Mean Machines SEGA - UK

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rack. Aaagh. • he ball ricochets off the bar. You run to meet it. You turn. It drops. Barn. You bicycle kick the ball into the top right corner. It scorches past the keeper and thwacks the back of the net. The final whistle blows.

'An outstanding performance, an outstanding game. outstanding."

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H T S T O R rgin's second offering in the Dune series throws M ether a cream MegadAve mixture of action and rategy for your deleciatknl 2 5 BLADESOFVENGEANCE72 8 DINOSAURS FORHIRE 78 PIRATESGOLD! 122 EXCLUSIVE! DRAGON'SREVENGE - - 90 LOSTVIKINGS 128

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We are most chuffed to bring you, the MEAN MACHINES faithful, at this fine and festive time of year the EXCLUSIVE review of Toeiam & Earl 2 — the follow up to one of the wackiest and most original games of yesteryear. This magical sequel slips into platform mode but before your faces fall, turn to PAGE 28 for the full facts. We think you'll be pleasantly surprised!

Con this sequel to Dragon's Fury, the best

Megodrive pinball game ever, match up to its predecessor and better the other mediocre pinball offerings currently doing the rounds?

AEROTHEACROBAT 112 ROBOCOP3 118 T2:THE MOVIE 120 Undoubtedly one of the worst Megadrive g a me s ever seen. Turn to our review for the full run down — you just won't believe how bad it is

GAME GEAR fCLUSIVE!

ROADRUNNER 116 an d (mgAm'antics el Teel= l a d la Nook eel/ sequel!

4 PAAft SEGA

The fastest rnecp-meeper of loon world ond his hard done by coyote foe zoom onto

the Game Gear for a zany platform jaunt.


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REGUL EDITORIAL

The MEAN MACHINES crew reveal their innermost thoughts and top honcho, Richard Leadbetter spills the beans on a fob new Sego organ!

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NEWS10

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Psygnosis' lardy hero wonders onto the Mego-CD in this brain-boggling action-pocked puzzle fest. Con he strut his stuff as well on Big Brother?

Tasty tit-bits galore and exciting exclusives to die for with five fun-pocked pages of pure class!

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MEANYOB 34 Is there any limit to this geezer's font of foulness? Apparently not because he's back again to answer more of your clapped out correspondence!

MAST

JAM'S Q+A 40 Giving you what you wont in his inimitable style, Jazz is back in the Q + A hotseat!

It may not be Street Fighter II combat fans should check out our because this is the biz'

PAUL'STIPS 44

System ive review

The long-locked one puts aside his black pod and whippets and whips up some stonking hints 'n' tips to guide you through the toughest Sega gamed

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:4• 1 1.° 1 Excloyclur .-1 1 k, Sego's potential Street Fighter beater storms onto the MegadriveI - check out our

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ETERNALCHAMPIONS 136

The section which lets you know which console shops have the cleanest bill of health!

MEGAMART134 Swap it, sell it, give it away— Whatever you want to do with your wares here's the section to do it in!

NEXTMONTH 145 More pop which tells you zilch about the next issue but should bring an interesting smile to your face!

amazing four-page mega-preview bringing the full low down on this astounding fighting fest!

NBAJAM 142

0 MAL FOOVEKITSUP ea gadri s p l a s h out on this ace compo in c h y c a n win a ' football personally signed by England ace, David Platt PLUS there are.10 official footle kits of your choice up for grabs! Check out the nittyhgritty on PAGE 22. e l a

BODYCOUNT 20

Another MEAN MACHINES EXCLUSIVE! We chat to the guys at Probe Software who are behind this shoot 'err up extravaganza which could change Menacer gaming as we know it!

PRINCEOFPERSIA 24 The age old classic comes to the Megadrive. We bring you the inside gen from the guys responsible!

THEBESTOFYOB 106 For three years that oracle of wisdom and witticisms has been rocking and shocking you. We bring you the best of his pearls and put downs'

M M SEGA 5


WHODUNNIT MINANNO (TOR JULIAN'SURFIIIRIGNAll INTOI RICHARDCONTRACTS LEADBErrER MIT MINN OSMONDLONE'BROWNE M I N T ANTON LUCYGATECRASHAHirKMAN SINN* SINT WRITER GUSSCRIBBLESWAN SOMME IIM'Olt PAUL'TUG '0'WARDAVIES NI NO N CLAIREHICONRADCOU1THARD CONINNITONS THOMASHA HAARRGHHIIINO"GUISE PAUL'SAGE&LANCET MI MI N I M MILANI/VERYLOVELY'ROBERTS I MO UK MARIELOVELYlAw'OR PININKT MANAGER NICOLAROLLER r i f f MUNN MARCASSESSMENTSSWALLOW SPKIAL T I MM T O - geatICEDistribution (0302 Geor gav eus We ' dJoeM hontano i e CD,Aare the lrots lots more, a M o n MINIMUM: k ENTOSUR PrioryCourt, 30-32 Fartingdon Lane,London FOR3AU PHONE Oil 912 MO

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SANTA'S LITTLE HELPERS W

elcome to this month'!M M N A E ,boastIS H C

ing 148 pages of pure excel-

lence, designed ond written by the masters of Sega gaming. I

must admit I hover-it had much time to participate in the creation of this fine organ this month. The vast majority of my skills hove been put to use in bringing you an a ll-n e w Sego

magazine, called, er, SEGA MAGAZINE. It's on officially licensed magazine — the official tie-in enabling us to bring you all sorts of top secret stuff

before ANY magazine land indeed the majority of Sego's staff) see it. With a bit of luck, we'll be bringing you EXCLU-

SIVE looks at Virtue Racing and Sonic III with mega pics — not scrappy little examples of supreme fuzziness cut out of Japanese mags. The look or-id feel of the meg is very different to MEAN MACHINES — the style is a lot cleaner, the humour a trifle more 'sophisticated' — designed to appeal to all Sego owners, SEGA MAGAZINE, together with MEAN MACHINES brings you the very

' Ti. the season to be jolly, and here the crew tell you the secrets of their merriment over the festive period: JULIAN 'UTILE PRICK' RIGNALL Julian's Christmas is relatively calm apart from two potential familytiff-leads-to-carving-knife-stabbing incidents. First is dinner. l o v e to eat it, but I'm as welcome in the kitchen as typhoid Mary," he groans, 'I washing up time, of course". second feud erupts when same• produces 'The best of Julian nail' video tope of his TV appear-"Between that and the Bond 'es, we all sat round the wireless lost year," he explains. CHRISTMAS TIPPLE

Fairy Excel URRENT FAYE GAMES:Super treetfighter, Elite II, Eternal hompions. RO isn't a fa

man's icicle " I remember when I wos young, having all my relatives

round for turkey and all the trimmings. Actually, I hated them and only now are they getting the message. We tell them to leave the presents on the doorstep and bog off", CHRISTMAS TIPPLE Hemlock and sour grapes' juice. CURRENT FAYE GAMES:Super Streeffighter, Elite II, Toejam and Earl 2,

best in Sega gaming every month. I've given it careful thought and can think of no good reason why you should buy any other Sega magazines. See for yourself when the first edition of SEGA MAGAZINE is released I hope you'll agree,

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UMMITIMONRULES [MAPIMAGESstaffandOlenfamilies,friends andpetsoreineligibleforanycompetitions thatMEANMACHINESSEGArunsOurmitrocodingsystemwilldetectvooknersandtheexter munitionsequencewillcommence R I M NT Whata month lor usWe've corned ourmots

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HICKMAN ristmas makes Lucy go all green and queasy. seem to get a bad case of poisoning' at Christmas, which nothing to do with my 'roistering' on Christmas Eve. Once I was sick in my Christmas dinner. As no one had noticed, I quickly pretended it was sage and onion stuffing and ate it, to avoid any embarrassment.' OIRISTAAASTIPPLE Vegetable Broth. RENT FAVE GAMES:Dune II, bocop Vs Terminator


PICK OF THE CROP OZ 'BONDING' BROWNE Oz goes all mellow at Christmas. MEAN MACHINES resident Lethal Weapon fan prefers to stay at home and spend the day in the bosom of his family. "All my aunts and uncles come round, and we hove a massive Turkey dinner along with sous — a really spicy West Indian dish. And I don't mind hankies and striped nylon Y-fronts, really, I don't.' CHRISTMAS TIPPLE As much as possible. CURRENT FAVE GAMES:SF II, Super Streetfighter II

Ben Price of Orpington launches a new Editorial feature into Gaming and Bogies. At the mog we've noticed how long periods in front of the Megadrive can give you the nose crusties. We were going to get some research done, but we couldn't be bothered. Instead, see Ben here doing his best to get fresh air with his joypod. Expect a six-button version with auto-fire nostril probe soon.

US 'FOOTING' SWAN h, there's nothing like going home toe Scotland at Christmas,' purrs Gus in a wistful brogue. There's many a new - s p o r r a n to receive, and merry locals to entertain. But Christmas is just the rehearsal for Hogamonay he observes, when the tradition is to pee on someone's doorstep, bestowing showers of luck for the New Year CHRISTMAS TIPPLE 'Water of Life' with Pepsi Max ixer. CURRENT FAVE GAMES:Dune Masters of Combat, Toejom and Earl 2

I N OUR THOUGHTS... 1

L 'IN YOUR FACE' DAVIES embers those presents from his youth: a yo-yo, on and a new pair of clogs. 'We'd stand there, so proud of what Santo hod brought,' he says nostalgically. However, e moving to London, Paul surprised to receive few you letters for the presents ives out. Friends expect to a tin tray commemorating •do's Diamond Jubilee or of Grondod's old cloth cops. CHRISTMAS TIPPLE Long Island Iced Tetley tea. RRENT FAYE GAMES:Gunstor s, Aera the Acrobat

Christmas is a time of joy, but its also time to think of others less fortunate than our-

rSe r ve s:

1. BOY FROM THE BOLD 3 AD Sadly, not only does he have to buy his own soap powder in future, he also has ginger hair. 2. GAMESMASTER VIEWERS Seasons greetings to its loyal audience, whatever your name might be 3. RIK MAY/41 For being part of the ninsipid ad campaign which wins the 'Hoover free flights' award for product marketing_ 4. TERENCE TRENT D'ARBY Even Shaken' Stevens has a better shout at Xmas No. 1. 5. PEOPLE WITH MENACERS Attention! The activotor in your shops, soon!

M M SEGA 0 7


This Winter's h o t t e s t g a m e .


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AV SEGA MEGA DRIVE. MASTER SYSTEM. GAME NINTENDO SAES, AMI AND PC CD-ROM.

Hot on the heels of one monster h it comes another... If you thought the 'Jurassic dinosaurs had bite, just wait 'til you clamp on your skis and tackle the biggest, blackest slopes on the mountain Winter Olympics is the most heart pounding, knee-trembling sports sirn you've ever had the courage to face. And it s going to wipe out everything in its path. e up against the wor lds greatest winter sportsmen in a race mammoth speeds. Competing in ten spectacular snow-capped ents, y ou'll need every last ounce of strength, skill and staying power to beat the rest and tame the piste. Br athe deep...muster your reserves... focus yourself then GO GO GO FOR GOLD ust remember one thing: never look back. Winter Olympics. Its hot.

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NEWS character, Joh Spartan in the bad old days

go I SAME NUM co MASTER SKIM CAWGEAR Splashing boldly onto the Master System and Game Gear soon for his second plotforrn adventure comes the world's most lovable quacker in Deep Duck Trouble: Starring Donald Duck, Uncle Scrooge has blown up like a balloon - cursed after nicking a mystical pendant off a statue during a treasure hunt on an uninhabitable island. Starring you as the incoherent feathered one, your mission is to retrace Scrooge's steps, through jungles, deserts and volcanoes and replace the pendant in it's rightful place before Uncle Scrooge pops! Looking good as you can see from these shots but keep a look out for the full review,

I don't know any of you hove seen the fob Demolition Mon movie yet, starring the macho Sly Stallone and the weird and utterly wicked Wesley Snipes but if you haven't do so cos it's completely excellent - one of the best action movies to hit the silver screen for a long, long time. Ever one to snap up a tasty licence, Virgin has whipped straight in there and are already half way through coding the

eponymous Megodrive game The programmers have tried to follow the plot of the movie as closely as possible (although it'll be interesting to see how they cope with the humour which really makes the movie a winner) which naturally means that mass destruction is the t order of the day. The game *WS

LA, 1996. Known as the Demolition Man becouse of his amazing ability to cause • destruction wherever he goes, Spartan 1 finally nails a 1 Simon deeply wicked criminal, 1 who Phoenix (Wesley Snipes) 1 two years. he's been tracking for 1 Unfortunately, 30 hostages die 1 gets the in the process, Spartan blame and he's sentenced to 70 1 1 for years in the deep freeze 1 1 1 1 1 1

you as S l y ' s 4 tough cop M E M 11

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takes you over rooftops, through an armoury, into museums, through shopping centres, nderground.. ond that's just r starters_ The screenshots you e on this page are completeexclusive and ore the genuine rticle, unlike one of our sod ompetitors which tried to pass off 3D0 shots as Mega-CD ones. Pohl More news when we get it. involuntary manslaughter. But in the year 2032, when LA has turned into a sunshine and roses place, with no crime, no hassle and no sex, Phoenix escapes and, unable to deal with his evil ways, the soft cops of 2032 release Spartan to yet again capture his nemesis. Following the tried and tested (but hopefully not tired) blasting formula of Robocop vs Terminator and Contra, Demolition Man is 16 Meg and includes 12 levels where the aim is to kill Cryo-cons and nail Simon Phoenix. The action

;LID Brace yourself for a roller skating experience to make your teeth rattle with EA's Skitchin on the Megadrive. This game is Rood Rash on rollerskates and manic action prevails as you roll around the city streets, hitchin' lifts on the back of cars, performing stunts over romps and bashing hell out of the competition until your king of the neighbourhood. More news when we get it elolisemmi

NEWSAME 11 41. M 1EGADRIVE f i g

Grabonto the backs of cars to boost yourspeed capacity!

Rollerstunts overthe ramps can earn extra pointsfrom three judgeswho appear from nowhere!

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Gomel action ahoy in thisaction pocked screen shot

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VI? A new game emerging from the bosom of Psygnosis for the Megadrive fairly soonish is a game going under the working title of Rescue. Presumably so called because you, in your nifty little spaceship, must wander far and wide rescuing extremely

weird creatures who are very reminiscent of Morph from the Tony Hart P/ programme, Why you should wont to save lumps of plasticine, is beyond us, but that s the name of the game and they ore so grateful when you do so. Your ship is equipped with all the latest blasting malarky which is used to great effect against the heathen swines who try their best to thwart your good intentions at every given opportunity And if

the nooks and crannies in which the Morphs ore stashed become to narrow for your chariot, fret not, you can just leap out ormed with your trusty Uzi (or something like that) and continue on foot Iola Blaster Master). Intruiging stuff to be sure and we'll bring you the latest updates as soon as we can.

eo NEWCAW 411110I V PSYCNOSIS go M A N N MAI SEGA 11


Another interesting development from the Psygnosis camp is a game by Thallion, the makers of the topper Lionheari on the Amiga, which goes under the working title of Troll at present. Starring you os a sorcerer's assis400%6 0 01111111010 0 0111011 4 4 4 4 4 4 0 0 -

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their getting with . r game, Wiz 'N' Liz which is in danger o t of being banned h e because of excessive forting r antics, Psygnosis are trying with another wabbit bash in the form b of u Top Hot (working title only). In n this you play a bunny who's as n barking as your average mad March hare, who rushes around y with r a top hat on doing all the things e that bunnies do (apart from the obvious, Psygnosis l couldn't face more censorship) a He t hops a lot, has a cute fluffy toil, e eats whenever the opportunity d presents itself and tries des-

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perately to avoid being transformed into wabbit pie. Viewed from on isometric viewpoint, the game is still in very early stages but as you can see from these shots, it's shaping up quite nicely. Full preview is on its way.

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4oNEWGAME 41 coI I VIRGIN 0 OP MEGADRIVE I

After the mad rush of Megadrive soccer games that software companies seem to have been going through like a dose of salts lately, many of the biggies are changing tack and going for a basketball angle instead, Virgin ore no exception but they're taking a slightly different route with their forthcoming Jammit. The game features only four players - Slade, Roxy and Chill who battle it out in one-one-one modes only on one of three sleazy back street courts_ After defeating the other two, the victor then goes on to play against the local basketball ace, Judge. The screenshot you see here are only 50 percent finished and though it might sound a bit limited having only a one-on-one mode fret not because there ore loads of options and different ways of playing_ More news coming soon.


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Whoever said, "life is unfair" must have played against someone with an ascuPad MD. Here'swhy: it's got TURBO F!' Plus, it looks cool, too. With this kind of control, you'll alwaysland ' ( u p t o 2 4 sonyour h feet o Which t s is more than wecansayaboutlife. TheasciiPadMD.There'snothing fair aboutit_ p e r s e c o nA d IT'SHOWTOWIN. ) , — 11111 ClA S,brrn•ruer-- - • - n 3 h a n d rirsaden4re% - of„.993 , AWN Entonainrnent Son-wane. Inc Ail nen% reseneeo s l mega Dr* e and Mega CD ire tradernadd of Sna Enterensei. f r e e 1 e . C A U T l


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After going for gold with Thunderhawk, Core Design are taking their game designs to the skies with a new spacebased blast 'em up called Soulstar: Molice of The Myrkoids, Starring you as one of three crack Cryo-Commandos. take one of three ships up to the ski system, Soulstar, which the Myrkoids , ore trying to wipe out. Destined to use a spiffy 3D engine, the game is still in fairly early stoges but we're promised that each ship hos different abilities that can all ploy their part in depleting the Myrkoid forces. Most of the game is viewed from above and behind your craft ond are rumoured to hove speeds to surpass even Thunderhawkl Each ship is armed with a beam laser and extra weaponry is given at the end of each mission. The programmers also plan a more advanced weapon system, including droid-assisted guns ond missiles ond full-motion-video sequences. From whot we've seen so far this is going to be a biggie Eyes pealed for further updates.

The long-awaited and much hyped Sega TV Channel looks oil set to go on air in the States in January, The 24 hour set vice will feature top games like Sonic and Ecco, as well as playing tips and previews of new releases. Those who want to hook up will need a speciol video cassette-sized cartridge to plug into their Megodrives, with monthly fees of between $t 0 and $20 for test users. So when ore we in the UK going to get a sniff of it? Well, the first few months will be devoted solely to testing out the system, so it's unlikely that there'll be any movement over here until next winter.

ilE1111111 A trashy terror of the raving underworld is making his debut on the Megadrive and Mego-CD pretty soon, courtesy of Storm. Peaky Blinder is apparently a cult hero on the rave scene and features on loads of T-shirts. Such is his popularity (although we've never heard of him) that Storm hos built him on entire identity and a ritzy story line to occompeny him. Peaky was borne from a fusion of trash, mass media, toxic waste and dumped video carts — sounds pretty disgusting, which of

1

course he is. But on inner Peaky yearns to break out of his foul exterior and live in a suburban house with frilly pink curtains and longs to be kind to animals. With this in mind, our whiffy hero sets out though his dire world's underground systems and roams around the inner city slums where anything can happen — and usually does. Peaky's a bit unique in that he can change his physical form tn

suit and combat his hostile surroundings (there has to be some compensation for being a mutant

• NEWGAME 4O Off STORM go MISADRIW MEGA C I L scurf-ball E from hell, we guess). Not seen much on this yet but _ you the full gen in a we'll bring future issue. dad il

4o NEWGAME go I V PROBE go W A R M We've hod it until it's coming out of our ears on the Megadrive and most other console systems as well for that matter Well now Mortal Kombot is coming out on the Mega-CD. From what we ve seen the bosic gameplay, characters and special moves will stay more or less the some however, programmers Probe softwore ore doing wonders for the presentation with some spiffy intro sequences and great sounds and they're deter mined to upgrade the whole sheebang as much as possible, making everything smoother and if possible faster. Full review coming as soon as we get it. 4•111111-


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NEWSAME 1 1 4. Iff MINORS

We've got wind that EA are boosting their Sego games output by starting production of Mego-CD games. The first releases will be CD versions of Powermonger and Bill Walsh College Football Both were decent games in cartridge format, but EA promise that Bill Walsh will include a topper CD soundtrack and a unique Walsh Video featuring digitised footbge of Bill Walsh as he gives out hints and tips on his sport,The god's game Powermonger will also contain a number of unique features including a 30 percent larger play area, 3D fly by at the beginning of each world, new animated sequences and the statutory digital stereo soundtrack. It's also only going to set you bock 0 9 . 9 9 — at last Mega-CD games are actually cheaper Hurrah!

The Notional Viewers and Listeners Association SLAMMED Psygnosis' soon-to-be-released

Wit 'n' Liz as DEPLORABLE when they discovered that the game actually features characters who can be mode to FART' YES! FART! John Beyer of the organisation founded by Mary Whitehouse declared that 'There are a host of computer games glorifying coarse and ill-mannered behaviour. These games are to be deplored because kids look at this and think that this is the way to behave.' So remember kids, next time you have a plateful of beans ond need to expel some

INICADNIFIIII

NOM MI CHEISIMASI For p e r f e c t stocking filler try Out two fob new mogs from the makers of MMS. First off for only 0 . 4 5 we hove The Best of Mean Machines an indispensable 180

methane, keep those buttocks tightly clenched and perhaps one day you could be like Mr Beyer .

poge guide containing reviews of all the games featured in issues 1 -10 of Mean Machinos Sega as well as hardware info and c complete index to all pre-MMS Sega

NIPYOUNGGUNIIINOIRS

titles.

required to write for the worlds

For the same price you could have The Official Guide To Street Fighter II, which contains all the info behind the nicking of SFII, the hottest tactics and combos from Copcom - just about everything you could ever dream of knowing obout this classic game is in there. It'll be great and it'll he on the shelves in December.

greatest console magazines.

Incredibly talented people

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DEPT1 Emap Images Priory Court 30 - 32 Farringdon 1P1 L a n e LONDON EC I R 3AU.

After waiting ages for Sego to give them the go-ahead to become a third-party Sega producer for Europe, ii Mindscape has finally announced their first mega-CD game, cleverly dubbed Mega Race. With a title like that you'd expect it to be a race game set in the future , and so it is! High speed thrills with dishy graphics (check out the screenshots, from the intro sequences) are on the cards when the game is releosed early in 1994. And Mindscape promise

goNEW SAW ino NV / M C A " 4. MESA-CD

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A Ent Walsh College Football — the first EACDrelease.

16 M M SEGA

plenty more mego-CD stuff for next year so keep your eyes peeled for info on even more tasty titles in future issues of mMS!


PlaySega'slatestrelease. (Forgetaboutyour worriesandyour strife.)

7 - -

I I 1 I Umummt IN logs inswpotoso I o r PET do e i OSSA Emmet " V I M IMSTIA VI T EN I .mod N a b N e a r Spoon Comportur I I I I I I I I I I I I I I I I

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Also available on Sega Game Gear E29.99. Get a free cassette of the soundtrack from the film 'The Jungle Book' when you buy the video game.

Exclusive to Woolworths while stocks last.

WOOLWORTHS FOR CHRISTMAS VALUE. IT'S RIGHT UP YOUR STREET.

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Think of everything that went before as just a warm up for the real thing. Madden NIFI.,*'94 crams 16 Meg of mud, sweat and tears into one cart. To get the crowds appreciation there are no less than 80 teams to play with. That's the current roster plus the greatest franchise and Super Bowl teams — now you can settle all arguments about how the teams of today would match up to their triumphant equivalents from days gone by. Or you can immerse yourself in a complete season. Choose from the 28 current NIFI. teams and play t o their genuine strengths and weaknesses. Use the battery back-up to save each hard fought game as you battle through to the play-offs. Then if you and your team have stood the test of time go for the Big One — the Super Bowl. With a new game engine you get closer t o the action than ever before. Enhanced player animations, awesome ingame graphics and deafening c rowd reactions give you gridiron atmosphere on a stadium scale. Plus a tight-endsize-mountain of real-life stats• team logos, strips and helmets, courtesy of our new licence with the NFL. And should you be the proud owner of a 4 Way Play' adaptor you can do all of the above with or against three friends — if you can't agree on who scored the winning touchdown use the Instant Replay feature, wit h a new reverse view function it's a guaranteed argument tackler. "If it's in the game, it's in Madden NFL'94." Er\SPORTS

TOURNAMENT III P WLAAYY/ I I

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FAS P RTS ELECTRONIC ARTS IF IT'S IN THE GAME. IT'S IN THE GAME. EA E illaKKILUI T o boy your copy ot tn . pow, P m yew 10Cil b I G I n 0.14 Of Uly41.01.(..1i . . . . . . L A Corso on, OFS) S49441 LA SPORTS Ow EA SPOSTS lopp Eloctroptc A r m 4 A I . , Play• IF ITS IN THE GAPIE, ITS IN THE G A M are traclornorbo cor Eb to rto o t A rt s N R . a re e n te re d m e d . . . 4 o f th e Ne lootid F o o th ill L e ave e ml a s e d totodef k i r e e b y Ele ctro n ic A n . A l ' T h u m . . . m . 4 T h e re h e e r e c oo. , p s. e n d S e p . , L 4 e • t r e d e n . . . . FOR - RiOAD R ASH 1, R OLO T O T H E RESCUE, DESERT STRIKE AN D JUNGLE STRIKE o • CO . M e t aOl l b * l o m a twm o o t o t H oa fl m o p O W N W rtbytab .nb SAT t e m p I m g . . f a n I . . . W I ‘ 0 1 1 W W W W I V '•••• P . M l b. • • • • N • 0 F L • v ▪ • w .• I t e t n o .

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Sego's Menacer light gun hasn't exactly been a rip roaring success — software publishers have hardly been queuing up to develop games for it so, following the philosophy that if you want something done you might as well do It yourself, Sega roped in Probe Software to come up with a winning game for the system. The result was Body Count. Lucy Hickman trundled down to Probe's HQ to check it out. 034 0 0 0 3 5 5 2 •• • • • •

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T he impression ofaBody is a mindlessfirst shoot 'em up, if veryCount good looking one. The sprites are big, bold and beautifully coloured, the backgrounds clear and varied and the gameplay's fast and furious but as Probe's producer Adrian pointed out, this is a shoot 'em up fest but with a twist_ It's also the first Sego game to utilise the new Sego Mouse. Adrian reckons the game was charmingly called Body Count "because the programmer has a sick mind.' The storyline centres on a bunch of aliens who hove invaded eorth and stars you are as the lost of the human resistance. Your first job is to find their plans, discover details of what the aliens are going to do to your planet and stop them at all costs within the tough time limit. Their fiendish plot Involves roping the Earth of all its precious ores and then blowing the world up when they are finished. You, alone or with a mate, must blow their members to bits,

The aliens tend

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out! 1 my1 bicycle, I want to ride w my bike... a n t t Soohaw does this gozne compare wittLthe only other half decent game for the Menacer, 12: Judgment r Day which MEAN MACHINES rated at only 75% but i recommended as a must for Menace, owners? d Probe boss, Fergus McGovern said: "12 was restrictedeby the licence. Body Count is all original ideas we're trying to keep It to the Sega standard of having certain colours and in the way it w o rk i . of - them ore very good B u t games." Yes, well he b o tsay that would h wou,Itin'4 After h e p all l Probe developed them

T2 OR NOT T2?

20 M M SEGA

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before they blow up the planet. The twist is though, they've left a time bomb behind which you have to take out in a very cunning and highly secret way. "You have to be accurate, the bomb's moving around and it's really sharp shooting at the end of the game," said Adrian There ore three different end sequences to this game which adds o bit of depth because although you might manage to blow all the aliens awoy you might foil to stop the time - bomb or' foil to protect hostages who ore honging around here and there As in most games of this genre, there ore shields, various types of guns and grenades which you pick up as you go through the five action-pocked levels. There's also sampled speech if your ammo or energy is running down

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and the game continually shows you how you're

Adrian said; "As for as I know this will be the very first game to support the Sega Mouse as well crs the Menacer and the joypad — Whenever you plug one of the three into the port it outomoticolappears on the screen and - adjusts the game accordingly — if you're playing with the light gun the enemies get lighter etc.' To use the new mouse all you have to do is plug it in and move the cursor around like a PC mouse or turning it over onto its back and using it as a tracker — board is the other option.

progressing through the game and where you ore, Sounds good but we ll bring you an in-depth review Os soon as we (on.

Humans twit on the woods waiting to be sawed!

