />
MASTER SYSTEM 2, boxed<br />
with instructions, perfect<br />
condition, only old, includes<br />
Alex Kidd. built-in.<br />
Wonclerboy 1111(Sega Pro<br />
90%) and Moonwalker, all for<br />
£60. or swap for Game Gear.<br />
Tel Dan on (0726) 61265.<br />
after 3pm.<br />
MASTER SYSTEM 2 for<br />
sale, with 6 games including:<br />
Sonic 2 and Donald Duck.<br />
sell for E100 ono Tel. (0235)<br />
814006.<br />
PC GAMES. Indy Last<br />
Crusade, LSLI, Chuck<br />
Yeager Combat. EOB, Rick<br />
Dangerous II E5 each. Tel.<br />
Peter on (0326) 40453.<br />
Tel Peter on (0326) 40453<br />
GAME GEAR for sale, t 2<br />
games. Terminator. SO<br />
Rage. eic, all accessories.<br />
inducing TV tuner, worth<br />
over £550, sell for £210 ono.<br />
Tel 449 7850 (Hertfordshire)<br />
and ask for Jonathan Also<br />
Megadrive for sale, 6 games<br />
and desk E180 ono.<br />
FOR SALE Megadrive with 2<br />
pads. powershck and 8<br />
games including: Jungle<br />
Strike and Micro <strong>Machines</strong><br />
E250 also for sale.<br />
Gameboy with a handy boy<br />
and 4 games. Mario 2, Teets.<br />
Star Wars and Terminator 2<br />
E100 Tel Andy on 081-645<br />
3933<br />
FOR SALE SNES. mint<br />
condition. includes Mario<br />
World. SF II. Final Fight,<br />
Mario Karl. 2 joypads, only<br />
£170 Tel, 081-688 4624.<br />
now!<br />
MEGADRIVE GAMES lor<br />
sale, Turman. Spiderman,<br />
Sonic 1, Mercs, Eswat,<br />
Truxton £10. Chuck Rock,<br />
Strider. Ex-Mutants £15,<br />
Alien III, Thunderforce 4,<br />
Road Rash. Sonic 2 £20.<br />
Fatal Fury. SOK 2 £25.<br />
Game Genie E20. CD Black<br />
Hole Assault E15. (seers<br />
considered Tel Pete on<br />
(0902) 727878<br />
MEAN MACHINES issue 0<br />
July 1990, mint condition,<br />
E25 ono. Write to: David<br />
Grant, 47 Verulam Way.<br />
Cambridge 084 2HJ
kMART<br />
Olt I'm selling my Amstrad<br />
CPC 464. tully equip with<br />
keyboard, monitor, chetah<br />
toystick. and over 60 top<br />
games, such as Black Tiger,<br />
Gouts 'n Ghosts, Midnight<br />
Resistance, etc. selling for<br />
E70 Tel Matthew on (0788)<br />
890935,<br />
MEGADRWE with 16 top<br />
games, extra controller Scam<br />
and Pal leads. Japanese<br />
adaptor, all boxed, in<br />
excellent condition, very<br />
cheap E325. including a lot<br />
of magazines. Tel. Mike on<br />
(0948) 663974 in the<br />
evenings<br />
JAP MEGADRIVE plus<br />
Mega CD with Pro COX cart,<br />
allowing any games to be<br />
played. includes Sewer<br />
Shark, Road Blasters and<br />
Jaguar, all for E250 Tel.<br />
061-336 8727<br />
WANT a Sega Mega-CO 2!<br />
only £199. MD 2 only E99.<br />
Scart only rm afraid, Sega<br />
Fighting 6-button pad E25.<br />
Sega mouse Only E35, Sega<br />
MD 4-player multi tap £35.<br />
Tel. Chris (0273) 883035.<br />
MEGADRIVE for sale. with 9<br />
games, Menacer Gun. 2<br />
poypacts. all official and<br />
boxed, worth over E500. for<br />
sale at E280 ono. Please<br />
contact Chris Miles on<br />
(0442) 259996, evenings or<br />
weekends<br />
GAMEBOY for sale, boxed,<br />
good condition, includes<br />
game-fink. Tetris, Terminator<br />
2 and Super Hunch Back.<br />
£80 Tel Richard on (0745)<br />
813584<br />
SUPER NINTENDO, 7<br />
games, universal adaptor, 2<br />
joypads E250 for the lot. also<br />
Sega Megadnve, 7 games,<br />
joypad, ssowerstick, adaptor.<br />
magazines and videos E200<br />
for the lot. Tel. (0843)<br />
596984, and ask for Sihn.<br />
Urgent sale al both.<br />
GAME GEAR plus 8 games.<br />
Lemmings. Columns. Smash<br />
TV, Chuck Rock. worth<br />
E365, sell for E260 ono, Tel.<br />
081-558 9169. weekdays (E.<br />
London area).<br />
MEGADRIVE games:<br />
Lemmings. LT Challenge,<br />
T.Force 4, and WO Illusion<br />
E25 each. 2 for E45, or 4 for<br />
E85, boxed and instruction,<br />
also MS convertor with SK-<br />
Oft. Speedball, &Tennis.<br />
Populous and light phaser<br />
E50. worth E162. no swaps<br />
and no negotiating Tel. Arvy<br />
on 081<br />
,<br />
813<br />
8 3 0<br />
MEGADRIVE GAMES for<br />
sale, Alien 3. Pittighter.<br />
Krusly's. Super Kick-Off,<br />
Arcus Odyssey. TJ & Earl,<br />
Aquatic Games, Shadow<br />
Dancer, Castle of Huston.<br />
Sonic & Space Harrier 2 E20<br />
for both, the rest are El 0-<br />
E20. all in good COnChitOn.<br />
Tel Mike on 10788) 891440.<br />
EGG FRIED RICE! I'm<br />
selling a few of my top<br />
quality games, Desert Strike<br />
E18, Chakan £18, Tazmania<br />
E20, Terminator 1 E15. Sonic<br />
& After Burner II E20.<br />
Pitlighter Et 7. Alien 3 E20.<br />
Shadow Dancer E16.<br />
Krusty's El 7. Tel_ Mathew on<br />
(07881890935.<br />
MEGADRIVE games for<br />
sale, Two Crude Dudes,<br />
Magical Flying Hat Streets<br />
ot Rage E16 each, Golden<br />
Axe II, Sonic I, Wonderboy,<br />
Monster World. Ghouls 'n'<br />
Ghosts £20 each. Altered<br />
Beast El 0, Japanese<br />
convertor E5. Tel. Daniel on<br />
(05821715349<br />
ELEVEN Sega Megadnve<br />
games tor sale, including<br />
Desert Strike. Sonic II and<br />
EA Ice Hockey, all games<br />
