Best party game in the universe! Who wouldn't want to play as Goofy or Donald and kick your friend's or cpu's ass? Funny and Insane mini games, aw yea!
The minigames are great and so are the graphics as well. The music and sound effects are good but can get annoying. The character sAelection I do like and the controls are good. I do agree with IGN that this is a cheap ripoff of mario party but I don't believe it's cheap.
Not even for preteen fans of the Disney characters. They will cry tears and disappointment, rage, and anger. Like my brother when he played this game. "What have they done to Mickey?"
So I tortured myself and for the first time in almost 20 years, played a terrible party game.
it was about as enjoyable as sitting in front of an accountant, waiting for their tax calculator program to load. I felt relieved to finish a "normal" (as the game called it) length game, that still took several hours.
Bear in mind: This is a Hudson Soft game- The makers of Mario Party made an aggravatingly worse version of Mario Party.
Here's how the game works: You don't have dice to move to different Spaces, you have several pre-determined spots you can go to, and every player votes where they want to go. Then a spinner spins and picks one of the spaces at complete random, with the odds of a certain space increasing depending how many people vote for that spot. If there's 4 spots and 3 go for 1 spot and 1 picks another though, that doesn't give you a clean 1/4 chance of the space the single person voted for and 3/4 for the one everyone else voted for- Since there's 4 options, there's a miniscule chance that one of the other 2 options will be picked anyways. There's also a chance that, if everyone but one person wants to go to one space but one person wants to go to another, most people may end up being forced to go to that space that screws them over. This system of giving an appearance of agency while ultimately ignoring it for random chance is something that should be restricted to observing the electoral college in American federal elections at its worst, not something that's a core feature of something intended to be fun.
how do you "beat" the game? Well, you get Stars and Items in the game, Stars from winning minigames and Items from Item Shops and Events. Items you can only place in certain coloured spaces on your Game Board (yes, really) and Stars you can put anywhere on your Game Board.
However, Block Items also exist that you can put on your or your opponents' Game Board to stop them getting a Row, and one player getting enough Rows means the game goes to the final minigame, and then the guy who did the Game Board thing has a CHANCE at winning, and here's how the scoring system works for final victory:
You get Awards (but we'll call them points). Winning minigames, obtaining Crystals (the DP equivalent of MP's Coins), using powerups, quicktime events, winning the most minigames, winning the final minigame, all of those count for one Point, and you get two points for doing the board thing that triggers the final minigame.
Whoever gets the most of these points wins overall, so you can do the game board thing, have all of the skill to beat the most minigames and not use powerups, but someone else can beat the final minigame, obtain the most money, use the most powerups, and beat the quicktime events and still win even though you were clearly the much better player.
Never in all of my life have I seen a party game that explicitly rewards you so heavily for spamming powerups (that usually give you a massive in game advantage, things like invulnerability, massive leeway in mental games, or bigger/more powerful projectiles that give you more points), or makes only ONE minigame actually highly consequential.
also did i mention that the order items are placed on the game boards are completely random? So if the game's RNG hates you (and believe me IT DOES), you can try to place a Star that you obtained from a legitimate show of your minigame skill to complete a Row, and the game has a 3/4 chance that an AI will stick a Block Item to drag out the game even longer than it is and you'll waste your Star entirely. This mechanic of blocking your opponent from getting a Row doesn't act as rubber banding, it just delays the inevitable of someone else getting a Row (and some Block items help you complete rows- Star Seeds will grow into a Star so you can just buy Star Seeds and put them on YOUR OWN board instead of legitimately earning Stars through Minigames- again, this game is half baked).
All of the options meant to help players who are lagging behind to catch up don't do that at all and don't punish a player in first place. Worst that can happen is you lose Crystals, which don't really do much, since if you keep winning Minigames, you'll always have an Item to place on your Board almost all the time, and the #1 player won't be set back seriously by losing useless Crystals, just to get them back in the next Minigame. All of this just serves to pad the game out and make it last longer until someone inevitably wins.
This game is so uninspired and unpolished, it raises my blood pressure whenever I look at it. One or two decent mini games aren't worth hours of the most confusing and poorly designed Mario Party ripoff I've ever seen. I mean, really. No sort of single player mode, movement based on percentages, a BINGO BOARD - this game is really just the product of too many ideas in the drawing room that never got turned down. At least the music is poppin, so if Death challenges you to a round for your soul in Hell, you'll have something nice to listen to. I expected something more fun to play from the developers behind Mario Party.
SummaryUncle Scrooge has invited you and a whole cast of Disney characters to visit his new Party Park, which he designed himself with all of his favorite youngsters in mind. Disney's Party drops you into the mix with Mickey Mouse and friends to embark on challenging adventures that include collecting magical objects, solving puzzles, and maneu...