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As you've probably noticed,%/WY— few decent games hove emerged for the Menocer light gun. Fergus korts this is because Ws difficult machine to work with. He said: "Because it uses the light gun it has to be a -really but its difficult to get a lot of s things going on and a lot of things happening on screen at -the same time with this medium h o b ris probably why most which developers give it a miss.' Well fellow Menacers, let's hope that om Body Count firms out to be cr u p good game and prods other publishers into some menacing

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PLAYSPOTTHEBALLWITHELECTRONICARTSANDWINTHEOFFICIALFOOTBALLKITOF YOURCHOICEANDAFOOTBALLSIGNEDBYENGLANDSTARDAVIDPLAIT! y ou knowgiving how your Mum's always you ear ache about getting your expensive Armani suit ripped and covered In grass stains when you come back from q game of footy with your mates down the park? Yeah, 'course you do. So what you want is some proper football gear to play in. In fact, how about the kit of your favourite team? Ahat Did someone say, 'the kit of your favourite team?' Well, that's a funny co-incidence because that's just what Electronic Arts, currently celebrating the release of Megadrive FIFA Soccer, are giving away to ten eagle-eyed MEAN MACHINES readers. In fact, they're even giving one of those winners a bonus prize of a quality football signed by England hero, David Platt, for when their own ball gets kicked on to the roof of the youth club by the big kids.

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1 1 F 1 1 1 1 1 .1 1 0 1 ! ! Look carefully at this pc of FIFA Soccer, Look VERY carefully and you'll notice that there's no boll The truth is, we h a d a designer cover up the ball ! soyou can't see it, because what we wont you to do is, use your skill and iudgmeet to workout where on the screen the ball actually is then tell us which l square it's in. But it's not that simple. The task is further complicated by this question: i of course) Which team does David Matt play fort (apart from England Put the answers in the relevant positions on the coupon below, cut it out (or i MACHINES SEGA, put the relevant info on a postcard) and send it to: MEAN PRIORY COURT, 30-32 FARRINGDON LANE, LONDON, ECIR 3AU. And get i the team with the fat your entry to us by January 10 1994 or you'll end up on kid with asthma and a broken arm (not that there's anything wrong with fat kids i can't play football very with osthma or broken arms, though. Just because they well doesn't mean that they aren't worthwhile people or anything). m 2 2 N M SEGA '

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or too many ancient corriI puter and console game ore labelled "classic" - seems that many gam get post about f oyears u r old and automatioally gain the ti whether they deserve to or not My idea of t o classic is a concept which has stood the test of time — one AL *Kit con be converted

Prince of Persia has appeared on more comp er and console formats than most people have had hot dinners (well nearly) and at long last it's coming to the Megadrive. Lucy Hickman jumped on h m a g i c carpet and swooped in to

years fot different sys4 A . 0 sound good while remaining eminently playable. And with ( . the frighteningly fast developments o t and console world this is check it out. n in tffe computer a no mean feat d cii in m yea a-guo , fltstly fo the s PC y programmers Oro robpfo n d T ' a icklv t soteading onto other home computer fortnots, is Fersainly one that has Pdthis e coveteditille. h Th recent excellent conearned ras°Ma the s t a erit eckliam id u u lcit version t it s • It i astatus. , It scored n 96 i n NMS (our sister e e) for its enhanced ma z s in Ipresentation, sound s d graphics style and yetthe-essence i t gam remained the some as the original PC ) nno i i cr l o n e calibr with t e l 8-M M e g a rive ve — ut l in r c h a dl from u r ram sive ir hey?... a o er t o ac r rt e k r a ae a r p i it in d o g tn o eb o q ° u ao —111111 lr 1 , w is ogoing m m right up sit. lib sword u n w -it tomes out ONO S p inogi until n earl u r p o

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can space), subtle but challenging.' When asked how well Prince Programmer of both, of Persia has endured over —Richord Walker explained • that they wanted to do , t h e years when compared something completely o r i s t i nol for both but it was F l a s h b a c k he said; "This :vetoed becouse it sounded g a m e is a cult thing. People _ n much o w like w Prince i t hof w h o liked it another too Persia due out on the machines will buy it ond othg a 2m e soon s PC Under the terms of the ers will have heard of it and l i k e —licence, the graphic slyie hos will went to see if it re e l l y to be kept the same but thet good,, They %twill be I i Richard reckons he's disappointed — it's a great t s— ---game winnings stood th test of time." Im s You can makaloar o pro one. H e I j reckons the minds up °bout filot one y v e effetcts, d atmosphere and pre- when we review itj in a fu r e h t rinlintina l v n howl _issue of h o improved t j himse f e his sid -kick, J m e and m s nnce of Persia is — c of the first games C o ett h s es - - the proe w merda.t paren yid oed he soft c a doi g g h k n in a t s o e ver ion ha ell fro els of u e l r r s the other - t To create m - m n i l V eot 1 1 " i u fl U i poi stokin ly s ved o t h e n ree r s i o n a en then transf rred it, h srr o en by m e n " to d u t s p t o o n m PRINCEOFPERSIA t Z k a MEGADRIVE 7

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James Pond is back in the stunning sequel to Robocod. Operation StarfiSh is his biggest adventure yet, with over 100 levels of lunar laffs i f you're player enough to find them all! When it's discovered the moon really is made o f cheese the dastardly Dr. Maybe moves in. His c unning plan — mine t he delic ious dair y produc ts and undermine the economy of planet Earth. So it's destination moon for the intrepid Pond, aided by trainee Cl1 4 ) %tatt0 0 % i rri tn ti m tV i tu rt“e , W m . P . M i r t i t t o t ofl i m i t " i ttatti tte th KriV n tM o r i t i r m i t t b o a r t m c t rt i S te VW M g t 3 1 ,0 att trate i rtri t 01 Sse

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W I T H OVER 100 LOONY LEVELS, YOU'LL BE OVER THE MOON W I T H JAM ES POND 3.

Fl5H agent Finnius Frog and tooled up to the dorsals with a crater-full of groovy gadgetry. There's an army of cheesed-off aliens and hordes of Maybe's minions to face before the lunar landscape can be saved and the dreaded doctor dealt with. James Pond 3: Operation StarfiSh — it's the cream of the crop.

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E 0Toeiam rth What bummer, onda his obese When pal Earl crashed there back in 1991, it was all they could do to escape. Their spaceship hod been totalled after on argument with on asteroid, and the opera singers, mad doctors, bogeymen and ice-cream vans of Earth generally mode life quite difficult. But they got away. Little did they know that they'd picked up some groupies, who clung to the outside of the spaceship as they blasted off. They only realised what hod happened after they arrived back on Funkotron, and found middleaged women with poodles terror• ising the three-natives of the funkiest planet in the galaxy. The tourist influx threatens to create a massive credibility gap, which every funk scientist knows is a most dangerous phenomenon. So get these people on the first flight home!

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HOWTOCONTROL et' of functions as well as left arid right, including ducking, aiming jars and searching scenery.

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Your my best mate, right? TJ & E 2 is o bit of a social experience to ploy, since it's much better with two at once. The action is maintoined on o single screen, which means one of the characters occasionolly goes out of view. Both have separate scores, but teamwork is very definitely the order of the day

1 The D-Pad controls a large mi . . ) a l + l S a t nC r ka Poosoilwsk-ti i N J ku i t r m tp o r' kora eachlevel lothiddemearthw h aFags. ler theseandsendthemboth J lu moats. a in ln the rocket.Keepeyespeeledfar 1 e ak / nl 1 i P ia 1 u st e 2n 8 kuM I A S E GA k iu nm

HOWTOPLAY

FUNK SCAN

The funk move allows either character to become a more squidge of himself and move through solid objects, allowing him to escape tricky situations and reach remote bonuses.

The funk scan allows the pair to view the strange alter-reality of Funkotron. Use at any point to see what hidden bonuses ore sitting in the scenery, or even secret pathways.


Your my best mote, right? Ti & E 2 is a bit of a social experience to play, since it's much better with two at once. The action is maintained on a single screen, which means one of the characters occasionally goes out of view. Both hove separate scores, but teamwork is very definitely the order of the day.

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W o m s are c l rarely and o funny, that's what d e made the e original T./ o & E stand Out. Thankfully, C L I S t h i s sequel is even funnier, with cleverer lakes, some really bizarre concepts and great effects. Even better, it's a much superior game. Okay, it looks like lust another platform game', but I've lost track of the amount of original gameplay features. Catching the earthlings in jars is tricky because it's so unpredictable, so you won't suss out the game quickly. There are even special techniques that work on certain earthlings, like the photographers. It's also loaded with secrets — passages, gifts, characters and the hyperfunk zone. The standard of presentation is exceptional, with fabulous backgrounds and animation, and stunning sound. The music is seriously stereophonic and the samples are brilliant — lust hear the ghost cowl This is without doubt a completely classy megagame, and not lust for platform fans.

4

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Occasionally, the fabric of Funk rips a little, and a gateway to the Hyperfunk zone emerges. Jumping into this gives the character the chance to amass loads of bonuses, but it's against the clock, and the funk move must be used to ovoid the pathways back to reality.

Justmy kirk to get a comptete maniac Hying my magic carpet!

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Goeasy on tise bubble because with one little prick it could be all over!

PAM SEGA 2 9


DON'T PANIC There are two other abilities open to Toelam and Earl. The first of these is the panic button. Each one of these grants a short period of total madness, with the characters running around throwing jars in all directions In Panic Mode they cannot be harmed - useful if you're surrounded. The Funk Vacuum is a way of drawing any extra funk that may be in out of the way places.

A There's only one thing 'eft to do: PANIC!

TheFunkVacuumdoes Its seeking skiff!

HAVE A FEW JARS__A L

The earthlings ore r u i n g amok across Funkatron, and are too dangerous to travel freely. They must be contained in preserving jars. Striking earthlings with a few jars is enough to contain them. However, trapped 'lings should be collected before they escape the pickle they're in. Both characters are jam jar sharpshooters. The D-Pad offers some fine-tuned throwing. Jars may be tossed vertically, thrown low, hurled down from mid-air, or even laid as traps. Special mega-jars we available, that can ensnare a foe in one impact.

r

t o n is a dense place for dense people. Look in the undergrowth and you'll find all sorts of goodies. , Trees and bushes may conk_


FOOLISH tamn bonus gifts (funk, points or money), and rocks may hide bushes. There are also some other recurrent landscape features:

Toe.I m and Eon I featured some outrageous inhabitants of the home planet, but the visitors to Fu kotron ore even fruitier. Read in disbelief a sel ion of their case-notes

This inx likes nothing better than to taunt you, t en stamp on your foot and kick your shins. She also loves to play hide and seek

It's hard to be precise here, as pressing a button can do one of many things, usually nice Sometimes all that happens is another button appears.

She th granny of one of the Red Arrows. While not performing death-defying loops, she's ropping laughter bombs, leaving the poir in stitches Much like buttons, but these cost money. (See fungus for an extro meter function).

BSGEYMA The bogeyman featured in the .g in al, and he's a scary nuisance. His party trick is to sneak up, leap Out and score the All-Bran out of you.

HOUSES

COW GHOS

The inhabitants of Funkotron ore o bit miffed that you brought the earthlings, but call them in and they may give you some help.

The vengeful spirit of a dead freisian is a chilling sight. From beyond the Outer Limits of dairy farming, she swoops down to possess your soul in a whole manner of unpleasant and often cheesy fashions!

Fungus is bouncy, allowing the heroes to reach high places of you keep tapping the fire button. If there is a meter beside the fungus, you may pay to enter a trampolining contest Such contests are adjudicated by a panel of judges!

0 , & We l l here's a surprise — a mrplatform game that oozes 1 cwiginalityl As Gus says, there are loads of decent original features packed 1 into the game that make it an instant classic. I particu0 larly like the jam sessions th Toe.lam and Earl's M 'funky pals. Everything about the game is slick and M classy. The graphics are absolutely superb. They're all brilliantly E defined, there are huge sprites and everything is N decked out with vibrant colour schemes. The sound is similarly brilliant with astounding samples and amazing T music. Brilliant to play with either one or

THE B IG BLUE Undersea waterways are an important port of the game. Both characters have limited airtime, which may be extended by giving a fish a good suck!

WATER FOUNTAINS Truly, founts of wisdom. By approaching these you get a mouthful of advice.

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'PRESENTATION

9 3 GRAPHICS 1 941

AA password its teat, a great two. player mode, a kid. dies mode and the option of hints on ot off. Superb in lame presenia.

The jam sessions are a cool port of the game. Find one of your pals with a deck and they'll beat out a rhythm for you. Hit it out with the joypod's beatbox sounds and you get rated from 'lame' to 'awesome'.

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funkotron looks like a wild place, and the earthling mickey-lakes ate lab. Amazingpsy. chedelic patterns. All that colour brings on eye. struin!

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SOUND

95

Abilliant. God knows how many megs ol memory used lot hilarious samples and a WiTOOMof ksidbock tracks.

PLANETARY PAD i l k

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92

The game gets stuck in horn the first moment of scene one, There's something new at every I turn. There's a great balaece between satisladion and trusty°.

The arrow at the bottom of the screen acts like an Earthling radar. A pink arrow leads you to the nearest renegade, and a flashing button means they are very near. Once the green arrow appears, head for the launch pad, that sends the jars homeward, and catapults you to another port of Funkotron.

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Asequel that completely oetshines the original. The wittiestgame on the Megaddve andbreathes fresh life into the platform game genre-


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Mega-CD games for you to buy.

hL 4 11INAPT 6 HE OR HE ear Yob

I am a devoted gamesployer of twelve years. I have been buying I ve been totally satisfied with o it. However, upon reading your article in issue 13, I I was I shocked m e g f o r m a n y m o n t h s a n d

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p e , e i d t ;

p*s•ng arm) with the

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I can see Re ne Russo's hot torn fr om he re , a nd v on% g knice i t is too. But unforter• na te ly , the only bottom I 'm lik e ly to grope toda y is the one a t the e nd of my m a i l bag as I s ort thr ough the waste of na tur a l resources th a t a re y our le tte rs . I t 0 ' y ou'v e got a ny thi ng r e m ote ly i nte re s ti ng to say, w hy not w ri te i n to: DS M KNFICANEDGKD ANG KS -

at the expens of us game Ano'her

example is the Mega-CO, release of

MEE

• A N T R AT ' D E M O

delayed many times and when it was finally released the only game worth buying was Jaguar X.1220o Six months later and little has been done to improve the situation, with only Final Fight

N I L

h e a II dhas such l ea mas, Streetfighter C h e that s it would h i sell sive reputation rby thee bucketful without a single penny being spent on publicity. this is another example of Sega

MAI SEGA

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DAO[IE WFAMNF, ME AN •/ I 3 0 -3 2 FARRI NG O O N LANE, M LO NDO N, EC1R 3 AU. A C H I worth having. Thisd N lust isn't good E S hope that release enough bythe Sego, and of I ; , 1 0iga's 1 CD32 and the 31)0 P Dear Yob After reading the reviewed t m i g h t give Sega a well needed R I Streetfighter II SCE in the last k i c k up the backside. because I'm O issue, I couldn't wait to buy it A s u r e that with more choice for R few days later on Digitiser I read g a m e s players they won't find it Y that the release dote was to bee a s y to continue their present C put bock yet again. The excuse* u c u t l e i r O was that the release of the Turbo 0 . l t r1i e t1 r r e n t aftiU Edition for the SNES would 1 4 R 1 l a c h r i s YOletSo you're not a happy detract from its publicity That' • T bunny, then. Lepus miserablus b*II•cks. H a n s o n , , would be the correct phrase to

ri w

4 9 1 ;

sum up your current disposi tion. Why not strip naked, cover your rude bits with a variety of different cheeses

see how

and walk up and down outside the Sega offices with a placard saying 'I'm a bit cheesed with Sego's release policy'. It might not do any good, but a t ! a nt i w he n y ou

get released from your public indecency charge, there might be a great range of new

*4111111"11111"I t ally you weret otowara Come on, * Mortal Kornisat is too , b iased _ mode, but , easy in one-player S t r e e Mortal otherwise t fi Komtaot g perfectly h t e good r t beat 'ern 'up. Streetfighter II is an amazing game, and deserved your 98% rating, but Mortal Kombat is a lot better than you say. Nathan Williams, South Wales YOB:Wen, there we have it. Who is right? Us professional


MEAN Y O B

i i k 1L

Season of good will? Not as far as Tom Slimier from Barnet is concerned!

Anyway, there is one thing that I'm not sure of, in the Jon issue you reviewed Shinobi III for the Megadrive Now, in your latest issue (we get it a month or too late because of shipping) you've got Shinobi ill for review again. The question is, ore these two the some or different? They look very similar Thanks for the help and please print the letter. Cary Plicher, Au i • ea

YOB:After our r Sega

from issue number two of Mean Machines Sega. I had one, but I accidentolly stuck it on the back of my uroper instead of the front ond now it looks quite stupid, so could I please have another? I would also like to know when you ore going to review Master System games like James Bead, Robocod, Cool Spot, Ecco, Jurassic Park, Roadrunner,tbn - Star Wets, Streets of Rage 2 3, cand Strider 2? Tyrone Montock, Conning Town, ,r London YOB:Sadness alert! Sadness • leril Sadness alert!. I haven't ot any more transfers left, so „you'll just have to walk down the street backwards and hope pe9ple don't notice.

f r ,

gomesplayers who aye about 20 years playing expe2rience between us, or you, 12-year-old Nathan from South Wales. The choice, as they say, is yours.

BYE BYE BRAIN CELLS Dear Yob I've kidnapped Sonic! If you don't send me Jungle Strike I will subject him to 20 minutes of

Pavarotti and believe me, that's torture, Once I have the game our expense) I will send you Soni a smart little Skodo — cos I k y o u hove been wa ng onel o h I Your

41 1A , GAIN Dear Yob 13 Please tell Mrs Shelley to quiet a bit I think people ore H down getting too excited. N brey Hesseigren, Reading OB:Okay. Mrs Shelly, O please be quiet. Your ' extraordinary ejactulaN tions are exciting the populace. O Pd • T S H E L LY ANA More fob Street fighterII shenanigans

i t I l l u

from Dean Wardell of Dagenham, Essex. -;;• • ••1 decided to put 1.1° back the release date and a ' , comments. So wer decided t o o review the gamemagain w y

e„vobecause it was a bit b e t t e than the original version al Mockingly, / l Hence the deja vu situation. Stuart Doc • Johnstone kr i r YOB:I think someone's kidto t napped your brain._ ho r e g M I J i l l a Dear Yob m I am writing to ask you if you e hove any Sonic 2 tronsfers left Dear Yob b Firstly, congratulations on your a Ilmm, Teli with rabies. It'd probably excellent magazine. I just love the s improve his temperament! free gifts, keep . e em d c o m i n g o . n

M M SEGA


other readers. If you want to read any more about old skiddy-drawers, why write in about it knowing that you'd set me off again, cretin boy from Zod? se i e . 1 1 •

NEW IMPROVED Dear Yob I think your magazine is the best

S H I L LYS H A L LY I N G Dear Yob I have been reoding MEAN • M A C H I N E S for over two years and hove never been fed-up with your page — unti1 now. I blame

the likes of Martin Wilton (issue 12, MMS) and Paul Kelly (issue 11). Yes, I agree that Mrs Shelly s a thick, narrow minded stuck-

up cow whose idea of fun is listening to the Queen's Christmas • s p e e c h . however, ore you so stu-

ever and I wouldn't miss it for the world Please answer me one question. Every month I buy CVG and when I read Yob's mailbag there ore pictures all over the page like someone is trying to blow a hole in someone else's head. It's crap It would be better if the pictures had more detail to them. I am not one to complain but this had to come out. Other pictures ore good„ but some are not. Please take notice of what I have written. PS I would like the £100 if pos ble. Chris Collins, Tomworthr Staffs.

YOB:Well, unfortunately the Mark I YOB as present in CVG is happy with mediocre quality stuff. Wheros I, the improved, new highly intelligent Mark II model with swivelling nodules have a far higher quality control. I would like you to have the El 00, but sadly it's not possible.

BEAGLES'

pid that you we unable to realise that everyone feels the same way and I for one ore getting fed up of reading the same old crap every month s o please, please just shut-up about it. Also, Chris Wright (issue 11), if you look under 'Regulors' you will see that it says J u s t in case you haven't grasped it, this is where you send your letters to, not Mean Yob. By the • w a y , Chris Wright, Boldock, ts on anagram for 'Wright Bald Cockerish'. Big Sisals is watching you! Nice one

Christian Ward of Wolverhampton!

PAM SEGA

Stuart Wigley rYOB:I'm not the one who's S t o k ethe s hambling Shelly keeping N e going. w i thing It is you and n g t o n

Thanks to Froncis Anthony of Essex for this batty offering.


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25% OFF COMPUTER GAMES. JUST ONE MORE REASON TO OPEN A LIVECASH ACCOUNT.

When you open a Mi dl and Livecash account, you get your own I ivecash card. whi ch gives you instant access to your money from more than 6.000 cash dispensers throughout the country. ou also get a pack of discount vouchers. and for once. they're for things you'd actually %tint to buy . They'll save you up to 111 on many of the iop Sega, Amiga or

Nintendo game'. They'll save you £5 on any Playhouse or Our Price Video. They'll save you money on all sorts of things from piss.* and cinema tickets, to clothes, CDs and cameras. And i f you're over 16, they'll get you your fir st BSM dr i vi ng lesson free, and sa ,Now that's what we call a savings account. , e y o u E S o f f t h e n e x For more infor m ation shout Mi dl and liescash send thili coupon t tot Customer Infor m ation Seridlee, Mi dl and Bank pie. FREEPOST, Sheffield Si 1 A, or call us on 0345 636192 Monday to Frids) fi8.00am - &Wpm v , e . 141LICISKIISI•

MEAN MACH*

MIDLAND

PJJOIILSa

The Listening Bank POSTCODI.

menthe , H S


letter to you to be printed in Issue ALL OF YOU AT MEAN MACHINES SEGA! 15 of that skill mog MEAN MACHINES SEGA. I would also James Davidson, Nantwich, Cheshire like to take this opportunity to apologise to my best friends C, YOB:And the arch-angel Yob tomens and C. Chaplow because didst cometh down from on I have been very mean to both of high a nd didst say unto James Davidson: "Thou host the them and I hope they will take me bock. I would also like to brains of a lobotomised jack apologise to my friend William ass with ma d ass disease, (Will) because there was a new 44107 thou couldst win a Nobe l Prize girl at our school who joined our for thou extreme nobbiness year and Will confessed to me and verily the friends thou that he reek. liked her and host wronged should ta k e you promised not to tell anyone but I back — to the depths of the broke my promise and spread i t t , stomach of a p i g where all around the school and then Will foul tapeworms of your calibre got loss of contact between brain truly belong.. and rnouth whenever she was around which lead to embarrassment then I forced him to write a • V lit , 1 1 . 4 1 really embarrassing letter to her which caused even rilOre *mbar*, •

S H I L LY SHELLE1'

rossment, So please Almighty Yob, Oh Gracious One! Can I M a y I say firstly, I've beelhodI ever be forgiven for this? i n g your mag for a year noW— Please! Please! Please! Please! k e e p up the excellent work! I'm a Please! Please! Please' Please! 3 1 - y e a r - o ld wife and mumn of Please! Please! Please! Please! t h r e e . I own a Megadrive and a Please! Please! Please! And m e g a - C D — there's no age limit please let me become a bet- t o garners!. ter personperhaps like Will. this seethe, should be known as the MERRYCHRISTMAS Mistime Word art exhibition this month!

most accurate, sensible and reasonable magazine for More creative crayoning from Christian Ward of Wolverhampton! reviews, previews, news etc. BUT, as I hove mentioned before, it's impossible to believe any old mail order company, If you could run one yourself it would be fully appreciated by all mail orderers, I'm sure. I hope you'll at least consider the idea, and I'll keep buying yo Dear Yob 1 k Let me start bir sayik haw outboss may every month. standing your meg is I wasn't Andy Davies, Runcorn. Cheshi expecting such an excellent YOB:Yes, our organ is certainStreetfighter II review, Now onto ly outstanding! We have toyed the subject. Throughout your with the idea of setting up a MEAN MACHI NE S mail orde r may there are many mail ord companies and there's nothing firm, but sadly i t's not a more wall-buttingly annoying viable proposition. Lord [MAP than sending out a E35 cheque needs the money to refurbish his luxury Carribean cruiser... and having to wait 4-5 months for the blasted thing to come when it states, "Please allow 2 days for delivery", or something along these lines. This is where your magazine Dear Santa/ Yob comes in. I and millions of other This Christmas I would like my readers know that you ore the

BEAELES'

nAlva*

BAN

CONFESSIONS OF A PLONKER

38 M M SEGA


1 1 1 1 1 1 1 1 1 1 1 1

MEAN Y O B Mrs Shelley is entitled to her opinions but so am I I've had my Megodrive for o year and my Mega-CD for about six months and I can't soy that my kids or I have had any urge to be violent towards anything or anybody and I play my machines for hours love theml I have all the best beat 'em ups, and I love platform games which have greatly improved my patience, my memory, my reflexes and my dexterity - I personal! t r , ,dr 11111L

ly can't find anything wrong with the games we play so stick that in your reefer and smoke it Mrs Shelley. She should realise that while kids have on interest in Sega gaming, this is on excellent hobby which keeps them off the streets. Plus my kids and their motes think I'm really hip. I really wish the Megodrive hod been around when I was a kid it would hove kept me from g e t ling into so much mischief with y my mates! Sego gets my support pek

against the Margaret Shelleys of this world. She should stick to her hobbies (knitting? Lighh1) and leave us garners alone. Garners are not just irresponsible teenagers — I'm 31 and not ashamed of it, my gaming interest keeps me young at heart and in touch with my kids which seems to be half the trouble these days — adults ore totally out of touch with their kids and with people like Mrs Shelley things they don't understand they have to undermine and eventually destroy. I hope I'm still gaming when I'm old and grey! Mrs Cathy Davies, Warrington, Cheshire,

YOB:It takes all kinds to make a world. I guess. It's just Cl *D a t e that one of4111mom has to Upside down antics ahoy from some slop red

whohiring to out their nom en the bad!

!

tAIP

be Mrs Shelley. If anyone else feels as she does though feel free to write in, we'd be A Thanks i very moth to Mark Reading of Coventry for this ditty offering! i

"-mewl!El

-1 , d 1 e l 1 i g 1 h t 1 e 1 One trip perdt month to be won! 1 o S P A C h E C A M P 1 e pece4 D I Sar N E Y L A N D •1 f At SPACECAMP experience a simulated (like very real!) 1 r 1SPACE MISS1 1 o nom C C A MOAT MISSION 1 With authentic ytraining as either o 1 A' uon T e P G I O N ! Minimum Age 13 yrs Minimum Age 10 yrs P 1 2nd Prize monthly CD ROM . 1 0 1 3 PLAY 1 AS4 MANY MANY TIMES AS YOU LIKE - BE THE FASTEST AND MOST ACCURATE TO WWI 1 Limited, Rtvertenk House, Putney Bridge Approach, Lcoclon SW6 1,11). Entry IS open except that employees and tarnihe Conditions of entry: The3 1 promoter0 is whiston , J ul t h e p ta o r n o t e r , 1 a

Advertiser, a nd sa le s promote / a ge ncy a re not e lqible . Entrie s close for the prize s first dra wn 3 1 .1 .8 4 a nd the n a t the e nd of e a ch succe e ding month whilst the compe tition is offe re d. Winne rs will be a nnouce d in this ma ga zine a nd on the compe tition lone, a n d winne rs will be notified by re giste re d ma il. Pn ze s w e not traneteraboo or re de e ma ble (or ca sh. The iudgss de cision 13 fina l and n o Competition will be entered into. The compe tition is a ga me of skill not cha nce a nd a ll e ntrie s will he iudge d on me rit Ge e s cost 3 6 p pe r minute che a p ra te a nd 4 8 p pe r minute a t a l other tomes M a x dura tion 7 •5 \ minute s I f you do riot pa y the phone bill be ge t pe rmission before ma king this ca ll F o r further detaits a nd informa tion ca ll 0691 3 3 3 5 5 2


Megadrive game out of these: Micro Machines. Flashback or Mortal Kombat? Chris Foster, Chelmsford, Essex. JAZ. 1. Yes. in January. 2. No. 3. lAfibble. 4. Micro Machines.

SOUFFLE

Okay people. hit me with your best shot. Your questions answered, your problems solved because with the coming of the festive season my pearls of wisdom are shining brighter than a very shiny thing that's just had a polish and I'm going to share them with you lucky. lucky people. So dust off your brain cell, put on your special writing head, get your queries down and send 'em in to: CALIFORNIA DREAMING ON SUCH A WINTER'S DAY 0 + A, MEAN MACHINES, Priory Court, 30-32 Farringdon Lane, London, ECiR 3AU.

Dear Jazz() Could you please help me with these questions 1. Should I sell Sonic 1 and 2 and buy a Game Gear? 2, Could you please explain to me what a CD and G disc is? 3. Which game should I buy, Thunderhawk, Sonic CD or Silpheed?

Sank sit o g ran d p rio n res Forkh d isw minutia - S o k 31 4. When is Sonic 3 coming out and is it any good? 5. Could you tell me some of the Mega-CD games coming out next year? 6. What's the worst game you've ever reviewed for the Megodrive? James Yorke, Chatham, Kent, JAZ: 1. Doesn't look like it will at the moment. 2. The Megadrive one. 3. Yes. 4.

