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Crazy Taxi 2 - Sega Dreamcast

Platform : Sega Dreamcast
Rated: Teen
4.1 4.1 out of 5 stars 82 ratings

$64.99
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Crazy Taxi 2 - Sega Dreamcast

Crazy Taxi 2 - Sega Dreamcast


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Product Description

Product description

The Crazy Taxi Cab Co. has set up shop in New York City, and the streets of the Big Apple will never be the same. Hop into your ride and scour the city for fares. Race against the clock for a big payoff!

Amazon.com

Crazy Taxi 2 is set in the most taxi-crazed city of them all: New York. Leaving the California sun behind, this sequel has a grittier, more urban aesthetic--and an attitude to match. Though the object of the game is still to pick up and shuttle fares across the city, Crazy Taxi 2 sports better graphics, new and returning drivers, more missions, and a wild new jump feature that lets you clear cars and intersections at the touch of a button. Adding to the game's challenge are cab-sharing groups of people who aren't always going to the same place.

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Customer reviews

4.1 out of 5 stars
4.1 out of 5
82 global ratings

Customers say

Customers like the quality and condition of the video game software. They mention it's a great, fun game and works fine.

AI-generated from the text of customer reviews

4 customers mention4 positive0 negative

Customers like the quality of the video game software. They mention that it's a great and fun game.

"Good condition, fun game." Read more

"Super fun game , which I have the first one too and love them both even through theres really no difference that I noticed LOL" Read more

"Great game." Read more

"Great game!..." Read more

3 customers mention3 positive0 negative

Customers like the condition of the video game software. They mention that it works fine and is a solid enough sequel.

"I love it and good condition it's work fine!" Read more

"Good condition, fun game." Read more

"Solid enough sequel but may not be for everyone..." Read more

Top reviews from the United States

Reviewed in the United States on September 22, 2013
This game was sooo cool when I was a kid...It's still cool but after what, 10 years of dual thumbsticks, it's hard to get used to again.
But the game is the same, so don't doubt that...now, how the heck did I used to make all these time limits??
3 people found this helpful
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Reviewed in the United States on April 7, 2019
I love it and good condition it's work fine!
Reviewed in the United States on August 16, 2014
Good condition, fun game.
One person found this helpful
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Reviewed in the United States on July 25, 2003
If you already own part one (like I have ) then don't expect to be blown away by part 2. The arena is a similar "city" setting, with no time differential. You're still driving during daylight. You can not drive at night. So the only difference is the fact that your car can jump.
My biggest complaint is about the mini games. In order to unlock the hidden stages, and scecret characters from part one, you are forced to play the mini games, which are VERY...VERY...VERY!!! difficult to beat.
Why didn't the progamers include easy button entry codes, like they do with other games? I like challenges but why should I spend 4 hours trying to get my car to jump from one rooftop to another.
Reviewed in the United States on September 17, 2010
Crazy Taxi 2, the sequel to the original arcade/Dreamcast smash hit Crazy Taxi makes some changes which aren't bad...just a little different.

For starters, CT took place in a San Francisco type cityscape, and CT2 is set in a place inspired more by the urban maze of skyscrapers that is NYC. This brings me to the first noticeable alteration to the gameplay. The San Fran environment had simple shortcuts, relying more often on open areas than obscure alley ways between buildings. With the dense concrete jungle of the NYC inspired environment the shortcuts become more difficult. There are still the alley ways here and there but the most oft-used time-savers are ramps which allow your cabbie to soar over low-rising buildings, allowing you to jump blocks at a time. You can also transition between sections of highway by driving off any over-pass that isn't "fenced in".

CT2 also sees the introduction of 4 new cabbies with their own unique personalities and customized cabs. This is another talking point for gameplay changes. In the first CT title changing cabbies was more of an aesthetic choice. In CT2 each cab handles differently. The basic "styles" of each cabbie remain largely unchanged. You have the "punk rawk" cabbie with his more generic cab, the "cool dude" with his land boat Sedan DeVille low-rider, the cute/sexy chick cabbie with her cute/sexy little cab, and the "hip grandpa" cabbie with his vintage cab. The handling of each of these is pretty straight forward. Option number one is the balance ride, a fine compromise between speed and handling; the low-rider favors top speed at the expense of handling and acceleration; the chick has the car that accelerates quickly without much top speed but the best handling; and the vintage cab is all power and acceleration with almost no handling. To quote A Tribe Called Quest: "The Choice is Yours". I think it's a nice touch, allowing players to pick the driving style that suits them.

