Lode Runner
1983 video game / From Wikipedia, the free encyclopedia
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Lode Runner is a 2D puzzle-platform game, developed by Doug Smith and published by Broderbund in 1983. Its gameplay mechanics are similar to Space Panic from 1980. The player controls a character who must collect all the gold pieces in a level and get to the end while being chased by a number of enemies. It is one of the first games to include a level editor.
Quick Facts Lode Runner, Developer(s) ...
Lode Runner | |
---|---|
Developer(s) | Doug Smith Irem (arcade) Hudson Soft (NES) |
Publisher(s) | Broderbund (US) Ariolasoft SystemSoft (PC-8801)[1] Irem (arcade) |
Programmer(s) | Shinichi Nakamoto (NES) |
Composer(s) | Isamu Hirano (NES) |
Platform(s) | Apple II, Atari 8-bit, Commodore 64, VIC-20, IBM PC, Arcade, PC-8801, SG-1000, NES, ZX Spectrum, MSX, Atari ST, PC Engine, Xbox 360, Windows, iPod, Macintosh, PlayStation 3, BBC Micro, PlayStation, SNES, Amstrad CPC, Game Boy |
Release | Apple II, Atari 8-bit, C64 PC-8801 Arcade NES |
Genre(s) | Platform |
Mode(s) | Single-player |
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After the original game, a number of remakes, spin-offs and sequels were published in the Lode Runner series for different computers and consoles by different developers and publishers. Tozai Games holds the copyright and trademark rights.[6][7]