40 N M SEGA

To Jazz° I hove some questions for the master. Thank you 1. live heard that Ken from SFR has a death move is it true? 2. Is a Take That or Bad Boys Inc Make My Video coming out? 3. I heard that in Streetfighter III, Chun s i s t e r is one of the characters. Is it true? 4_ Is there a Mortal Kombat 2 on the way? 5. Are there any Tennis games coming out on the MegaCD? David Oxley, Hornchurch. JAZ: P. No. 2. Aaaaaaaaaaaaaaggh. 3. No. 4. Yes. 5. Not at the moment.

DAR I YLEA Dear Jaz Please could your great knowledge of computer games help me out. 1. Is it true that Virtua Racing is being released on the Megodrive and if so when will it be released? 2. Will you need the 3D goggles to play it? 3. Will they come with the package or sold separately and how much will they cost? 4. Which is the best

Dear Jaz I hove a few questions for you, would you be so kind as to answer them please. 1. Now that konami are producing Megodrive games will they convert some of their coinops like Knights of the Round? 2. Is Landstalker any good? 3. Do you think the Master System is on its way out? 4. Is the Nintendo 64 Bit machine in production yet? 5. If it is, do you think Sega will make their 32 Bit Saturn irdc a 64 Bit one? 6. Are there any decent war games on the Megadrive apart from General Chaos? Ben Avery, Redditch. JAZ:1. I doubt it. 2. i don't like it much. 3. Yes. 4. No. 5. No. 6. No.

Door Joz Could you please answer some questions for me. 1. Who could I contact to get a job in game testing? 2. How much do game sters get paid? 3. Do game testers just play

January and yes. 5. Yes I could. 6. Dracuia. Dear Jaz Please could you answer these questions, 1. When will Streetfighter II come out for the Mega-CD? 2. Which is the better, SFII Turbo on the SNES or SFII Special Champion Edition for the Megadrive? 3. Will there be any new characters for Streets of Rage Ill?

KCHEESE

Megoirive. Is it aKk? Is it leek at 4. Does anybody at MEAN MACHINES dislike Flashback or am I the only one? Darren Price, Nottingham. JAZ: I . Why would you want to do that? 2- it's a music CD that also has cocky graphics on it which come up on the TV if you put it into a machine capable of displaying them. Mega-CD is such a machine.3. O0000. i'd probably choose Sonic if it vrixa up to me. 4. Yeah. I can see it's a great game and lots of people like it, but I didn't play it much.

games on an they're ony g Ken Chung; m b rid g e. JAZ: 1. Write to the firms you want to work for asking whether or not they need your services. 2. Peanuts. 3. No, it's infinitely more involved than that.

SPREAD Door Jazz* Please could you answer these Questions as they are driving me cra'zy .


1. Is Microprose Formula One Grand Prix ever going to come out for the Megadrive. If so when will it be released? 2. Is Sensible Soccer coming out for the Megodrive? 3. Is it true that some programmers ore going to make an Indy Car game. Of so, when will it be released? 4, Are Sega ever going to make a racing game like Mario Kart? Daniel Norton, North Hykehom, Lincoln, JAZ: I. Possibly. 2. We reviewed It lost month. Doh! 3. No. 4. There's no sign of one yet, although Acclaim are allegedly working on a 'Mario Kart beater' for Megadrive and Super Nintendo.

LEICESTER Jazz°, the King of Gomes Playing How's it hangin' man? Just wonted to ask a few quezzies. 1. When will the wicked Atari Jaguar be released? 2. How much will it cost? 3. Will it really be a match for the 3D0 and the Soturn? That's it for now, keep up the good work Michael Jackson, Neverland. JAZ: 1. Next month. 2. About E200.00. 3.1f the software utilises the machines best features, yes.

WELSHRAREBIT Dear Jaz Please, please could you answer , questions as I am dying to khow the answers. 1, Will Super Star Wars and Super Empire Strike Strike bock appear on o o the l e Megadrive? 2. When will '' Monkey Island -1come out the Mega 3. Will have speech I them? Rowan Piper, Highams Park, Londo JAZ:I. There's no release planned present. 2. Early next year. 3. All the other CD versions have speech, there's no reason this one shouldn't.

-Shinobi, Super Monaco GP, Golden Axe and Streets of Rage. The new pack will contain Road Avenger (a bit cock) only.

CHEESECAKE

Jungle Strike on the Megadrive crop? James Herriolt you are an ass!

CHESHIRE Dear Jaz 1. Could you please tell if there's going to be a Game Genie or something for the Mego-CD one day? 2. What games do you get in the bundle when Mego-CO? Ho

Mexborough, South Yorks JAZ: I . Nah. 2. The old stocks contain Sol Apace (cock), Cobra Command (a bit cock) and a disc containing five old Megadrive cartridge games - Columns, Revenge of

Dear Joz Seeing as you know all and MEAN MACHINES is the greatest mag I thought I would write in with a few questions, 1. Is Lethal Enforcers any good on the Megodrive and did you like the arcade version? 2, Is EA FIFA Soccer really brilliant (I hope so because I wont a decent soccer game)? 3. I bought Jungle Strike but after playing it my friend James Herrion said it was crap. Is he o sod fool or what? Kevin Tebb, Rickmansworth. JAZ: t . it's cock. But then thought the arcade version was a pile of aid cheese too. 2. Read my labia: yes. 3. What do you expect from a man who has spent his entire life tropesing around the Yorkshire moors sticking his arm up cow's bums.


'14P,

2 Ryu and not forgetting Dhalsim. aou con beat them! n Guile, E. Honda, Balrog and Sagat. g Youreckon! i Yousee at Dixons if you get the handle of Street e f , M . B i s o n , V e g a , B l

Fighter II, there's always Mortal Kombot, Streets of Rage II, and Fatal Fury. Dixons has more choice for " B e a t 1 other store. e - uDixons p s " has t more h a choice n Inm fact for " B e a t a n y 1"Sports Games", "Flight Sims", "Platforms" or any em-ups",


1 1 1 1 P r *

othertype you're fanatical about. Andtalking about fanatical, we bet value for money has a special place in your pocket. With the Dixons pricepromise if you can buy a game cheaper elsewhere well refund the difference.* With more stores, in more towns we've always got

thebestdeals on Sega and Nintendo games. So if the only move you've mastered is not to look a gift horse in the mouth, you'll recognise that you can't beatDixons for choice and value;on any street • We will refund the differeme on the spot d you can tod the some product wail the sortie offer, cheaper locally. Jam come back to es within 7 days al purchase, with the dotoils. The produo must be new, complete and available fat immediate delivery. This guomnlee enclude$ mail order prices/offers.

41111111*

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"MEE

EGADRIVE TIPS

,411

everyone! I've hod lots of letters lately moaning that some games are too easy or something. In some cases this is true but for many games its riot I how soon you get to the end that counts but how M so. Take Gunstor Heroes for example, as is the gene eral rule it's no big thing beoting the game — that's r r is the style in which the end is reached. The really y good games are ones worth returning to even after IH completion — this is when secrets are uncovered or cool tricks learned. By the same token, ifs unlikely w a that players will slog through a game, obtaining all h p the level codes if it's a real duffed Instead of coma p plaining why not go back and play through your ty fove games again — there's bound to be something tN i h ey• the moment which is why they claim the excellent e Electronic Arts carts this month! Empty the contents w o s p of your brains onto a piece of paper, squeeze the u Y e re'ei mush into a suitable envelope and send it to this e address. o avm g re t EAT THIS — i r s TASTIER THAN HOT TASTY ram THING, TIPS, MEAN MACHINES SEGA, PRIORY o i a nh COURT, 3 0 -3 2 FARRINGDON LANE, FARRINGs DON, LO NDO N. EC1R 3All. m da s m • • • • • • • • • • • • • • • • • • C ve • • • • • • • • • • • • • • • • • • • e he d rr Steve Preston from Newcastle is probably M e si wondering what's happened to his a n Batman codes, Well 1 lost them ist d Steve, but never mind becau n tM obviously rye found them l tm ie again. Close thing, eh? e als Level 1 -1 : 6 0 n sls Level 1 -2 : 7 8 2 d e Level 2 -1 : 8 7 6 6 S sr e Level 2 -2 : 8 7 5 6 eo a Level 3 -1 : 6 1 0 1 d al Level 3 -2 : 1 0 4 7 n a su Level 4 -1 : 1 8 8 0 d n oth Level 4 -2 : 5 2 7 8 yn Level 5 -1 : 1 1 6 8 i w Level 5 -2 : 7 6 0 4 ao s Level 6 -1 : 0 0 2 1 a lm n Level 6 -2 : 7 5 1 1 ysa Level 7 -1 : 1 0 0 4 s !t t T e o hH t e h cr e rd i uy r x g ' a m Dave Carter was under the impression that BOB is an easy go e to beat. Oh, dear me, no Dave! Still Dove has the game fi rmly s u nder wraps now and supplies the full list of codes as proof. . a Andrew R Sharp from Leeds offered the same too. t Planet One: 171058, 950745, 472149, 672451 Planet Two: 272578, 652074, 265648, 462893, 583172 Planet Three: 743690, 103928, 144895, 775092, 481376 Carter the unstoppable vex machine included a list of Action Replay codes for the game which make things far too easy and spoils the game a little. Should anyone really want them lust drop me a line — I've got them in my middle drawer where they shall live for one month only.

4 4 M M SEGA


tlEGADRIVE TIPS Despite no-one being entirely enamoured by Capcom's miniclassic: Chiki Chiki

Boys, Raymond Carrel is still proud of this tip. It allows players to access a secret options screen. Press A, B then C on the title screen to get there.

Fury some , not Nigel Ankers from Exeter in Devon. To account for his dissatisfoction Nigel always inputs his special secret cheat which makes it necessary to win infinite rounds to become the victor: On the controls screen select one point and press LEFT plus B. The one becomes a zero — at least it should' Do this for both fighters and fights last forever. Don't forget to eat though Nigel, eh!

This cheat is definitely an oldie but goodies. To play as Geese Howard follow the instructions supplied by Richard King, Nikolaas Wiechers, Harry INiechers and Philip Raab: Choose the versus game from the options screen_ Before selecting which mode of play you desire hold down A and LEFT simultaneously and press START, It is now possible to select Geese as your fighter for both player one and player two

H T e o . P9r 0111

GREEN D9G

MICROMACHINES Ahl The mystery of Ed's temporary absence is at lost revealed: He'd lost his pink pen! Still he's here again with a list of cheats for Codemasters': Micro Machines. First pause the game then:

Herdy and Mat Miller make the Green Dog more playful with these two cheats' For Rapid-Fire Discs: At any time during play press START, then C, A, 8, A, LEFT and LEFT. A ringing sound is heard to indicate the cheat has worked. For Slow Motion: Begin the game and press START to pause the game. Now press DOWN, A, C, UP, LEFT and LEFT. Now un-pause the game. To deactivate this cheat pause the game again and press LEFT, RIGHT, UP, DOWN, A and C.

For a faster vehicle: Press UP, DOWN, A, B. LEFT, RIGHT, C and START.

For improved road holding: Press A, UP, B, DOWN, C, LEFT, START, and RIGHT.

For more powerful crashes (?): Press C, UP, LEFT, RIGHT, A, B, A

and C.

For tougher opponents: Press LEFT, RIGHT, LEFT, RIGHT, UP, DOWN, START and DOWN

For even tougher opponentsl: Press LEFT, DOWN, UP, DOWN, RIGHT, DOWN, A and DOWN

For infinite cars: Press B, DOWN, C, DOWN, UP, DOWN, LEFT, DOWN. Well Ed, it seems you escaped without being tagged alongside those Street Fighter II fools, you skankl Oops.

rn SEGA 4115 •


1 1 6 4 ., 1 1 0

Just in case everybody is wondering what Flag 3 changes in the secret options screen on Mortal Kombat (I know I wasn't) Ed Lamas has the answer: Instead of Santa or one of the other shadows crossing the moon on the pit level the letters BYC fl y by or a big floating head bounces up and down. Both these oddities indicate that Reptile is darn th' pit as usual. Well I never did.

-

Top of the league with their list of Mutant League Football codes here are Mat Miller and Hardy from Lancashire hot spot Oldham. Each code takes the player straight to the Mutant League Bowl: Daritstar Dragons: MK3XYSL1 Q Deathskin Razors; 1CK111111H Icebay Bashers: 2CK111111D Killer Konvicts: HGK111111.1 Midway Monsters: 3CK111111F Misfit Demons: .1H1111111G Psycho Slashers: GMK11 11110 Rod Rockers: 5CK111111M Screaming Evils: KLK1111111 Sixty Whiners: CBK111111.1 Slaycity Slayers: LIK111111M minator Trois: MLK111111J rbo Techies: NMK1111 110 le Vulgars: 4CK1111111 or Slammers: DCK1111112

41 46 MN1 SEGA

Playing as one of the '92 teams against the Tengen all-star squad is made possible with Mat Miller and Herdy's long list of key letters for the code seen here. The basic code is DWWD2CHCCSY Insert the relevant character for the team you wish to use Los Angeles: A N e w Uric (NL): R Florida: El C l e v e l a n d : S Missouri: C S e a t t l e : Baltimore: D S a n Francisco: U Colorado: E C a l i f o r n i a : W Chicago (NL): F T e x a s : X New York: G K a n s a s City: Y Boston: H O k l a h o m a : Z Michigan: I A t l a n t a : 9 Cincinnati: J P i t t s b u r g h : 8 Chicago (AL): K H o u s t o n : 7 All-Stars: (AL): L T o r o n t o : 6 Milwaukee: 0 D e t r o i t : 4 St Louis: P P h i l a d e l p h i a : 3 an Diego: Q


are ABOUT TO FACE THE ULTIMATE TEST OF YOUR MEGA DRIVE SKILLS


EG D

V E TIPS •r -

Anyone who owns any or both of the Rood • • Rash games knows how frustrating it is when • your rider gets busted by the cops. However• James Kelly explains a way out of the cell-1 1 city blues- After a crash, rather than have your 1 9 rider remount immediotely keep him running down the rood and his bike follows him, 1 allowing him to ride off in safety.

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Should anyone feel rushed when having the X-Men retrieve all the Energy Orbs from the Danger Room, take a leaf out of James Sullivan's comic book_ After selecting a super hero lead them to the top right of the danger room. In the corner of the room a small machine hangs from the ceiling. Have the X, oh..., person jump ond hit the machine. Even if you can't see the machine have the character jump and hit anyway! An explosion is heard indicating that the player now has three times as long to find the orbs! Once all the orbs ore collected lead the X dude to the top left of the Danger Room where the entrance to the Control Room is located.

LAYER 4TH P L S 9 B OD 8 0 8 t , 4 11111111 • 1 1 1 1 1 5 4 9 0 8836 -1 1 4 11111111111 0 1 E I L E O

S P E C IA L C H A MPION E D I T I O N Fools — l y room f Three-character name in the hi r S t r e e t Fighter II, right? Well somebody please Initiate i s i o n y bunch of buffoons whose only respite from a life of mental torture is writing utter rubbish and posting it off to MEAN MACHINES. Whichever publication printed this tip has a lot to answer for because it seems a whole truck-load of morons have fallen for the gag hook, line and sinker! Surely the fact that a player enters BERTNERNIE as a name is a dead giveaway. But no! Captain Gullible and the Mystifieds — alias Gory Spiterl, Adam Rays, James Bowers and Amor Khan — all believe that pressing UP, C, MODE and Y together then LEFT A, RIGHT DOWN, Y, B, A, LEFT, LEFT and START (obviously on a sixbutton ioypad for all the difference it makes) allows them to pit their dim wits against Di Maximum from Super Street Fighter Well fellas, I read your tips to a field full of asses and they brayed themselves into a stupor — EETOREI EETOREI EETOREI


I

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innumhers'Forget it. Even with the new Vritryeradaptors andrats hi Nowside, a b o u t toembarkemthe mostlethalchalkmge ofthem all Gmartlet IV /us armedonthe Mega Diree. And the wordis, it's only for Mega1114Sten. Ydrilbecome Thor. Myra. Merin orQuemoy Mthis ail -timeclassicarcadeadverustre. Then, with your feast adventurers, yintstepmtoa dark anddeadly soitil to shatterthemysteryenshrmedmthe aneknil 1:41,tie N S W?,

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to M E G A - C D TIPS Bashing away at the buttons, defending Metro City, on this rock hard Side is a real mother of a job! But — for those of you who don't have the luxury of a rapid-fire joypad h a v e Mat Miller and Nerdy from Oldham got news for you! Go to the Options screen and highlight EXIT. Press and Hold RIGHT, A, B and START. Now choose o character — preferably Gu From now on the character under your control has rapid punching capay bilities! Cool or what!

. 6 , o t o r a r s - W - lir

GAME GEAR TIPS STREETS OF RAGE 0 ,.

Poor Bobby Buck just missed out on being credited for his Mortal Kombot cheat but has one for Streets of Rage to make up for it. For a level select and secret options screen select tune eleven from the standard option screen and press buttons I and II simultaneously. Car_

Kito This i onrivo 0i n g e but still worth kno s p i t e of the limitation 0 Anthony Cherry from Cheshom in Buckinghamshire reckons it's possible to lower on opponent's energy bar even before the fight commences_ Select a one-player game and press left, topping button I repeatedly, as soon as the fight scene comes into view.

Mark SalHie, who's written in from East Kilbride in Glasgow, claims to have discovered a wonderful cheat for master System Mortal Kombat. Well it's a cheat Mork, I'll give you that much. Should your chosen character be running out of time or being beaten to a pulp - and all this with only one credit left to your name — press any button on control pad two. With the two-player match selected it is possible to choose another fighter; make mince•meat out of player-twos character and re-enter competition with the computer without losing a credit!

50 DAM SEGA

i

Master System owners rejoice! Two tips this month, albeit for the some game, things are surely looking up! It appears that Grant Nicolaou and Adrian Stacey from The Garage in Cornwall have discovered a glitch in Mortal Kombot on the Master System! When playing as Sonya execute her Square Wave punch, making sure that she's close to her opponent. Should they try to punch her she can fight from different levels from the ground. Grant and Adrian didn't explain exactly how this happens but conclude that it's possible to ieluin tu wiuunti lava' by 'nuking Sanyo jump. Stay away from that petrol boys — yer hear!

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Where is a land, named Guardiana, which is a haven of peace and lustke, where knights train nobly and rulers rule wisely. but this precious place is threatened by its powerful neighbour, the kingdom of Rune faust. Under the influence of Darksol, a dark adviser, the King of Rune faust wages war on Guardian's. The only hope is the fulfilment of legend — a band of young adventurers called the Shining Force to stop the plans of Darksol.

AN YOUR OPTIONS

VANGUARD The forward of your party should consist of the strongest attackers, and those best able to defend themselves from the brunt of the enemy. The knights and warriors are excellent. Zylo and Ken are both great characters to lead with. The vanguard should form the bulk of your party.

he fine game of Shining Force is grounded in ng battle sequences. Your force will grow as ou travel, eventually allowing a maximum of 2 characters to fight. Every time you reoch a ettlement you can change your fighting line-up cearding to the requirements of the next battlefield_ When you go into the field, its best to apply some sort of formation, to keep your attack in order:

FLANK In cartoon instances, attacking the enemy from the side is a useful tactic. Airborne characters are excellent in this position, as they can fly 'through' barriers and walls. e a

7 MThe magic users are vulnerable and need the protection Aof the vanguard However, their immense be brought power 4 Gshould forward in the I ,r• latter port of O I Va battle, to rout the ah Cenemy. Y enlist UAlways at least one Shealer E R S

D OMIN GO

You

H A N S

Meaning the area behind the head. This is where you should be stationed, in a ready position to gain the valuable of experience of battle, but shielded by the vanguard. Archers should be positioned here, to fire over the heads of the enemy

REARGUARD It's vital to hove one strong character to protect the rear of the party from a flank oftack Bats ore particularly adept at this.


GADRIVE TIPS

1. Every character should carry a healing seed into battle, if money allows. 2 . Healing seeds should be used when a character's energy falls below half . 3 . In bottles where water separates you from enemies, use archers and spear-throwers to attack from a safe position. 4 . Ektwore: enemies usually attack the weakest character in the vicinity, and always target your own character. 5 . Try to let your character score the last blow' on an enemy to get extra experience points. Prepare for some surprises. Only look at these hidden secrets of Shining Force if you can't be bothered exploring for yourself:

SWIMSUITS

7. Always attack first. Don' moveyour party into a position where they can attack first.

There are special costumes for the female magic users. Search the cove in Bustoke quarry for Taos revealing costume! Anri's piece is found besides the snipers in the battl• of the Laser Eye

8 . Characters using missile weapons ore unreliable against flying enemies

HIDDEN CHARACTERS Several of the better choraders are hard to locate You'll probably find Domingo and Guntz (Poo) easily enough. But try reading the sign between the two doors in Prompt to find the Samurai. Even better is the Ninia, found hiding behind the bush with the Ninia. yellow dot as you enter Runefoust

_ Search here to find the The Samurai!

NAME CHANGE

6 . Use your forward characters as a wall. Enemies cannot pass through an unbroken line (even a diagonal).

To change the names of all characters First name your character. Highlight the word 'end'. On controller two hold A,B,C and Start. On controller 1 press A,C and Start together. Now rename the entire cost.

9. Zylo is at his most effective when fighting in the w oods: . '10.• Don't allow your fast characters to race ahead. Pause to regroup and take battles in — ‘stages '4 4 l bDon't take on any more enemies at a time 4 1 is necessary. Many will hold back until than ' come within a certain distance to them you • k12. On higher levels, Blaze attacks cover a wider area. Make sure your attacks get the widest coverage.

• 4 .014,

13. Sometimes weapons break. Keep on eye on what players ore using, and Irwo much damage they ore doing_ •t ...M. In battles where Dark Priests ore supporting non-magical characters, attack them first to prevent them using heal spells. ti t

15. Save Blaze spells for undead enemies t16.• Stagger your promotions, with Ken first, then a Warrior, then a Magic User, then yourself. When facing advanced magical enemies, space your characters diagonally, so only one is attacked at a time.

6.eb

18. Always remember to equip the new weapons you find And some weapons ore only available in one place. *Brume cut yourcharachns meld multiple 'Both.

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CHAPTER 5 Y TO THE HIDDE URI Two separate battles are fought on the ship. Attack comes from four directions, so your forces should stoy concentrated. In the second bottle, the main threat conies from Shellfish and Conches, found at the bow of the ship. These hove to be dealt with quickly, as new ones constantly appear until all ore destroyed. The scene on the island is not difficult, Take a ship around all the islands that make up the town to find the route passed the buoys. You must ask the King's permission before leaving the island of Woral.

A foes (red) attack row porn ,from all direc'tions. ( g r e e n )

bor

A You can retreat on the ship.

CHAPTER 6 PANT OF T W H I T E DRAG You wake in the town of Rudo, where children rule Look for Karin and Krin for details of the legend Also look for Lyle in this area. Lyle becomes an invaluable member of the Shining Force, with his range and power. He should be promoted to use Artillery Shell and Buster Shot as soon as possible. The first battle of this chapter looks deceptively easy b u t there is a trap Two sets of enemies: nmges and Golems appear as you advance. Move forward in very tight fashion. In Dragonia first find Bleu, then go into the Headquarters then re-emerge into battle The battle with Kane is quite straightforward

together, as her magic hos a massive area To the right of her throne you'll find the White Ring. This object contains a powerful Cure spell, with several charges. The other items are cursed

A You'll need to follow lieu a hew times.

Return to Rudo and again seek Out Krin and Karin. Arming Kane kr Dragonia. They will direct you to Mishaelo's castle You fight a bottle on the way there. Beware of the Behats. They are very mobile creatures who can cross mountains and their bolt spells cover a large area. Missile weapons ore not much use against I f them. 111 (

Mishaelalwalts on o large dies. Her minions take a heavy loll, and the position she fights from makes winning difficult. You should equip at least two knights with missile weapons, as well as on archer. Avoid grouping your forces

mopping up reshtunce on the deck.

Rude is a plate for catching up on the plot.

Exploring the delights ot Wore'.

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Aliehois are the Mattes, matures in Mit chapter. This narrow pass is dangerous.

• M M SEG

Lylebecomesimmensely posterfad after pi cr. motion.guy the artillery and BusterShot.


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CHAPTER 7 You arrive in Prompt, and are promptly imprisoned! But after being released go back and talk to the King. he will let you leave for the Tower of Ancients. At the tower you encounter a new danger — Torch Eyes. These laser weapons will inflict up to 25 points of damage, even on defended characters. It's important to concentrate on them. Using Lyle, you can attack the Torch Eyes from out of reach on the level below.

Sword of Darkness, then go downstairs to the repaired Shining Path. Use the Orb of tight to open the path

We can't go on. ..you must stop Dar ksol....

Do not equip the Devil Lance you find, but storming the Tower liberates two new characters, Alef and Tcwasu. Their magical powers are more advanced than either Lowe or Tao. Head bock to Prompt and collect the

Rebetir opponents require

new battle tactics.

Theguest for the

Chaosbreaker.

CHAPTER 8 RISE OF THE ANCIENT CASTLE PART!

A l b

Use your time in Runefaust town to prepare for the final bottle. Choose your strongest characters. First, send a weak charocter to collect the items in the two chests located bottom right Now, conduct an attack on the left flank, bypassing the A The pilfers beams robots. blue dragons and horsemen. From a position level with matrix of pillars, you should turn the attack 90 degrees, and sweep along the length of the dragons and horsemen le -

Royal disbelief leads to a brief imprison-

Once you step through the Shining Path, use the Orb of Light on the eye symbol. Now bottle with the robot forces begins. Beware of being outflanked in this encounter by the three jets that attack from the right hand side. Tackle these first in an ordered retreat, then use Blaze spells on groups of robot attackers ment in Prompt.

Go up and use the Swords of Light and Darkness to reveal the Chaos Breaker. Remember to equip this amazing weapon! Head back to Prompt and then to Runefaust.

The first battle of the Castle is a major headache Chimaeras and dragons swoop down to attack. A cunning plan is to entice them into the centre of your party by leaving a rout* open to your own character. He should sustain a single attack easily, and the rest of the party can surround the beast Beware: G011 and Luke ore especially impotent against Chimaeras. In this battle, many enemies won't attack until you reach a certain point The next battleground seems to offer a quick route through a narrow centrally ploced path. This is a trap! Take the long route round the left hand side, or risk coming under a hail of loser fire. Of course, an all sides attack is needed to defeat Darksol. Before fighting Dork Dragon, quit the game u s i n g the break option Tackle the end heads first, as the middle has a special Dragon Breath attack Each takes 200 points of damage. Place a weak character on the skeleton squares to prevent them reappearing Thetrap passage in the final chamber. Don't be tempted!

Now a nasty surprise. The pillars turn into robots Send magic in first, as your weak magic users ore bound to be defeated in this battle. Use your slim initiative to rid yourself of as many Torch Eyes as possible (steel claws sometimes opt for a weaker claw attack). Then turn to Ramrodu.

PART 2 4

A

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"

Go with the Chaos Breaker to the westernmost point and use it to raise the Castle of Ancients from thc deep. Go into the smell building to be transported there.

a IL


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A II around the world, i".people think they can do as they please. You wouldn't hove got that in the days of Ronnie and Maggie. That was a time when little countries spoke when they were spoken to, and not before, Now, war, genocide and lippy waiters seem to be a ingrained feature of going abroad, But Americans (who are very touchy about poor restaurant service) are ready to take action. They've spent billions developing the Stealth bomber, and it's updated fighter/bomber cousin, the F i l l . With its radar invisibility, the Americans can show the world that they're willing to add power to their convictions. And also trash things and escape before being identified (tee bee).

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MINIBRIEFS The format of F l i 7 is geared towards fast, arcade play and not involved flight sin action. This makes it more like EA's F22 rather than LHX. Before each mission, the Squadron Commander gives you a background to the conflict and on overview of the targets. There's no need to take off or land, as the missions commence a short distance from the target area. 361

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NEWMODELAIRFORCE As you ploy through the missions, the F117 goes through a series of updates. The original Fl 17 becomes the Fl 17A and later F117C. The first improvement is allowing the craft to carry air-to-air missiles on its wingtips_ Previously you were vulneraf ble to a surprise air attack. The second t update expands the bomb payload to You wi nnow be Fisting the F take another two missiles, allowing agai capabootsj ( t h e bout back a t the 'skunk wor ks ' t hought i d - n longer missions with more ground enestiv. / F he cowd cotdd t r 9 4nct moi-ed anoint, Woe to righter be abrefi nd Vett-rwsibte,are_ preveous . t h 1 1 7 C . I h i r t pitot's h targets - t o a t sk9 wi th impurio tit knowi nn t haMt tiots co uktho t fr•ore te he o t Z pi ty trie fool. m 7 k t (ego k sst rni hk e oback t h o t e w o t b a c k _ 3 a i r t e w h e 1 t o m n a i r p t s Join the RAF i s h o t meet lots of new people w a and KM THEM! e t t 4 e o u I p 1c i 1 . i 4t I thought the harsh words . i • that the rest of the MMS r • v boys were directing at F117 o o l , w ere lust because they t o • aren't iusually that keen on I

PAYLOADPAYBACK •

c training missio -load whatever w looded on the

n s c r e e n gives you wis O n l y r wing, and cannons must

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• 2000lbs worth of T4e t e d with a remote I, I p l a n e This means the ost remain in sight even after the missile i

here ore eapon. Pa•

s of this light, loser-guided is auto- targeted by computer. es the target with the aid of on era. They ore both less powerful •

20 MM - sits A l simply love u m to old-fashioned d o g - fi g h t i d ground strafing O f course, you need to employ your own skill to target this heavy calibre machine 900 rounds of ammo.

