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The odd thing is that the sprites glitch only occur in the animations before, between and the end of rounds. (Not during the round itself.) And even at 640x480, the native resolution of the Dreamcast.
I'm thinking that these animations maybe are played in 320x240, or maybe this whole game runs at that resolution internally, and then upscaled to 640x480 by the dreamcast.
Pre round...
One second later...
Sorry for my english
The text was updated successfully, but these errors were encountered:
Hi,
New guy here!
I was wondering about this issue...
#172 (comment)
The odd thing is that the sprites glitch only occur in the animations before, between and the end of rounds. (Not during the round itself.) And even at 640x480, the native resolution of the Dreamcast.
I'm thinking that these animations maybe are played in 320x240, or maybe this whole game runs at that resolution internally, and then upscaled to 640x480 by the dreamcast.
Pre round...
One second later...
Sorry for my english
The text was updated successfully, but these errors were encountered: