Thank you this one is very interesting as it's listed as using renderware 3 engine same as Deepfighter always wanted the Deepfighter prototype and this one..Loloretro wrote:Re-release and redump (BBA) of Stunt GP (Oct 02, 2000 Dreamcast Prototype).
-Testimony of a Team 17 employee.
-Explanation of the biggest Debug Menu I've seen (26 different menus and 16 development options).
-Overview of unused or deleted content.
https://en.sega-dreamcast-info-games-pr ... pe-iso-gdi
I dont see any of the debug menus showing performance seems there where not really optimizing or checking at this stage
>>??