SIDEWINDER

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the old heat-seeking pon of the '7 • six may be carried ot one time, giving t 7 a new role as an air , . c o m b a t f i g h t e r . The A111-9P is a smaller version o f the M-Sidewinder. Thiz LI; the defi nitive doz e-in air- t o - air weapon T a k e tuto they' re small.

this type of game. I, on the other hand, am usually well Into flight sims, especially the EA ones like F22 and LHX Attack Chopper, so I

P A U L • t h e game. But after a solid • weekend of tortuous playing I find that it's all sadly e x too p etrue. This is a very annoying game. The c t main e d problem is that everything is s0000 sloowww, and the control response is so bad it t makes you wonder who's been pouring treao into your loypad. Even the simple but cle b essential action of selecting a target is fraught with e frustration. When you're toggling through d e the targets the computer never selects f e the one you want first time, even if it's the nearest one to you, and it's right in the n d of the windshield. To make matters centre i n worse, the target display update always lags about g a second behind your key presses so you have to take everything equally slowly. Other transgressions against the Laws Of Good Game Production include a very scantily-written manual which skips details which would have beginners mystified. And let's not forget the fad that the missions are mostly very similar bombing runs which are so simple that the only difficulty I encountered was wrestling with those damn controls. Bah! Rubbish.

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MEGADRIVE COMMENT Wha t goes

,

,

O p a h r ,

around comes around. In ' EA's case, everything they do

ther A l i update. g e Fl 17 cert s tainly looks and plays quite like M X a and F22 Attack Chopper f I'm dismayed Interceptor, but to find it's inferior to both. u The graphics engine looks r quite dated, with hardly any detail to the landscape, and It seems even slower than the previous games. The handling of the F117 is quite poor, and I'm astounded that there's no way to alter the plane's speed! Problems with targeting make this trickier to control than the average EA game. However, things buck up after the first few tedious missions are out of the way. Some of the dog. fighting action is quite fun. and the scenarios are interesting. However, enjoying F117 requires milking it of every last drop of playabillty, and fuming a blind eye to the game's obvious weaknesses.

POLITICALSITUATIONS

PRESENTATION

When picking missions, EA didn't beat around the bush. In the missions up to 1993, they chose recognisable global situations. The first action for the F117 takes place in Grenada.

Doyou wont

to come for a swim little Fill?

Then comes

the Noriego incident in Panama,

miss3 9 0 1 1 1 ,1 4 0 o p ,1 1 0 -• — • • tvo s eir -a z ',mo 1 n o . 4 * A. , 4 ! • • ' m t h le i n — • fl S e e • • • • • • • •

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V Right go and shoot lots of innocent people— it's for their own good!

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SOUND

O C EO N

Cr unc he r a nd An e r t s knForc e !tied in s e c uring the Pio Ha to ba r r a c k s a nd 1 1 -Ta o armors'. Thi s f acility equips the most fi e r c e l y loyal u n i tt so f u thepPap ria o niarnia n De fe ns e Forc e s . a a n g e mines r o r e a d y for an extended ries of missions in the Gulf. a t t a e first of these is Desert Storm, l i o n ith some intense Allied bombo g. The second is Desert f ghtning, concerned with . forcin t h e Allied no-fly-zone. 1 i _

A Mahler, mew on

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thebriefingsscreen, andreosomubleplane andleecheffects V Notmuchlonely inthesemisthroughout thegame

OPLAYABILIMII i r abareminimumScene A at thetoter missionsore 7 3 quiteinvolved C f 117doesn'thaveas o m n th a edullestdepartment inthe wheat t t(after catertrig) r h o oo l m sb r a iAlkThirlY oddhhsvoos g d i.ome of their hew r mi i time monitions e stint s k 7 The maimscmt mallow) t 111tathei e 100 NM to wring through p, t t o

LASTABILITY

Gentlemen.. I c a n 'assure y ou th a t the I r a qi a ir de fe ns e s mill be tough_ T h i s is an e x tr e m e l y hos tile e nv ironme nt_ Once the y knotu y ou a r e t h e r eJ

Further short missions cover American policy issues like Bosnia — actions for the UN Peace accord, and drugs barons in Peru. This adds up to a wide range of mission types and enemy hardwore. A strange mystery persists

throughout the game about 0 pl ane that appear s out of nowher e.

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GRAPHICS

Ante emileteedcoin erasoamissilesone deem 7 Thegraphicsare dimorityunimpressive whenbothmovingandstout. law deal andinfrequent o f the311

WHAT'SON IV As with previous sims, there's a veritoble panorama of views. The most interesting ore the missile views. Certain missiles must be steered into their targets. Since many of the missions take place ot night, you might prefer to view in intro-red or night vision. Four different magnifications ore also offered.

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OVERALL

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Action ahoy in this action packed shot y o h , and I'm a plastic fairy!

Somemeaty nuggets of air combataction, and a few good rime ideas, but the EAflying

teamneedsammotoverhaul, notjust anannualupdate.


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N oASSASSIN AT A CINEMA NEARYOUFROM NOVEMBER 26th THELEGENDARYCOMICBOOK Friday 26 November: Friday 3 December: Friday 10 December: Saturday 18 December: BIRMINGHAM ODEON WIMBLEDON , ODEON LEICESTER ODEON GLASGOW ODEON Saturday 27 November. Saturday 4 December: EDINBURGH ODEON Saturday 11 December: BIRMINGHAM ODEON WIMRUEDON ODEON A DUNDEE ODEON COVENTRY ODEON HOLLO WAY ODEON LEEDS ODEON NEWCASTLE ODEON BRISTOL ODEON MUS WELL HILL ODEON NOTTINGHAM ODEON LIVERPOOL ODEON M STOKE ODEON ROMFORD ODEON MANCHESTER ODEON CARDIFF ODEON PORTSMOUTH ODEON SHEFFIELD ODEON a All screenings are late-night performances. All dates and cinemas are subject to change. check local press for details. WATCH OUT O R MORt n 1ANGA CINEIV PRESENTATIONS IN 1994 LE I CE S TE R O DE O N


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1ST DAY s c o w COMP - - LETE L E V E L 4 r; 1 1ORIGIN This is 1 • direct sequel is Lam Turbo Challenge, released wr i N er this year an Idegadrive. W --

11 The D-pod is used For left/right and also For manual 1 steering, transmission. 1 1 T O C B AC C OOEM Og Nli S TT r Ri HOWTOPLAY t mode I the °bred is to win the In OMit. t In the time trial mode, stages l st be tompleted withal!' a time mu L limit. e Speedis the key. C n O l i

6 4 W A SEGA

W devoted to that working mon's ideal of the eperformance sports cor, the Lotus Esprit Turbo_ The lpin-up that hangs above every adolescent mole's bed, the starry-eyed dream of Essex Man, that c obligatory symbol of status that comes in every o available colour, as long as its red. cl l . m Plush in the interior, with every conceivable a ., extra, and leather seats you could melt into, the a e . , tEsprit is os cuddly as a kitten, with the boont of a t tiger. Supplying 364 brake horsepower, with a sath o 1 • R O tM I I I M isfyingly illegal mox speed of 140 mph. the Esprit is o aa car that demands respect. A thought made all the vmore sobering with a pouncing 0-60mph perA ' 4 eformed in 4.7 seconds. With that sort of power, you _Punters lima rhave to be the sort of person who either lives life on SteeMeteewE • • • • • • • k i l l • • •••i I S ythe edge, or has a good understanding with the local magistrate Let's take it for a spin 61111 n e t N I K O 5 , 4 1 1 2 C s •1 3 1 1 p e c i a l e d i t i o n o f T o AP p Unfortunately Breaking inu speed limit is fun on your own, but ten times better if S for Lotus II, some other goon is prepared to dash from the lights with you. It can't be often that two Esprits come across one another, but Lotus Domark t •m•moi•II lets you ploy pushed out Fl e 0 ••••••••• head-to-hea before it and tirT e game. This I'm afraid the mode is r former just ployed over a , doesn't stand horizontally p against it. split screen. In aphically the time ••11414 s is better option, both V I ore aiming to n the prequalify sepael and e r with rately, more tracks, t a c l e s and , driving conditions — I par0 tkularly like the construc1 tion kit which allows you to 1 customise your tracks for • maximum (or minimum if • • you're a bit of a girl's •1=1 F o g 1 = 1 blouse) challenge. One of . 4 • . 1 . 1 * . a . my main quibbles with this d " game (although EA can't be i c blamed because it's a cone414 , dition of the licence) is that 9 ; there are no crashes — ? ; whoever heard of a racing _ = game without this funda_ mental perk. All in all, this , PO N S P E E D C-10. CP !rearms .one is in some ways better , I I I P 111PO 04EP4 , than the first Lotus so if you I nit I TO11041Ez P 1 4 I M O 1.11 F T C O i• l O. n 0 1 0 liked that one you'll probaS O 4 * ••••• 4011P 1 0 1 H bly like this. I however, , m a - 1 , didn't. • • 4 4 1 . k d i=

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DRIVE REVIEW ) There are two play modes. In the first you're racing against 20 other drivers. 1 The tournament is grouped into seven races, with a Championship table comprising of the leoding drivers. Points ore awarded according to finishing position. In this mode, the game can end prematurely if you run out of petrol. Cors have the option to refuel in the pits between each checkpoint.

,-

In mode two the enemy is the clock. Each race is split into stages, with o time limit for each. Players have no petrol limit, but it's game over if you foil to make the checkpoint banner. For both modes there's a choice of circuit or linear courses

PA1111 The main new feature of Lotus II is the course constructor. Somewhat unusual, this is done on a screen full of sliders. Rather than direct the course of the rood, you select the frequency of bends, cars, and roadside objects. Road conditions ore picked from a menu of icons. Each course has a passcode. These, or random codes may be strung together into a fully-fledged Championship.

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Lotus presents a choice of four soundtracks. Before each race a dosh• board with in-car CD stereo is shown, and you pick the music using the deck's controls. Not much unlike the novelty shown in Core's Jaguar XJ220, methinks.

Eraton L f r r r r Tu There ore three cars, the Esprit Elan and the open-topped L M200 The Esprit is the mostj bru powered, with the best speed and engine performance. The oth experience.

ors exhibit a more refined driving

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• i p .......;-4 - I I 4L 1 1o t u s II. ---. F r o m the iu• n c 4 l i o n u t s i d e it u l d to e M d i l l w oappear t • • b e an t n i m r que t i l i Improved o. b.i. version of the yearold original. The constructor is there, the blockiness of the graphics has been smoothed, there are more courses and more driving conditions. However, two things mar the good work. The on-screen concept is beginning to look a little dated, with young upstarts like Domark's Fl giving a better impression of speed. Secondly, the racing lust doesn't seem as good. Most of the courses are as exciting as driving along the Al (with moronic traffic to match). With the bizarre makeshift 'constructor' option, it looks like the default courses were made randomly after the game engine was formed. Nothing memorable here at all.

Y E A

J .

PRESENTATION

•••

8 6 GRAPHIC1 1 .4* 72

Atolls of optioms, and nicely present. ed. Picsof the cats are really mores.

Like the original, the 13 stages are marked with their individual terrains or weather conditions. Terrains range from desert and marsh to woodland or city. These affect the handling of the car — for example, sandy courses make for poor cornering — and also affect your driving ludgment; you won't be able to drive at max round the narrow country lanes or in roadworks. Remember kill your speed, not a horse.

The constructot option is not holly lledtod.

Weather conditions bawls a more direct effect on your driving. Vision and handling are affected radically by the fol. lowing: giII•• ••• Falling snow affects your view, and ground snow makes handling very tricky.

*Post movement Pot one player. Nke gig spnles, and some nice scenery ideas. Some of the backgrounds look pretty stroppy, and the game has Ito

1

visual ti l ti l l fi l e n t,

SOUND A The four harks cover a range of musical styles, horn Kirk to tech. no, The engine noise is very poor: moore driving a Lotus, lads!

I a'1 1 3 1 6 , a l n ,11="1-••••

LAYABILITY0

Rain obscures the track and braking distances ore affected.

A Pleasant enough to play, though the mainenroyment is two-player time trial mode. 1 lotiog randomisedcourses doesn't seemmush fun. Winds r gimlet, isn't godless choice*j

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73

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PLAYERS

j (BY VIRGIN t j IFIELEAStFEBRIPAI_ILJ OPTIONS CONTROL:XITPAD CONTINUES:PASSWORD SKILLLEVELS:1 RESPONSIVENESS:OKAY GAMEDIFFICULTY: WORM

DAYmorel LEVEL 12

Converted from the Snit The lost Vikings uses Woes developed in games his Lemmings and Humans.

HOWTOCONTROL The D-pod moves the vikings around the platform levels, and also selects between objects and characters.

I l i aL li t Il La u s g r i l -----D / S -I s- - O MI u s a l s W P i ON RV eochnthe ail on eachlevel by boo. I7 lug awl solving ponies. N oI enemies t K tI I

NOWTOPLAY

I T O 1 - - PAM SEGA S /

S knows whet lies beyond the stars? A few hundred years ago, i people huddled in peat huts, t scared to go to the shops, t scared to travel out at night, i and :n far SOO cautious to foot on a b o a t Apart fro g the Vikings, of course. o They thought nothing of n setting out without mop and compass, in the off o chance of a good pillage. u r So when three of this hardy race were l whipped up by a passi ing space freighter, they t were just the sort of tresourceful chaps to escape lthrough a time loop and find e their way hock to their quiet w o These three lost Vikings 1 1luckily kept their weapons r 1 .lbeside them as they slept, N dand it's these primitive o r,implements that serve to surmount every obstacle and

d ithe voyage home. c v i l l a g e The three lost Scandinavians are best pais, . and physically different from each other. This is useful, as it allows them both to cooperate and complement each other. The profile of the stars gives you some clues

WE THREE KINGS

OLAF THE STOUT Olaf is the slowest character (who knows, maybe the dumbest), but has a vital role to ploy, by virtue of the shield he carries Very little can poss *rough this thick wcibdee dist, and it covers She activities of the other two. It has a surpo 'sing secondary use as o glider — and works as a platform for Eric.

BALEOG THE I tlkleog is the companys man at arms He carries e long bow, useful for distance l Eand d a sword for close-up fighting attacks, However, his physical attributes are weak TheIs ord may be used as a hacking tool E 'Eric he His,ternpeiament matchetelt, a s easily the,Viking qu a airs usset . fi s t e is hs physical agility, h a s speed, t ro y jumping abilities and o special charge t m a k attack. A e a o n f f e o f


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ONE FOR ALL Try to consider the three Vikings as one even though you only control one at a time. If you invoke the two-player option (or three if you have a Sega Tap), each of you takes one Viking at the some time. However, all must make it to the exit before you can proceed to the next level. If you lose one of the company, you may retry as much as you like, but the Vikings Start to make borbed comments if they keep repeating the same levels.

LO NG T E R M R E P O R T

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A my mind r , several I times over c h 06 1a L oone s t thing is ,4 I beyond n V doubt: it's a g i quality ek game. Ws d one of that i rare breed, anreal arcade adventure. Normally that g means a platform game with s but this a few knobs on, game really does , force you to think. When it's at its best, b you're scratching your head u looking for the solution to a t it's totally level, knowing

Gus

I 4 A For the last time, women ain't no good at pillaging now where's my dinner? 11 44 KEEP OWECTIV , There are some objects scattered about the play area which come in 4 4 handy. Apples and steaks replace lost energy (each Viking takes up to three 41 hits). The X symbol is a powerful smart bomb that wipes out troublesome enemies. The bomb has a similar effect against landscape objects

logical and just within reach.., but you don't have a scooby! However, there are lulls in the game, particularly early on, when it appears laborious and time-consuming. Also, once a level is solved, you have the password and no urge to play it again. With this in mind, I don't think the forty levels ore going to last as long as it might appear. Many Megadrive owners won't be attracted to these screenshots, and in many instances I don't blame them, but the game looks alright when it's being played. Overall, I think Lost Vikings is endearing and well worth the effort, tailor-made for those who like Melt 111111d yuittes with action as a side order.

AIM SEGA 6 9

1


1 r THE TIME TUNNEL Time covers a multitude of sins, and in t e variety of baddies, background scenery a 'orations Just have a gander at what sort of terrain you're letting yourself in for:

SPACESHIP Fully automated space cruiser, including robot guards, lifts between floors, and a central computer that needs to be knocked out. The spoceship is where you start and ultimately finish.

Slip irk amidBalecie dews the ladder as Olaf shields oil the attack. • r..11AMItta•.._

I.

• . TThh _ !devoted to e e w Wise, o ff this witty 4 f , •'t• i t l cart results i - IV I • • o thing that i 4 oti rhas a broad n 0 p—r tappeal. / .s However t o there are certain elehm ments that are particularly ee frustratingd if - not utterly stupid. Thesee problems arise in the latter part of the advens the tasks expectture where i ed of the Vikings inevitably become more trying. As all g Vikings are n required to reach the exit gate before a level is considered complete one fatality means the entire level requires working through all over again - tsch! Ultimately this tarnishes the excitement a bit so Virgin ought to thank their lucky navigational constellations that the overall presentation of the game is so damn good! The necessity to maximise Eric, Olaf and Baleog's individual talents provides for some very satisfying hours of play. Lost Vikings is highly recommended, but don't say I didn't warn youl

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,-qb Mn .-11 Y o u ' l l wont your mummy here. It's a • pharoah-ly hostile place, with spitting E d.1g1is1.a scorpions, mad guards of the pyramids, fire-spitting tombs and lots of palm G - trees to negotiate (coconuts in Egypt? Y seemYou live and learn). The inside of the tombs are chockfull of traps — look ou P T li -it...VIC !Jowls. t f o r t h e h e i r o g l y p h i c s !

PREHISTORIA It's prehysterical• All sorts of primordial malarkey, like giant snails, dino-type lizords, and a strange rolling species that must hove become extinct. There's a mixture of bubbling swampland and underground levels, and trees linked by rope- o i bridge. l

PRESENTATION

851

A The intioduction servesas o tutorial owl the clue boxes Are a good idea. The two-playet and don octet selection ore well implemented.

GRAPHICS —stumpy, Ste reat: A The thwarters

83

Wry and sell unioni st Gtophwolly 116911/01iSCKCOMgibbed thsougiout. v It looks quite dull, with no exciting features or effects to surprise.

A The mow dhows to wit the Vit's a shame the sound fl are barely audible as some clanking sani• Files would add atmosphere.

r SOUND LAYABILITY

85

ALThe goon is 1 goodmix of thinking sod tiding. Putties Ste very logical. Replayinglevels, sod movingeveryone along is sometimes a chore.

AThe levels are no walkover, withsome VOICKIOLII e ne m ie s in

801

the later time tones. v Levels never hove to be repeated. Nothing tomes COM 01 strikingly hard.

O V E R A L

84;1. 171

LostVikingsisoneat gomo1, I withlotsto it.Aloomlevels, a lottoponies,o lottosword. ployanddefinitelyolotto, lottofun.

0 -


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Thookee the stars, brave I knight, that you do not live in the days of medieval yore. When a privy was but a hole in the castle wall, and more than likely there was an assassin lurking there with a rusty petard. It was also the lime when adventurers swung mighty blades and had nue Sovion or elastoplast to cover their wounds. But it was nonetheless, on atmospheric

wizard es a blast el

age.

magk

That same atmosphere of stench and decay is found in Blades of Vengeance, a scrolling slash 'em up, where three adventurers explore the caverns castles and culverts of Ye Olde game concept. There ore spells, demons, privy passages and the occasional toothless old hag. Hey nny nanny,

Barbarian ploys the mad

axeman.

it's an ABU tovivat!

(RELEASE NOVEMBER j

OPTIONS CONTROL:JOYPAD CONTINUES:0 SKILLLEVELS: I RESPONSIVENESS:OKAY GAMEDIFFICULTY: EASY

56,000 cr. _ ORIGIN 1 S An unli w i n g tensed game title, T elements of games like Rattan and Risky Woods. D A j Y S r C i D-padworks instarniardplatform O Rr fashion and is alsoused lo salad E potions alter pressingStart.

O P I T O C O NI S T -SU HOW TOPLAY M Pram lent beginning to est R Walk N ishand slash again. Sh OM L .•••,limenelmoppoM I SEGA

Oh looky here, it's Risky Woods, that ra the r sod Amiga jaunt converted onto the Megadrive last year. Oh no it's not It's not, It's Blades of

Vengeance and it's even worse! I really can't under. stand why software companies put games like this out — they're not a nd never will be worth the EAU+ a s k -

ing price. Horrible, flat Amiga-esque graphics combine with totally inappropriate music, crap sound effects and utterly dull bash 'n' slash gameplay which only marginally improves as you progress. But let's face it, who'd want to progress or even start? Not me that's for sure and neither will anyone else if they've got any sense.

S n

Swordplay (or magic shenanigans) is the basis of Blades of Vengeance. Each of the platform levels hold a host of bloodiusty creatures who only understand the pointy bit of a sword; your sword. As the levels progress, the amount of hits needed to kill a creature increases, and their tactics become more devious. There's also the threat of enemies ambushing you from nowhere. Here ore some types:

FIREDEMON

HARPY


ftrerrfr—..0 0 k....,

In some ways, Blades of Vengeance Throughout the landscape, could have . ' S k , , ; . 1 7 . . fi l t s , 1 0 0 1 someone has seen fit to leave , been quite \ , • . .4 . . . . . . stout wooden caskets containing , . 3 . , o successful. . , 4 supplies that boost your powers. .0., . 4 4 % But it seems Money, magic and lives ore hid- I r. . , mi l . to miss the den therein. Some of the caskets . 1N V . , mark, and • ore found on the main path, but • ,‘ G 5 q u i t e badly. the more valuable treasures 1 11 The hock n' t 4 1 1 1 0.0001C0 1 reside in secret rooms, behind z ; ( r • ' 1 , slash action is no more 1 false walls. 1 0 advanced than that of 10 -4 1 • 1 Roston, and the game sufi 1e .fers . from being too much 0 like Shadow of the Beast • , 1and Risky Woods. The mag1 ical element is almost because the spells 1 negated last for such a short time. I But the main weakness is Magic plays a large y o u ' ' S w o r d s originality. It's the coml not game. a n d Magic S O takes r c ethe m of s p o t i o n s , scrolls and rings. plete lack of excitement Potions such as 'Healing' and 'Force Field' are self-explanatory and O experienced when playing may be used of any time. Others, such a Gas and the Midas ring ore this game. All the enemies more mysterious and only have a limited usefulness, which you must Y work on the most basic of work out. The items are found in chests, or bought in the shop 1 attack patterns. By parrying between each level. As you progress the shop's range becomes wider. the right moment you 6 at can kill any creature. It's # predictable from sprite one the end boss. The graph, to ics ore blond, the sound . effects notably poor, and the gameplay archaic. I'd 0 rather have a session on the rack.

,b . . i m , \ 0 tb

MIDASRING

SCROLL HEALINGPOTION BLASTSTAFF

PRESENTATION ASwirlingraster shill effects intro. duce each level A choice of charm-

61

MIL

V Noskill levels, or options and Ike aiesentoticm n mostly hack-

PHICS

67

A Somenice use of colour fair some background elements, and the characters look okay. VSparse and repetitive and A i r Negating enemies to fact

SOUND

5 3 60 1

't Really weak, evenbizarre sound FL Saeeching fireballs and unlikely battle sounds. And the monic Is Nadi inappeapciate.

n P LASTABILITY L 52 A YOVERALL A B I L Plating through the levels is initially line, as youwork out the spells ovidsecret 1001MS.

V In o short while the predictable nature ol the game becomes potently obvious • . • • • • • • -.

Blades ol Vengeance shouldn't take too long to cornplest, despite having nocontinues. It will day.

become tedious *vim before that j

Not by the hair of est chin , chin! chin ny NC TE RM RE P O RT

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1 1 L J I

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Apoorhockandslash, let downbyitslack &original

ideas and attention to gameplay. the programmers were

willing,butthe midi isweak.

M M SEGA 6 9


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1

CONTROL; JOY PAD CONTINUES: 2 SKILL LEVELS: 3 RISPONSIVENESS: GO GAME DIFFICULTY: HARD

DAY SCORE 26,000

I I

1

ORIGIN Skaters of Combat is a Street lighter rip-off, with special •ureas, a versus made ead ME N rounds.

Majors:1d works in asadunctiost ail& Km buttons for special attenbal moves.

-

HOWTOPLAY

Bent each opponent into subesk In two separate rounds against the clock

strange ph • nomenon only h the attention of the scity i of Megalo for a day. Thousands of residents verified reports of distinctive UFO passing over, and landing not for from the city. City investigators worked out the telemetry of the UFO, workin out its landing site, but when they got there... nothing. Attention waned and the mystery was forgotten until... A year to the time of the City mayor announced a contest to find the strongest fighter in the world. Immediately those that fancied themselves for the title got bock into the gym. But little did they know, that that previous ' , c l o s e e n c o u n t e r h e r a l d e d s o m e i n c r e d

tardly super opponents: the Masters of Combatl

This Ninjo has the chilling combination of speed and power, and carries some concealed weapons. His rush attacks are particularly effective, but he has some even re special SCIMITAR SLASH ayate rushes cross the play• while ing his rp and curvy • •r damage u d t, This crazy rush 2 Dhail of kicks 5 odecks most % opponents e immedietiely s Does 25% dam. age

FLURRY KI CK

PAUSE

Their are four Masters of Combat, who reached the finals without any difficulty, You can pick up the basic controls pretty quickly, but each hos on ambitious range of signature moves that devastate opponents on contoct. These require moving the joypad through an arc and timing the blow perfectly.

Okay, he's circumferentially challenged, but being fat is not a block to being a combat master. In fact, he's probably the most versatile character: Looking startlingly like Ryu's move, this jumping punch with 360 degree turn is just as poetic to see in motion. Around 20% damage. This incredible feat of athleticism allows Gonzales to soar across the screen with a two-footed chest-aimed clothesline. 15% damage.

DRAGON P UNCH

FLYING BODY KI CK ,•

it


PRESENTATION Superb! I bet Master System owners had given up hope on a decent Street Fighter clone for their system. Having had rubbish like Pitfighter in the past, we were almost convinced it 'couldn't be done'. But with Masters of Combat it has. The graphics are brilliant. They may look indistinct as screenshots, but each of the characters looks great, and the animation is really quite stunning in places. What makes the game look good is the imaginative and vast range of moves: all manner of kicks, throws and mystical attacks. It also benefits from being really fast, and having computer opponents you can respect (and fear!). An unequivocal megagame.

GRAPHICS

GUS

Joyriders get hold of Wingberger's Cos worth.

* A two-player siphonis the most Important feature, uha allowing the same character; to light head to head. , O n l y * A Great lighter M anomation, and t lighting moves that d interesting to are watch i . f The backgrounds are sometimes too f detailed to let the lighters Oa

Not only is Masters of Combat addictive but it is visually exciting too which is incredible, considering its 8-bit format. No doubt it is difficult to design a set of characters that drive the imagination to any extent In such an over-crowded scene, but the quartet presented here have their own powerful identities. In fact it's a tough decision choosing which fighter to master first! There are so many moves and combinations to perfect within this game that it is likely to take an age before owners become tired of the cart.; even more so considering the computer opponents' deviousness and guile — they ore not beaten easily! The control method seems odd at first but only because it differs from the current 'standard'. Mortal Kom bat is weak in comparison. Buy this!

PA U L

InfiertyJi

out.

,

i c u l t yAsgood musk as l youcan squeete out of the e miserable MS chip. v ',it's a pity that Ste ioone toed some sampled l groans of %any. s .

SOUND

PLAYABILMr Mega playabilityl The game plays real. lyspeedily and the range of attacks

offers real strategk choice. The game tot a great feel.

eMEMMi

LASTABI This son of Edison is edifying in action. He adds to his physical build with electrical attacks that regularly stun his opponent. This charged fist does incredible damage, but opponents hove to be very close to be in range_ Up to 30% damage.

POWERED FIST

Useful as a long distance attack, a swift wave of power travels ocross the screen at a low level Only does around 10% damage.

ELECTRICAL DISCHARGE

Certainly the dottiest ond weirdest of the characters. With balsa wood wings and lots of flying moves, he's away with the birds. Some interesting tactics, though: When this works, Wingberger cavorts around the screen, giving a good kicking to most things. Maximum 20% damage. This attack is so intense it knocks the sender off his feet. However. it's the sliongest long range °stock in the game. 30%

SPARROW SOMERSAULT KICK

ENERGY BOLT

Ai This is one game you'll be working out combos lot. The two-player mode is timeless. The only weakness is the me.-.

gre four characters.

