Castlevania: Symphony of the Night (Saturn)
Castlevania: Symphony of the Night is considered to be one of the greatest video games of all time, and the PlayStation version was a critical smash when it launched in 1997. The Saturn port, published in Japan in 1998, was coded by a different team within Konami and introduces a bunch of new features that weren't present in the PlayStation edition. Maria Renard becomes a playable character, and two new areas – the Cursed Prison and the Underground Garden – are included. However, load times are longer and some of the visual effects – such as transparencies – aren't as impressive (Koji Igarashi, who worked on the game and would later oversee the entire Castlevania franchise, is said to have been disappointed by how the port turned out). Even so, this is an excellent game and well worth checking out if you're something of a Castlevania completist.
Batsugun (Saturn)
Toaplan is a legendary name in the world of shmups, and Batsugun holds a special place in the genre's history by being the final game from the esteemed Japanese developer. Notable for being one of the first 'bullet hell' shooters, Batsugun features a unique weapon levelling system which sees players gain experience points from taking out enemies; a similar mechanic would crop up in Treasure's Radiant Silvergun a few years later. Several of Batsugun's staff would go on to form Cave, another famous name in the world of Japanese shmups. This home port was handled by Gazelle (another company formed by former Toaplan employees) and Batsugun appears on the Astro City Mini V, a micro-console from Sega. It was also released on Switch and PS4.
Elevator Action Returns (Saturn)
The original Elevator Action remains something of an arcade classic, and was ported to a wide range of formats. It's a shame, then, that its far superior sequel is less well known; it takes the core concept of the first game and expands on it dramatically, introducing more complex levels, a broader selection of weapons and far more variety in the gameplay. For the longest time, this Saturn port – which is exclusive to Japan – was the only way to experience Elevator Action Returns in the home, but it has since been made available on the excellent Taito Legends 2 compilation (PlayStation 2, Windows, and Xbox) and, more recently, as a pre-installed game on the Taito Egret II Mini micro-console.
Princess Crown (Saturn)
Before George Kamitani formed Vanillaware – the studio behind the likes of Odin Sphere, Dragon's Crown and 13 Sentinels – he was employed by Capcom, and upon leaving that company, he founded his own independent outfit in order to create Princess Crown. The firm would later become part of Atlus, which would eventually publish the final game – a side-scrolling 2D action RPG with sumptuous visuals. Princess Crown boasts real-time combat which sees players charging up special moves, but it also has NPCs to interact with and a basic crafting system. Never localised into English, Princess Crown was later ported to the Sony PSP, and Dragon's Crown is considered to be its spiritual successor.
Sonic R (Saturn)
The idea of Sonic racing against other characters certainly doesn't seem groundbreaking, given the blue blur's penchant for speed – and, by the time Sonic R arrived in 1997, he'd already appeared in not one but two Game Gear racing titles – but this superb 3D speed-fest is nonetheless a remarkable experience. Developed by UK-based Traveller's Tales and Sonic Team, Sonic R might not be the 'full' Sonic experience Saturn fans were hoping for, but its focus on exploration lent it an 'adventure' feel and made it stand out from other mascot-based racers. Oh, and Richard Jacques' soundtrack is wonderful.
Panzer Dragoon II Zwei (Saturn)
The first Panzer Dragoon made waves thanks to its gorgeous 3D visuals and incredible world design, but this sequel is a better release on all counts. The scope is improved massively, with a stronger storyline and more accessible difficulty level, as well as a branching route system and some cool unlockables when you finally finish the adventure. The soundtrack is also incredible and would go on to inform the music used in future Panzer Dragoon titles, including Panzer Dragoon Saga and Panzer Dragoon Orta. It's also more visually impressive than its predecessor, offering some of the most awe-inspiring graphics on the Saturn.