boxed with instructions, all<br />
games are official copies and<br />
all are in perfect condition.<br />
prices range from El 0 to<br />
£30 Tel, Lee (0272) 350710.<br />
MEGADRIVE with 12<br />
games, including PGA Golf,<br />
Powermonger, Road Rash.<br />
Speedball II, F22 Interceptor,<br />
JM 92, EA Hockey. David<br />
Robinsons', arcade<br />
powerstick, 2 further<br />
controllers, also Japanese<br />
convertor, will throw-in 20<br />
map. worth in excess of<br />
E750, quick sale needed.<br />
E350. Tel. 051-920 0347,<br />
after 6prn,<br />
FOR SALE Super FaMICOM<br />
with 1 joypad. internal<br />
convertor and Street Fighter<br />
II, sell for E130 one Tel<br />
(0274) 835586 and ask for<br />
Mark. Also Japanese<br />
Megadrive with 5 games, 2<br />
pypads and carry case for<br />
sale EIS& plays all games.<br />
SUPER NINTENDO (brand<br />
new), UK'PAL version. 1<br />
control pad, Street Fighter II,<br />
Super Mario World 4, E115<br />
ono_ Tel Mark on (0778)<br />
344094.<br />
MASTER SYSTEM 2 for<br />
sale, with 6 games, psu and<br />
2 control pads_ E60 ono<br />
Iperfecthoxedy Tel Mark on<br />
(0778) 344094.<br />
FOR SALE Game Gear,<br />
boxed as new. with 6 games<br />
inc. Sonic 2. Donald Duck<br />
and Sonic 1. accessories<br />
include, wide gear. car<br />
adaptor, mains power pack.<br />
worth in excess of £300. will<br />
sell for E170 ono. Tel. Dave<br />
on (0708) 478468.<br />
SCART English Magadnve.<br />
controller, psu. Corporation.<br />
Dragon's Fury, Marble<br />
Madness, Shadow."Beast II<br />
(boxed & instructions). E125<br />
ono. Tel Mark on (0778)<br />
344094. Bargain!<br />
MEGA CD games. Sewer<br />
Shark (USA) E35, Switch<br />
(Jap) E35, Tel Bath (0225)<br />
338587.<br />
SWAPS<br />
MEGADRIVE will swap my<br />
Super Kick-Off game. official,<br />
excellent condition for your<br />
official Flashback only. must<br />
be vgc Tel i 03221 556801.<br />
SWAP Ecco. Ghouls 'n'<br />
Ghosts, Arnold Palmer Golf,<br />
Double Dragon 2, Desert<br />
Strike for any decent game<br />
or swap all for Mega CD and<br />
games or sell, prices from<br />
E15-E30_ Contact Andy on<br />
(0744) 811280<br />
AMAZING collection of<br />
Megadrive SNES games for<br />
sale or exchange. I'll also<br />
buy any recent MD/Mega CD<br />
games up to E20 paid' SAE:<br />
Michael Herron, 120 Glebe<br />
Gardens, Glengormley. Co<br />
Antrim, N. Ireland 6T36 6ED<br />
or phone (0232) 84473, not<br />
mornings - thanks!<br />
MEGADRIVE with Flashback<br />
and Sonic 2, will swap for<br />
SNES with 1 or 2 games<br />
Tel 'Tim on (0832) 735207<br />
I WANT to swap my<br />
Megadnve plus 2 games,<br />
including Sonic 2, Super<br />
Kock-Oft lor a SNES with 2<br />
decent games, preferably<br />
STF II and Super Mario or<br />
others considered. Tel<br />
Steve on (0527) 62765. alter<br />
Om.<br />
MEGADRIVE GAMES for<br />
swapping, Sonic. Revenge<br />
Shinobi. Super Monaco GP<br />
Sword of Vermillion,<br />
Golden Axe, open to otters<br />
Tel (0323) 505428<br />
BOXED MEGADRIVE with 7<br />
games. 1 controller with<br />
boxed arcade power stick, I<br />
want USA SNES with<br />
games Contact 081-368<br />
7486.<br />
BOXED SNES with 10<br />
games, 2 controllers plus<br />
Action Pro Replay. I want<br />
Neo-Geo with games.<br />
Contact Ricky on 081.368<br />
7486.<br />
MEGADRIVE with 3 games<br />
to<br />
, games, also for sale 4<br />
a Megadrive games. Tel,<br />
10582) 583025.<br />
S<br />
u<br />
p<br />
SWAP my Megadrive. 2<br />
joysticks, 2 games for Amiga<br />
500. Tel. Matt on (0705)<br />
781824,<br />
GHOULS 'N' GHOSTS for<br />
sale only E20 or swap for<br />
any other decent Megadnve<br />
game Contact Kevin on<br />
(05331885043<br />
WILL SWAP Mega game<br />
Fantasia or Ouackshot for<br />
Grand Slam Tennis or PGA<br />
Golf. Tel Mel on 021-358<br />
4102. after 5pm.<br />
WILL SWAP Madden '92 for<br />
Flaskback, also both Test<br />
Dnve 2 and Italia 90 for<br />
Super Monaco 2. Tel. Paul<br />
on 091-266 8378,<br />
<strong>SEGA</strong> MASTER SYSTEM<br />
Ninia game to swap fort<br />
Sonic the Hedgehog. Tel<br />
031.551 3893. ask for Max.<br />
MEGADRIVE GAMES to<br />
swap or for sale. Cyborg<br />
Justice. Chakan, games<br />
wanted are Micro <strong>Machines</strong>.<br />
X-Men. also to swap or for<br />
sale Sherlock Holmes, CD.<br />
wanted Time Gal. E25 per<br />
game, strike control pad E5.<br />
Tel. 081-575 7207<br />
I WILL SWAP my Megadnve<br />
with 4 games for your Amiga<br />
1200 and games. Tel Alam<br />
on ow -543 6878.<br />
ATARI 520 ST. Ouickloy.<br />
joystick, mouse. over 50<br />
games,arnany top tales<br />
(worth over E300), sell for<br />
E165 or swap for Megadrive<br />
and games or SNES and<br />
games Tel. (0733) 62803<br />
iPeterboroughl<br />
SWAP MD with Sonic 2<br />
Streets of Rage II, 2<br />
controller for SNES with 1 or<br />
2 games Tel. (0442)<br />
876848.<br />
WANTED<br />
I WILL BUY used Megadnve<br />
games at •<br />
, Writing stating the games<br />
'Ithe<br />