OVERAL

Forthosedesperatetorag combatgame,thisis asuperlativeaddition to theMaster Systemsone-on-onestakes.


M E G A D R I V E REV! W

PLAYERS

pitlas .W I V E SEGA .RELEASE IMPORT T _ jB OPTIONS A CONTROLJOYPAD CONTINUES: 3,6 OR 9 SKILLLEVELS:3 RESPONSIVENESS:QUICK GAMEDIFFICULTY:TOUGH

F ew would— argue an provoke angry dinosaur nonewith would a dinosaur who's carrying a gunl So who on earth is challenging not one but three of these creatures from the down of time, seemingly intent on hurrying the eve of destruction? Surely the lost thing the world needs is a cash supplier to invoke the assistance of some elephantgun-toting dinosours for hire? Well, oddly enough, these mad Mesozoic-mercs ore on our side. They ore furious because of a whacked-out scientist's plans to eradicate the entire human race! To prevent retaliation he's bio-engineered the most enormous dinosaurs earth has ever seen and stationed them as guardians of crucial locations in his evil empire. Only the dinosaurs for hire stand a hope of challenging these monsters and surviving but — owing to brains the size of walnuts — they require the direction of two human beings to do so. This cumbersome combo of the year's most unlikely heroes await your command!

1ST DAY •

Handling the guns carried by the dinos requires phenomenal strength because they all kick like

165000

ORIGIN The game is based upon shame. tett cleated by Ton Mason for MalibuComics.

a T-Rex! Whe n

operating on full power only the Dinosaurs for Hire con control them'

NOWTOCONTROL CC -

Basswood frolics

await.

The Ailed eseeteAsdee e on* lets in left right platlernielit• ion, with up and down wed* , Dim the dinosaurs fire-swot.

TIGUIE

FOSSIL F

65 million years of mayhem.

Mean green

muthas.

LO NG T E R M R E P O R T

NO* TOPLAY Lead one or two dinosaurs (for hire) owesand around platforms through flue stogy; of blasting action.

El El El Eli D O El El a C3 El El ILI EIN1 1:111 = I D EY


IIEGADRIVE REVIEW

Sego's own titles are maintaining an extraordinarily high standard of late so it's a bit upsetting to see them make a bit of a bodge of this one. It's a tough game generally though there are occasions when problems facing a player aren't really tricky but downright unfair! For example Iwo players guiding their dinos up a vertically-scrolling screen find being left behind means a forfeit of energy. Also they cannot fall more than three inches without falling off the screen and losing a life! This means two-player games generally result in arguments. It's sad really because the dinosaurs themselves know some cool moves, the bosses are huge and pretty entertaining too if a little easy to outwit. The general consensus around the office k that somebody presented the programming team with some excellent ideas which they promptly went off and made a hash of! As a temporary answer to cure a blast freak's itch

PA U L

Being sandwkhed between terra firma and the weight of a falling dinosaur is one heavy situation to find yourself in! With some skill on the player's behalf its a fate the scientists henchmen simply cannot escapel Heard the me eibead the Irish man and the Princess?

Something went boomdown below. Whydo thoseCadburysmachines never work.

bill but it's for from being a high class product. Dinosaurs for Hire fits the .4

Though their big guns are fine for spraying all and sundry with hot lead any close-ranged attacks launched against the dinos are likely to find them dead! Unless, that is, they make use of some intimate moves of their own Both Arnie and Lorenzo take o swipe with the butts of their guns when seeking to give their enemies a head-ache Reese on the other hand simply uses his butt!

MM SEGA 79


E G A D I R WE R E V I E W RESENTATION 411Profiles oneach

dinosaurate available and we quit. amusing., v Elsewhere it's the

sameoldidle-screen/ optionsueen•demo scenarioseen a sitlkm times Whom

GRAPHIC lockdinosaur hasitsawnMaim-

eer

les through use01 detail and clever animation, v The colour-scheme is dull

In times when troubles faced by the dinosaurs escalate to a size even their vast proportions cannot handle they needn't worry too much. As each member of the team embarks on their mission they're equipped with a special weapon known affectionately as a 'Nuclear Holocaust', A particularly devastating brand of high explosive, these smart bombs wipe out every enemy on screen and bruise the big-bad bosses good!

throughout.Mostenemysprites a either veryMay at scruffy and rigid

SOUND There are some ace blasting effects and the dinosaurs guns

sattedwicked!The auk goesdownastormtoo.

PLAiABILI

O M M E N T Bit of a silly concept from the start this one methinks — huge dinosaurs running around with bazookas and the like but since Sega have done it, they could have done it better. It's not bad as for as it goes — as long as you don't mind mindless and pretty uninspired blast 'em ups that is, but the graphics ore drab when they should be bright, the gameplay is mediocre and unoriginal when it should have been good and the two-player mode is appalling since one or the other of you is always getting left behind through no fault of your own. Not terrible but well worth giving a miss.

The window cleaners hove arrived, and ever!

LASTItairt Troesatlantk glide.

A The level of ehallenge is high, Fans al the comic series might espy a blast every so often. For most people them are many

othergamesthatdeservepriority onthe olaylist beim this one.

OVERALIA •.George Bray at ICE Distribution for the loan of this cart. George is a bit of a dinosaur himself, though he isn't for hire. However this is no hard and fast rule, so if you're interested in George or indeed anything he has on offer ait his shor

Move over King Kong, lay Wray's

beck with a vengeance!

SO MIA SEGA .11

Grit your Meth and get to HI (ultimo aswathe ol destruction through the various levels it fun far a while_ v....However the frustration el*. mint soon leads to boredom.

tact numbern u m b ris (0302) e 340079,

69

Somegreat ideas fall loul of fossilisedgame design and

frustratinggomegley.


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S O I NTE NS E Y O U'LL WO NDE R WHE RE Y O U R P AY C H E C K I S AT THE E N D O F T H E WE E K! T E S T Y O U R S HO O T I NG S KI L L S AG AI NS T

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T H E M O S T D A N G E R O U S C R I M I N A L S I N TO1111011, I N A F A S T M O V I N G , MULTI -S TAG E BATTLE FOR J US TICE .

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RELEASE DECEMBER OPTIONS CONTROL: JOY PAD CONTINUES: 0 SKILL LEVELS: 3 RESPONSIVENESS: 00011 GAME DIFFICULTY: MEDI UM

1ST DAY SCORE End of Level 7

ORIGIN The two movie tyborgs w first brought together in a port series written by Miller for Dark Horse Comks.

NOWTO CONTROL Use the D-pod to make Bottoms walk and climb. The Aand B buttons handle . u m i Ln g a n d s h o o tGuide Rabocop around the platform ilevels, carrying out the prime direcntive he's given alike start al eoch gone. .

M M SEGA

Y ou might think its a breeze being a metal-headed superbeing, well think again Just imagine; every time you wanted pee you'd hove to drag out the tin-opener iust to gel yourself undone and then burn yourself to bits welding yourself up again ,Luckily for Robocop, some bright Ispork invented a special zip to save him this agony so he can smugly go the way no tin-can has ever gone before, The Terminator wasn't so lucky — such new-tangled tech, nology never reached him so, ' twisted up inside (and out, poor pp), he vows to take revenge • apieces still intact — is most of the It's up to the player as the nworld. holier than thou Robocop to y b o d y w i t h Stavey041evera barrel! t h e i r b i t s a 1 n prefer this d version over the egodrivel But I think the reasons can be lustitled. The feel of this exquisite blaster is ace, with perps exploding all around. There's loads to shoot, including security cameras and apartment block windows. The game is pacy, and you don't feel so much of a target as in the Megadrive version: you're giving the hits not taking them. There's plenty of presentational faff rarely seen on the Master System these days, part of it being some excellent digiised speech. This only confirms Rola° vs Terminator as

one of the top Master System games of the year.

These are mean streets.

Gloomygirder/omit VA lin 1/ 74 r d d

AssumeImp peskiest ONE*

Like the I Megodrive version of this game, I found it a really good blast. Naturally this version Is a bit simplistic compared with It's other half but the graphics are still good for the Master System (despite some slow down and flicker) with some really detailed backgrounds and large bosses. There are lots of different weapons to exploit and loads of fiends to splatter. There's even digitised speech for chrissakesi This is basic shoot 'em up/ platform action but still one of the best games I've seen on the Master System for OgleS although hardened gamer might find toc, simple on EASY]

LIJCV


MASTER SYSTEM REVIEW LEVEL 1: TRAINING PRIMEDIRECTWE:AVOIDTHEBULLETS. ThisisaquickelegiseinstayingoliveGuideRabmap alongthesheetsofOldDetroitwastingbetides,avoidingsticksofdynamiteandcollectingextraweaponsIf youcan'tgetthroughthisoneyouoretrulyagirl's blousewithfrillson

wmaii

SHOOT TO KILL! The utter joy of this game is the huge range of heavy duty weaponry available to Robie — some just lying around while others are hidden under dustbins.

LEVEL 2: THE STREETS OF OLD DETROIT PRIMEDIRECTIVE:RESCUETHEHOSTAGES. Similarsortofstuffonlytherearehostagestorescuewho harebeenstashedonbuildingsbythelocalcrimebosses Notmuchofaproblem—keepaneyeOutlotthehid denbonusroom—andtheTerminatorbossisadoddie.

These Berettainclude Auto-9his which st ois n d ea. for your run of the mill villains but a bit sad against bosses. There ore Laser guns and homing missiles for really kickin' fire power. The further the player gets in the game, the better the weapons get but woe betide the saddy who loses them! Keep eyes peeled for various energy replenishers lying around as well.

LEVEL 3: DELTA CITY UNDER CONSTRUCTION

PRIMEDIRECTIVE:TAKEOUTTHESECURITYCAMERAS ForSettleobscurereasonRobehastotakeoutallthe securitycamerasinordertoprotecttheOnce.Everything isgettingabittrickietwiththisoneespecialytheboss —hisoldmateRobocap2 —who'saboutthetoughest Mereis!

E r

LEVEL 4: THE TOXIC FARM

PURABEITY AReally @Onto get

PRIMEDIRECTIVE J E THEOa'EMPLOYEES ANDTRASHTHE Lotsofhostagesaving.Terminator-killinganddodging inandoutofdarkenedOCPdoorwaysinthisonebefore amassivekillingsplurgeoftheED-209attheendatthe level!

into.it Mphoftvery

PRIMEDIRECTIVE.FREETHEREBELCOMMANDERS Manshostagefreeingthistimeinihefuture,withthewar betweenthehumansandSkyNetragingaroundyou. LotsofTerminatorsbutthelooserocksintheceilings whichkillyouwithoneblewaretheonesInlookOutInt. Thebossisoprettyeasyaslongasyou'vegotcoinsdecent lirepower!

LEVEL 7: ENTERING SICYNET '

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A Ace smiles and simple but effective backgrounds. V It does suffer from some slow down and sprite flicker ii the number on spites onscreengets too much.

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LEVEL 5: OCP OFFICE COMPLEX

11-ONG T E R M R E P O R T

AsBasic intro screen sect bask options — a nice, polished feel to the whole thing,

Digitised speechandsome nice Westing noises. The music's typical tinny Master System but We stili pretty good.

PRIMEDIRECTIVE:WATCHOUTFORTOXICWASTE It'sofficial—lumpingintovatsoftaskwastecon auslydamageyourhealthsodon'tdodiAlso,don't shotbythetrillionsofbetideslyinginwaitandmake, sureyouwastetheUrbanPoolgotionMini•Tankatthe endofthelevelGoforthebonuslevelbyallmeansbut you'lhovetofeeanextraarachnid-typebaddyilyou do!

PRIMEDIRECTWE:JUSTSTAYALIVE Theditediveisbynomeanseasy—thereoremassesof TerminatorsAlthoughtheydiewithlusttwochats,they omdangetausbytheirsheernumberonthislevel,

RESENTATIO

Really challenging stuff whichgets better the further youplay. Oh, end there are ell those secret bits to find. v Hardened piayen might find II • ortad_too easy.

OVERAL

• •

DID IT MY WAY! WN

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,There are ten levels to Robocop vs Terminator, as 'as many secret bonus levels. level has its own prime ive which must be ed if you want to see the port of the game. Here's n down of the first seven more details would spoil

Abrilliant standardof programmingand a greathorn tothecharacters.Andon utter. lyaddictiveplatformshoot'em upfromthewordgo.


MEGA-CD REVIEW S pace: theone-way final frontier. a quiet lay-bys, streetsAlso, (black holes)collection and roodof works_ Travelling home one night (how could you tell if it was day or night?) Puggsy barely glimpsed at the large and ominous asteroid floating by on the hard shoulder. But inside, something was stirring — the fearsome shape of the space pirate vessel. Crock! Laser-fire strikes Puggsy's shuttle. Vainly he tries to make a jump to lightspeed, but the pirates follow him into the wormhole. But too hasty to seize their prey, they bump the tiny craft out of the warp and tumbling towards a neorby planet. Puggsy posses out during the crash landing, and awakes to find his ship disappeared, and the rustling of native life,..

at.

LAY E RS

BOSS-A-NOUVEAU Originally there were six World Guardians in Pugigsy. These have been retained, with another two added at salient points of the action. The bosses are single screens of arcade action, but defeating the massive creatures requires a bit of analysis.

PRIC111744.99 -

BY I T P S RELEASE j Y G N ONOVEMBER S •-••••••-IS

*The sinister pirate asteroid comes Mt. view.

1yo CONTIHK:JOYPAD coonrINUES:PASSWORD gi M U LEVELS: 3 RESPONSIVENESS: SON O GAMEDIFFICULTlit Li P M [DIEM T 1STDAY scorn I 18,000 O N ORIGIN — S Poggsy's story is the property

COMMENT

kamide, procedures for the moot

soopeaded.

al Psygnosis, wino must have learned of his interstellar adventures hy midi° telemope.

HOWTOCONTROL A Mgt the solar soil! Gess tee p o w rinsist.

The d-pad controls Puggsy in • standard plc:lb:um way, and also affects the way he manipelotus objects.

1 1 P i t h a y Each s al the pletiorm stages has a ptuzzle to be solved to each the exit There d are also eight bosses to beat

The most striking addition to Fuggsy is the extended introduction, using rendered images of the pirate spaceship and Puggsy's croft. The story of his arrival is relayed using some nifty camera angles and special effects. Here ore some 'stills'

A kJ limostors Irolp guideOro skip

Opinion is divided as to Puggsys 'merits. , People who persevere with it end• up enjoying it a lot. Others, more used to accessible arcade action are instantly put off by the "floaty" control method and the lack of instant thrills. To its credit, Puggsy CD boasts some stunning graphics and absorbing gameplay, but it 't really that removed m the original cartridge me. Psygnosis have ded in a quality product , but since the company has so much previous CD experience I was expecting a lot more.

ent is the est port of Puggsy. Each may feature up to 20 5 These cannot be carlater levels, and have ter use on that stage. Objects re progrommed to react natully to the effects of gravity, uoyancy and weight. For ample, a beachball is blown a fan, a stone is not. Some jects olso hove specific uses remote co_itrols, water pisIs, axes and matches.u nai m n i o d i • , --

loympl Ile motorail.

HOWTO PUT

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41 1 0

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A Under ottock, Puggsy makes • lights peed jump

A The pirates follow the tiny shuttle into the warp wormhole.

A Poggsy croft is tossed out of the

wormhole;nto a remote part of spate.


LO NG T E R M R E P O R T

BRE AKDO WN

PRESENTATION

MIER D E l Puggsy hos two modes of defence_ The first is the classic, but risky bottom-bounce attack, fave of many platform games. But Puggsy positioning must be just right. Much safer is the use of a gun — most enemies may

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To dispel any illusions, Puggsy CD is much the same game as Megodrive Puggsy, reviewed in MEAN MACHINES issue 12. We tell you this so anyone with the cartridge version appr eci ates the

Mega•CD version isn't really worth getting. Of course, we'll explain the basis of the game to newcomers. I You ren't be w e of this shell.

' O M M E N T

SMALL OBJECTS OF DESIRE

e game on CD as it is cartridge. The music is er and the added intro l i tis nice, although the extra r i bosses aren't much of a g s threat to Puggsy. It's a thorny question as to y • whether a CD game should i , b e marked down because s the potentially better techb nology has not been utilised. As in the case of Ecco CD, I think it a doesn't matter with Puggsy. The game is as fun to play as s ever, and it's a still a neat combination ofi platformer and puzzler. The added features c aren't going to sell it as a CD product, but a since it retails for the same price, there's no l real grounds for complaint. By and large, Puggsy is still a fine game. l y t h e

; T h e i n t o l o o k [ as

SOUND winchchanges fr.sysiemtlyto match fie locations ig d n u o music. ' F o r "S UIRIIIIIIT" N M would say

'dummy'.

PLAYABILITY -*

t i o n Awell structured V e difficulty curve, r y ' acquainted with the I allowing you to gel S U M some laborious to old bo-4n1., M I controls. T1 L '

. v S o Tons of levels, mspreadacross a miss. e site and changing 'omap. Loads puzzles f tosolve_ t The continue option might h e4 p1 a1 fi n i s r mean h c i ng ht h *e g ea sm q qe Oneof thefew truearcade u i u adventuresfortheMegothivo, k ic andeven rareronMega-DX l y r However, there is no distinct e .differencebetweenthetwo

rIASTABILITY

OVERALL

platform. A Only one planet in the procimite system looks viable.

A The craft mak 63 its atmospheric descent.

A The mysterious island of thy game finally comes Mt. view.

M M SEGA


N N W -

. ) 7 7 8 8 9 4 8 9 7 2 3

Brace yourself for the battle of your life. Since the arrival of the self acclaimed Emperor Boss - the megalomaniac to top all maniacs, the galaxy will never be the same again. The once peaceful Nebulan inhabitants have become hardened

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warriors,wariors,sorcery sourcing wizards and mutated fighting machines. You must choose two champions to defeat the forces of evil in the four Barcode Nebulan Eras, before facing old misery guts himself - The Boss.

With the awesome Barcode battler you can play against 120 computer

generated foes or becit the petnts off

your simpleton friend. Create your own superheroes by cutting out the barcodes on everyday products. Who knows, the barcode on the magazine you are now reading may have more power than Arnie, kobo dna Termle put together!


8c 722 0095438287654 6784900346 You've got everything you need to play all three modes, including an Instruction Booklet and Battle Manual in the Barcode Battler Pack. Which just leaves you to hotfoot it down to your local Barcode Battler store and demand: "Free the power or the sad cashier gets it!"

CUT OUT AND TRY YOUR LUCK!


back and prepare yourself for the most overwrought pinball opera since Tommy. Dragon's Revenge follows on from the Gothic ors of Dragon's Fury, a hellish table of the ghastly and ghoulwhich was pinball heaven. The second instalment comes with equally flamboyant setting. A remote village is being terrorised by an evil dragon. .ously, the beast demanded tribute of one person every years, and wasn't too fussed with what was offered, er, one of his chosen meals, a schemer named • r v e l , suggested the dragon demand the fairest moid in the settlement instead. The dragon agreed, and Darvel became his consort. This state of affairs continued until three adventurers irporived to destroy the dragon. However, Darvel hod •uired magical powers and imprisoned them in glass One of the adventurers managed to summon a light; ning-fast orb with her lost ounce of strength. This orb ricochets around Darvel's fortress, seeking E9 foil the Dragon's Revenge.

,PRICE T B A 0 7 W W 7 I J 1 A 1 N U ; A ; R N Y G E N

OPTIONS CONTROL:JOYPAD CONTINUES:PASSWORD SKILLLEVELS: I RESPONSIVENESS:POOR GAMEDIFFICULTY: MEDIUM

ORIGIN lkagon's Revenge is U faikaitil pinball game, and a saglied to the Dragon's Fury , • D e t r game a of 1991. C r a s h

HOWTOCONTROL Left on its Mood controls the lett flipper. The other 0-esel COM, Oh are not used.

1 1 flittP11 1 1 1 0 I t tUse the flippers to keep the boll lwithin the plating wee- Enter the abonus areos to tree the otheolviets. c t l a n i

f

90 PAM SEGA

Dervel giggles as you tidile her thin with a flipper.

D A RV E L At the heart of the table is Darvel. Her head is surrounded by three lights. If these ore turned to the same colour her face comes into life (using rendered 'real' images). If the lights happen to be turquoise. Darvel jumps out of her setting, and parades round the screen, carrying a precious stone. Hit that for a massive bonus.

A Having hum? Dorval pots on o show.

Dragon's Revenge is a sequel that clearly doesn't scale the heights of its original. Although the same plot and scenery elements exist, the good ideas are drowned in a sea of mediocre programming and poor graphics. The most important aspect of a pinball game is always the realism of the moving ball. In that department, Dragon's Revenge is badly flawed. The ball bounces at the weirdest angles, 'sticks' to some features and appears to go through others. Also the flippers are too narrow to give an adequate control over the ball. Graphics and sound don't help matters by being amateurish Dragon's Fury IS11 seems to border on it . sometimes. 1 u b u d

Gus


E R VIEW The Dragon's Revenge table carries features s , that • / • may , f look • like pinball game bits to the fool. ish mortal eye, but ore actually artifacts of great Y r * mogicol significance:

As well as being a pathway, when struck, this skull issues a host of ..reeping noshes. Continued hits boosts the multiplier

CRYSTAL It takes many hits to destroy this cryool. Doing so opens a new chonnol honked by monstrous demon heads

HEARTS Turn these three hearts scarlet, and a special multiplier bonus will be activated

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RIPPLE WALL This trap feature threatens to sweep you down to the lowest levels. Push against the rippling tide.

BOOSTERS Both these channels boost the ball up into the highect table screen.

D R A GON 'S H EA D It spouts home, it spews forth shambling horrors and indeed, it roars a lot. Truly, a multi•talented Drogon's head,

LOTU S Me flower feature is a bend with two gates. The longer the boll stays in their, the more point

T ABL I E A K DO WN

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Most of the action of Dragon's Revenge takes place on scrolling pin-table, which extends over three screens. The table is split into three different sections, linked by various passages, guarded with three sets of flippers. The only way to lose a ball for good, is for it to drop into the water below the bottom set of flippers. The boll

is launched from a side channel, with a variable speed plunger .


absoluteagree with Gus that this game isn't Os good as the original but I still think it's quite fun despite its faults. When an original game is as absolutely ace as Dragon's Fury, it's always difficult to come up with a sequel which is as good yet have some originality — you have to give the programmers credit for trying to do something a bit different but the colourfully painted bonus levels are lust too two-dimensional and the effect is flat and lust not as interesting despite the clever scaling of the balls In these areas. The graphics on the main table aren't as.good as the original either and there doesn't seem to be as much to do which is unforgivable for saying this game is more than two years older. I'm a complete pinball freak and if you are too I'd still buy this because it's the best offering on the pinball front that I've seen so far this year — iust don't expect miracles. ,

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y

There are eight bonus screens, entered by a series of secret passages. each is a single screen, with a fixed task. The first three contain the adventurers who must be freed from their orbs. For each broken orb, the player has another ball to play within later bonus screens. losing the ball in a bonus screen does not cost a life

Athe password option is a useful way of avoiding the boring parts. A selection of options. NO9001 Revenge suffers halm being slightly malt

BONUS1 Set on a waterfall, trolls attack by dropping from the sky. They fend off your ball by throwing their heads at youl

BONUS2 The Valkyrie is imprisoned in a tree filled with spiders. 'Nit! Smash the limbs of the tree to reveal the orb.

BONUS3 The third adventurer is held captive by a massive bird, whose nest is on an island. Swooping eagles and tentacles from the lake seek to protect her.

BONUS4 The snake monster lurks in a rancid swamp, with swarms of mosquitoes buzzing at the ball.

BONUS5 The fire-demon lies behind the skull, defended by lava and gargoyles.

G E N E R AT I O N Horrible life-forms ooze out of various points of the toble. They present no danger to the boll, other than deflecting it off course and making its path unpredictable. Bearing names like Boolzhog, the Spiked Nightmare, o them. killing them also reaps some sort of bonus, like opening . the way some secret roone. n d t hto e M i n d s l a y e r s , 92 d M eN SEGA a t h

4 . }

r of the first garne's S Gothic appecrance o remains. ' The table looks m scrappily designed and the bonus e writes ere kindergarten awnings. s e m b l a A Different tunes n for the main c screenand the e bonus levels, and 'oh of sampled voices. The soundFX con be, frankly, trap at times.

LAYABILITY Amodi(Lom of pinball fun, and on interest in the bonus i sows. 'Games last too long. and the poor boll move spoils the game.

LASTABILITY A a good game for taking out and playing with occasionally Playing through to the end won't take thai long wring the password.

Adisappointmentwhenyou thinkthatDragon'sFuryistwo yearsolder.Revengeisclearly hosedin mediocreterritory. Bigger is not always better.


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ria PLAYERS

L44.99 GREMLIN

BY

RELEASE NOVEMBER

1 JOY PAD r CONTROL: CONTINUES: 5 O SKILLLEVELS:3 SIVENESS:NOT BAD PRESPON GAMEDIFFICULTY: T LIGN1TOMODERATE- - d I O 500,000 I N 1 S (S ORIGIN -1 • • • 1 .

T 7.001 was originally on D Amiga for those who wanted a Sonic-style A game on floppy disk. Y S C HOWTOCONTROL O R E ning around, steering Zool while he i n mid-air and dimbing Me walls. The A, B and t buttons do the 'jumping and 'mocking

Neill and Ile SWIM blobs 1 r U B s t e e1 1 1 7 F I m — n pP e r f o S t .r e s P 0 4s a - W ou l P oe Guide through mazes ol plot- I wsunts,7.001 colletting enough bonus o fo se °Neils to make the emit appear. o d A a"voidorshootthe bouncingloos. t fg * o fa —1 " d w . 61 o e . 11 o l . t 9i 6 PAM SEGA 15 l 1t

- HOW TOPLAY

Doing the Guardian of Imagination, Protector of Creative Thought /Wand Defender of Positive Action is a pretty tall order for any antlike Ninia creoture, so it's hardly surprising that Zool, the ant-like Mini') creature who is all those things in this game, was distracted from the controls of his spacecraft and ended up crashing somewhere in the Nth Dimension! Before the crash, Lot:A had been on the trail of his arch-nemesis, Krool, who has been busy using his power of antiimagination to turn previously innocuous household obiects into raving assassins, Now Zool has to get through seven platform-packed plains of the Home to thousonds of living instruments o f Nth Dimension, collecting a quota of untransPAIN!! Float around on brassy blasts from trumformed obisels, then finding the mystical medallion pets, and bounce on bass drums to collect the which gets him to the next level. hi-ft items which open the exit. Oh Zoo! hurryl It looks like Krool has even turned his anti-imagination powers on the plot of your game

MUSICWORLD)

THOSELEVELSINFULL zoo' is mode up of seven levels, consisting of three stages apiece. Any of thorn look familiar?

--E S W E E T W O

The Liquorice Allsorts ore rising up in mur-

derous fury! Leap up the melting caramel bridges to escape and climb aboard the floating Flakes on the chocolate rivers to reoch the end, where the buzzing H u m boss awaits, Bug

_Fl •

R - Bananas! Whole Bananas! , b u n c h e s of 'eml Even if they 1idst of this world, you still to skin the big banana 1have boss. \ & s w o r e , also, the impudent corrots and the flying pea1obviously on holiday from pods, t neighbouring Vegetable World ) 1 m ' 4• ° M O M E N T t A couple of issues ago I U heavily penalised The c Addams Family on the a Megadrive owing to the I u fact that I) it's over a year s and II) the platform Tdlion e is unoriginal, tedious and dull. The same can be a Wfor Zoo!. On the Amiga said s It was a first class game, l Occessfully capturing the i mosphere of console atformersplike Sonic R the Hedgehog. The ing is, Megadrive games of this genre have me quite au way since then — this is L where near as good as say, Flashback, p • ocket Knight Adventures D or Cool Spot. At best, Zool isi a very unattractive offer, espedaily when n superior platform games (for t example, Alisia Dragoon) are available for £20.00 — less than half the price of this. h e


E G A DR IVE R E V I E W TOYWORLD Whirling drill bits poke through the wolh and disembodied axe blades drop on lool's hood. The chain. saws may be a bit toothless but they're not to be toyed with, and don't loiter floor the gooey puddles which contain Zool-eating worms.

Tanks, robots, bouncing balls, marbles, dive-bombing paper aeroplanest It's oil too much to co o f is iti

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FAIRGROUND The candy floss ond toffee opples sure look tasty... but they only taste of DEATH! Let the hammer and bell sideshows give Zool a lift, but beware the squashing power of the mallets!

