Ace Combat 7: Skies Unknown
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Rythu5

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About this mod

“The first generation model of the ADF-01 FALKEN, and the original design that was featured on AC2"

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ADFX-00 Prototype Falken*
By VDINST_Rythus
“The first generation model of the ADF-01 FALKEN, and the original design that was
featured on Ace Combat 2, Cross Rumble, and Infinity, this model is a kitbash of both
the ADF-01 of AC7 with the Z.O.E.’s ACI one, featuring additional design tweaks”
Image Gallery : https://lensdump.com/a/B9bRA/?sort=date_asc&page=1

--IMPORTANT--
*ADF-01 FALKEN Set DLC is required to use this mod
*All files follow the standard Z-A alphabetic load order of Unreal Engine 4 packages
*”Mod_P.pak”(_P) stands for Priority/Patches in default UE4 packages, those flags are
required for modding DLC/update content, don’t remove them if you want the mod to
work without issues, even if some files weren’t updated on the original .pak’s
*”~~Mod_P.pak”(tildes) stands as a flag to increase load priority, by adding more tildes
you can override content to load first before the content of the other mod packages
*The aircraft is commonly refered as "ADF-01 -Z.O.E.-", the custom namesake is
based on the ADFX-10F > ADF-11F logistic, some headcanon lore is also noticeable at
the descriptions
*This mod isn't Multiplayer compatible

How to Install :
-Choose the files you want to install
*Guide yourself by the naming of the package files
-Place them on the following directory
"Custom Path"(or C:/ drive)/steamapps/common/ACE COMBAT
7/Game/Content/Paks/~mods
-If "~mods"(lowercase) doesn't exist, make sure to create it
-Copy and paste the mod to it
-Start the game
-Follow additional requirements if a mod asks, like aircraft/skin/etc unlocking

-Variants-
ADFX-00(Type AC2) : RAAM¹/IEWS²/RGUN¹
ADFX-00(Type ACI) : QAAM/4AAM/SAAM
ADFX-00(EX Set) : LAAM/4AGM/SASM
ADFX-00(SP Set) : TLS²/4AAM/FAEB

¹ : Display names shows only at Hangar screen
² : Weapons uses a custom Hangar mesh

-Skins-
00 - Dummy Slot(Based on the default Vanilla Template setup)*
04/05/06 - Trigger skins(Mage/Spare/Strider)*
---
07 - Production Grey
(paintscheme based on AC3D’s Extra Mission 02)
08 - Production Ghost
(paintscheme based on the FALKEN’s white skin of Joint Assault/ADFX-10F/ADFX-02)
09 - Zone of Endless -Commander-
(the traditional Z.O.E. paintscheme)
10 - Aggressor “Phoenix”
(a custom paintscheme that mimics the original colours of XFA-27, Z.O.E.’s main rival)
11 - Aggressor “Scarface”
(a custom paintscheme that mimics the unused ally colours of XFA-27, used by Slash
and Edge on AC2)
12 - Luft-T1
(a custom paintscheme about a “precursor” of Morgan/FALKEN’s Luft-T3 camouflage,
original concept based on a JASDF paintscheme from a deleted Pixiv user)
13 - Splinter(Fanmade)
(a custom paintscheme made by a japanese garage kit modeler, one of the most
distinct paintschemes from his photo editing of the original model kit)
14 - Raven Prospect
(an alternative version of Production Ghost using the colour tones from the ADF-11F
Raven/Sperber paintscheme, in comemoration to the 1K download milestone)

Included custom emblem sets :
-Campaign Conversion(Mage/Spare/Strider) [07, 08, 09, 12, 13, 14]
-Ryth Ver.(Commander) [07, 09]
-Ryth Ver.(Prototype) [08]
-Ryth Ver.(Raven Prospect) [14]
-Scarface Squadron(Classic) [10, 11]
-Usean Rebel Forces [12, 13]
*All skins allows simple in-game emblem customization(Nose/Wing/Tail)
*Trigger skin slots are forced on first playthroughs, so make sure to complete the game
to use the skins
*If an aircraft lacks a Osean/Skin 1 by Datatable editing, Switching skins at hangar’s
first screen will softlock on an unexisting Skin 1, requiring to navigate to the Select a
Skin and getting an available skin first

-Credits-
Original 3D Modeling : Project Aces, XPEC, Digital Works(ACI), Bandai Namco
Singapore(AC7)
Additional 3D Modeling : Rythus
Texturing/Vectoring : Rythus
Conversion/Setup : Rythus

Special Thanks :
GreenTrafficLight(Localization tools, ACI extraction tools improvement)
sincerity2103(Compatibility support to the ADFX-00 with other addon mods)
TheZig34(Polish translation basis of the localization files)
The garage kit modeler by begin the major inspiration source of the paneling layout of
ADF-01 Z.O.E. featured on ACI

Exported using :
Blender 2.92
xavier150’s Blender for UnrealEngine Addon(0.2.3c)
20tab’s UnrealEnginePython Plugin