The Pandora is a handheld game console designed to take advantage of existing open source software and to be a target for homebrew development. It is developed by OpenPandora, which is made up of former distributors and community members of the GP32 and GP2X handhelds.
When announcing the system, the designers of Pandora stated that it would be more powerful than any handheld video game console that had yet existed. It includes several features that no handheld game consoles have previously had, making it a cross between a handheld game console and a subnotebook.
Development of the Pandora began when Craig Rothwell, Fatih Kilic, Michael Mrozek and (later) Michael Weston teamed up and planned a portable system that would excel in the areas where they thought the GP32 and GP2X systems (from Gamepark and Gamepark Holdings respectively) were flawed. The Pandora was designed based on ideas and suggestions contributed by GP32X forum members, with the goal of creating the ultimate open source handheld device. The final case and keymat design was made by DaveC, who was known on the forums for custom hardware modifications.
The initial development and setup costs were funded through a Crowd funding approach where early supporters made a speculative payment, and if the console made it into production, each supporter would hopefully (eventually) receive a device as later sales recouped the initial investment costs. OpenPandora began taking payments on September 30, 2008 OpenPandora began shipping to customers on May 21, 2010. In late 2011, after production problems, OpenPandora shifted its production from Texas to Germany, delaying production and the device was upgraded from 256MB to 512MB RAM.
Browsing the Collection
There are 289 images in the Pandora collection, consisting of games and applications.
To browse the collection of software, click this link.