you wish to sell to: Keith<br />
Johnson, Flat 56. 380<br />
rHotwess e t a Road i Howells.<br />
l Bristol, Avon I358 ANT.<br />
pUK rMEGA<br />
i<br />
c-<br />
Fight e or . Night Trap or any<br />
CD good game, willing to pay<br />
between E150-E175. Tel<br />
w i t h<br />
(0250) 883341.<br />
F i n a<br />
WILL BUY Megadrive MegalCD<br />
Master System games.<br />
swaps from E4. Tel. Brian on<br />
(0463) 221173, after 2pm.<br />
MEGADRIVE with decent<br />
games will swap my SNES.<br />
Tel Brian on (0463) 221173,<br />
after 2pm.<br />
COMICS WANTED. First 20<br />
monthly Judge Oredd<br />
magazines and Every Toxic<br />
Call Roddy on (0862)<br />
892633<br />
WANTED URGENTLY! Tes[<br />
Drive II for the SNES. will<br />
pay good price or swap for<br />
decant title Tel. (0900)<br />
826062. ask tor Mike.<br />
WANTED cheap printer, for<br />
use with Amstrad CPC 464<br />
in good condition if you can<br />
help, please phone 021-554<br />
6714<br />
PEN PALS<br />
Hit I am a 13-year-old boy<br />
looking for a 13-year-old girl<br />
pen friend, I like sports.<br />
music, computers, animals<br />
and riding. Please send a<br />
current photo to: Thomas<br />
Murray. Sunnyside Cottage,<br />
Gatesicle, Kingswells,<br />
Aberdeen AB1 8PP<br />
15<br />
pen - pal. either sex al similar<br />
age,<br />
Y<br />
must be prepared to<br />
write regularly. Please write<br />
to<br />
E<br />
Damien Fahy. 26<br />
Beechwood A Avenue,<br />
Chatham, R Kent ME5<br />
YO - all those Megadrive<br />
lovers O I'm a boy aged 14<br />
looking for a girl pen pal.<br />
L<br />
roughly the same age. Write<br />
to D Man Willis. 2 Ivy Villas,<br />
Branlham b Hill. Manningtree,<br />
Essex o C011 1SX. All letters<br />
answered, y photo if possible.<br />
.cherrio,<br />
r<br />
auvoir, adios.<br />
amigos.<br />
HI.<br />
e<br />
I am a 14-year-old boy<br />
looking q for a good looking<br />
14-year-old u girl with blonde<br />
or i brown hair, photo<br />
included. Please write to:<br />
r<br />
Kevin Aubrey. 7 Warren<br />
Road, e Ickenham, Middlesex<br />
UB12 s 8AA.<br />
MISCELLANEOUS<br />
CHEATS ior Megacu ive<br />
Master System, Gamegear.<br />
just send El plus SAE to: A.<br />
Low, 1919 Paisley Road,<br />
West Glasgow 352 SW<br />
LEADS TO CONNECT<br />
Amstrad CIM-844, colour<br />
monitor to Megadrive.<br />
Superb picture. Send E6.50<br />
to: Thomas Burns.<br />
Cloysbare. Cliffoney. Co.<br />
Sligo, Ireland<br />
WANTED MEGADRIVE<br />
contac ts to swap games,<br />
etc. Tel_ (08021299435 or<br />
write to: 4 Annan Court,<br />
Aspley, Nottingham and ask<br />
for Pip, 100% reply, also<br />
Rolling Thunder II Scant<br />
version El 0,<br />
MESSAGES<br />
GET A DISK DRIVE ton you!<br />
SNES now' 24Mon model for<br />
Turbo SF2 only E279. No<br />
time wasters! Tel, (02731<br />
883035. Hurry,<br />
101MPA<strong>SEGA</strong>
- • •<br />
_<br />
1<br />
PLAYERS<br />
II<br />
PRICE 1419.99<br />
1 BY <strong>SEGA</strong><br />
_<br />
IRTEASE _ OCTOBER<br />
_<br />
OPTIONS<br />
_<br />
CONTROL: JOY PAD<br />
_<br />
CONTINUES: 4 SAFE POSITIONS<br />
SKILL LEVELS: 1<br />
RESPONSIVENESS: EXCELLENT<br />
GAME DIFFICULTY:<br />
MEDIUM<br />
1 DAY SiORI<br />
RIAU MERCATOR 1<br />
ORIGIN<br />
Landstoliter is ham the is<br />
team that produced ShiloM,<br />
Force (93*.), and is in the Soil<br />
ottede-odveatere hadition,<br />
- , , y<br />
g<br />
G E<br />
L , ,<br />
D I<br />
A<br />
R<br />
Y<br />
.<br />
L<br />
"<br />
-<br />
9<br />
t<br />
h<br />
FANTASY ISLAND<br />
a<br />
The mysterious (and nameless) islapd ur<br />
iadventure Aces place on is a mixture of towns..<br />
f<br />
,<br />
Pand wile countnigide. Outride the protection tof<br />
the stockades, daverous creatures roam, mak- e •<br />
ing your sword an essential item. At first, these r<br />
take the form of bubbles and mushroom men, S ,<br />
but in the interior, orcs, snake men and huge h<br />
purple trolls ore blood•hungry.<br />
e<br />
e<br />
t<br />
4<br />
MASSAN<br />
r<br />
m<br />
Masson is co tiny settlement in the North-East of<br />
the<br />
4<br />
island. The people are renowned for their t<br />
hospitality and docility. Near their village is a t set ^<br />
11K<br />
of coves carved out by a strong undergroundo<br />
river. The scholar Prospero has made his home<br />
e<br />
there_ i x i i<br />
l<br />
l<br />
• .. ••1. 1<br />
•<br />
""*. • 1 1 1<br />
A strange % thing hatleened 'Yesterday. I hottl<br />
a I F<br />
arrived in Kayla after a horrible ferry-crossing from a.<br />
Gamut, ust wherelny<br />
1 a o 1 1 1 expedition tcilind the Treasures of<br />
Gypta hacrat last been sucCessful With the'Gypta statue<br />
under my cloak, I headed past the guards at custoreis,<br />
hoping that our 'gentlemen's ogreement warstill<br />
n place and I wouldn't be searched, Then, at Jamol's, a.<br />
st as I wars closing the deal for the booty, htiny faecie<br />
'irl flew through the window frern the street<br />
0 belew, begging for Ty protection Secondsa<br />
u 40 0 4<br />
4 ,<br />
1<br />
