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Comment: COMPLETE IN CASE & SCRATCH FREE INCLUDES the ORIGINAL ARTWORK and INSTRUCTIONS, shipped with tracking & delivery confirmation. This game has been tested & found to be in perfect working condition guaranteed to play without defect. *Buyer please note the DLC (download codes) are either used and/or are not included. Thank you for your Gamecube game purchase. ~Gamer Girlz~

Donald Duck- Goin' Quackers!

Platform : GameCube
Rated: Everyone
3.7 3.7 out of 5 stars 23 ratings

$85.89
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About this item

  • Classic characters

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Donald Duck- Goin' Quackers!

Donald Duck- Goin' Quackers!


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Product Description

Product description

Includes Game, original case, and manual. All items are in good condition but disc may show normal signs of age such as minor scratches that do not affect gameplay. All games are tested before being placed in our inventory.

Amazon.com

Daisy, a TV journalist, has gone to Merlock's castle for an unannounced interview. Merlock doesn't appreciate Daisy's in-your-face interview tactics and holds her hostage while he comes up with a plan to take over the world. So it's up to Donald Duck to rescue Daisy in Goin' Quackers.

The game gives players instructions as they progress through the levels. When you come to something new, Donald's nephews explain what's going on. While not having to read an instruction book is nice, the game explains so many simple concepts from the beginning that this feature hinders more than it helps. For instance, gift boxes contain power-ups. Power-ups are good. You should get them.

The quality of the game's graphics varies greatly throughout. For example, some of the buildings show great detail, while in another area it can be difficult to tell whether you're facing a cliff or a thorny plant. Also, while Donald is superbly animated, the game's many textures look grainy compared to those of other PS2 titles.

The sound, on the other hand, is spot on. The sound effects are pleasantly cartoonlike, even though the voices are annoying, especially Donald's. Experienced gamers will blow through this one, assuming they want to, but younger gamers will find the game sufficiently challenging and fun. Gamers young and old, however, will agree that there's nothing to like about Donald's new voice. --Todd Mowatt

(This review refers to the PlayStation2 version of the game.)

Pros:

  • Platform-style Disney game
  • Cartoonlike sound effects Cons:
    • Too similar to the Crash Bandicoot series
    • Obtrusive help feature
    • Annoying game voices

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Customer reviews

3.7 out of 5 stars
3.7 out of 5
23 global ratings

Top reviews from the United States

Reviewed in the United States on April 15, 2020
Great my son loves it.
Reviewed in the United States on January 29, 2016
More often than not, the Disney brand appears to have enjoyed a steady success with being involved with quality games that feature their franchises, and Ubisoft (at least back when this came out) has been seen as a reliable publisher, notably with series like Rayman under their own belt. With both of their powers combined, Disney Interactive and Ubisoft follow the footsteps of Naughty Dog's Crash Bandicoot games arguably to a fault.

Released on Playstation 1 & 2, as well as the Dreamcast, PC, Nintendo 64, and Gamecube, Donald Duck: Goin' Quackers is a linear 3D platformer where you run and jump across terrain to reach the end of the level and eventually fight a world boss. Every now and then, the majority of a level will be composed of either level designs presented in a 2.5D plane or have Donald be chased by a giant floating magical hand (It...makes more sense when you learn the game's villain is Merlock). Basically, Crash Bandicoot with Donald Duck.

Fortunately, Goin' Quackers provides a decent second-rate Crash experience. The game runs in a silky-smooth 60 frames per second, and the graphics are lush and vibrant; my favorite scenery has to be the likes of the haunted house, as surreal aspects like floating objects help make up some of the level designs. The music is also pretty neat, but there isn't exactly anything that comes to mind in terms of memorable tunes. The best part is the tight control; moving Donald around, jumping and double-jumping, landing at points where I wanted to, all feel solid, precise, and keep the pace flowing consistently.

So is there anything wrong with this game? Well, there isn't anything I find remarkably offensive about the title, but there are some things about Goin' Quackers that I think could have been improved on (which is ironic considering the span of time this got released after its previous-gen releases). While I think the game is enjoyable, the levels seem to be a lot lax on challenge; enemies usually move back and forth, lives and extra hit points are plentiful, and it's easy for me to use Donald's (actually amusing) temper outburst to lazily bypass a few enemies. To a lesser extent, while the presentation is nicely polished, things like menus and dialogue exchanges through those menus could have been better executed.

But overall, Donald Duck: Goin' Quackers is a cozy ride especially if you've just played through a genuine Crash game. I doubt anyone would really have a difficult time playing through this one, but the precise control, smooth pace and framerate, and serviceable-enough levels could probably interest some who are casually looking for a game to pick up and play. And considering how long it's been since Crash Bandicoot was last relevant in the industry, fans need all the Crash-like experiences they could get.
Reviewed in the United States on February 14, 2003
I'm a big Donald Duck fan, which is why I like this game. So, take this review with a grain of salt. The game itself is fun, but not super great. It's not a hard game, but sometimes the camera views can make the game harder than it is. Donald himself looks, and acts really cool. When he gets hit watch out, cause he's going to get mad. But, what else is new? My cousin and I found this game to be more fun than we expected it to be. However, I think that if your not a big Donald Duck fan, you might not like the game too much. It's not super hard, but it can be fun. I suggest that if your not familiar with the game that you rent it first. I did that, and found it fun enough to want to buy it. Now I return to it every once in a while when I want to have a good time with Donald Duck.
3 people found this helpful
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Reviewed in the United States on January 12, 2010
Love it! I love Disney games and I just had to pick it up. It looks like a Crash Bandicoot look-a-like, but it is still fun to play. I'm thinking on getting the Dreamcast version.
Reviewed in the United States on November 2, 2019
Game us unplayable scratched badly
Reviewed in the United States on April 8, 2002
My son is 8 1/2 years old. Luckily we rented this game before we bought it. He finished the entire game in about 3 1/2 hours of playing time.
If your kid is good at these games, rent before you buy.
10 people found this helpful
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Reviewed in the United States on July 16, 2013
My son plays the game over every day. I find that its great for austim children, because my son is.
Reviewed in the United States on March 1, 2002
Despite what you might have heard this game is a must if you like Disney Cartoons and simple Jump And Runs. While the graphics look a bit dated and the sound is not always fitting, the gameplay and the funny main character make "Going Quackers" an instant classic. Within seconds you know exactly what to do and Donald's reaction is always on time. Especially casual gamers and younger players will enjoy this game. My girlfriend, who isn't interested in videogames at all, played this one for hours at a time and although I would consider myself to be a pro-level-gamer I also enjoyed beating some of the bosses. While "Going Quackers" doesn't offer any real challenges for the controller-veteran it is still fun to watch Donald on his mission to save Daisy. Yes, it is a "Crash Bandicoot"-clone, but one well-made. The low points are the absence of any cool extras. There is one item that turns Donald into Super-Donald, but if you expected the beloved cartoon character to change in appearance during that process, you will be disappointed. He merely becomes invincible for a couple of seconds. The gameplay is classic stuff. Star Collecting for points and bonus-lives and runnung through 20 levels in 2D and 3D perspectives is pretty much all there is. The funny bosses might take a few attempts to beat, but after about five hours most people should see the ending sequence. After that there are only time challenges left and even those won't last very long. A rental for most but a must-have for Disney fans and younger players.
15 people found this helpful
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