LO NO T E R M R E P O R T

EI REAKDOI A1

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COMMENT

PRESENTATION

It's not hard to see why Amiga owners lapped this up, because Zeal is a colourful and fast • platform game. B ut egadrive players have colourful and fast platform games coming out of our ears and even compared to older games like Sonic and Robocod, Zool, looks derivative and out-dated. Levels made up of sweets, toys, musical instruments and so on have been done before on the Megadrive in Robocod and Cool Spot so as soon as the game starts you get that feeling of deja vu. The gameplay is practically the same as Bubsy's or Cool Spot's - collect enough objects to let you get through the exit - and it's just as weak. But whereas Cool Spot at least had great graphics and music to distract you from the simplistic action, Zool ranks as average on both those counts and has nothing to make you say, 'Wowl I didn't expect that to happenl', so lirs ironic that the instructions bill him as the Guardian of Imagination and 'Protector of Creative Thought'. It's not a terrible game, I admit, but there are so many similar platformers around these days, a new one has got to hove something original. Zool has no innovations and no reason to buy it.

66!

ft Reasonable little I intro sequence, lisough it's mottling

spwtarular,and

ilimpsn't really tell Si muds. • 1

GRAPHICS

75

Technically good, with decent parallel scrolling. Nothing particularly impressive. The (hypo Chops logos on Sweet World look pretty tacky,

AJolly, bouncy tunes bock the action. The ANN aren't bad either.

• • 1

.01LAYABILITY last arid reasonably playable. • The gamepfay is

70

s0000 and it'sdeflective, not even a I very intetesting derivative. No innovotions here at all

LASTABILInv

61

, Plenty of stages. ' g,ooses, the levels are simp C listic and tedious. You'll have o had enough after about on hoar al m play. p a r e d t o o t h e mighthaveimpressed Zool Armigoowners,butmost

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AS TAT E O F E M E R G E N Y Puggsy may not be pretty. but when i t comes t o genius he's w a y a bov e t h e r e s t . Unfortunately he's str anded on a n al i en pl anet a nd hi s spaceship's been stolen. Using a uni que system of Total O b j e c t I n t e r a c t i o n ITCH). y o u ha v e t o gui de Puggsy t hrough s ome o f t h e

/ still tr yi ng t o ge t hi s l atest 1 seen i n hi s que s t t o fi n d project off the ground, so he L willebe unable to take par t. his spaceship_ I ncor por ati ng revolutionary gr aphi c t e c hII o Puggsy's l ust t oo smart niques, fantastic g a me p l a y for nyou. call the helphne. a Sega Magazine and a compl ete J u n i o r 92% r s ec t ion for t h e y o u n g e r 90I/s Mega Drive Adv Gaming d play er, Puggsy w i l l s t e a l 90 o 1 91!/0 your heart and tax your brain. d Sega Mean Machines /o V M i e n g c a q p 2 )i 4 _ T i 3 e s : c h hest p u z z l e i a n d m o s t frantic ar cade a c t i on e v e r

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the most po• a m e in the UK and yet somehow, the Megadrivetowning public seem to have a particular fesonotion with video-garne represellatons olthe sport. Joe MoAtorso NFL Football on

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CONTROL:JOYPAD CONTINUES:SAVE TO RAM SKILLLEVELS: 3 RESPONSIVENESS: A BIT SLOW GAMEDISSICULTY: MEDIUM

1ST DAT SCORE WOMA GAME

ORIGIN Atranslation of American Footle. Joe Montana is a mega quarierbock for San Francisco.

HOWTOCONTROL The D-pod is used to select from the lists of plays.. During the game It controls one of the team characters on the scrolling field. 1 -

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ego-CD is the t i s •t • n guess witet? Yes,l a WS sentedi in much the same mano r - rLr Zw o r d - veintilltelohn Madden Football Basicaliy, choose a ploy for yor„, learn to i ball ) to the opponents end of the pitsh. Score a touchdown and*. e , glory es yours! Huzzah. r The question is, con the f Mego-CD's so;lerior proces o power and custom audio/video capailities better the mighty r Madden o f l yn res? i i n a n c i t t e m r t t o g e t t h e 03

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In the commentary box sits the legendary quarterback, Joe Montana, replete with "million dollar arm". Between plays, he occasionally causes a monitor to materialise on the pitch ond uses it to transmit vital hints 'n' lips to the player. This is displayed in full-motion video and is quite amusing.

no Oa the latest game released for the Mego-CD to make use of its impressive custom ASIC graphics chip. The chip enables the Mega-CD to perform sprite-scaling and rotation, as seen in coin-ops like Outrun and Afterburner. In this game, the entire pitch and oil of the players ore displayed in this mode, allowing for very realistic panoramic views ol

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On the s e m e n , 'Viper; ele to take i n , ext u b t matches' or an entire PIFL sedWn• A variety of NFL tearnsArom Dallas to San Francisca a g n offer, each with v-,e their o n O n and *oak • nesses s r e s s i v e - it:poking

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and audio capabilities, is game d have zing. Some of it Is very impressive. The graphics, although very blocky close-up move smoothly and the sprite-scaling is cool. The idea of a full-motion Joe Montana supplying you with • hints and tips is also well executed. However, basically the game just isn't up to the standards set by John Madden Football '92 — which remains the best American Football sim money can buy (yes, even better than Madden '93 and '94). The ameplay here is a lot more onfusing and less responsive an Madden's, making it by r the inferior game. The bish — there's always an click at the end of i l annoying l e comment and It's all spao m why not when the action is m actually occurring? Overall, at aas bad 1e 1nen youAmerican choose aFootball play — ame, but Madden '92 is bett a r y i i l s l b PAM SEGA 101 e a r s


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REVIEW 'PRESENTATION AThe iull•motion ekista el Joe MOMOADis nice... o But the game's

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is The pitchmoves very smoothly and the sprites we quite well animated. V The graphics look biodiy and ciap cline up. No vothery in pack cobalt schemes.

We don't blame you if you haven't 7 m u c h of a clue about the rules of American Football. However, as you might imagine, the aim is basically to get the ball to the other end of the pitch and score a 'touchdown'. When you're in 'possession' of the ball, you hove four 'ploys' in order to move the ball ten yards down the pitch. Accomplish this and you're given four more ploys to repeat the process. If however, you don't achieve that, 'possession' is given over to the opposing team. To quote Star Trek's own Mr Spock: "Fascinating"

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ENTF We're in agreement in the commentary box on this one. Joe Montana deserves credit for trying to use the Mega-CD's special hardware, but the end product still quite weak. The grap Ics are very blocky, jerky and prone to glitching, an worse still, the indistinct players make the game quite hard to play. A swarming mass of pixels with each play makes it hard to react and find openings. The teams themselves sometimes lurch between overwhelming standards and sloppy play, so who knows who is going to win. Another g effort is the commentary, but the amount of repetition is surprising when you consider those 500 megs the programmers had. Plus, getting it after you've completed the play doesn't have quite the same buzz. Like the • previous Montana games, there's a strong If of disappointment. But will Madden's ph yet n ? Stay tooned, sports tonal

- 111

102 PAM SEGA

Mr Montana isn't the on s i f t i n g in the commentary box wearing a stupid headset. No, two more pros are sitting there just waiting for play to finish so they can comment on it in an exciting, American manner. Funnily enough, while play is in progress, their headsets don't p p w o r k . O n l y w h e n

a player is choosing a play ore they allowed to speak. Since their combined vocabularies ore evidently quite small and they make a strange clicking noise just after they stop talking, you might be 'relieved to learn that you con turn the commentary off.

SOUND soundtracks an the auto screens...

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e PLAYABILITY - Nice 'n' easy to into— - gelV ...Although the conttols are not that tospensive and play b confusingas a result,

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LASTABILITY

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Chow a few teams to lace oil against and a %replace' mode— I sr _But only ii you conbe bothered to persevere whit the frustrating gomephrt.

OVERALL . 11 17 4 r r:

Adecentenoughsimulaticeof Americanfootball,modemore noticeablebyitsfancygimmicks,buiJohnMadden Football'92 is stillbylot and awaythesuperiorAmerican Footballsimulation


12.00.00

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No other magazine coversSega Megadrive and Mega CD like the "all new" Megatech10Reviewsfrom the cutting edge o•Hyper game previews Massive tips from the Technique Zone Plus razor sharp writers with Haircuts to match.

Megotech on sole the 20th of every month It's head and shoulders above the competition!


L ove l e t him t e r or hale him, MEAN MACHINES' ever-popular celebrate over three years of active duty, we've decided to print a nthe s wvery best of his replies for your delectation, delight offence. Read on - AND D O N ' T TAKE IT TOO e r e and r SERIOUSLY... a l w a y s h a s a n a n really, that a game about a load of balls is in reality, a load 'Apt, ofsballs. w e r Who's the tow-life? Lovely old me? Or some sod, perverted sadist f who enjoys a 'sport where the participant tricks poor, unintellio gent creatures into swallowing large metal hooks and then pulls r them out of their natural environment while the hook is still ded in the roof of their mouths. e v e r y t h i n g . It's T pure, inane drivel that should be carved on a large and very pointed slob and shoved up the author's rectum. o It amazes me that on the one hand the tabloid newspapers hove screaming headlines declaring how wickedly evil videogomes ore and how they turn you into either a crazed loon, a raving epileptic or an unhealthy lump o' lard, yet on the other hand they all hove regular videogame columns

YOB ON S SNOOKER FISHING

ANTI-GAMES REPORTING . BYTHETABLOIDS "

1

L T h e h y p 'LET'S FACE IT, THE BIGGEST FITS WERE HAD BY NEWSPAPER EDITORS, NOT GENUINE EPILEPTICS. o IT'S JUST THE CACKY OLD TORY PRESS BLOWING WIND AGAIN. c r I THI NK BOTH THE P RO. AND ANTI-GAME S LOBBY SHOULD SIT DO WN AND HAVE A MASS DEBATE. i s y o f MT' S FOLLOWING A LETTER FROM A. KING WHO ASKED FOR A SEX CHANGE i t a l l i s1 0 6 MI A SEGA a s

COMMENTABOUTTHETABLOIDSCARETHATCONSOLESCAUSEEPILEPSY

kay, you are now A Queen.

*dm


You take the '8' out f banal. The rest of your mat fort in a wheelchair Wrexham on a Wed

s ore gifted with the gaming abilities of a baboon's • king pushed around Marks and Spencers in esdoy afternoon.

Those sod, shamblin • , cruddy, predictable 'jokes' were about as funny as woodworm in a c p obetween your brain and a steaming pile of horse l e What do you expect om a magazine put together by people who can't ' write for people who can't read? s c to death on the 5p piece in your Christmas pud. I hope you don't cho ke r I'd really be upset. H onest. u I hope Santa brings tou exactly what you deserve. A sackful of steaming turd c h You're about as fun y . as a one-legged man in on arse-kicking contest. You're about as fun y as a leper in a wind tunnel. You're about as fun

as a bout of diarrhoeo in o space suit

more stupid t an a mad cow with mad cow's disease o dick. A d , sir, and I recommend you take your PC, sit your ey ass on it and scratch your armpits while making d oises. i c Gosh You're ill terate as well as stupid. t ?Who indeed is wr •ng? I can only say it is you, you festering vomit. M den, pin-headed scabrous, bed-wetting, imbecilic, donkey-loving, o le seat-sniffing oste of human space. r e •u are. Or should that be whining s... I Andl where does that leave you? You're even more stupid than the peopiekyou're complaini about 'cos you're complaining about the letters complaining about t e letters in the first place. Sukkaaaaaohl And yea! Jason's sphinder opened and there was a loud trumpeting and rumbling! And o citizens of Dewsbury shook their heads. For it was clear that Jason • idn't understand about the way the Mego-CD works. And then the .kies opened and on a shining sunbeam, YOB descended and said nto Jason, 'I can't be bothered to explain to you because you're obvi usly for too thick to understand even if I did, so perform a reverse bo wel movement with a frozen black pudding and get thee gone'. You walk like John I man's trousers. The only lob you're h kely to get is the one you can fish out of the lavatory pan. oke up to reality, you'd no longer exist. .0 disposable anal spatula. The only substantial istake made was when your parents decided not to use a cantraceptiv

PAM SEGA 1 0 7


MEDC IALAna I suggest you get your ears syringed. And ask the Doctor for a large Barium enema as well. O000hl You're a feisty one and no mistake. Have you a problem with high blood pressure? Or have you just eaten something contoining loads of E numbers?

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You can't draw. You can't write. What kind of remedial are you? Send him down to St Wayne's Hospital for the Anally Retentive and tell him to ask Bernie "No Vaseline" Brown for the rubber glove treatment.

10.1 1 6L 1

LETTERFROMDEREKTHEDOORMAN Surely you should be called Derek the Backdoorman '

LETTERFROMPAULMINSON

-; INTERESTING 1 ,DIRECTIONS

On your bike, chum. And take the saddle off first so you can enjoy the ride that little bit more.

•••11

Are you called Minson because you're always mincing about like the gay fellow you ore?

Go pee on an electric fence.

LETTERFROMBENWALKER

Tell your friend to go suck a bull's udder.

Are you sure you haven't spelled your surname wrong I ' m sure one of the letters should be an 'n

Shove off and pull yourself a couple of hand shandies.

LETTERFROMMATTHEWREID. Did you know your name was on onagram of Mat the Weird?

LETTERFROMGREENPEACE 'You can iust Peace o f f '

LETTERFROMPAULCRAWFORD At least my name isn't on anagram of draw foul crop.

LETTERFROMKEITHWELK Keith Welk? WELK? If I were you "Keith" I'd definitely stick to coiling myself Gorg the Destroyer

LETTERFROMCHRISTOPHERPLANT ,Did vou know your name is on anagram of Holt! Pro Sphincter!

Roll out the red carpet for Alex .1 Gol ledge, Upminster's finest citizen. And make sure you roll it right over his head. Suck on that you apathetic donuts. You've got two choices: throw yourself into the local bill°bong or comfort yourself by having a good play with your digeri-do. Why don't you ask a less obvious question like 'Should I take my trousers down before having u cock?' Spawn of the devil's trumpet get thee gone. I need decent letters to inspire me to greatness, and on recent form they've been about as creative as Nintendo's

new ad campaign. Ninfantile. Nincompetent Nincompoops...

BUYINGGAMESADVICE Always look at a game before you buy it 'cos you never know when there's crap in the box. If you're not allowed to ployiest games before you buy them, wove your wad at the shop keeper and tell him to perio r s e bowel movement with the game you intend to buy .

1 0 8 MNI SEGA


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tantly by playing a deciding ga treetlighter It are all registered t

m•For rules w i n n e r s names Id PO Box

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WRESTLING 1110902 • • . 0 6 OEJ39 4ofir 7 3 KARAOKE 0 MACHINE OrJ39 406057 4 CD SOUND 0 SYSTEM! 6 40054) 0 jIs 5 eher s competitions close 28.02.94. All comp.,!

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Images Jan


MEAN Y O B I saw this butcher's van going down the road the other day with the slogan 'You Can't Beat Our Meat' written on the side. It's not what came first, the chicken or the egg. It's who. Okay, let's say I don't exist. Therefore you wrote a letter to nobody. That means you must be completely mad. Your Robert Maxwellesque money-making attempt has been sunk faster than the fat boy himself. Look at all of us. Tiddled our youth away leaning against arcade machines in the local fleapit and then - bingo! Mega publishing celebs! Forever in the shadow of his brother Mario, perhaps one day Luigi will kill his brother off in a fit of iealousy and we'll have a new game - Super Mario Brother: Escape From the Murder Squad. If you study hard enough at English you'll learn the ability to showcase your quite reasonable thoughts in such a way as to not disprove them by being a case in

point. We're currently looking into giving away a free smacked bottom with every issue. Lumme Ms Shelly's certainty stirred up a hornet's nest. Now she con sit on it. Your English teacher sounds very strange to me - you know, the sort of person who likes to be the hind end of a pantomime horse poroding about on the Yorkshire moors waiting for James Herriot to stick his... or excuse me. I was getting carried away there. It's called creative media advertising. Or in Peter and Jane Book 2A language: look good and make fun on telly. When you're ready for a job, go to the toilet._ or... sorry... scatological mode automatically activated That's about as hard as winning a 100 Yards right foot hopping racing against Christy Brown.

110 M M SEGA

ASSORTEDWORDS OFN IS I DOM


The Games Exchange

r i -

MEGA CD, ME G A DRIVE, GAME GEAR, MASTER SYSTEM

The Original, the Best, the Biggest!!!

M ff

SWAPANYGAMEFORANYOTHERGAMEOF CHOICE.BEATSPAYINGE40FORANEWONE

Li

W E DONOTCHARGEEXTRAFORPOSTAGE.WEDONOT USEAPOSTBOXNO.WEDONOTCHARGEMEMBERSHIP BUTWEDODELIVERBY1STCLASSRECORDEDPOST"IWECHARGE

00(TOTAL)PERGAMEEXCHANGED,WECARRYALARGEUPTODAP FGAMES.TOOMANYTOLISTOURMEMBERSHIPNUMBERSHAVE WELLABOVE2000!MAKEYOURCHOICESOFASIMILARMEAN 5RATINGANDVALUEASTHEONESYOUSEND.FORTHEIRSAFTEY, MES D E D PACKAGIONGANDBYRECORDEDDELIVERY.USEA ORASEPERATESHEETOFPAPERIFYOUDO UPON.GAMESAREUSUALLYDESPATCHEDBY OWAMAXIMUMOF14DAYSFORDELIVERY.

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Aero aspires to keeping himself airborne. This practice is not without its hazards though so thankfully assistance is never far away. Help arrives in many guises: Super-Fly Guy: Helpful items ore stashed in various hide aways. Aero-Wings enable him to fly into the uppermost reaches of his surroundings

Screwy Caper: Collecting lightning icons gives rise to Aero's ability to perform double-jumps when in mid-oir_ With this power he may vault over to previously inaccessible ledges

Games action ahoy in this odion pocked SITe•A shot

I've got to disagree with mlearned friend here. Everyone who saw Aero the Acrobat at the Chicago CES r reckoned it was the hit of the show, but that must have been the Super Nintendo version because the cartridge I plugged into the Megadrive was a run of the mill platform game with very mediocre graphics and gameplay which is reasonable but hardly grabs you by the gonads and pulls. There are some nice touches to it, but I found myself getting frustrated with niggly things like indestructible clowns and that tended to overpower my enjoyment of the game. In fact the whole thing reminded me of Dubs,' thc Oubut — u 301 I IA settli•youd game, with a few faults too many keeping it out of the Megadrive Games Rig League.

Aero's frail body doesn i withstand heavy falls too well so the availability of a parachute is a live-saver when falls from great heights are necessary.

PA U L G

Mht SEGA 1 1 3


! M E N Though Aero makes his debut trapped inside a platform game he has some refreshing ways of making the most of this predicament. Controlling him is occasionally too exacting for comfort but Aero's action-oriented character makes for a surprisingly cool game. In most platform titles players are given some opportunity to familiarise themselves with the hero, but not in this one! Aero's environment immediately poses problems and while danger isn't exactly pressing it's there waiting for the first clumsy mistake. As the game progresses reactions ore tested to the limit. The one factor that spoils the show is the continue restart-point: After carefully attaining a latter stage of any given world and losing all Aero's lives the player is returned to the very first stage of that world — how annoying! In spite of this and there being some extremely hard acts to follow on the Megadrive, Aero's spectacular performance ought to catapult him into the top ten at least.

3

LO NG T E R M R E P O R T

RE

v E1 o 1 i 1:21El EJ El 0 0 0 l 0 0 0 0 0 M I N N l t 0 0 0 0 i D 0 0 0 l M M 0 0 1 1 l . 1 0 T Our heroic dare devil makes good use of the circus apparatus avail1 able to him -- trampolines to bounce, the swinging trapeze to get 1 from one ledge to another and see-saws to propel him skywards. 1 Most daring by for, is Aero's human (or bat) can1 non-ball trick, Just about V the safest form of transn portation available to Aero are the balloons he occasionally encounters but these, he believes, are for sissies.

ATION

Aera's w o e

persona tills arm available pap. Thete are no gamaplay options WisesENE contial customisation.

ESALLOONATIC!

GRAPHICS 1r

Airmotrick

asioors, great ani-

83

mation and lots al venation. ' Some al the enemy Sprint= disappointing andsmall..

SOUND AApivoting

81

selection ol decent spot effects, more I than the Super HIS infact. v Though iinpiessiveulhrsl musicbecomes quite annoying. thSl • • • 11.0..

RATABILITY

811

:1 A There ore plenty of new ideas and a tali amount al challenge too. Somemay find the eroding notate of the game. play a brt of a strain.

Youdon't have to be bats to do this, but it helps!

LASTABITI:In ArLoads to explore and the game is guarantees a long-

791

tecm challenge. Alack of real Imedom means you're unlikely le

gobockfoewore.

°VERA',

A marsMme way to make a patchwork P quilt!

80

1 1 0 1 $

THANKS Games attic) ahoy in this action packed screen shot

114 M M SEGA at_willant

...George at ICE Distribution for tho loon of the review Gory Ho may like Morrisey but that's living in Yorkshire for you! Phone him on: (0302) 340079.

Agreatnew platform hero for the Megadriye who guarantees a few surprises butmay

notbeeverybody'scopof tea,

B

d

.

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GAME GEAR REVIEW

PROBE

A aah, P lLiving Desert. All manner of life thrives in these arid, hostile k conditions: scorpions, w cacti...or, Road eRunners.. urn, intelligent lcoyotes. Yes, these two cremarkable species show the quirkiness of evoluo tion. One is like on m ostrich, which has develeoped a mating cry like o tcar-horn, and gets a good o56 miles to the gallon: TtRoadrunneris Speediusj. The other one has evolved h in such a way as to employ etools in his predator behaviour 1Coyotus Stupidusl (which he buys moil-order from the Acme company). Step into the lives of these two strange creatures...

PECKER UP The bowls of seed are essentiol supplies, but Coyote has booby trapped some with bombs!

nice-looking and well w o r ,

!Three skill levels and some cartoonshots_

riroo LITTLE TIME With on animal like the Rood Runner to control, the emphasis is on speed, as much for necessity as choice. He's under a strict time limit but can regain time by picking up stars which ore each worth an extra second.

C-rash! Road Runner has clearly recognisable characters so if you're a fan of the cartoon and the assorted antics of WV E Coyote you'll greatly appreciate this and although it's yet another platform game it's fast and

tit Small but good choraciess awl shedesert graphics work hue

rBAD ACME Every third round you face Coyote in a strange contraption. Road Runner ducks his rocket attack and jumps his lorry aftock. Reach the

& e \ i f le x R i u t n There's not much toa Road n Runner, but it's stillnan enjoyi able little game. The action d is moves very fast and n demanding, partlytbecause of g h on screen. the tiny area shown o The neat graphics e save this u from being a turgidmplatform rehash, and Probe have made t o bad for it all quite lolly. Not o the Game Gear. n f g t r i e 1m 1 6 M M SEGA l e c c

IX seem 10 51)11 the ga m e .

A

I P "

1

SOMEWHERE ELSE

You may come across a strange silver mushroom in the desert. This warp cRnerel Prinnar tn n secret location, filled with stars. However, an guards this mysterious landmark.

1 I Prettyweeciy . music but the sound j o

tricky control, but ri rows on you. I I n i Not. east amount 01 levels, but t this is a tun ga m e 10 sit With. i a l l y Another platform game for the q handheld, but Rood Runner is u nowasteel anyona't flee. i t e I A p


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Prul 1 PLAYERS

PRICE• ACCLAIM

AST — OPTIONS DCONTROL:KIT PAD —CONTINUES:2 SKILLLEVELS:3 E c ESIVENESS:OK RESPON GAMEDIFFICULTY: mB ROCK MED er 1ST DAY SCORE 110,000

B Omni Consumer Products guys are C real money-grabbing 1 gas! After all their ' troubles with the tRobocop project, h have finally got OCP around to building o Delta City on top of s derelict Old Detroit. e Trouble is, they forgot s t there were people M e and t living in Old a i r brother Detroit, and those o r e goons i people don't really R e f r n want to be kicked out k of their homes, even if ithey are a bit runn down. But do OCP care? They do not. g Seeing as these folks won't move, OCP have hired in the local gangs of heavies, armed them to the teeth and told them to evict the inhabitants by force. Robocop, public-spirited soldier of justice that he is, has decided to turn against his old bosses and 'Piotect The Innocent' by marching into Old Detroit then Gunning Down The Guilty. For this purpose he copes armed with his pistol and gets to play with any weapons etc finds on his travels. •

ORIGIN Based on the Super Nintendo game whisk is based on the long-awoited third instalment in the Ralbocop movie series.

HOWTOCONTROL tandard platilona shoot 'em up Dorcas apply. Uso the P-pod walk te around the landscape and his the buttons to jump and shoot.

HOWTOPLAY Guide Robocop around the platform level% of Old Detroit, blasting away al Milos Mugs and their defense robots with whatever wee pornyou

.me fiat

feared worst as soon as I started thi game and witnessed the deformed Roboco sprite which is decidedly eavy and walks as if Vs got something brown and nasty sliding down the Insides of his tin trousers. The iffy graphics are a c ant feature of the go ut the worst thing abo obocop 3 is the difficulty evel, which is way over the p, even on the easy set ng. In many cases you ly can't avoid getting gets particularly (rust on later levels, bec mply can't fire bullets enough to take out all e thugs before they nail Jen. Compared to Rebotop Termin t h i s looks edly e . a

1 1 8 MAII SEGA

il

A NU himmy seagull Mew .

A

(Eve!

Yeah, what ever happened to the third Robocop movie, eh? Well, Robocop 3 has actually been mode, and it was originally scheduled for release in 1992 but when the film makers, Orion Pictures, went bust it vanished into movie limbo. The rights to the picture were bought up by another company so it will still be released, though when is unknown. When it does come out it should be more accessible than its 18-rated predecessors as the violence aspect has been heavily toned down in favour of a less restrictive certification which should mean a wider audience.


MEGADRIVE REVIEW . There's M thing rse than Et ,Ltt hg a m e and N• Robocop 3 tik 1111xItoa I s cafeinto Ohs A l im g o r y quite e neatly with its subd standard i graphics, repetitive and o gameplay much-too-hard c effects. I love and naff sound a good blast more r than anybody and I hate games that e you can sail through with no real effort but there are lim. Its - Robocop quite resoundingly breaks the as you're faced very early with so many enemies th Robo can't possibly shoot them all. If the actual go play was dynamic eno you might want to pe vere. But it isn't and I sincerely doubt will either.

M i r

Robo starts the game with a puny single-shot automatic pistol. In fad it's so puny that it takes three or four shots to knock down one of, the unarmoured thugs on level one. Better weapons lie ahead, and once he's picked up a new gun he can switch between his orrnoury at the press of a button. Don't expect infinite ammo, though. Bullets need to be picked up where you see the icon, and if you run out Robo has to fight with his bare fistsl Anyway, here's what's on offer. 3 WAY: Fires forward and and down. Good for dealing holed up in the upper storeys o

s w r _ _ _ T i _ v e s

LASER: Launches a powerful beam of destructive energy which doesn't do robot foes or armoured enemies any good at all.

MISSILELAUNCHER: Launches missiles, unsurprisingly,, They don't home in or onythin and th about as powerful as a loser.

Shoots a short-range burst of heat whi incinerates anyth• in the vicinity. More powerful than a laser and better for close-in combat.

Goodselection Cdoptions and ecodefotely Nve set of Robo-art title screens.

RAPHICS Awe colourful than you might expect. "Many ohhe sprites, most noticeably the l ama, spate, lords very amateurish, and the a n Is l snot e tthe t best either.

SOUND •Pretty luoky osusit, portrolorly NI the first level. vow sampled desk soundvery

smok

v IcKk hold to the poini ol frustration. Raba often has no chance of avoiding bullets, even on the oasy levels.

LASTABINHY o Well. Ws certainly challenging! Sochallenging that youmay well give up after a couple ol hours. Those graphics don't •exactly lure youonwards.

OVERALL

As insipid shooter with a

ridiculous level of difficulty. Let's hope the Itobacoo 3 movie isn't as feeble as this game.

M M SEGA 1 1 9

! UMW


Ramming a brick into the brain would promore sure playthis

PLAYERS

Faceto face wit*, the MOIL

\fustian:lay, sometime in the future, a mon I who in 1984 isn't even born yet sent/ is sending a man, who tried/ is trying to kill his mother, back to the present day for the sole purpose of protecting/ having protected himself from on assassin.. .Eh? This is a twisted tole to swallow yet its the basic plot behind 1992's spectacular scifi movie: 'Terminator 2'. The story is now being retold on the Megodrive in Acclaim's '12: The Movie'. In this platform / exploration game, one player leads a model T800 Terminator as it locates and protects future hero John Conner. Danger comes from a model T1000 Terminator intent on ki • , , youth,

rerg• •

sheer ntal ref The graphks a a d f u l and this cart is y a b i l i t y what a three-month kipper Is to environmental concern. It stinks! Players only need experience the T800's failed attempts at striking an enemy down even when standing almost on top of them to realise just how poorly the game plays. The motor-bike scenes are utter trash — whoever heard of a bike speeding in reverse? Rather than count sheep at night I now count the reasons why people should never buy this game. -

bikes et speed — in

reverse.

tries old 'look °mar-

thing trick. Like • game — it deem'? work!