1 4<br />
•<br />
r<br />
GAZETTEER<br />
Forget the Michelin, here's an essential<br />
tour guide to the island: with the best<br />
inns and hotels, places of interest, wizard's<br />
towers, decaying crypts etc.<br />
I<br />
HOW TO CONTROL<br />
The 0-Pad controls your elven<br />
dude and moves the pointer during<br />
the menu screens. Easy eh?<br />
Indeed.<br />
E<br />
r<br />
—<br />
W<br />
opiaerp<br />
s<br />
e<br />
-<br />
hoiregirlion<br />
i<br />
s HOW TO PLAY<br />
t ispiore the nland's caves, country<br />
i go<br />
sponies d and unravelling the twodorg<br />
we<br />
of Sing hole?. 'feature.<br />
.<br />
a i<br />
,<br />
0<br />
r n<br />
•<br />
•<br />
de<br />
•<br />
•<br />
s<br />
•<br />
.<br />
:<br />
k<br />
i<br />
Pr ,_, I - t r i o nat. Faro<br />
has been r apt<br />
Unbelievable.<br />
•=0"<br />
Gurni w III is liffssbn s nest neighbour, linked by a<br />
bridge. The people of Gumi are stronger than<br />
the Mosson and good at heart, but apt to<br />
indulge in some strange religious ceremonies.<br />
Their dobblings in the occult have caused some<br />
concern. The coastal path between Gumi and<br />
Ryumv is regularly troubled by rockfalls<br />
PLACE OF INTEREST<br />
SHRINE •<br />
This labyrinth of caverns lie*<br />
between Gur;oi and Musson,<br />
beyond a noxious swamp There is<br />
rumoured to be a shrine to His<br />
Dark Excellency at the heart of the<br />
• maze of traps and puzzles, where<br />
lit„ human sacrifice is offered, though<br />
few pass beyond the doors of<br />
solid-rock to confirm it,<br />
1<br />
•<br />
4 1<br />
a.
-<br />
...tater, that ruthless bounty-hunter Kayla appeared witA<br />
ma ' h e r twolhench-lizards, demanding the sprite be handed-<br />
MEGADRIV<br />
It. over in no uncertain terms<br />
Being heavii outnumbered<br />
pet with . the girl and hid in some bushes After giving<br />
!here<br />
,<br />
the<br />
! j<br />
slip,<br />
u m<br />
['grilled<br />
p e d<br />
her on why they were after her.'"if<br />
• Terns out she knows the whereabouts of King Nole's • A<br />
la o v e r<br />
treler tcontact h at the e moment. Gold coins in my eyes, I tug-<br />
% gestecrwe e p ahop rontoen a Eagle - and do a little exploring of<br />
our own. We reached the island and found board in a<br />
g • •<br />
o<br />
age•mule towrrtalled Masson- perfect becoust its<br />
s near the caves. An early start is planned for tomorrow...<br />
u<br />
r<br />
e<br />
s<br />
IP ' N s •<br />
_ _<br />
1<br />
1 4<br />
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n LIBI• F<br />
e<br />
a<br />
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•<br />
r -I<br />
b<br />
F t<br />
y due<br />
Asmaltownon<br />
taithe•growing<br />
Ft a<br />
influence of Mercator. Despite<br />
i its small<br />
h e a d l a n<br />
s -<br />
d ,<br />
l size,<br />
u m<br />
a R y u<br />
u<br />
nr e u<br />
s<br />
di s<br />
, a<br />
n<br />
mT<br />
l<br />
.<br />
a e t<br />
k -<br />
i b e<br />
nd<br />
g o<br />
hf<br />
e i n<br />
r t r<br />
a i g<br />
v u e<br />
e i<br />
r n<br />
y i<br />
pt<br />
a s<br />
p<br />
-<br />
16<br />
•,<br />
•<br />
easnommusso<br />
municipal openly istdifficuley affairs, and finding ipmeone r<br />
4<br />
wl'ilrk<br />
1<br />
4<br />
i!LIGHTHousE<br />
PLACE OF INTERyi<br />
1<br />
The lighthouse . at ftyumij is one<br />
tOras Powered t by die rare<br />
Sunstone, • ft is on Involuobig<br />
A Of ell the streenebots Tens meld___ chosen—<br />
guide to ships y -<br />
foggy boy. 1<br />
entering<br />
1<br />
...<br />
le i<br />
t<br />
t<br />
11<br />
1<br />
1<br />
,,<br />
o<br />
f<br />
t<br />
h<br />
e<br />
i<br />
s<br />
l<br />
3oro;<br />
a<br />
This liglithou..e uses a<br />
"•.,, Stone. the brightest stone<br />
n 1the land, to wide shi•s<br />
d<br />
'<br />
s<br />
t<br />
a<br />
i<br />
f<br />
e<br />
s<br />
t<br />
g<br />
t<br />
i<br />
t<br />
THE PROMONYARY<br />
This remote strip of land is reached<br />
by raft from Ryumu, Inside are<br />
sacred relics of the golden goddess<br />
set around a tranquil pool and<br />
spectacular waterfall. However, the<br />
setting has been defiled by thieves<br />
arid kidnappers, using the place as<br />
a base, and preparing elaborate<br />
ball and spike traps for unwelcome<br />
visitors.<br />
V<br />
REVIEW<br />
1)1<br />
'<br />
A<br />
O<br />
v<br />
u<br />
Megadrive<br />
moaners<br />
are always<br />
saying the<br />
best games<br />
on the<br />
machine<br />
are groovy<br />
and<br />
playable<br />
but often<br />
too shallow.<br />
Silence, fools!<br />
Landstalker is lavish, actionpacked,<br />
taxing and extremely<br />
deep. In just about every<br />
department: graphics, playability,<br />
game plot and size.<br />
Landstalker defers to nothing<br />
else. The programmers have<br />
produced a really solid-looking<br />
isometric 3D, with amazing<br />
stone and wood textures.<br />
There's a vast variety of locations<br />
and landscapes, each<br />
with it's own excellent soundtrack.<br />