Battle Garegga (Saturn)
Lauded by many as one of the best shmups ever made, Raizing's Battle Garegga is set in a steampunk world not entirely dissimilar to that seen in Hayao Miyazaki's legendary movie Laputa: Castle in the Sky, and this visual distinction is one of the main reasons the game stands out against its genre rivals. The levels, enemies and boss fights are all fantastic, and the gameplay is tight and challenging, due to the game's adjustable difficulty ranking system that can, if not totally understood and exploited, make Battle Garegga even harder than it already is. This Saturn port was only released in Japan and has become a collector's item, but in 2016, emulation experts M2 released Battle Garegga Rev.2016 for modern systems, which means the game is accessible to a much larger audience. Even so, this Saturn version still ranks as one of the console's most desirable titles.
Virtua Cop 2 (Saturn)
Sega was a key supporter of the humble arcade light gun shooter, and its Virtua Cop series – alongside House of the Dead – did much to popularise the genre in amusement arcades all over the globe. Virtua Cop 2 takes the core gameplay of the original and adds in the ability to pick your route through the levels, massively increasing its replayability. The game would later be bundled with its predecessor on the PlayStation 2, and a Dreamcast port was also released, but only in Japan. 2003's Virtua Cop 3 has sadly remained an arcade exclusive.
Fighters Megamix (Saturn)
With Sony able to call upon the might of Namco's Tekken franchise during the 32-bit console war, Sega pulled out all of the stops to compete – and that culminated in the release of this crossover effect, which saw characters from Virtua Fighter and Fighting Vipers (not to mention Virtua Cop and Daytona USA) duke it out for supremacy. While it arguably isn't quite as good-looking as the peerless Virtua Fighter 2 Saturn port, Fighter's Megamix incorporates moves from Virtua Fighter 3 and does a good job of combining the two play styles of Virtua Fighter and Fighting Vipers. Hailed as a critical smash at the point of release, the game sadly stands alone in Sega's library, and no sequel has ever been produced.
Sonic Jam (Saturn)
While the Saturn famously lacked a stand-alone mainline Sonic title, Sonic Jam did a lot to keep fans happy during the 32-bit era. It pulls together four 16-bit Sonic outings: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hedgehog 3 and Sonic & Knuckles, and even emulates the 'lock-on' system of the latter, allowing you to alter aspects of the other three titles. Having all of these classic games in one place was fantastic back in 1997, but one of the biggest talking point was the all-new 3D-based "Sonic World" mode, which essentially acts as an interactive, explorable museum of related content, including trailers and artwork. This hinted at the possibility of a proper 3D Sonic on Saturn, but sadly it never happened. It's also a shame that Sonic CD isn't included here, but that doesn't take away from the fact that Sonic Jam is an essential purchase for all Saturn owners.
Comments 19
This brings back memories! Selling my Saturn remains my biggest gaming regret, so many great games!
It's a joke when some regard the Saturn as a failure. Yes maybe commercially but boy its got some incredible games. Luckily I own a lot on this list, Hyper Duel for example is one amazing shmup from the masters of Technosoft. Personally I will always prefer it over the PS1, just a cooler system. Even though I do love PS1.
I loved my Saturn despite all the detractors as well as the bad and biased coverage it recieved at the time.
Everyone that went on my saturn enjoyed it and said it had some great games for it. The only problem they said was that Playstation just looked better and had way more games for it. Which to be honest they wasnt wrong. Its just a shame we never got a fraction of what the Japanese market got.
In my opinion the Saturn was a underated and fantastic gaming console with some great games and to this day it is still one of my most fondly remembered gaming experiences.
If you're interested in starting a SEGA Saturn collection with these games, buying all 40 will set you back about $9,200 US / €8900 / £7500. You can save a little bit of money if you buy loose / disc-only (no cases) and only Japanese editions.
Anyway, since most of these games have never had an official re-release, emulation is the way to go.
BATSUGUN
BATTLE GAREGGA
VIRTUAL ON
GUARDIAN HEROES
HYPER DUEL
KING OF FIGHTERS
Omg
This site is bringing the fanboy out in me
NINJA APPROVED
I can’t get my head round Daytona champ edition made it in to this list. The 2 things they got right in the 1st conversion (music and playability) completely butchered in this game. This was so disappointing at the time
Grandia? A fantastic JRPG and with the translation available the Saturn is the best way to play that game and looks much better than the Playstation and so called HD ports.