Dire, awful, dreadful, utter pap.- pick on adjective, any i ad ject ive as long as it means the pits of the earth, and apply it liberally to this game. Graphically a joke, a shambles on the playability front — Termle lumps like a constipated bunny and hits like a baby and the motorbike sections are atrocious ping I I , usually in reverse. I could go on and on but suffice to say, Acclaim has got

The T800's first mission involves bashing up gangs of bikers at a seedy truck stop in order to equip itself with ammunition and find John's oddress The game later adopts on overhead view of our motor-cycling neighbourhood T800. After finding John Conner's home the scene reverts to the platform type scenario. And so it goes on with the platform section/ driving section pattern repeating itself over and over as the superior 11000 is kept at boy.

One of the main aims running through the game is to collect objects from the future because only with these con the doom of the future world be halted (yeah, we all remember that, from the film don't we?). Only when Termie has collected enough from each level con he progress. • me tow Imb• • • • • • = 0 . 1 " — • • • • • mow mi•Ib •M• inlib . 1 1 . •••••ouni • W A N . Um , • giM, —own, um •••• • • • • • • • • • • 0 1 .• • • • • • • " M P • • • mm .010 M b . m oo , s -• ,• • • -• • m i•p • M • •

because it is quite simply, the worst Albegadrive game I've ever seen. 4 1t o be a barking s to let something you bounce like about thislike out a

• • , • • • • • • -

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'AO

PLAYERS

.

—.6

(PRICE T B A

)-

fi r I N C R O PR O SE I R. E CONTROL:JO L CONTINUES:BATTERYSAVE SKILLLEVELS: I E RESPONSIVENESS:.ON A GAhliDIFFICULTY:EASY . S .... E T 15,000 GOLD 1ST DAT --a- S C 0 1 V 1 A I r 0I-tfelN 1 1 woo on 6W Mkrestroso Pirates

gime for CM disk MVO. Amiss end SI versions kodlowod. tido an updated artier'.

I.

NOWTOCONTROL Iliell-pad turns the ship left and right.On land, characters ore moved in fourdirections. TheD-pad also controlsfencing moves.

1

FIE CANte0111 11111

You can't go wrong

with a ton of Chkken MeNuggets!

E liza is enjoying her glorious reign. The great nenemy, Spain, has been scorched, and those gother untrustworihies, Holland and France, ore keeping their heads down. Now's the time for ladventure in the Caribbean, the well-finger . ner of the vast blank page that is the N - odd. • T h i s short hundred years is the Pirate's cen1tury. With the tacit approval of island governors, he does things for Her Majesty that the navy owouldn't dream of. And there's something in it for t him: money, ships, women, and of course adventure. h ke to the seas off the Spanish Main and live the enegade, a cut-thr a hero. T h e f a i r q u e e When you're at sea, your ship (or fleet) is view n large scrolling mop. This takes you from port to n less you encounter another ship. When that happens, the crow's nest tells you what ship type and what country's colou o r e flying. You may choose to hail them for news, sail away or fight. Watch out for bad storms or treacherous reefs when you're sailing, Other useful stets when you're under sail ore found in the captain's Your crew's temperament is important, rs according to the amount of food, nd action they're getting. Your utation, along with your health t the authorities think of you is

B DISIIKT HOIST SAILAWN

AI S k i C YPAD A P I Kites Goldis an ongoing sinstegy I Go round plundering Psilloontara. , Sskips and ports, )0 achieve a good ( pimle tops/lotion. J A i l i n P A R

RE P O RT

NOWTOPLAY

PAPA SEGA

TH

In O D D C I O El El 1::1 El El El Ei I D El Ell

R AIM IR IE IE IE 1

•REAKDOWN E 3 0 0 0 E 1

GE0 0 E 1 E 1 E 1 1 Ell El ElE1 El El E: 1 1


There ore several ways i n g a po one. If it's a 'friendly' port, and you ente presented with the main street. Walk int , lowing buildings:

HARBOUR Here you divide the booty between your retainers. This keeps them happy and loyal —lithe shores we good.

This is the place to sell ship or cannon, or have repairs done.

41414111 . . o t w o

TAVERN This is the starting point for many an adventure. The tavern has news, and It's the place to gainSecret inlormation and hire new recruits.

SHOP

GOVERNOR'S MANSION The Governor may give you a special mission, a commendation for attacking the port's ems.Wes or he may even introduce you to his

Spinster daughter...

The shopbuys and sells three commodities: Food, Sugar and Goods. You need lood for your ship, but as prices varyProm port to port, youcammake a weld by shrewd trod. ing in the other two.

Li .

hov e mewl s 0 / g o u r l o n g — l o s t • t a r , " t h e g 0000000 s a g e . • ha E v i l 6 pa ni or d Bor on Ri me:Agr a k n o w s q o u r s i s t a r wher eabouts. "' l .

Pirates Gold Is actually ages old, as this version is much the same as that which appeared on the C64, eight years ago. However, it was one of the best games for a disk drive then, and it's still great fun now. The graphics have been seriously improved, adding a great deal of atmosphere, especially the Monkey Island• N u e ports. The little bits of sampled speech like 'Ship ahoy' go towards an excellent standard of game presentation. However, a few problems of the original remain. Combat usually takes ages, but perversely seems to hinge on the frantic sword fight at the end. The game also lacks a long-term structure (although the sub-plots and scenarios help that). Strategy fans have nothing else like it, and their timbers should be well and truly shivered. But others should note that this isn't an 'action' kind of game.

Gus

The acti i r o t e s takes two broa t i o n s : in Port or out to sea. Each has their own controls, ond procedures. The game's wider location is the Caribbeon Sec'. You

4 L i d k

M M SEGA


IVE R E V I E W

yourPowder

ors ciZ iao r

YIN rival ships circle before amiss l ist O w k i l l !

1 a n t t l.v ; "

I really liked this game. The graphics are clear and detailed, there's a lot to see and do and the 11. whole thing is beautifully presented with a real feeling of bygone days emanating from the game. The only problem I can see cropping up on the horizon Is one of lastability. At first We great fun trundling around, picking up a crew then keeping them happy as you sail around blowing rival crafts out of the water or plundering their wares but whether the enloyment would last all that long is another matter. Overall though, a fun and very original game and one which should keep strategy V a n s

When you choose to (which is often) your first li of attack is the cannon. Ea ship can carry a certain amount of cannon. When fighting at sea, both ships are shown in close range. pressing A, you fire cannon from the ships side. A certain gap is required to reload. Direct hits weaken your quarry's fighting strength, but also damage his ship. If you don't want to sink her, ram the ship to board. When you ram the ship, you're often faced with a fencing duel with the Captain. Using the simple duel commands you reduce the other captain's men and morale. When either go completely, the ship is yours to do as you please. You con add it to your fleet, or plunder and sink it.

M M SEGA

*Very yrell Inesented, MthamMmetelml of the acted, and adequate sem game andstall hovels leatiro. The tentrols are tensible onel lettledle*

The pectin% of the pilule thermionsamyl the mhebetonts of the port or. root. So or. 16111.cromiltionk

, Saib ship and learial (ambit ipopio its As Finney Awl usi vosarlig.

A Ude menses al womb, whenseet spot hind at mime think 01mem serum. 41. tots al Ilitle S0 0 1 . 01 O tt M i n k S I ION d e a r ,

It's a molly Ion expense(' ponies togelbet the lefe al a pirate, men the sell:mksspar you on. V there's only a limited anoami ad

Way le do, simi dip maim Woos ropoditoA

Combat on land is much the same as that at sea. Bombard the fort with ship's cannons, then land you soldiers to storm the town.

Tbe pie, wee is east end lets of hidden leetares to disarm are minded. There is a reel dais04 Nines Goldhemmingrepel&

'a'reln.c r t

,The four battery save positions on Pirates Gold lets you cony on and on. Even if you are captured, friends help you after your release from prison. Only old age or illhealth gels an old seo-dog like you down.

191 1 1AAcuriousgamethat rates highlyforitsotiginaland involvinggomeploy,even if actionisnotsoimportant.


5 VCV.* 0‘10i,S N•'&itt 0 0 , t *


This section shows you which shops are near you. All you have to do is looR for your local area heading. and the details of the shops are below.

TO ADVERTISE IN THE MEGA SHOP GUIDE CONTACT: MARIE LAWLOR ON 0 7 1 - 9 7 2 6 7 0 0

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I M F 11•11111:331:111=1111ren BIRMINGHAM MEGA-DRIVE OWNERS WE BUY, SELL d MEGA CD & SNES GAMES SPECIAL £ 2 . 5 0 OFF ANY GAME P A R TOFFER E Limited X C HPeriod A N Only W i t h This voucher , I RI 1 I 11(.11 G EI I it II ...... . . . . . . . . . __ Nina 141 M )MRAL..-..... ........... ....L45 F A I fix:M.1r (92) t -it I NGLL SI RiKE, .. G H o . . . . 1 1 9 M E x )i )49) I S ( E 4D 4 ) I ) I • S l i t i r sTRIKE. £ 2 5 .( .(. 04 ' U I A I Al EURY t 4 4 1 . 1 .AI IA K ILRAI I. (92) t 19 I NK' IIA... ; D L A RM2 E 5 MI WWI s FRITTS tRF RNA'. I f _ _ _ L i s s i (NUB) ........... _........„,. ....... ......._../15 I V II E ,N114INI I NATt)R K _ I A E

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Winter DeeLs ATARI A D L I fi l f P LU S c y a c a m a t r a , seed I l e u 1194 99 PC • 14 INCh colour VOA stereo sound M ANIOA Cb + o sca a s m o a n Z O O L deb compatible sound cord p1u6 bunt In M £297 99 If 3 4 6 4CNIVIICIC 0 0 P H ILLIP S C O I 210 E 399 9 1 e, 1 I6 4 91treet S r ighte r „ a s . , " P oO dn tiCOA CD II + ROAD RASH 1245 99 0m e i Dm AMIGA 1200 RACC AND CHASE + 1130 e Pormuia R eI 1 4 6 . 9 1 1 OFF FREE SOfTWARC 1299 99 rD Pdoodin t i e io DANES CACHANOE d vs 0 +or P K In to . ol 13 Co n o w to t ami n e o e w+r,bieeen f 4 3 9 . 1 1 0 C.12 c M I MOW* n e e * .1 3 3 0 t o 114.911 C U R rChuck R od, . kiro wc Po * C N N - D OM n p P • PIP ON Games IS OH 113POWIFIC ram 1. a SHOP OPEN 111. 6 H ON D O' • S A Tup0 1 y SHOP PRICES NAY k ftl e t i t f e C l o r e e • N I 2 • SONIC NI GADRI VE 2 • ALADDI N t PAIOADRIVE 1 • STREET C 2 CONTROL PADS * 2 CONTROL PAD S N O R M 2 • 2 CONTROL o CIIILSO £ 1 1 2 .0 0 PADS £ 1 2 9 .0 0 n s IMEGADPM19 TITUS WOA D / SIEDA CO ITT1-911 Mo ' i r o fo i l Fom N M 1 to M i n to wn 3113113.0,13 I M1ete F l l 1 E Kombet , , P1 %V e T H I Sttowlock H o rn . X X 3 Coo1 ,3 o p10 CP Pe rn a „ _ . , " t o o Prn . EttisstcP S Jo1 4 S 0 S 149ad AveNger . _ ..S 4 OD l + c to 01 SF 5 1 0 0 D Jegen,11e2 Wel Come n : a :ow AnionAz+ 1 0 0 0 D ,ifounderivet . . . — s o oo1 ONf •o • • 4800 14 Opmrsi e l Civet Sww CO 2 1 _ . _ L e Dee SAME DAYDESPATCH ONCI 4 A3CID -_ 11 ORDERS 1 SUPER — tt't I r k t .0 0ES0DON'T HA NINTENDO I %GEWELCOME GAMES AT

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4 1 = E= Ift..

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014.99 VIRGINr 0 1 E L E A S E F E B R U A R Y

OPTIONS CONTROL:JOY PAD CONTINUES: PASSWORD SKILLLEVELS: I RESPONSIVENESS:GOOD GANII DIFFICULTY: EASYMEDIUM

I •Maiesty, the Padishoh Emperor : Shaddam IV has previously r decreed that the t planetary bdesignate eof Arrakis khas been ngranted to the Duke o Leto wAtreides, nand his . House. His HMajesty i charges them with continued pros duction of the Spice SMelange, unique to uArrakis, for sale to the Spocing Guild band Landsraad of planetary Houses. It is recognised that representatives l of the House Harkonnen are still bosed i on Arrokis, and hove not left in accormdance with the wishes of the Emperor e Plonetologist. Homing considered th enmity between thipse two Houses Londsraad, the E e r o r has decid the House who w A r r a k is by f arms, may have t s ice as the

1ST DAY SC0111 End of sector

This is Virgin's second Dune game on Sega (after Dune CD) based es the Fronk Herbert novels.

NOWTOCONTROL

Seises Deselects

Ise

erimq% o p t i o n l

HOWTOPLAY Oneach ot the 24 leet4s, build a base to eshad spite and destroy your opponent's lostilittes.

• uni i tt s fr itt

okis: Atreides, Ordos is an i 't figure in the f Arrahis, the

of t •ep o en are warlike, o. Playing Atre'

Rah, rah, thumbs up and hallelujah for Virgin. This game is beyond a doubt my favourite of the year — if not ever. I know that probably sounds strange since it's pretty crap to look at and sounds awful but believe it or not these usually major factors fade into insignificance when you're talking about this game because they serve their purpose and set exactly the right atmosphere. It's mindbending stuff working out how to reap your spice, protect your base and blast hell out of the enemy all at the same time but the controls ore spot on, it's really easy to get into ond once you are in it's utterly unput-downable. I was a bit worried when we got it in for work in progress because I raced through to section seven straight away but at about that time the challenge factor accelerated (thank goodness) and the levels started getting much tougher. So anyone looking for a bit of a doddle, don't look here, on the other hand if you fancy a game which has masses of strategy, oodles of blasting action, masses of challenge and whole heaps of fun, look no further than Dune II. Highly rec-

LUCY

mmended.

128 PfM SIGA

1

pr extrir -uT "EA

ORIGIN

The D-pod controls an on-screen pointer, used to seied different units. In menus, the El-pod highlights different item.

H O W A"OWt , 1 • . 1 H i I 4 6 / 1 I I


T HEBATTLEGROUND 1 1 1 1 1 1 1 1 The plonet is split into sectors, each demanding a different requirement from the player. It is only possible to build on rock. It is not posEach sector many scrolling screens. The focus of ploy is your base, which "expands - outwards 1is split 1 across .from1your 1command r centre. sible to build on raised rocky ground. Vehicles After a while it may start to look like this: travel more slowly on dune sand. 1 1 1 1 1 1 1 1 Screenshats linked to provide a map of all SPICE the available builings. The spice fields, your goal, / appear as red, of varying ' R o c k / N N W ' "IP This is where the spice is collected, and S A N D converted into credits. Every refinery REPAIR hts flash when a harvester is due to 1 Damaged vehicle uni i urn. t mes with a harvester. The loading pod 1 11 firepair. I 1 a r e s e n t h e r e f 'WORKSHOP o This is where vehicles ore built. r •, at fixed credit prices C

Outposts increase the technological level the base ond also provide you with a c prehensive Kan of the sector.

a p o n RETS/MISSILES wed s defensive units are a useful way of protecting the a • - A n d h a r v e s t e SHIELD WALL r Long walls are constructed s from a series of indiv' m units. a y b vels, new struce 'nt themselves on L b o a u t uy alli l t

ASTP'

IND TRAPS hese supply power o your other buildngs.The more you uild, the more

L

r

is ne1111=1"

BARRACKS Fighting units of diers and troopers

be trained hare.

•prime building. All your building cornsare issued from here. It is the ' rongest structure, and it's essential it sta Intact

to l d ' O M M A N 1 R I

The Sectors which your Nouse must conquer!

-4411F Palace

1 1 1

-11 1M

-2 9


RIVE REVIEW

eir M E G ;

Aawf cFPVICE Your mobile battle units ore easy to control, Click the cursor on top of the chosen unit, then move it and click again to position the unit. Units attack any enemies within range. The more advanced you ore, the more powerful the weapons. You start with Quads ond Trikes, then progress to Missile Launchers and awesome Death Tanks and Sonic Tanks — with their wove weapons. Carryalls ore a special type of vehicle. They protect the harvesters from attack from desert worms, and speed up spice harvesting by taking the harvesters to the refinery by air.

IWIESENTATION

BRE AKDO WN

- •EICIDIEI •DEIDEI ElITIMO El EI L I EJ EI t L VEIN I D El El O D O

9 3 1

SOTE6 1 MUME El E l El El 1 E i l CI El E l 100 I N E • El El El El 3 I E M l E E : l 1

N G T E R M R E P O R T

The tutorial mode eicellent. The giceptiotio, mark here olsorovers the greet atmosphere ond the authentic feel of Dune.

GRAPHICS

and the screenis well laid out The icons are dear 7 6 The graphics are not specincular, and don't vary ma& In themselves, they are not imparter°.

1 = 1 0

r SOUND Eachunit

3

1111 C O M M E N TrAll When did our Work In Progress, I goi very excited about Dune It seemed the near perfect mix of real-time strategy an • action. Thankfully, It's every bit as classic in the finished version. The ingenious gameplay is classic in its logic and simplicity — it won't take long to pick up, but the potential for developing tactics is enormous. The game is coupled with an excellent control method: precise, simple and even the short delay in response doesn't detract. But whai makes me love the game is its great atmosphere, which really does capture the mood of Dune the novel. Okay, all this isn't going to sway the doubters who see the functional graphics and blanch at the thought of a thinking game, but this is clearly the best strategy game since Megalo-Mania and demands recognition as a total megogame. .4%

130

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responds to your commands verbaly—Ihei.ound en e fob. FX The weedy musk tends to get lest behind the IX, and isn't important.

- ,fl• II imlopl

••••

Great tun to play, if youhove even half a brain cell. loch level turns into a titanic struggle for domination. Striving for new weapons, and battling to maintain supplies Is gripping.

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LASTABILIrt

ICONOCIA All the inform • 3 Dune II is covered 11111/. •••••••• In the top right car amount of spice cre have to spend. Also • 111 n the currently selected e clel building. The top e shows the strength of u n i t . For structures, the bo shows how near the till t o compleilng its task. By double clicking

on a structuLtuou get l i t e its status scrxi•

90

Byabout mem 7, a game is lusting Ghent on hour, and progress is bitterly fought fol. Dune II hasclassic testability. There are only 21 levek, mein more would hove been nice.

OVERALL

M M .

93

-

1 r••••

Thisgameisgoingtowin owords.It maynotbethe averageconsolegame,but It's all thebetterfor it.Adefinitivemind roofer the Ateriadrive.


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A D fl I VE E V a.

_PLAYERS,

1PRICE (BY

OWN SONYIMAGESOFT • -• • • • •

ENOVEMBER

OPTIONS CONTROt:JOYPAD CONTINUES:INFINITE SKILLLEVELS: I RESPONSIVENESS:IFFY GAMEDIFFICULTY: QUITETOUGH 1ST DAY SCORE 40,000 -via 1 1 1 ORIGIN - - - - , Agamelicensed horn the semi•flop movie of the same name (which was of course based on Peter Pan and Wendy èy J M Barry).

II

NOWTOCONTROL The controls are standard lot a platform game, !hough the buttons have different functions whenPeter walks, flies or swims.

leirilw* -r or por ow s w e e t

Hold down to run Or a y test,

B k m 1111 brt7.-osslaixt d i . " P S P o o l* m 1 " 1 g Peter lumps around platforms and r dodges pirates to get from the left of i each level la the right, where The n LostBoys are *oiling to meet huli. t o

NOWTOPLAY

132 PAM SEGA

W

M L

W Peter Pan and became Peter Banning who grew up, become a stockbroker and had a couple of kids of his own. h eHaving given up a life of swashbuckling for red braces, Pete is as surprised as the next unimaginative yuppie breadhead n when his old nemesis, Captain Hook, comes along in a flyP ing galleon and eswipes his kids tfrom under his enose. Peter sudr denly rememP bers who he awas and soon finds himself n fback in Neverland lwhere he has eto once more w don his green tights, reassemo uble his old Lost Boysposse and ttake on Hook oand his pirate fcrew in ten N e v e things I like about r this game l N--a ,1 I F are things n • Is' , A d -t % ,,ch., .,4:•,„4 , a b o u t it. a h -\,L v ,i. - f f o . 7 T hhike -_, e things ore n e ' ti Ps .A U L dG the graphics, which t t . are colourful and nicely anih music, which o mated, and the I e p actually compares very well d with the fullyr orchestrated p o on e the CD veresoundtrack n of Hook. Alas, the negsion d' ative points leave a more blasting • impression and chief t eamongst them is that, well, As weil as lust lumping a r o u n d l is just another film ithis -fly! But being out of practice h e needs the help of i turned into a platTinkerbell Who is fluttering around certain points in nlicence the k form game, which is reason-the game,'shedding fairy dust g e playable but not what ably stands itent FWhen a c e Pete , P e underneath t e experts could honestly call get%gouge-full of flying ability cwhicha he can n use just by pressing 'fun'. It's mostly little things that prove annoying, such as the jump button twice. H o l d the occasions when it's ,down tlsobulton and he 'jets' fie flies a bit Mter impossible to avoid being hit ng and the times I joyously ,because the lover he stays aloft the power gets and picked up the Golden Sword A rlower h i chislrying h and last it the next second if he's not careful he tends to fall on i s when a pirate suddenly something sharp u s e f dropped on my head out of won. nowhere. It's one of those BRE AKDO WN u l , games where you have to El =HD MI C O = E l El play through the levels a IIV E l L = I El I:3 couple of times and remember what's coming up. That's L J L J EI L I J WEN 1 = 1;11 ID =1E1 not so bad usually, but Hook just doesn't reward the effort LJ 1::1 because the excitement El =I ID E l 01= you're expecting never 3 E l D D appears. 111

i I O V V 0 0 0 Lorda —! Y TIER MO U R E C P O1 1 : A R T3 N

r i n r i n n

• • • • • • • • m -


DRIVE REVIEW ALSO ON CD.(. All you Mego-CD owners will no doubt be overjoyed to hear that Hook is also avoilable on Mega. CD, It's the some game, exactly, except for the fact that there are very brief snatches of full-motion video in the intro sequence of the CD version as well as badlyacted speech between levels. The CD version also sports a very good CD soundtrack full of Action Blockbuster Movie-style the

PRESENTATION t‘'Storysequences aren'teeryinspiring, and there ore no option

Sprites and backgiounds ore colourful and nicely designed. Phe ani• motion's not bad either.

5 1 80

SOUND

sv,

Adifferent music troth for eachlevel 1110Slof theand m a te

0 0 1 good. Sound Ards ore nothing spa* clot ••••••••••_

THE GOLDEN SWORD I After Pete beats his rival Rufio at the end of level one, Rulio hands over the golden sword that belongs to the leader of the Lost Boys. When Pete takes a swipe with this sword, it shoots a ball of pirate-busting energy across the screen. The bad thing is that as soon as Peter takes one hit he drops the sword and has to go back to dagger fighting until he finds it again in the next level (maybe). Because it's so difficult to ovoid toking the odd hit in this game, it's very difficult to keep hold of this sword for longer than... ooh, what? Five seconds?

4 . 0 1 0 S C 01RE P O I - 1 1 E R fi C i ' 0 0 0 3 6 0 0 F L Y 110•111lEnnemem . 1 1 N R -ym ' "I M 1 1M . I 1 1 1 1 1 " . W W W w m

PLAYABILITY - Sort of reasonably plcryable, in a T I 7 40-

M E : 49 1 4 , ;

69

way. Nothing new and the niggly things and dodgy control system get annoying.

- .m e n e m m e i n h e i

FASTABILITY * Pretty tough, then with the infinite continues., • it gets a bit tire-

65

1 trtel.

M M E N T watched the Hook film last I despite what the critics l said, I thoroughly enloyed it. l I lust wish I could say the e same for this utterly mediocre platform game. k True, the graphics and , sounds are okay, but the gameplcsy alternates between dull and infuc riating and the originality is non-existent. o Paul's right, it's not terrible but neither is it i very good and I wouldn't recommend anyn there hard earned soonone splash out c tedious game. doolies on this i d e n t

some alter the fifth . . . . . . . , w oj

OVERALL

69

Anothermediocrefilm becomesamediocrepladorm game.Hookisn't terriblebut it'snotloadedwithfun either.


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GAME GEAR with 120 games L/ KiLI S Master System convertor, car , joypads. 7 top English games, adaptor, snip at E150. Tel. USA Team Basketball, Sonic. 'J AP Matthew on (0437) 781536 and Streets ol Rage. etc, all in mint MEGADRIVE lor sale. 6 M e g more condition, plus a Genesis games, Sonic 2, F22,Revenge MEGADRIVE for sale with acartridge o n holder, everything of Shinobi. NFL '93, Wrestle Sonic. Ayrton Senna and v e , boxed. worth E400. seN for lust War. Altered Beast. 2 pypads Super Kick-Oft E120, also E275 ono. Tel. 061-728 3738 2 E150, good condition_ Tel 051games for sale E20 each for details. 334 2669. Populous. Starflight Road ORIGINAL ISSUES Mean MEGADRIVE for sale with 3 Rash. Super Off Road. F-22 Machines Nos. 1-24. E20 plus controllers, carry case and 13 arid Wrestle War for El° Tel. P&P.Tel. (0732) 873624. games, E240 orb°. Tel. 021-436 Rob on (0222) 868696, after MEGADRIVE with 1 poypad 7432 after 6.30 pm, ask for 4 plus 5 games, all reviewed Steve. GAME GEAR. 7 games, mains 1 over 85%. still boxed, worth MEGADRIVE, 5 games adaptor, carry case, magnifier over £300! sell for E150 ono 3 including Super Kick-Off. Road & TV Tuner. cost E370. set' tor Tel. Rory on (0954) 232558 m Rash II, Tecmo, WC E150 Tel (0296)661533 after 4prn weekdays. Wrestiemania, Sonic. 2 control AMIGA 500+, iMeg second BRILLIANT Master System pads. E120 ono, Schumacher disk dive, moose and mouse games from E7 to E12 each. Pro Cat, heavily modified ready mat, 3 joysticks. loads of bargain don't be shy. Tel. Asif to race. 3 sets of cells, very games eg Goal SF1 1 etc on 071-790 5212. alter 7pm new, speed controller. etc. £300 Tel Gavin on 081-422 MASTER SYSTEM with 16 E165 ono. Tel. James on 6216 games, light gin. 2 controllers, (0442) 1375692 for details, plus GAME GEAR games. Sonic 2 all boxed, good deal at E200. every back issue of Sega MM, e15, Batman E15. Bart VW, worth over E400 Tel. 051-608 offers Indy El 0, Taz El 0 Tel. (0925) 7320. after 6pm SEGA MEGADRIVE for sale, 225863, after 6.30pm SEGA MASTER SYSTEM 19 hot new titles plus arcade (Warringion) games for sale, at cheap powerseck. Total price E670, MEGADRIVE GAMES Prices, send lst class stamp worth a lot more, you are a fool ,Flashback. RobocOct, Fatal for list to. P J Richardson. 113a to miss this deal. Tel, (0926) Rewind, Revenge Shinobi Dunstan Crescent Worksop, 632060 now whilst lines are Alisia Dragoon - between E10-• Notts S80 1AG. hot! for full range of titles now. £241 + many PC compatible CM, boxed. tape deck, disk FOR SALE Megadrive games. games' Tel. James on 081-977 drive, 4 joysticks and mouse. Jungle Strike, Mortal Kombal. 7981, after 5pmweekends. 40 popular games. and word Micro Machines. Road Rash 2, AMIGA 500. 1Meg memory. 4 processing package, all as Flash Back. Cyborg. Justice. joysticks, extra disk drive, new, instruction manuals Tel. George on (0272) 687882 mouse, Deluxe Paint and included, cost new over E600, PC ENGINE with AC adaptor Workbench. 32 original games. price E150 ono or best offer. and 7 games. worth over E350, light gun, approx £1,000 of sell for E250. also Gameboy Tel (0923) 852639, e o u t p m e n t lor sale E250 ono. 50-in-1 cartridge for E150, lust AMERICAN SNES pads & T e l Ipswich (0473) 603497, pysticks, all still boxed. very N E 0 GEO for sale, good E3 a garnet WWF videos for cheap, Jap Game Gear & * sale, all at half RAP, for details conoition, complete with Megadr Ve sties, all cheap. v i e w p o i n t and 2 controllers nng Will on (0672) 20597. PIES with 4 top games. E70 or Scan Megacinve still boxed. e 4 5 0 ono Tel James on E78, Menacer still boxed £40. will swap for Gameboy or JB King never used E38. Tel. ( 0 2 SUPER 7 6 ) 476165. alterfor 4pm. FAMICOM sale, Game Gear with games Contact Liam on 081-880 (0226) 204576) after 6pm. S c a r t broken reset button, 1975 Phone quickly to avoid c o m p e t e with 2 pads and GAME GEAR with Super Wide disappointment. S t r e e t Fighter II. Turbo El 00. Gear, Master Gear, carry case, FOR SALE Master System II, T e l . (0276) 476165. 4 games, Sonic built-in Sonic S P I E S . 6 games. including also 8 games Inc. Pnnoe of Persia, Shinobi 2. Batman 2. Alien 3, Super Monaco II S t a r w i n g , 2 control pads, carry E60 ono, under 1-year-old Tel b o x worth E355,selling for Returns. Tazmania. Donald (0923) 774080 E 1 9 9 Tel 021-783 2914. Duck & Chuck Rock. all fully AMIGA 500 40 games, . M E G A T E C H issues 2-22. I boxed, worth E340, sell for E250 ono. Tel. (0742) 304181 mouse. joystick E500+ new. . a sell E325 after 6pm. i M e ono. a nhardly used. l w is s ues , Mega Acton 6 issues. MEGADRIVE GAMES, Chuck vgc. M aTel,c (0924) h i 897745. n e ask p l u s The Compete Guide to the for Klemm M e g a d r i v e , free gifts, include Rock E20. SO Rage E315. L. S e g a Battle E4 99 (LB has no ins.), GAME GEAR. 4 games. AC p o s t e r s . video, earphones. 1 0 adaptor E200+ new. sell for b o o k s all excellent condition. loads of mags. all in excellent E150 ono, hardly used vgc. 145 ono. Tel. Brian on (0324) condition, titles range from 484353 Tel (0924) 897745, ask for MM. MM Sega. CVG, Kieron MEGADRIVE including 13 MegaTech. NMS plus US MEGADRIVE with 1 controller games, M. Kombat, Speedball mags and Cheats1ips lor II, S Kick-Off, Rad Rash, JaP and 6 games. including Sonic Sonic II, Street Fighter II, worth convertor. 2 controllers. boxon Sonic 2, Tazmania and Churk over El 10, but will sell for E70 Fick plus books and maga with onStruCtiOnS. worth E495, ono Buyer must collect from will sell for E250 one or swap £200 ono, Mega-CD with 7 Chorleywood. Herts or pay part for SNES with 2 pads. 5 games E200 ono, Megadrive of postage. Tel. Andrew for and Mega-CD together E350 games. inc. Mario Cart. SFII, it details or some agreement on interested. contact Seen on ono. Tel (0732) 362754 (0923) 283604. 081-395 6149. leveningsweeliends).