But Landstalker is<br />
made a classic by the<br />
involved plot that surrounds<br />
your adventuring. The story<br />
adds another dimension to<br />
exploring the vast dungeon<br />
areas, making it as much a<br />
brain game as an action<br />
adventure. The more you<br />
play, the more you realise<br />
this is by far the best adventure<br />
game on the Megadrive.<br />
elf e wafer biscuit. I bet it's something<br />
else though. fek I'm a bit cleft, me!<br />
L.<br />
MK <strong>SEGA</strong> 103
NM<br />
MEGADRIVE<br />
Landstalker<br />
doesn't<br />
- make for<br />
any<br />
Ing<br />
achievets<br />
but<br />
meg<br />
very<br />
rent<br />
the<br />
Megadrive. At ti fi nd<br />
that the odd pe v e<br />
employed is confusing —<br />
platforms that appear in one<br />
position may lie in another.<br />
Pitfalls often prove lethal as<br />
Nigel's journey progresses so<br />
this becomes a bit irritating.<br />
Other than that the game is a<br />
marvel. Not only is it visually<br />
magnificent but the interaction<br />
between characters is<br />
always entertaining with a<br />
great line in humour supplying<br />
light relief on occasion.<br />
Every location in the vast<br />
adventure is richly depicted<br />
with as much core applied to<br />
background images as the<br />
main players. Consequently<br />
the eyes are always entertained<br />
by places and characters<br />
visited many times<br />
before in the course of exploration.<br />
Sego also provide an<br />
outstanding musical score,<br />
yet again, with a consistently<br />
good mix of soothing madrigals<br />
and rousing marches.<br />
Landstalker is guaranteed<br />
classic status in no time at all.<br />
MYSTERIOUS TREE<br />
A strange puzzle is set by the<br />
large flees found close to many<br />
of the island's towns At first they<br />
seem to nave no purpose, but<br />
r. they've been called a 'treasure.<br />
hunter's best friend'. Whop does*<br />
this<br />
..'2111!<br />
MIR'S TOWER<br />
•<br />
MERCATOR<br />
•• , •<br />
r<br />
---•:. . ; 11.;'"....3/44e4....Z.:4.....r.":".....41..."*"..":130,.k:;.4...:.:3.....2.1:ft.Ili;ieriltilt<br />
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sz... •<br />
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4<br />
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.<br />
. . .<br />
. . .<br />
. . .<br />
. . .<br />
. . .<br />
. . .<br />
. .<br />
Drop in for tea with an evil sorcerer, holding the island to ransom.<br />
First you'll have to work out a way post the energy field<br />
at his tower's entrance.<br />
104 PAM <strong>SEGA</strong><br />
The largest town on the island, Mercator boasts<br />
all sorts of attractions. The town is on expensive<br />
place to stay, due to the high taxes imposed by<br />
Duke Mercator, the undisputed ruler of these<br />
parts. The guards surrounding Mercator are<br />
quite choosy about who they let in. Sightseers<br />
shouldn't miss:<br />
MADAME YARDS 4 • 11..<br />
What goes on in Madames Yard', en only growlit<br />
—men are allowed in? Shadowy figut es flit from the<br />
Palace to this popular 'member's only club'.<br />
1111=1111•1114inamillowmcgi<br />
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%lets. ..• 't...--tft ...<br />
" •<br />
•THE ROYAL PALACE a lot<br />
This huge residence, surrounded by gardens houses<br />
the art collection of the'Duke, along with a library,<br />
grand dining.room,' and armoury of the Ducal<br />
guard twhich is marshatled by the,famed warrtbr<br />
Arthyr)<br />
..........<br />
•<br />
Gwmpit!!! • ft,<br />
-;<br />
THE PORT<br />
All the ships coining to the island dock<br />
here, so the marketplace on the pier is<br />
-sensible idea The cheapest Ekeke on the<br />
a<br />
island. The duke has his own persona0<br />
berth — and yacht for that matter! it•<br />
'at -<br />
.<br />
i<br />
p<br />
t<br />
s<br />
E<br />
,<br />
.<br />
1<br />
2<br />
MAGIC<br />
ROCKETS<br />
A lot of time is spent in<br />
dungeons and lairs,<br />
most of which hove<br />
locked doors and puzzling<br />
passages. Keys<br />
and useful objects are<br />
found in chests, and<br />
pressure pods open up<br />
secret stairways and<br />
conduits. You will get -<br />
.er stuck, but exploring<br />
always presents a solu-
GADRIVE REVIEW<br />
r<br />
e<br />
fl<br />
•THE CRYPT 1<br />
% .<br />
Hideous raocinelgs and ghostly vapours emit from<br />
this collection of remains, of post Mercator ns, The<br />
crypt is one massive puzzle, solved by croc ten<br />
separate riddles, carved as epitaphs on eac omb<br />
BODYAND SOULJ v<br />
YisAlneed tomaintarreyour strengtrafter ale<br />
repeated attacks of monsters Three locations,<br />
dotted around to the this island end. ore p usef r<br />
i<br />
a F e s ,<br />
u<br />
fi<br />
l-<br />
i t<br />
i i<br />
a<br />
n i c e<br />
r e t i<br />
e<br />
i s n<br />
' t<br />
Pa(<br />
i t<br />
t :<br />
a<br />
restoring herb Detox grab is another popular line,<br />
and life-stocks (which are very expensive) In the<br />
