Retrospelsmässan 2014 (Sweden’s retro gaming exhibition)

So I just got back from Tokyo 3 days ago and I’m still a bit jet lagged, and also very sick >.< But I refused to miss out on 2014’s RSM (Retrospelsmässan), Sweden’s yearly retro gaming exhibition in Gothenburg. So I drove there yesterday to see what they had to offer.

The setup was similar to last year, the biggest improvement though was that they had more registers at the entrance (6 instead of 1 or 2 last year) so the massive queues went a lot faster (but they were still there). Last year I waited almost 4 hours before I could get in, this year it took a little more than one hour.
queing
The last 1/5 part of the queuing

There were as usual loads of cosplayers running around. It’s always nice to see ^_^ Here’s a few of the characters I managed to capture on camera:
Mario!
It’s a me! Mario!

street fighter kingdom hearts cosplay
Street Fighter and Kingdom Hearts cosplay

wheatley 2 portal costplay
My personal favorite: Wheatley from Portal ^_^ Brilliant!

zelda and link cosplay
Zelda & Link cosplay

At the fair there were loads of things to do. They had competitions, hundreds of systems, arcades and pinball machines setup to be played, artwork being made and sold, speedruns, street fighter tournaments, traders selling retro games and stuff and lots more.
retrospelsmässan 2014
zelda and megaman art
toys

And Charles Martinet was there (the voice of Mario & friends) and you could get his signature…
charles martinet

…which I did ^_^ He was very friendly and funny :)
charles martinet autograph

I came in quite late since I had to drive for 2 hours to get there, so I didn’t have time to browse around a lot through the games. I also think that most of the good stuff had already been picked out, but I did manage to find a few things :) I found Sunset Riders for Sega Mega Drive, Wolfchild and Prince of Persia for Sega Mega CD. I’ve been curious about the Mega CD version of Wolfchild ever since I made the review for Wolfchild on Master System. I found it disturbing that the game lacked music, then someone told me that the Mega CD version had music, so I had to hear it ^_^ Sunset Riders has also been on my radar for some time but it has always been so pricey on eBay. I got it for approximately 40 GBP (or 69 USD).
sunset riders, prince of persia, wolfchild mega cd

I also found a mysterious Famicom pirate game which had no name, just an image of Tetris and airplanes?! So I had to buy it to see what it would be like ^_^
Famicom hack Tetris?

It turned out to be just Tetris, but I haven’t seen a Tetris that looks exactly like this one before. It had loads of gameplay options like 1 player, 2 player, cooperative, versus etc.

Tetris Famicom pirate
Tetris Famicom pirate game

It also had loads of russian songs to choose from ^_^ Troika is my favorite :D
Tetris Famicom pirate music select

That’s it for now, soon i’ll make a big post about all my pickups in Japan, and also a small guide of Akihabara’s great assortment of retro game shops ^_^ But first I will have to sort out this mess on my desk of over 100 games that I bought during my 2 weeks there… o_O
mess!!

If you wanna know more about Retrospelsmässan check out their webpage, you can also read about my visit to last year’s RSM here >>

Wolfchild for Sega Master System

I recently bought Wolfchild for Sega Master System, mainly because the cover made it look like a really cool game:

Doesn’t that look absolutely rad?!

Well it’s not.. it could have been a really great game, the graphics are really good for an 8-bit game, the enemies and the stages are well designed, the gameplay is kind of fluent.. but.. there is NO MUSIC in ANY of the STAGES! why?? There’s a song during the start screen, this song is totally ok, if they were too lazy to just make any other songs then they could’ve just kept that one during the stages as well! But no, it’s just plain quiet, and you just hear the sounds of your punches and jumps… it’s weird..

Also the story is never being explained during gameplay, or even before that.. you will have to read the back of the cover to know that:
“Chimera terrorists have kidnapped Saul Morrow’s father and killed his mother and brother. Will his ability to transform into a lycanthrope warrior – a man-wolf with psychic powers – be enough to defeat an entire army?”
Or start reading the manual, where they’ve actually made a comic explaining the events, it’s 4 pages long.. or short…:

“Sometime in the future, high atop a remote island somewhere in the southern pacific”… WTF



Still, this comic only explains the event of Saul transforming into a Wolfchild. What about the Chimera terrorists? Who are they? Who is their leader? Why have they kidnapped Saul’s father?
When you’re Game Over the game tells you:

Who the hell is Draxx?!? There’s nothing about him/or her in the manual, or on the back of the cover! This story is really confusing and vague..

Well apart from this, here’s Saul:

After collecting hearts you turn into a wolf (or Wolfchild??) that has Psychic Powers, which apparently makes it possible for you to shoot laser from your paws….

The first boss i ridiculously easy.. you just walk under him and stand behind him and keep punching.. it doesn’t hurt you to touch him.

The game really has some nice graphics and environments, here’s stage 2:

The second boss wasn’t too hard either. There was a simple pattern to his appearances on the screen and you just had to position yourself away from his line of fire and try to get some shots in whenever he appeared.

On the third stage they increased the difficulty level quite a bit. The stage was overall longer than previous ones, also it had a lot of traps and enemies that came at you without a warning, like the larva randomly falling from the ceiling, and this almost always got you hurt.

When I got to the third boss I was really irritated by the game, not having any music and all.. the constant jumping, bumping and punching sounds really got on my nerves.. I wasn’t able to try the spider boss enough to figure out a pattern, and I got Game Over.. I did not feel like starting up the game again.. even though it does give you password codes for each stage, which is a bonus! And the codes are only 5 letters long! Thumbs up Wolfchild, you did something right!

Here’s a video where you can experience the frustration of not having any music while playing.. I eventually looped the intro song (since it is quite good) so you wouldn’t have to listen to the quietness forever.

Someday I might try to finish this game.. but not until I’ve forgotten about the traumatic experience of playing a 16-bit game that feels like an Atari game with bad sound effects and no music.. probably won’t take long though since my memory is terribly short >_<