The soundtrack feels like it's lacking this time around. The last game was driven by an excellent score with the soundtrack supplied by punk scene veterans Bad Religion and The Offspring. This time around we have 4 different tracks from The Offspring ("Walla Walla", "No Brakes", "Come Out Swinging", and "One Fine Day") as the anthems for tearing around the city, seeing fares to their destinations. The menu still features the same drum solo (the introduction to "Americana" from The Offspring) and the cabbie selection screen has a short loop from either "Who the Hell Cares" or "Crash" from Methods of Mayhem (you remember, Tommy Lee's incredibly short lived, post Crue Rap-core project...I actually had that CD, they played Ozzfest 2K). I'm assuming the other of these songs is the one played during the end credits (So sue me, I haven't heard a single track from the album in about 10 years) when you deliver enough fares and earn enough money to net yourself a Class S Liscence. With just 4 short songs from one band looped incessantly during your runs, the soundtrack just felt a little underdone to me.

Speaking of shuttling fares: CT2 sees a new fare on the streets of NYC - the multiples! There are groups of 2 to 4 people who hail the taxi together and you must deliver all of them to their destinations before the fare time expires. If you can do it, the payment can advance your score at least 10 or more positions up the ladder. If you can't do it, it's safe to say you could have potentially used up most of the game time on this wild goose chase of a fare. These are a huge gamble and I'm not wild about them, but I might get better at them with a little more practice.

Further on the subject of fares: The goal arrow directing you to the destination feels radically different this time. Since the streets of this NYC-esque map are closed off from eachother, the arrow tries to do a better job of pointing out which roads to take and where to turn. It works in a lot of cases, but something about it just feels wrong to me. It's like it's not accurate enough. It often points in directions that having you driving the long way around a long city block (left at 3 consecutive corners) as opposed to the easier route (one right turn instead). This problem is fairly prevalent but I'm sure that it can be overcome. In the first CT it would get more accurate and even show shortcuts the closer you got to the #1 score. I'm sure that if you invest enough time you can spot the hitches in the directional arrow when it sends you to certain spots and remember "The arrow says left here but if I go right it's shorter".

The crew responsible for this game saw how most people were getting high scores in the last game and decided to do cut down on it. My high scores in CT were accomplished by rounding up red and orange (closest destination) fares almost exclusively, only adding a yellow if I absolutely had to. This time around there are less red and orange fares and the avaiable fares at or near any one stop change more often. For example: You can still get a back-and-forth going such as from the department store to HMV and from HMV to the department store. When you do this you will notice that one or two red fares you saw at the department store on your first visit aren't there when you return. This makes it more challenging by forcing you to take a green (farthest) fare or even a multiple or risk running down the clock ambling around NYC in a desperate search for a shorter fare.

As for another new gameplay element: I present to you the Crazy Hop. Pressing the Y Button now makes your cab "hop". This is particularly handy for supplementing your drive up a ramp. A well timed hop can add several feet to your launch. It's also handy in oncoming traffic. The hop is easily high enough to clear regular cars. It also works for transition onto some raised roadways. Yes, the Crazy Drifts and Crazy Dashes are still present and are executed in the same way. If you're feeling unsure about any of these moves you can practice them in the new Crazy Pyramid mode. It's the new Crazy Box mode from the first game but the events list is now a pyramid. Each subsequent event is unlocked by completing two of the present events which are side by side on that teir.

You can also play the "Small Apple" mode which doesn't actually put you in a smaller version of the "Around Apple" gameplay map. It's merely an alternate map. It's very similar to the "Original" and "Arcade" versions in the first game.

All in all CT2 is a sound sequel though some fans of the original may be a little put off by the new and altered elements in the gameplay. If you liked the first game this one should be on your list to at least try. I think 7 of every 10 CT fans will find something to enjoy here just like they did with the original.
3 people found this helpful
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Reviewed in the United States on July 17, 2015
Super fun game , which I have the first one too and love them both even through theres really no difference that I noticed LOL
One person found this helpful
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Reviewed in the United States on February 19, 2017
great Sega classic
One person found this helpful
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Reviewed in the United States on November 23, 2015
great

Top reviews from other countries

Enrique
5.0 out of 5 stars Great service
Reviewed in Canada on May 30, 2020
Game was in excellent condition..... Two thumbs up!!
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Enrique
5.0 out of 5 stars Great service
Reviewed in Canada on May 30, 2020
Game was in excellent condition..... Two thumbs up!!
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mr johnstone
5.0 out of 5 stars Five Stars
Reviewed in the United Kingdom on April 8, 2017
Fantastic game highly recommend
Kyle
5.0 out of 5 stars Must Have
Reviewed in Canada on August 27, 2016
Fantastic Game must have for the dreamcast, came in beautiful condition great seller as usual.
Mimi Torabi
5.0 out of 5 stars Five Stars
Reviewed in Canada on February 11, 2017
Great game and it was in a great condition.