4 Shops larger town of all weapons sorts exist and —ttfet2 armour are freely avail-<br />
' ! o b l e Beor in mind that prices m y<br />
sell E k e k e , t h e<br />
vary considirobly.<br />
' l i f e<br />
4<br />
6/<br />
0<br />
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4<br />
e --•!<br />
a 111<br />
a 11<br />
* 10<br />
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A<br />
41 INNSAmt- • . .. jw<br />
Inns give you a pl ce to rdlinnci . recover your hit<br />
points. Most of them also have a mop book that allows<br />
you to view your location an the island. Staying at inns<br />
costs money, but they e p to.<br />
informatiodll<br />
* u ptoI<br />
r<br />
CHURCHES up 1<br />
Priests in places of worship are valu adept in curing all<br />
•11 ailments caused by evil creatures able and spirits, and<br />
also for recording your progress (save game) Just<br />
take the relevant book from the shelf and<br />
ok<br />
tiv<br />
i 7<br />
• • p l a c e it on the lectern.<br />
VP<br />
-<br />
GRANPEA'S<br />
-<br />
Where foals and theirmaney are<br />
easily parted, but Gain skill at his<br />
bait game and eopylcish may<br />
Kerneyourix–<br />
t<br />
mi t it<br />
Celebrated composer i and musician, ) Ludwig teoches<br />
and performs eby Royal commend He also<br />
knows more out She affairs In Mercotor tho<br />
g<br />
JP -IV<br />
o<br />
o<br />
d<br />
O<br />
C • 10 Itsr ) 1<br />
forhi : 7<br />
e<br />
e<br />
'<br />
f<br />
l<br />
a<br />
PRESENTATION<br />
Clearly set Out<br />
,e r display, loads of<br />
r, in.gont<br />
)rd sequences<br />
91<br />
11Elong intr0 ten•<br />
,_• be skipped (unless you ve soled a<br />
le), which is highly irritating<br />
GRAPHICS<br />
96<br />
r A holly fabulous<br />
and oozing quality<br />
londstolker features a<br />
way of ONES<br />
and people allies.<br />
dared in beautiful .sometroc 3D.<br />
V Some of the enemy write design<br />
bland (only at the beginning)<br />
SOUN<br />
D<br />
90<br />
A The MAK<br />
changes constantly to<br />
fit the mood and<br />
scene lt suits nth<br />
perfectly.<br />
PLAYABILITT<br />
94<br />
Amixture of a1<br />
glOinti styles horn n't<br />
first dungeon onward<br />
hooking you from the<br />
moment it begins You<br />
have Me freedom to eiplare arid bocktrack<br />
to Ind Ns game s many sopnse<br />
features.<br />
LASTABILITY<br />
sionequeer andmimeeout<br />
soh-plotsand sets-<br />
l<br />
' leekonyourpoll to<br />
i<br />
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TO ADVERTISE IN ME<br />
MEGA SHOP GUIDE<br />
CONTACT:<br />
MARIE LAWLOR<br />
ON 071-972 6700<br />
This section shows you which<br />
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SPECIAL OFFERS SECONDHAND GAMES<br />
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ASK FOR THE GAM E YOU REQUIRE AN D WE I L RING YOU WH EN I T COM ES I N<br />
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= Shop: 2 Turtpils A<br />
- 1 1 Lane. Erdington, Birmingham 1323 SDP<br />
(opp Golden X Pub, Short 1 Heath Road,)<br />
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Mega CD - Available Phone Now<br />
121 ESSEX . ROAD, ISLINGTON, LONDON NI 25N<br />
TEL: 071 359 4126/7 FAX: 071 359 8418
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NEW AGE<br />
COMPUTER GAMES & CONSOLES<br />
12 TOOTING HIGH STREET<br />
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LATEST OFFICIAL & IMPORT GAMES<br />
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DISTRIBUTION<br />
6 CLEVELAND STREET<br />
DONCASTER<br />
SOUTH YORKSHIRE<br />
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Tel: 0302 340079<br />
Fax: 0302 752064<br />
YORKSHIRE'S NO.1 CONSOLE RETAILER<br />
IMPORTS ARRIVING DAILY<br />
MEGADRIVE GAMES DAVIS CUP TENNIS CALL<br />
MICRO MACHINES NOW IN DRACULA (CD) CALL<br />
JUNGLE STRIKE NOW IN SNOW BROTHERS f39 90<br />
ECCO (CD) £44.90 J.LEAG UE SOCCER £39 90<br />
WILLY BEAMISH (CD) £39.90 NIGHT TRAP (CD) f44 90<br />
SWITCH (CD) £44.90 SEWER SHARK (CD) f44 90<br />
CDX CONVERTER £42.90 SONIC SPINBALL CALL<br />
Or<br />
STOCKIST OF SNES, NEO-GEO, MASTER SYSTEM & GAMEBCY<br />
, VISIT OUR SHOP FOR ALL YOUR CONSOLE NEEDS<br />
FOR MAIL ORDER PLEASE ADD el P&P<br />
FOR PART EXCHANGE CALLERS ONLY.<br />
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WE DO NOT CHARGE 1EXTRA s FOR POSTAGE. WE DO NOT USE A POST BOX NO. WE DO NOT<br />
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WE CHARGE ONLY hE4.50 a(TOTAL) PER GAME EXCHANGED WE CARRY A LARGE UP TO<br />
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RISEN TO WELL ABOVE u 1000! MAKE YOUR CHOICES OF A SIMILAR MEAN MACHINES<br />
RATING AS THE EONES YOU SEND FOR THEIR SAFETY, SEND GAMES IN PADDED<br />
PACKAGING AND BY G RECORDED DELIVERY. USE A COPY OF THE FORM OPPOSITE OR<br />
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SHAMROCK CONSOLES<br />
23 Tullyvarraga Cresent, Shannon, Co Clare,lreland.<br />
Laird Gimes C D B u b s y £ 4 9<br />
Sna Hgtadrive B<br />