FOR SALE

MEGADRIVE Mega-CD games for sale, Sonic 2, Tazmania E20 each. Road Avenger E22 Castle of Illusion El 5. the lot E70. Tel (0226) 753492. SELL SNES. Amiga, Megadrive. Lynx. Commodore, all with games for E690 Tel (0243) 775157 for details. Will swap for DX486 PC SEGA MEGADRIVE for sale with 15 games. including Flashback. SOR II. Jungle Strike, JM '92 & '93, Sonic Shenobi II, PGA Golf. Thunderforce IV Road Rash I, Eswat. Ghouls '6 Ghosts. Ouackshot and Sonic I, 2 pypads all leads, excellent condition, will chuck-in video driver E425. Tel. Richard on (0472) 388613. UK SFII for sale, 3 months old, excellent condition, worth E65. will take £55. Tel. Pat on 081 579 1053. BARGAIN Master System II. 2 controllers, 5 top titled games, including Sonic 1 & 2. Lemmings and Double Dragon. E50 ono. Tel. Tom on (0225) 311099 SEGA GAME GEAR. with Wimbedon Tennis. Olympic Gold. Mickey Mouse with car, main adaptor. all boxed, E90 Tel. Neil on (0524) 36061. AMSTRAD CPC464, green screen monitor, printer modulator, light pen over E150 of games. worth over E500. sell for E190 ono. Tel 061.962 6492. MEGADRIVE GAMES Tiny Toons E25, EA Hockey E20, PGA Tour Golf E20 or all for £60. if interested phone Bnan on (0232) 838101. C64, 2 loysticks. mouse, 220 games, Inc War. Sport and many others E100 Tel. Graham on (0708) 552783, alter 6pm. MEGADRIVE GAMES for sale, Jungle Strike E25. Super Kick Off and Speedball 2 for E20 _Aiach. Tel. Toby on (0483) 1 1M2E5G 3 R I V E and Super A Nintendo games, Alien 2. PGA. l 2Tazmania. Sonic 2. EA 1 3Hockey. Desert Strike. Olympic Gold, Speedball 2, NHLPA '93 Ecco, European Soccer. Tailspin. LHX. Mario, Lemieux. Terminator, Ouackshot James Pond, Basketball. F22, Fantasia, World of Illusion plus ()Viers E25 each. For details phone (0922) 403699. MEGADRIVE. 12 games, Sonic 182, Speedball. Micro Machines, Road Rash, etc Menacer. 2 joypads. E300 ono. Tol Ant hony on (i' 1 M)

222585

YOI I'm selling my Game Gear with 9 games, TV tuner. battery pack, AC adaptor gear to gear cable plus carry case. boxes if wanted, all for lust E300, if interested phone (0533) 706270. after 5pm and ask for Chns. MEGADRIVE for sale. Jap. Scan. including 14 games, leads and boxed, E280 ono. Tel. Dan on 081-555 3755 (East London) BARGAIN, Mega.CD & Megadrive. fully boxed. 15 games including Sonic 2. NHL '93. Hockey, 2 joypads. Megadnve carry case. worth over E700. will sell for E400 Tel. (0752) 331376 (Plympton. Plymouth). SEGA MEGADRIVE with 5 top games. Robococt SOR. Decap Attack.. Road Rash and Sonic plus 2 joypads (1 competition pro) and carry case. all as new, all boxed with instructions. worth E355, sell for E200 ono. Tel. (0904) 702891 (York area only). GAME GEAR with mains adaptor. battery pack. magnifier and 6 games Kick - S Oft u pMortal e r Kombat Mickey Mouse 2, Chuck Rock, Donald Duck and Columns, worth E300. sell for E180 or swap for SNES with 4-5 games. Tel. 061-427 8025. ATARI LYNX II hand-held console, 3 games, mains and car adaptors, all boxed with full instructions E90 ono. Tel. (0561) 377588, after 6pm. FOR SALE. Sega Game Gear with 17 games plus AC adaptor only E90. Tel (0707) 371435, after 5prn. Sunday-Thursday. MEGADRIVE GAMES. John Madden '93 E25. Preditor 2 E20. Streets of Rage E20, PGA 1 E20, Powermonger £25. Tel, Mike Wood on (0494) 423761, daytime. SEGA GAME GEAR plus 7 games including Super Kickoff. Prince ot Persia. Chuck Rock plus wide gear and main adaptor, all in excellent condition E175 ono Tel Simon on (0932) 228206, after 6pm. MEGADRIVE, 10 games, 40+ magazines, 2 pypads and Maverick joystick, sell for E350 only Tel. Kevin on (0392) 58078. after Spm. MEGADRIVE for sale, 12 games. 2 controllers, games include: Jungle Strike and Micro Met,hineo. E350 ono. Tel. Richard on (02971 60451. MEGADRIVE games for sale. 15 titles to choose from, may consider swaps El 0 £20. Tel.

(0268) 28799b.


C64 COMPUTER 700 approx. games, 3 joysticks. including Maverick, 1 arcade controller, light gun and games and data cassette recorder, a bargain at lust E75 ono Tel. Gregor on ,0259) 752329. SEGA GAME GEAR, AC + car adaptors + G-G cable and 8 games (Wolfchild, Streets of Rage) E200 ono Or will swap for Super Nintendo and games. Tel (0733) 264025 and ask lor James Buyer collects GAMEBOY with accessones, 5 games. Trans, Tennis, Rob000d II, Baseball, Blades of Steel, boxed, all for £75' Tel. (0582) 872994. alter Spm. BARGAIN Sega Game Gear with 5 top titles including Lemmings with AC and car adaptor El 80 ono. Tel. (0525) 377144. weekends. GAME GEAR, 5 GO games. 2 MS games + MS convertor, games Inc. Mickey Mouse. Sonic 182. SOR. psu El 80 ono, also separate mains adaptor, all boxed, brand new £5. Tel. Michael on (0707) 659652 asap (S.Herts). Buyer must collect. AMIGA 1200 for E180 ono. in mint condition, includes, many games, paint package. 5 joysticks, 4-player adaptor, t m o u s e and many magazines. will consider swaps Or pan exchange for almost anything! Tel. (0532) 667835 (Leeds), Serious offers only please. GEAR. 10 games, magnifier. adaptor, offers around E160 or separate, for more details, call Gavin on (0756) 748465, between 5-8pm_

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SUPER NINTENDO with pads, lead5, Mario. WWF, Probotector and Tennis. 080. great condition, but no instructions for games. Tel. (0457) 763003. MASTER SYSTEM with 1 pad, rapid lire unit and light phaser. 15 games, including Sonic 18,2. Asterix, Super Kick-011, Wonder Box 3, Populous and the Ninja. worth over E350. sell for £150. Tel, 081-524 1940 and ask for Jamie MEGADRIVE GAMES for sale. Jap Ghouls 'n• Ghosts E10, Jap Strider E10. games boxed and instructions. Tel. 081-741 8175. MEGADRIVE for sale. with 2 joypads and 5 games. including Streets of Rage II E110 Tel. Stuart on (0494) 865582 MEGADRIVE back-up system, latest version. need money for PC can send by cash on delivery. Tel. Barry on (0639) 633696 GAME GEAR, 5 games with adaptor, boxed with instructions, worth E250, sell for E125. Tel. Rowan on 071274 4871 BARGAIN. 1Meg Amiga 500 1001. Ouickjoy joysticks. excellence' D.Paint 4. also Amiga PC, Sega, Nintendo. etc. magazines. machines. games (Flashback. Zool, TFX, Silpheed. Thunderhawk, Jungle Strike, Bubsy, Tiny Toons. Gunstar Heroes, Starwing, Axelay. SF2 Turbo, SCE. all Sonic. Man°. Disney...), all boxed, mint condition. Tel. 081-542 5579.

MASTER SYSTEM. 2 joypads. 6 games. including Tazmania. California. games boxed, under a year old, E100 ono Tel. Bonnybridge (0324) 812447. NEO-GEO Scan American, includes. joystick. stereo leads. NAM 75. Ghost Pilots. Fatal Fury, runs all games, £290 ono. Tel. (0772) 686021. MEGA DRIVE GAMES for sale. Alien 3 E20. Ouackshot £15, Desert Strike E20. Mega-loMania E20. Tel Andy on (0743i 368643. after 6.30pm. GAME GEAR with 3 games and ruby carry bag. games are Donald Duck. Lucky Dime . Caper. Shinobi and Mickey Mouse, Castle of Illusion Tel 081-770 9384, Monday-Friday. alter 7pm Prices are around £75 to £90. MEGADRIVE with 16 top games, 2 controllers, Scan and Pal leads, all boxed E200, loads of magazines Tel. (0948) 663974.

SWAPS SWAP my Megaorive with 3 games and 2 control pads for your SNES with 1 game or more. Tel. (0754) 84307 I WILL SWAP Thunderforce 4 Spiatterhouse 2. Micro Machines, Another World or Wolf Child CD for Midnight Resistance, Desert Strike. Fatal Fury. Chakan or Alien 3, other titles considered. Tel. Rob on 081-552 9760. anytime after 5pm. weekdays.

SWAP WWF Super Wrestlemanta. World of Illusion for X-men, Fatal Fury, California games or Micro Machines Tel Joe on 1,0822) 833139. MASTER SYSTEM swap Megadrive with 3 games, 1 , for controlled pad or sell E55 ask for Terry ,(0322) T e l432280, . after 5pm. SWAP Land of Illusion for Master System, excellent condition, boxed, hardly used for any decent game. Tel. (0264) 351789 (Andover). I WILL SWAP 3 Megadnve games for SFII or Mortal Kombat, if interested. tel. 071• 401 9718 and ask for Ryan. SWAP Eoco arid Hellfire on the Megadnve for any other decent games, both games in very good condition, if interested. contact Barn on (0233) 633675. after 5.30pm. All games must be English GAMEBOY GAMES to swap: Simpsons, Camp Deadly, Terminator 2. Super Kick-Off, Castlevania, 2. Wanted. Goff, Soper Manoland 2. Chessmaster, Revenge of the Gator. Write to: W. Yau, 132 Harborough Ave , Sheffield S2 10S, S. Yorks SWAP or sell together or separately, Megadnve plus many top games. Phone now, don't miss out (0442) 891127. MEGADRIVE 10 games. 40+ magazines. 2 joypads and Maverick joystick for PC386 with monitor. Tel. Kevin on (0392) 58078. after 6pm.

STREETS OF RAGE 1&2, World of Illusion, Super Off Road, Kid Chameleon. Wrestle Wars, Flpcky, Sonic, Fighting Masters (Jae). Gynoug (JaP) and Fl Circus (Jap). swap for your Micro Machines, Jungle Stnke, Tiny Fury. l o o nEcco, s . Rocket Knight, PGA2. D r aJ. gLeague, Aerobiz. Muhammed Ali and Winter o n s Challenge. Tel. Will on (0672) 20597 in evenings. NB.' Budget games come as two•s. MICRO MACHINES or Turtles and The Hyperstone for Wrestle War or James Pond Tel. Fraz on (0227) 471003.

WANTED WANTED Master System convertor for Megadnve. also wanted Megadnve games for under E20 Tel Mark Long on 071-267 0881 Thank you

MISCELLANEOUS ARCADE MACHINE Controller, play real arcade games on a Scart control box, send SAE to: Protek Systems, 28 Churchfields• Bradford, W Yorks B02 301.

ADVERTISERS I N D E X Electronic Arts ..IFC,18&19,26 & 27 IBC Special Reserve Codemasters OBC U S Gold 8& 9 Tottenham Court Road 141 Ascii 143 15 Hornby Hobbies Woolworths 17 Shekhana 131 Console Connections 131 Regional Spotlight 1 2 6 8 / 1 2 7 Arcade 121 121 F R Competitions Sony 1 2 1 , 1 1 7 , 1 1 5 , 1 2 5 Accolade 23 Comet 33 Home Grown 115 Midland Bank 37 Snowiris 3 9

Dixons 42 &43 Information Media 109 11 I Games Exchange 111 Space City Console Masters III Datel 104 Psygnosis 99,103 Tengen 47,49 51 Ultimate Computer Future Zone 55 93 Argos Konami 948/95,82&83 Barcode Battler 88&89 Gremlin 62&63 61 Manga Video Ritz Video 67 71 Krazy Konsoles Rumbelows 748/75


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. 1 7 CAH A R A C T E R ASSASSINS

There have been an awful lot of Street Tighter o n e s h a n g the Meg ad rive of late but this corking new offering fro m Sega is the only one we've seen so f a r which could actually be a Street Fighter beater. Nat u rally MEAN MACHINES SEGA — always the fi rst with the big stories — has got the exclusive fi rst play of this little gem. Ladies and gentlemen, we give u , Eternal Champions... •C-

There are nine characters to choose from oil of them with their own strengths and weaknesses and very different characters and fighting styles. We go through the keyhole of these delectable dead • epie o to - y o u an insight into their poisoner

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Liam swings in on Slash for the kill!

T he story , — the keeper of a vest and ancient fighting comeplex v oand l v ultimately e the balance between good and evil which was corrupted by centuries of misuse and s destruction which in turn posed a threat to the very afabric r o u earth of the n dTo combat the collapse of human ex stence, the tEternal h Champion has picked nine special individueals from various points in history, oil of whom died Ebefore t their e time, and reanimated them These warriors of the post must now fight each other in a rcontest n to a end oil contests. Only one individual may lwin. This parson will be returned to life a few secConds h before his death allowing him to avoid his adoommwith knowledge of the future and thus take pstepsito redress the balance between • ogood nand evil, fight and darkness...

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Special Moves Lock and Load: RAX targets and locks-on to the opponent then fires a bolt of energy. Air Jets: RAX ignites his jump jets and hovers off the ground. The effect lasts obout five seconds and con be aborted by pressing Thrust. Cyber Punch: RAX overloads his arm to deliver on awesome punch.

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Occupation:Cyber-Fighter Time Zone:2345 AD Fighting Style:Muay Thai Kickboxing Biography'RAX (Robotic Artificial Exoskeleton) is a cyborg and as the human Coswell, was one of the best ever kickboxers. When interest in human fights died, Coswell had cybernetic implants to allow him to join the cyborg fighting circuit but just before becoming supreme champion he was killed by his promoter who traded RAX's life for a sure bet on the championship fight.

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G A DR I VE

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Special Moves Occupation: Ninio Assassin Time Zone: 1993 AD Fighting Style: Tai.lutsu (Niniitsu) Biography: A top Block Orchid assassin who was bumped off by her own colleagues after she tried to resign her position, to stop her imparting the sensitive secrets of the Block Orchid Orgonisation.

The Shadow Mode: Allows Shadow to become a 'shadow" and attack for five seconds with no threat of iniury. Twirling Fan Attack:A cartwheel attack which ends in a razorsharp fan attack. High Jump Angle Kick:A super high jump ond downward attack at a severe angle

BLADE Occupation:Bounty Hunter Time Zone:2030 AD Fighting Style:Kenpo Biography:A former cop who became a bounty hunter after being socked for beating seven shades out a suspect, Mode's last assignment was to retrieve a deadly viol which a scientist was threatening to release and kill 95 percent of the population Government agents botched the capture and shot the scientist and Blade. The lost thing he sow before he snuffed it was the viol smashing to the ground...

Special Moves Stun Beam: Freezes the opponent for a few seconds. Personal Shield: Absorbs 50 percent of all damage aimed at him. Implodes if overloaded. Tracking Blade: Hovers for a few seconds then auto-attacks its target. Cuts into opponent then explodes.

A The Tracking Blade blowsShadow to bits!

Occupation:Circus Acrobat Time Zone:1899 AD Fighting Style:Savote/ Pencok Silat Biography:Cousin to a Russian Tsar, Jetta came to China with her circus at the time of the Boxer Rebellion — the Chinese attempt to get rid of foreigners. Her attempts to bring peace foiled when the terrorists, Yihe Cluang cut her safety net and tension wire during her grand finale and she plummeted to her doom. Blade divebombshis alter ego!

Special Moves Flying Choke Hold: Jetta throws off her bracelet and sleeve which wrap around on opponent's neck and chokes them. Phase: Speeds up the molecules in her body allowing her to move twice as fost for about 10 seconds. Resonate; Only possible in Phased Mode this move causes an opponent to shake uncontrol-

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Blood lion from Xavieras sticks the trident in!

BATTLE STATIONS The game features a regul fighting tournament where you pick your character and fight you way through all the eight opponents before facing the great Eternol Champion himself. The r other option is to play the tournament in the Battle Room which allows you to choose a variety of random hazards like grenades, stun bolts, mines, electric bolts, floor buzz saws amongst others which could hit you or your opponent at any point in the match,

Eternal Champions is one of on increasing number of games which only comes into its own with the six button joypod. Street Fighter lithe X, V, Z but tons or light, medium and hard punch and the A, B and C butons handle kicks: You con play it with a three button pod but it ain't as good

Special Moves Dragon Trap: He animates his cane which crushes and bites the opponent for several seconds. Snap Back: Doubles the cone length and attacks from a distance. Identity Change: Xavier con change the identity of his opponent but if its reflected bock at him he is transformed for the duration of the match.

TRIDENT Occupation: GkKliator • T i m e Zone: 110 BC Fighting Style: Copoeria Fighting Biography: Trident was created as a fighting chompion by the people of Atlantis, before their city sank. lie was to fight the Romans to decide which culture would stay on land and which would live in bubbles under the sea. The Romans cheated and dropped a stone pillar on Trident killing him and the Atlanteans last hope in one foul swoop.

Special Moves Depth Charge Field: Surrounds Trident with a blue field and engulfs opponents in a blue glow. Bio-Drain Field: Surrounds Trident in a red glow and halves impact of the opponents attacks. Bio-Stun Field: Surrounds Trident with a green

Now you know why they ton her Shadow s he 's u n h i t t o b l e i n t h i s s t a t e

Occupation: Warlock/ Alchemist Time Zone: 1692 AD Fighting Style: Hopkido Cane Fighting Biography: A hopeless blacksmith, Xavier tries alchemy but accidentally stumbles upon a way to create unlimited cheap, clean energy and finds that his alchemy has given him strange new powers. Before he can document his find he's carted of and burnt on the folse charge of being a Warlock

Occupation: Prehistoric Hunter Time Zone: 50,000 BC Fighting Style: Pain Biography: This •N e a n d e r t h a l was the greatest hunter of his time - and the most intelligent. Having his agricultural ideas repeatedly rejected by his elders, Slash spoke publicly against them and was stoned to death by his own clan.

Special Moves Massive Club Swing: Slash spins 360 degrees and swings his club twice over his head. Double-Footed Swing Kick: Slash does o bock flip attacking swiftly with his feet. Declow: Slash launches a sharp claw from his club at the opponent.

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riELEASE BY S E G A _

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1, There are three really neat train1 ing modes which allow you to 1 brush up on your fighting techniques and pinpoint your occura1cy. The Dexterity Spheres fly at ' yo u in a room at a rapidly increased speed and you have to smash them before they hit I y o u . You are awarded points and a final description from be it crop or brill when your energy runs out. The H o l e fighting a shadowy image of your chosen fighter but you con Trainer change his power roting if you h a wont s to win, The practice really y o hovers u at the required sphere height and hovers for you to hit it

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Occupation: Ex-cat burglar Time Zone: 1920 AD Fighting Style: Praying Mantis Kung-Fu Biography: A brilliant cat burglar for the gangster boss, Mr Taglalani, Larcen was set up by the mob and was tricked into carrying a bomb and blowing up himself, the police chief and most of a hospital's patients.

Special Moves Ceiling Crawl: Moves along the ceiling with foot pods and claws, Ends with a deadly ceiling drop. Ceiling Drop: larcen's dismount from the ceiling. He attacks opponents from on angle with claws and foot blades. Air Sweep: lorcen jumps back and throws his grappling hook out in front of him at the opponent.

Occupation: Bio-Chemical Scientist Time Zone: 1967 AD Fighting Style:Jeet Kune Do Biography: A Brit. transferred to the CIA to work on a biochemical weapon to end the Vietnam war, Mitchell Mid leton Knight fell victim to his own formula and was transformed into a vampire. Refusing to kill to renew his life energy he began to rot but was eventually killed by on agent with a magnesium stake through his heart.

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Life Drain: When within throwing distonce, Midknight drains precious life force from his opponent. Ceiling Ram: Midknight slams the opponent into the ceiling. Bedazzle: Launches an energy bolt from Midknight's eyes which forces opponents to

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In a 16-Meg revamp of the 'engine of Evander Holyfield's Boxing — itself a reasonoble translation of the sport on the Megadrive — Sego is rather pleased to announce the launch of Greatest Heavyweights which rather than starring just one of the world's boxing greats, is actually endorsed by eight of the best evert Jump into the legendary skins of the likes of Rocky Mercian° or Muhammad Ali in this sidewaysview boxing sim which features huge, detailed sprites and on array of campaign options. Its up to you whether to play, alone or against the computer, in Tournament mode, Exhibition matches and decide whether to start a new career with an unknown, resume on old-timer's career or retire them for good. Duck, block and throw punches of all varieties (as long as it's a jab, hook or uppercut 'cos they're the only blows which exist in Greatest Heavyweights), going for the big KO or just a win on points. This new improved version is compatible with the six-button joypad, but instead of packing in extra moves, the programmers opted simply to refine the control system, which previously hod the player pressing two buttons at once for an uppercut and so forth. Wslooking good as you can see from these shots but we'll bring you the review in a future issue MEAN MACHINES.

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B may not be a at the top of s every Brit's list of fave things but it's certainly hot stuff in k America and what goes round e there usually gets stuffed do t throats eventuolly and ba our ketball is no exception. b a Already its invading our cola ads and trying to pull some r l ings away from East Enders lnever one to miss out on a good bandwagon, Acclaim are transrung the dunking slapping onto the Megadrive with Jam.

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Jam offers a two-on-two match with each side's top players legging it up and down the court strutting their stuff. Massive sprites are used to portray the assorted dribblers, and stacks of animation contribute to make sure they move as realistically as possible. All the most important features of the sport have been included, so there's plenty of dribbling, dummying, long shots and the Im 2 1 P L A Y E R S

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usual dastardly fouls. There's plenty of fancy footwork and special moves involved - so watch out for those smart slamdunks. Acclaim is planning on a February release for this 16-Meg bosket bonanza so keep your eyes peeled for a full review coming soon...

RELEASE BY

FEARLIARU ACCLAIM — PRICE ;

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PERCENTCOMPLETE II I I !


T. GET THE BEST 'FROM ME BEST OF

AL L • I S O A F O R M A T S 0 0 V E R S O I T O N S O F G AM • 1 1 R a via lo vico l F R O M T H E O N EAT O EI SI O F T H E N E S T • M O * M AO OPS 611111T1110111

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PLEASE REMEMBER THAT IN MEGAMAR1 IS AT YOUR OWN Got s omething to s ell? Or want to s wap games ? D o y ou want s omething. or do y ou hav e a s pec ial mes s age? Per haps y ou jus t want a p e n pat? Well, whatev er y ou want, the MEAN MACHINES Megamo is the p la c e for y ou. For jus t Li y o u c an hav e y our very o words! adv er tis ement c ontaining u p t se ( look Or if y ou'r e f eeling ric h a n d y y ou 40 it u p in the dic tionar y ) ., £2 wi (c ount 'ern) words!! So what ar e y ou waiting for ? F ill in the 1•, s quar es below with y our wards, p o p it in L a i n e n v e lo p e a lo n g with a c h e q u e or • pos tal or der m a d e p a y a b le to MEAN MACHINES and s end it to MEAN M A C H I S MEqAMART, * 4 1 1

1•53;

MEAN MACHINES. PRIORY COURT, 30-32 FARRINGDON LANE. LO NDO N E 3A1).__ main sATTENTION! oMEAN MACHINES Megamar t is for pr iv ate adv ertis ers onto. An y b o d y s ending in a tr ade adv er t wit( not hav e it publis hed I t wilt be ignor ed. y our c h e q u e will not b e • c as hed a n d no c or r es pondenc e will be enter ed into! - H ow ev er . if y ou or e Inter es ted in plac ing a lin e a g e tr ade a pleas e c ontac t Mar ie on 071-972 6700 NOW! O ue to deadlines . a ll w Up to six we our adv ert to o p p e •r In the magaz ine.

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ETERNAL CHAMPIONS REVIEWED! Far went of sossolhing hotter to write about Eternal Champions, the deatlenget for Street Fighter It's Best Ever Beat 'Em Up On The allegadrive crewel which will be massively reviewed next month, we asked Saar of 'Tim Chomps' to tell us their favourite jokes. XAVIER PENDRAOON

Warlock and Akhomist

A,

Nem• • t e des Mahe, right_ Aelebt lazy gilt tight And he never used to get out of his

Shuddup, right_ Apparently, there was this bloke in court, right, and the judge says to him. 'Before I pass sentence, is there anything you wont to soy?' And the bloke says, 'Bugger all, judge.' And the judge turns to the clerk and says, 'What did he just say?' and the clerk says, 'He said 'Bugger all', your honour.' And the judge says, 'That's funny, I was sure I sow his lips move ' Doh, please yourselves.

zfteir, so when he wonted a Pocket of cigarettes, he'd stuc-

cofest in the dog s collar and send it round to the pub and -he dog would always come dodt ten minutes later with 40 3ertsons Then one day the o4oke didn't have any change so he stuck a tenner in the Ocig•s collar and sent it off round the boozer. Ten minutes later, no dog Ha l f an hour latet, no dog Two hours later the bloke can't stand waiting any longer 's° he hauls himselout of the chair and goes round to the pub to see if the dog ever turned up Whe n he gets in, there's the dog sitting on a stool next to the bar sipping a dry Martini The bloke Ws , •Blimey, you've never done this before!' and the dog turns round and soys, 'Well, I never had the money before! Trtner

SLASH

istoric Hunter a Neanderthal, on Australopithecus moth._ no, that's not right. de. I know. There was roperly and he t Out o was _oakers where ne says to the bloke be I have a bum, please? a nd the ourn2 Don't you mean a bun?' and he s Yeah, that's what I said.' The next 5 hop he 9oes in is a clockmaker's and he says to the bloke behind the counter, 'Can I have a

JONATHAN BLADE

Ex-cop and Bounty Hunter

Ay-up, lover! Jonathan Blade s me name, bounty huntin's me gomel Here's one that always crocks the birds up down the club. What's worse than having a scout in your pocket? Having a brownie in your pants! Yukl Yuk! Yuk!

1,ftk go t!eibb' More RIOTOUS laughs like THESE can be YOURS if only you spend a pittance, a PITTANCE, £2.25, THAT'S ALL, on the GLORIOUS February ish of MEAN MACHINES SEGA, out on December 281

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•••GET THI 0 0 K INSTEAD! Packed with everythiny you'll ever need to know about anything Sega, The Mean Machmes Sega Guide is available from all good bookshops. dolimo ONLY E


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