Although one of the villains from the James Bond movie, GoldenEye (1995) appears in the game, the stories have no real ties to each other. The plot of the movie revolved around a weapon called "The GoldenEye", which used a nuclear bomb detonated in the upper atmosphere to create a damaging electromagnetic pulse on Earth.
"O.M.E.N." stood for "Organic Mass Energy Neutralizer".
During the game's production, it was rumored that the GoldenEye 64 (1997) video game would be buried within the game's code and accessed via a special Easter Egg type of command. The idea was dreamt up by designers who felt that Electronic Arts was trying to piggyback off the success of GoldenEye 64 (1997) by calling their newest game "GoldenEye 2", which has no resemblance.
"Goldeneye" is the nickname of James Bond Creator Ian Fleming's beach-front house in Jamaica where (between 1952 and 1964) he wrote the James Bond novels and short stories. "Goldeneye" was also the code name of a contingency plan that the Allies devised in the event of a Nazi invasion of Spain. This plan was concocted in part by Ian Fleming himself, as an S.I.S. Agent.
The game was published and was developed by Electronic Arts, and available on the Nintendo GameCube, Sony PlayStation 2, Microsoft Xbox, and Nintendo DS platforms.