I'd also argue the original Daytona over the updated one mainly because it has much better controls but it's good to see Sonic R getting some love, a somewhat misunderstood racing game but great fun.
Overall the Saturn is my favourite console and it has a fantastic library of games
@JJtheTexan I'd advise anyone who wants to play on real Saturn hardware to just get a Fenrir these days, collecting for it just isn't worth it outside a handful of games
@carlos82 great call. Looks like one could grab a working Saturn and ODE for around $250 total. Throw in an HDMI mod and you've got a fantastic kit.
MiSTer supports Saturn now, too
@Damo Do you think there is enough quality in the library + interests + lack of licencing issues for SEGA to do a Saturn Mini?
First of all: What a great new site! Really fond of the color scheme. The best thing is, you don't have to race and compete with other sites focusing on new games and can bail from a rich well of videogame history. And as long as there are new games and time doesn't stop, there are retro games. I hope for and wish you all a thriving future with this project.
Second: Maaan, this list really makes me wish for a Dreamcast mini.
Third: Will the PC also get some love here? I've admittedly always been more of a console gamer. But I absolutely think excluding the PC from a retro gaming focused website would be a huge omission.
I know this isn't meant to be an extensive list, and many more games could go on a list such as this. Good to see Metal Slug and KOF'97 make it here. I didn't expect to see KOF since there are many important fighting games on the system. KOF'97 was a major game for me. I went with friends to a comic book shop to check out Street Fighter 3, and I instantly fell in love with KOF'97 that was right next to it. When I got home, I immediately went online to find out if the game was coming to Saturn. I had to wait a couple of months. Fire Pro Wrestling S 6 Men Scramble was another major game for me on the system.
Also glad to see Virtual On here. That series was passed over by many. That game is another of my favorite gaming memories. I saw an ad on TV for it and thought it looked cool despite not even knowing what sort of game it was other than it featured robots. I took a chance on it and it became one of my favorite games of that generation and one of the games I played most on the system.
I have played Saturn only once in my life and it remains one of those interesting systems I would like to try some day. Thanks for the list!
I had no idea Traveller's Tales made Sonic R! Maybe they should work on a remaster if the Lego work ever dries up...
You've missed one of the very best: Albert Odyssey! Fantastic RPG that really captivated me as a teen.
To be fair that is a great list, though I would include the original Daytona as apart from its looks, it does play better amd Grandia should be on the list as well.
Ha, I've just realised it's a republished article, good to see my opinions haven't changed
Holy crap Shining Force 3 looks like Golden Sun which is one of my favorite rpgs. Finding out they are the same Devs as I type this.
With as many great games as Saturn has, it's amazing to me it couldn't achieve at least GameCube/OG Xbox levels of success — as in, probably enough to break even but not much else. I remember, as a kid, I really thought Saturn had no games. That's a failure in marketing. I was a Genesis kid, and they lost me. I regret it now, but at the same time, their Saturn output skewed towards a little bit older demographic than I was at the time (six years old in 1994). I would realize my fatal mistake after picking up a Dreamcast in either 2001 or 2002 and remembering that Sega, at least at the time, simply made the best games. I picked up a Saturn soon after. Thankfully, that meant I was able to pick up a lot of these title before their prices started going stratospheric, though I'm still actively collecting for the Saturn and Dreamcast now.
As a pretentious Sega Saturn snob, I have to say this is a pretty decent list compared to other ones you find online. There are games I would have added in place of others. If I could make 10 additional recommendations to anyone reading:
Dead or Alive
Legend of Oasis
Street Fighter Collection
Darius Gaiden
Galactic Attack / Layer Section
Astal
Last Bronx
Guardian Force
X-Men vs Street Fighter
Dragon Force II
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