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Colin McRae Rally : 2005 Plus black sky with Vulkan API #10011

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righN opened this issue Oct 14, 2017 · 5 comments
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Colin McRae Rally : 2005 Plus black sky with Vulkan API #10011

righN opened this issue Oct 14, 2017 · 5 comments
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@righN
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righN commented Oct 14, 2017

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@TehPlayer14
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Some stuff isn't implemented yet.

@hrydgard hrydgard added this to the v1.6.0 milestone Nov 12, 2017
@hrydgard
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How about now @righN?

@ppmeis
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ppmeis commented Dec 3, 2017

Tested with latest Windows build. All backends have the same issues, but sky seems to be fine:
Sun has a black square, blinking shadows.

Default settings, OpenGL (only two screenshots in this backend to show blinking shadows, but it happens in all backends):
image
image

Default settings, Direct3D9 complete black sun and there are no shadows. Also there is like a flickering in overall image:
image

Default settings, Direct3D11:
image

Default settings, Vulkan. Same issues but also with critical errors
image
image
after click yes button:
image
then, emulator stops working.

hrydgard added a commit that referenced this issue Dec 3, 2017
…Invent some sort of usage metric for device memory allocators.
orbea pushed a commit to orbea/ppsspp that referenced this issue Dec 11, 2017
… Stats: Invent some sort of usage metric for device memory allocators.
@ppmeis
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ppmeis commented Dec 13, 2017

Some issues in this game was mentioned at #7810.

Also, tested with latest build and critical errors seem to be gone.

@hrydgard
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Yeah, the sky seems to no longer be black at least, so let's bundle up remaining issues with this game in #7810.

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