Jungle<br />
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Smite L39 99 Prince Of Persia L39 99 Batman Returns £46<br />
Cool Spot £39.99 Slipheed t c 4 1 1 Bomberman Tap 0 9<br />
tf Flashback C 3 9 99 Batman Returns (soon SNES Swoon Pada I 26<br />
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PGA Tour 2 £36.50 Final Flight b o o n<br />
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Zombies Ate Neighbours Sonic CD ( s o o n<br />
Hole (call Road Al.•,enger L39 99<br />
Swop Your Games<br />
Strider 2 £39.99 Ecco £ 4 2 for Different ones<br />
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Tiny Toons £36.50 Wonderdog L39 99 13 + P&P<br />
t Super Kick Off t39 99 Sherlock 2 ( c a l l<br />
£ J<br />
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Golden 3 Axe 93 (3999 . Sewer Shark C39 99<br />
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Rocket 9 Night AdvenIcall Mega CD 7 Games (235 Megadrnine<br />
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Micro <strong>Machines</strong> o y 133<br />
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joyoads l Official 1 1 5 SF? Turbo £ 7 3 Coming Sept/Dal<br />
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Open 9 00am u to 12 mmidnight 7 days a week S e c o n d Hand a ma s<br />
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- ---------------
I<br />
ENT MEGADRIVE TITLES IN STOCK<br />
,diI • 1 RT & OFFICIAL I GAMES _ IN STOCK<br />
_3493 NIGHT TRAP 10:1I_CAL1<br />
BLAZERS _3699 9J6ET RAIDERS____3499<br />
XWIANIS _ 2 9 9 9<br />
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IX OFF ____3913 MUTANT LEAG.JE<br />
FATE FURY —3999 FOO1BA4-L_____3499<br />
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_ ORDERS TAKEN NOW<br />
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SUMMER CHALLENGE BEAST 2<br />
2 9 9 9<br />
CALL FOR TITLES NOT LISTED<br />
OVER 150 USED GAMES IN STOCK - PRICES FROM 0<br />
USED TITLES (UK)<br />
Dungeon & Dragon Streets of Rage L 15<br />
E 2 5 GreenDog/ 1 5<br />
Euro Soccer 124 Shadow Dancerf 16<br />
Centunan 1 2 0 Golden Axe 2 _110<br />
J Madden 92.120 Olympic Gold _118<br />
F22 E 1 8 Spiderman 1 1 5<br />
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Cybercop 1 2 4<br />
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Over 50 used Jap<br />
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This is a small<br />
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ECCO<br />
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All price s include VAT ple a se a dd LI so P&P pe r ga me .<br />
CONSOLE CONNECTIONS 411<br />
UNIT ZOlD BAKEHOUSE LANE. CHAPEL STREET, PENZANCE CORNWALL TR•IR 4At<br />
CALLON FAR US NOW ON 0736 331131 OPEN IONn • 5.30prrt 6 dayi.<br />
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10 ELIZABETH PLACE, ST. HELIER, JERSEY.<br />
um=p T E L 0514 601032 OPEN: Barn - 9pm VT:<br />
11FAX: 0534 280980 OR TEL: OBSO 342488 ANYTIME<br />
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MEGA DRIVE<br />
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ANDRE AGASSI 3 6<br />
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ARIEL THE MERMAID.......-- 30<br />
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P MEGA CD with 7 GAMES 11220<br />
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H Thunder's back! And this<br />
time o they've NOT brought their<br />
, Dad_ l Well er, it seems our fave<br />
, agents y Albatross and Leila (K?)<br />
, ore to be busy making terrible<br />
CDanish house music (secret code<br />
for h on a dangerous mission') so<br />
uit's a case of sloppy seconds in<br />
nthe agent stakes_ Step forward<br />
Jay, a smouldering young gun<br />
dwho's available to work on his<br />
own. e<br />
smooth<br />
r The new case concerns a terrorist<br />
— group called Gelda. Their action,<br />
graphics and<br />
aims R ore a bit vogue, but it's redefining the<br />
known that their second-in-command,<br />
o<br />
platform<br />
Dread, likes a bit of the shooter<br />
highlife l in Los Vegas. Joy heads genre. The<br />
there l but soon runs into trouble sequel mode<br />
fin i an oil refinery of oil places). a belated official<br />
appear-<br />
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e is led through umpteen level ance on<br />
g<br />
grunt-infested intrigue. Megodrive<br />
Rolling Thunder III follows on earlY this<br />
two previous games. When year.<br />
ounched by Atari games it third<br />
a bit of a stir with its merit istrying<br />
to build on<br />
the format by<br />
udiJhq<br />
1 matotire/ietski sec<br />
to the SImiller platform format'''<br />
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us that the game is st1ll<br />
development, -<br />
although it<br />
41<br />
plays pretty smoothly. Illby<br />
ore listening to the opinion<br />
1of expert gamesployers<br />
'(like ourselves) to see who'<br />
changes have to be mode<br />
The fruits of their labour<br />
y be horvested by you in<br />
a future MEAN MACHINES<br />
review.
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Thunder Ill is the extra weapon<br />
selection mode before each<br />
level. Nine different arms, from<br />
grenades to bazookas and<br />
flamethrowers may be picked.<br />
However, once used, a weapon<br />
is defunct for the course of the<br />
go me<br />
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to clkal with including<br />
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kill you softly with his<br />
utterly unmusical notes<br />
(the trick is knock his<br />
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RELEASE OCTOBER_)<br />
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PERCENT COMPLETE
EGADRIVE PREVIEW<br />
Pky I orgkla_.<br />
ylvester the putty tat and that<br />
lisping yellow budgie, Tweety,<br />
have been going at each other<br />
hammer-and-tongs for<br />
years and that bad block<br />
cat hasn't caught Tweety<br />
yet. But now the misadventures<br />
of the terrible<br />
ore being transferred onto<br />
on eponymously-titled<br />
megadrive game courtesy<br />
of Tecrnagik.<br />
Licensed directqfrom<br />
Warner capture Bros, all the Tecmagik style music hopel at<br />
ohumour of the Looney Tunes<br />
characters, which have<br />
o<br />
enthralled millions of kids for -<br />
years, and reproduce them on<br />
the 16-Meg cart.<br />
The player daps the furry<br />
of Sylvester and the main tos<br />
to find and eat that damn bird.<br />
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you've P goto huae<br />
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obstacles to overcomi-<br />
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we've had the game is<br />
—Now looking pretty neat with<br />
massive sprites, real carloon<br />
graphics cloci stacks<br />
of animation —so much<br />
to) you'd ulmoet thin . •<br />
1 1 1<br />
here's loads of int,' oclion<br />
with the scenery — picking<br />
1wasthecortocull<br />
things up, chucking them about<br />
and feeding bones to the g to<br />
keep him at bay. As for the<br />
gameplay, we'll just have to wait<br />
and see but as soon<br />
you'l get the full r o n MEAN*,<br />
MACHINES <strong>SEGA</strong> Where else?!<br />
lay, &Owe looks motif<br />
ICRIASE NOVEMBER ) 1<br />
So moth ler a ears sextb lease.<br />
PLAYER<br />
BY TECMAGIK<br />
This orto's kit beggiog for a witty toptioo (Welk?).<br />
ITTA<br />
I PRICE<br />
PERCENT COMPLETE<br />
111<br />
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WA <strong>SEGA</strong> 113
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vil Lords ore two-o-penny<br />
one n trying to screw up the world<br />
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and Blades of Vengeance, the<br />
new w offering from EA, is no<br />
exception. a<br />
d its arcade action ahoy os one<br />
or atwo players choose from three<br />
characters; Huntress, Warrior or<br />
Sorcerer y all of whom hove different<br />
s attributes, weapons and<br />
powers. — There is a v t array of<br />
potions t and omul4 iere for the<br />
taking h to help eoc 1a der on<br />
his or her quests throusjesapven<br />
beast-infested e<br />
levels w e<br />
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fortresses e 11x of a distant land,<br />
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14.11:- KART MACHINES ,1 ARE 17% FASTER THAN PAL<br />
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CORE DESIGN 2 7<br />
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IA EGA DR I VE PREVIEW<br />
hey, giant frail! Great!<br />
he most famous and distinguished<br />
of fish — EA's Pond,<br />
James Pond is back for his fourth<br />
adventure on the Megadrive in<br />
James Pond III: Operation<br />
Starfish.<br />
Not being a complete soddies,<br />
we at MEAN MACHINES<br />
refuse to trot out the usual line of<br />
fish puns and instead will tell it<br />
like it is The evil Dr Maybe has<br />
returned to create havoc in the<br />
world. His new cunning plan is to<br />
mine yogurts, ice cream and<br />
cheese from the moon's rich supply,<br />
monopolise<br />
and change the<br />
face of the dairy<br />
market os we<br />
know it. Milky,<br />
milky! FISH has<br />
discovered his<br />
plot and has<br />
sent their top<br />
agent, Pond, to sort him out.<br />
Armed with a stack of special<br />
powers such as suction boots to<br />
mount any surface, a fruit suit<br />
which doubles as a deadly<br />
weapon if he rolls on the enemy,<br />
skis, rocket boots and anti-gravity<br />
boots. Pond also drives a lunar<br />
buggy, a drilling machine, a<br />
giant moon-worm and a minirocket.<br />
The game also introduces<br />
Pond's new side-kick, Finnius<br />
Frog and follows their quest for<br />
the world's salvation. Tune in<br />
next month for further updates.<br />
MEAN MACHINES classics Number 3. Mind the oranges, merlon<br />
Oh, and mind the Quavers toe<br />
RELEASE AUGUST JI<br />
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no of the biggest cuk core<br />
toons of yestetvear is being<br />
transferred onto the Megodrive<br />
by Tecmogik and it's looking very<br />
el . pink Seriously though, from<br />
whot we've seen r they've<br />
transferred th<br />
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film sets such as Honey I<br />
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his shrunk to<br />
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and has stacks<br />
of fun running<br />
around<br />
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turkeys and<br />
other such<br />
delights and<br />
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A kin Hood<br />
A IS green.<br />
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Ilk desperately try to<br />
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lug-hole. Keep your eyes peeled<br />
for a full review coming soon,<br />
A Coil ate daft, bet aren't Panthers a bit bigger than this?<br />
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yore either: CoNties perhaps<br />
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MK <strong>SEGA</strong> 11
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G rob royal your pucking sticks with and a get cool ready new for sports the a sim right sequel<br />
on the Megodrive from Electronic Arts — NHL<br />
Hockey '94_<br />
The game is similar in may ways to the lost EA<br />
hockey title — Nhil.PA Hockey '93 but is set to revolutionise<br />
sports sims with the added feature of<br />
being compatible with EA's spanking new 4-WAY.<br />
PLAY which allows up to four players to battle it out<br />
at once. When we first saw this game way back<br />
when, two players could compete on she same side<br />
but one of them had to be the goalie all the time<br />
while the other did all the rushing about which<br />
would have been pretty naff and fairly dull for the<br />
goalie. But now it's been adapted so that both players<br />
can play all position.<br />
This sequel is much faster and includes a manual<br />
goalie option so the player, not the computer,<br />
can be solely to blame if the goals fly in. The 13-meg<br />
cart also includes 'one-timer' volley shots for the<br />
forwards, penalty shots within the game, a penalty<br />
shoot-out option, new crowd animations and battery<br />
back up to save up to seven players' place.<br />
Tune in soon for the full review!<br />
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Well I say he does so you can all just AO! off!<br />
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Got something to sell) Or want to swap<br />
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you have a special message? Perhaps<br />
you just want a pen pal? Welt, whatever<br />
you want the MEAN MACHINES Megama<br />
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For just you can have your very own<br />
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Or if you're feeling rich and verbose (took<br />
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SO ANOTHER GREAT CHAPTER IN MEAN MACHINES HISTORY COMES TO A CLOSE. THE LAST<br />
FLAME OF THE ISSUE DRAWS TOWARDS ITS ASHEN COFFIN. BUT FEAR NOT BRETHREN. WE ARE<br />
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MM <strong>SEGA</strong> 121
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